// Copyright (c) 2002-2003 Rob Kaper <cap@capsi.com>
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License version 2.1 as published by the Free Software Foundation.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this library; see the file COPYING.LIB. If not, write to
// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
// Boston, MA 02110-1301, USA.
# include <iostream>
# include <tqlayout.h>
# include <tqhgroupbox.h>
# include <tqheader.h>
# include <tqpopupmenu.h>
# include <tqcursor.h>
# include <tqvalidator.h>
# include <tqmap.h>
# include <tqlabel.h>
# include <tqspinbox.h>
# include <tdelocale.h>
# include <tdelistview.h>
# include <kdebug.h>
# include <kdialogbase.h>
# include <klineedit.h>
# include <kiconloader.h>
# include <kpushbutton.h>
# include <kcombobox.h>
# include <tdepopupmenu.h>
# include <atlantic_core.h>
# include <player.h>
# include <estate.h>
# include <trade.h>
# include <portfolioestate.h>
# include "trade_widget.moc"
TradeDisplay : : TradeDisplay ( Trade * trade , AtlanticCore * atlanticCore , TQWidget * parent , const char * name )
: TQWidget ( parent , name ,
WType_Dialog | WStyle_Customize | WStyle_DialogBorder | WStyle_Title |
WStyle_Minimize | WStyle_ContextHelp )
{
m_trade = trade ;
m_atlanticCore = atlanticCore ;
setCaption ( i18n ( " Trade %1 " ) . arg ( trade - > tradeId ( ) ) ) ;
TQVBoxLayout * listCompBox = new TQVBoxLayout ( this , KDialog : : marginHint ( ) ) ;
m_updateComponentBox = new TQHGroupBox ( i18n ( " Add Component " ) , this ) ;
listCompBox - > addWidget ( m_updateComponentBox ) ;
m_editTypeCombo = new KComboBox ( m_updateComponentBox ) ;
m_editTypeCombo - > insertItem ( i18n ( " Estate " ) ) ;
m_editTypeCombo - > insertItem ( i18n ( " Money " ) ) ;
connect ( m_editTypeCombo , TQ_SIGNAL ( activated ( int ) ) , this , TQ_SLOT ( setTypeCombo ( int ) ) ) ;
m_estateCombo = new KComboBox ( m_updateComponentBox ) ;
TQPtrList < Estate > estateList = m_atlanticCore - > estates ( ) ;
Estate * estate ;
for ( TQPtrListIterator < Estate > it ( estateList ) ; * it ; + + it )
{
if ( ( estate = * it ) & & estate - > isOwned ( ) )
{
m_estateCombo - > insertItem ( PortfolioEstate : : drawPixmap ( estate ) , estate - > name ( ) ) ;
m_estateMap [ m_estateCombo - > count ( ) - 1 ] = estate ;
m_estateRevMap [ estate ] = m_estateCombo - > count ( ) - 1 ;
}
}
connect ( m_estateCombo , TQ_SIGNAL ( activated ( int ) ) , this , TQ_SLOT ( setEstateCombo ( int ) ) ) ;
m_moneyBox = new TQSpinBox ( 0 , 10000 , 1 , m_updateComponentBox ) ;
TQPtrList < Player > playerList = m_atlanticCore - > players ( ) ;
Player * player , * pSelf = m_atlanticCore - > playerSelf ( ) ;
m_fromLabel = new TQLabel ( m_updateComponentBox ) ;
m_fromLabel - > setText ( i18n ( " From " ) ) ;
m_playerFromCombo = new KComboBox ( m_updateComponentBox ) ;
m_toLabel = new TQLabel ( m_updateComponentBox ) ;
m_toLabel - > setText ( i18n ( " To " ) ) ;
m_playerTargetCombo = new KComboBox ( m_updateComponentBox ) ;
for ( TQPtrListIterator < Player > it ( playerList ) ; * it ; + + it )
{
if ( ( player = * it ) & & player - > game ( ) = = pSelf - > game ( ) )
{
m_playerFromCombo - > insertItem ( player - > name ( ) ) ;
m_playerFromMap [ m_playerFromCombo - > count ( ) - 1 ] = player ;
m_playerFromRevMap [ player ] = m_playerFromCombo - > count ( ) - 1 ;
m_playerTargetCombo - > insertItem ( player - > name ( ) ) ;
m_playerTargetMap [ m_playerTargetCombo - > count ( ) - 1 ] = player ;
m_playerTargetRevMap [ player ] = m_playerTargetCombo - > count ( ) - 1 ;
connect ( player , TQ_SIGNAL ( changed ( Player * ) ) , this , TQ_SLOT ( playerChanged ( Player * ) ) ) ;
