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/*
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*******************************************************************
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*******************************************************************
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*
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*
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* KREVERSI
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*
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*
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*******************************************************************
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*
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* A Reversi (or sometimes called Othello) game
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*
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*******************************************************************
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*
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* Created 1997 by Mario Weilguni <mweilguni@sime.com>. This file
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* is ported from Mats Luthman's <Mats.Luthman@sylog.se> JAVA applet.
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* Many thanks to Mr. Luthman who has allowed me to put this port
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* under the GNU GPL. Without his wonderful game engine kreversi
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* would be just another of those Reversi programs a five year old
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* child could beat easily. But with it it's a worthy opponent!
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*
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* If you are interested on the JAVA applet of Mr. Luthman take a
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* look at http://www.sylog.se/~mats/
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*
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*******************************************************************
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*
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* This file is part of the KDE project "KREVERSI"
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*
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* KREVERSI is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* KREVERSI is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with KREVERSI; see the file COPYING. If not, write to
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* the Free Software Foundation, 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*******************************************************************
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*/
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#include "Move.h"
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SimpleMove::SimpleMove(Color color, int x, int y)
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{
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m_color = color;
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m_x = x;
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m_y = y;
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}
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SimpleMove::SimpleMove(const SimpleMove &move)
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{
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*this = move;
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}
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TQString SimpleMove::asString() const
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{
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if (m_x == -1)
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return TQString("pass");
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else
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return TQString("%1%2").arg(" ABCDEFGH"[m_x]).arg(" 12345678"[m_y]);
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}
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// ================================================================
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Move::Move()
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: SimpleMove()
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{
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m_turnedPieces.clear();
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}
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Move::Move(Color color, int x, int y)
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: SimpleMove(color, x, y)
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{
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m_turnedPieces.clear();
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}
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Move::Move(const Move &move)
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: SimpleMove((SimpleMove&) move)
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{
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m_turnedPieces.clear();
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}
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Move::Move(const SimpleMove &move)
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: SimpleMove(move)
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{
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m_turnedPieces.clear();
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}
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// ----------------------------------------------------------------
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bool Move::squareModified(uint x, uint y) const
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{
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return (m_x == (int) x && m_y == (int) y) || wasTurned(x, y);
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}
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bool Move::wasTurned(uint x, uint y) const
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{
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// findIndex returns the first index where the item is found, or -1
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// if not found.
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return (m_turnedPieces.findIndex(10 * x + y) != -1);
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}
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