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// Copyright (c) 2002 Rob Kaper <cap@capsi.com>
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License version 2.1 as published by the Free Software Foundation.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this library; see the file COPYING.LIB. If not, write to
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// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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// Boston, MA 02110-1301, USA.
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// WARNING: this codebase is not being used yet. Please use AtlantikNetwork
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// until the protocol seperation has been completed.
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#ifndef MONOPDPROTOCOL_H_H
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#define MONOPDPROTOCOL_H_H
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#include <tqobject.h>
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class TQString;
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/*
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class AtlanticCore;
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class Player;
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class EstateGroup;
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class Trade;
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class Auction;
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*/
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class Estate;
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class MonopdProtocol : public TQObject
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{
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Q_OBJECT
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TQ_OBJECT
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public:
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MonopdProtocol();
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private slots:
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void auctionEstate();
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void buyEstate();
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void confirmTokenLocation(Estate *estate);
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void endTurn();
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void rollDice();
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void setName(TQString name);
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void startGame();
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private:
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virtual void sendData(TQString data);
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};
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#endif
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