}
}
m_updateButton = new KPushButton ( i18n ( " Update " ) , m_updateComponentBox ) ;
m_updateButton - > setEnabled ( false ) ;
connect ( m_updateButton , TQ_SIGNAL ( clicked ( ) ) , this , TQ_SLOT ( updateComponent ( ) ) ) ;
m_componentList = new TDEListView ( this , " componentList " ) ;
listCompBox - > addWidget ( m_componentList ) ;
m_componentList - > addColumn ( i18n ( " Player " ) ) ;
m_componentList - > addColumn ( i18n ( " Gives " ) ) ;
m_componentList - > addColumn ( i18n ( " Player " ) ) ;
m_componentList - > addColumn ( i18n ( " Item " ) ) ;
connect ( m_componentList , TQ_SIGNAL ( contextMenu ( TDEListView * , TQListViewItem * , const TQPoint & ) ) , TQ_SLOT ( contextMenu ( TDEListView * , TQListViewItem * , const TQPoint & ) ) ) ;
connect ( m_componentList , TQ_SIGNAL ( clicked ( TQListViewItem * ) ) , this , TQ_SLOT ( setCombos ( TQListViewItem * ) ) ) ;
TQHBoxLayout * actionBox = new TQHBoxLayout ( this , 0 , KDialog : : spacingHint ( ) ) ;
listCompBox - > addItem ( actionBox ) ;
actionBox - > addItem ( new TQSpacerItem ( 20 , 20 , TQSizePolicy : : Expanding , TQSizePolicy : : Minimum ) ) ;
m_rejectButton = new KPushButton ( BarIcon ( " cancel " , TDEIcon : : SizeSmall ) , i18n ( " Reject " ) , this ) ;
actionBox - > addWidget ( m_rejectButton ) ;
connect ( m_rejectButton , TQ_SIGNAL ( clicked ( ) ) , this , TQ_SLOT ( reject ( ) ) ) ;
m_acceptButton = new KPushButton ( BarIcon ( " ok " , TDEIcon : : SizeSmall ) , i18n ( " Accept " ) , this ) ;
// m_acceptButton->setEnabled(false);
actionBox - > addWidget ( m_acceptButton ) ;
connect ( m_acceptButton , TQ_SIGNAL ( clicked ( ) ) , this , TQ_SLOT ( accept ( ) ) ) ;
m_status = new TQLabel ( this ) ;
listCompBox - > addWidget ( m_status ) ;
m_status - > setText ( i18n ( " %1 out of %2 players accept current trade proposal. " ) . arg ( m_trade - > count ( true ) ) . arg ( m_trade - > count ( false ) ) ) ;
// mPlayerList->header()->hide();
// mPlayerList->setRootIsDecorated(true);
// mPlayerList->setResizeMode(TDEListView::AllColumns);
connect ( m_trade , TQ_SIGNAL ( itemAdded ( TradeItem * ) ) , this , TQ_SLOT ( tradeItemAdded ( TradeItem * ) ) ) ;
connect ( m_trade , TQ_SIGNAL ( itemRemoved ( TradeItem * ) ) , this , TQ_SLOT ( tradeItemRemoved ( TradeItem * ) ) ) ;
connect ( m_trade , TQ_SIGNAL ( changed ( Trade * ) ) , this , TQ_SLOT ( tradeChanged ( ) ) ) ;
connect ( m_trade , TQ_SIGNAL ( rejected ( Player * ) ) , this , TQ_SLOT ( tradeRejected ( Player * ) ) ) ;
connect ( this , TQ_SIGNAL ( updateEstate ( Trade * , Estate * , Player * ) ) , m_trade , TQ_SIGNAL ( updateEstate ( Trade * , Estate * , Player * ) ) ) ;
connect ( this , TQ_SIGNAL ( updateMoney ( Trade * , unsigned int , Player * , Player * ) ) , m_trade , TQ_SIGNAL ( updateMoney ( Trade * , unsigned int , Player * , Player * ) ) ) ;
connect ( this , TQ_SIGNAL ( reject ( Trade * ) ) , m_trade , TQ_SIGNAL ( reject ( Trade * ) ) ) ;
connect ( this , TQ_SIGNAL ( accept ( Trade * ) ) , m_trade , TQ_SIGNAL ( accept ( Trade * ) ) ) ;
setTypeCombo ( m_editTypeCombo - > currentItem ( ) ) ;
setEstateCombo ( m_estateCombo - > currentItem ( ) ) ;
m_contextTradeItem = 0 ;
}
void TradeDisplay : : closeEvent ( TQCloseEvent * e )
{
// Don't send network event when trade is already rejected
if ( m_trade - > isRejected ( ) )
m_atlanticCore - > removeTrade ( m_trade ) ;
else
emit reject ( m_trade ) ;
e - > accept ( ) ;
}
void TradeDisplay : : tradeItemAdded ( TradeItem * tradeItem )
{
TDEListViewItem * item = new TDEListViewItem ( m_componentList , ( tradeItem - > from ( ) ? tradeItem - > from ( ) - > name ( ) : TQString ( " ? " ) ) , i18n ( " gives is transitive ;) " , " gives " ) , ( tradeItem - > to ( ) ? tradeItem - > to ( ) - > name ( ) : TQString ( " ? " ) ) , tradeItem - > text ( ) ) ;
connect ( tradeItem , TQ_SIGNAL ( changed ( TradeItem * ) ) , this , TQ_SLOT ( tradeItemChanged ( TradeItem * ) ) ) ;
Bring package_development, package_games, package_graphics, package_network, package_multimedia, package_wordprocessing, edu_science, package_utilities, input_devices_settings, kcmsystem, personal, and looknfeel icons into XDG compliance
10 years ago
item - > setPixmap ( 0 , TQPixmap ( SmallIcon ( " preferences-desktop-personal " ) ) ) ;
item - > setPixmap ( 2 , TQPixmap ( SmallIcon ( " preferences-desktop-personal " ) ) ) ;
if ( TradeEstate * tradeEstate = dynamic_cast < TradeEstate * > ( tradeItem ) )
item - > setPixmap ( 3 , PortfolioEstate : : drawPixmap ( tradeEstate - > estate ( ) ) ) ;
// else if (TradeMoney *tradeMoney = dynamic_cast<TradeMoney*>(tradeItem))
// item->setPixmap(3, PortfolioEstate::pixMap(tradeEstate->estate()));
m_componentMap [ tradeItem ] = item ;
m_componentRevMap [ item ] = tradeItem ;
}
void TradeDisplay : : tradeItemRemoved ( TradeItem * t )
{
TDEListViewItem * item = m_componentMap [ t ] ;
delete item ;
m_componentMap [ t ] = 0 ;
}
void TradeDisplay : : tradeItemChanged ( TradeItem * t )
{
TDEListViewItem * item = m_componentMap [ t ] ;
if ( item )
{
item - > setText ( 0 , t - > from ( ) ? t - > from ( ) - > name ( ) : TQString ( " ? " ) ) ;
Bring package_development, package_games, package_graphics, package_network, package_multimedia, package_wordprocessing, edu_science, package_utilities, input_devices_settings, kcmsystem, personal, and looknfeel icons into XDG compliance
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item - > setPixmap ( 0 , TQPixmap ( SmallIcon ( " preferences-desktop-personal " ) ) ) ;
item - > setText ( 2 , t - > to ( ) ? t - > to ( ) - > name ( ) : TQString ( " ? " ) ) ;
Bring package_development, package_games, package_graphics, package_network, package_multimedia, package_wordprocessing, edu_science, package_utilities, input_devices_settings, kcmsystem, personal, and looknfeel icons into XDG compliance
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item - > setPixmap ( 2 , TQPixmap ( SmallIcon ( " preferences-desktop-personal " ) ) ) ;
item - > setText ( 3 , t - > text ( ) ) ;
}
}
void TradeDisplay : : tradeChanged ( )
{
// TODO: add notification whether playerSelf has accepted or not and
// enable/disable accept button based on that
m_status - > setText ( i18n ( " %1 out of %2 players accept current trade proposal. " ) . arg ( m_trade - > count ( true ) ) . arg ( m_trade - > count ( false ) ) ) ;
}
void TradeDisplay : : playerChanged ( Player * player )
{
m_playerFromCombo - > changeItem ( player - > name ( ) , m_playerFromRevMap [ player ] ) ;
m_playerTargetCombo - > changeItem ( player - > name ( ) , m_playerTargetRevMap [ player ] ) ;
TradeItem * item = 0 ;
for ( TQMap < TDEListViewItem * , TradeItem * > : : Iterator it = m_componentRevMap . begin ( ) ; it ! = m_componentRevMap . end ( ) & & ( item = * it ) ; + + it )
tradeItemChanged ( item ) ;
}
void TradeDisplay : : tradeRejected ( Player * player )
{
if ( player )
m_status - > setText ( i18n ( " Trade proposal was rejected by %1. " ) . arg ( player - > name ( ) ) ) ;
else
m_status - > setText ( i18n ( " Trade proposal was rejected. " ) ) ;
// Disable GUI elements
m_updateButton - > setEnabled ( false ) ;
m_componentList - > setEnabled ( false ) ;
m_rejectButton - > setEnabled ( false ) ;
m_acceptButton - > setEnabled ( false ) ;
// TODO: add/enable close button
}
void TradeDisplay : : setTypeCombo ( int index )
{
switch ( index )
{
case 0 :
// Editing estate component
m_estateCombo - > show ( ) ;
m_estateCombo - > setMaximumWidth ( 9999 ) ;
m_moneyBox - > hide ( ) ;
m_moneyBox - > setMaximumWidth ( 0 ) ;
setEstateCombo ( m_estateCombo - > currentItem ( ) ) ; // also updates playerfromCombo
m_playerFromCombo - > setEnabled ( false ) ;
m_updateButton - > setEnabled ( m_estateCombo - > count ( ) > 0 ) ;
break ;
case 1 :
// Editing money component
m_estateCombo - > hide ( ) ;
m_estateCombo - > setMaximumWidth ( 0 ) ;
m_moneyBox - > show ( ) ;
m_moneyBox - > setMaximumWidth ( 9999 ) ;
m_playerFromCombo - > setEnabled ( true ) ;
m_updateButton - > setEnabled ( true ) ;
break ;
}
}
void TradeDisplay : : setEstateCombo ( int index )
{
if ( m_estateCombo - > currentItem ( ) ! = index )
m_estateCombo - > setCurrentItem ( index ) ;
if ( Estate * estate = m_estateMap [ index ] )
m_playerFromCombo - > setCurrentItem ( m_playerFromRevMap [ estate - > owner ( ) ] ) ;
}
void TradeDisplay : : setCombos ( TQListViewItem * i )
{
TradeItem * item = m_componentRevMap [ ( TDEListViewItem * ) ( i ) ] ;
if ( TradeEstate * tradeEstate = dynamic_cast < TradeEstate * > ( item ) )
{
setTypeCombo ( 0 ) ;
setEstateCombo ( m_estateRevMap [ tradeEstate - > estate ( ) ] ) ; // also updates playerFromCombo
m_playerTargetCombo - > setCurrentItem ( m_playerTargetRevMap [ tradeEstate - > to ( ) ] ) ;
}
else if ( TradeMoney * tradeMoney = dynamic_cast < TradeMoney * > ( item ) )
{
setTypeCombo ( 1 ) ;
m_moneyBox - > setValue ( tradeMoney - > money ( ) ) ;
m_playerFromCombo - > setCurrentItem ( m_playerFromRevMap [ tradeMoney - > from ( ) ] ) ;
m_playerTargetCombo - > setCurrentItem ( m_playerTargetRevMap [ tradeMoney - > to ( ) ] ) ;
}
}
void TradeDisplay : : updateComponent ( )
{
Estate * estate ;
Player * pFrom , * pTarget ;
switch ( m_editTypeCombo - > currentItem ( ) )
{
case 0 :
// Updating estate component
estate = m_estateMap [ m_estateCombo - > currentItem ( ) ] ;
pTarget = m_playerTargetMap [ m_playerTargetCombo - > currentItem ( ) ] ;
if ( estate & & pTarget )
emit updateEstate ( m_trade , estate , pTarget ) ;
break ;
case 1 :
// Updating money component
pFrom = m_playerFromMap [ m_playerFromCombo - > currentItem ( ) ] ;
pTarget = m_playerTargetMap [ m_playerTargetCombo - > currentItem ( ) ] ;
if ( pFrom & & pTarget )
emit updateMoney ( m_trade , m_moneyBox - > value ( ) , pFrom , pTarget ) ;
break ;
}
}
void TradeDisplay : : reject ( )
{
emit reject ( m_trade ) ;
}
void TradeDisplay : : accept ( )
{
emit accept ( m_trade ) ;
}
void TradeDisplay : : contextMenu ( TDEListView * , TQListViewItem * i , const TQPoint & p )
{
m_contextTradeItem = m_componentRevMap [ ( TDEListViewItem * ) ( i ) ] ;
TDEPopupMenu * rmbMenu = new TDEPopupMenu ( this ) ;
// rmbMenu->insertTitle( ... );
rmbMenu - > insertItem ( i18n ( " Remove From Trade " ) , 0 ) ;
connect ( rmbMenu , TQ_SIGNAL ( activated ( int ) ) , this , TQ_SLOT ( contextMenuClicked ( int ) ) ) ;
rmbMenu - > exec ( p ) ;
}
void TradeDisplay : : contextMenuClicked ( int )
{
if ( ! m_contextTradeItem )
return ;
if ( TradeEstate * tradeEstate = dynamic_cast < TradeEstate * > ( m_contextTradeItem ) )
emit updateEstate ( m_trade , tradeEstate - > estate ( ) , 0 ) ;
else if ( TradeMoney * tradeMoney = dynamic_cast < TradeMoney * > ( m_contextTradeItem ) )
emit updateMoney ( m_trade , 0 , tradeMoney - > from ( ) , tradeMoney - > to ( ) ) ;
m_contextTradeItem = 0 ;
}