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tdegames/kpat/freecell-solver/fcs.h

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/*
* fcs.h - header file of freecell_solver_instance and of user-level
* functions for Freecell Solver
*
* Written by Shlomi Fish (shlomif@vipe.technion.ac.il), 2000
*
* This file is in the public domain (it's uncopyrighted).
*/
#ifndef FC_SOLVE__FCS_H
#define FC_SOLVE__FCS_H
#ifdef __cplusplus
extern "C" {
#endif
#include "fcs_config.h"
#include "state.h"
#include "move.h"
#include "fcs_enums.h"
#include "rand.h"
#if (FCS_STATE_STORAGE == FCS_STATE_STORAGE_LIBREDBLACK_TREE) || (defined(INDIRECT_STACK_STATES) && (FCS_STACK_STORAGE == FCS_STACK_STORAGE_LIBREDBLACK_TREE))
#include <redblack.h>
#endif
#if (FCS_STATE_STORAGE == FCS_STATE_STORAGE_LIBAVL_AVL_TREE) || (defined(INDIRECT_STACK_STATES) && (FCS_STACK_STORAGE == FCS_STACK_STORAGE_LIBAVL_AVL_TREE))
#include <avl.h>
#endif
#if (FCS_STATE_STORAGE == FCS_STATE_STORAGE_LIBAVL_REDBLACK_TREE) || (defined(INDIRECT_STACK_STATES) && (FCS_STACK_STORAGE == FCS_STACK_STORAGE_LIBAVL_REDBLACK_TREE))
#include <rb.h>
/* #define TREE_IMP_PREFIX(func_name) rb_##func_name */
#endif
#if (FCS_STATE_STORAGE == FCS_STATE_STORAGE_GLIB_TREE) || (FCS_STATE_STORAGE == FCS_STATE_STORAGE_GLIB_HASH) || (defined(INDIRECT_STACK_STATES) && ((FCS_STACK_STORAGE == FCS_STACK_STORAGE_GLIB_TREE) || (FCS_STACK_STORAGE == FCS_STACK_STORAGE_GLIB_HASH)))
#include <glib.h>
#endif
#if (FCS_STATE_STORAGE == FCS_STATE_STORAGE_INTERNAL_HASH)
#include "fcs_hash.h"
#endif
#ifdef INDIRECT_STACK_STATES
#include "fcs_hash.h"
#endif
#if (FCS_STATE_STORAGE == FCS_STATE_STORAGE_DB_FILE)
#include <sys/types.h>
#include <limits.h>
#include <db.h>
#endif
#include "pqueue.h"
#include "alloc.h"
/*
* This is a linked list item that is used to implement a queue for the BFS
* scan.
* */
struct fcs_states_linked_list_item_struct
{
fcs_state_with_locations_t * s;
struct fcs_states_linked_list_item_struct * next;
};
typedef struct fcs_states_linked_list_item_struct fcs_states_linked_list_item_t;
/*
* Conventions for use of the tests' order flags:
* A test that should be scanned sequentially should have both flags cleared.
* The first test in its random group should have both flags set. All the
* other tests in the group should contain the FLAG_RANDOM flag.
*
* For instance: 123(45)(67)8 translates into:
* 1 , 2, 3, 4|RANDOM|START_RANDOM_GROUP, 5|RANDOM,
* 6|RANDOM_START_RANDOM_GROUP, 7|RANDOM, 8
*
* */
enum FCS_TESTS_ORDER_FLAGS
{
FCS_TEST_ORDER_NO_FLAGS_MASK = 0xFFFFFF,
FCS_TEST_ORDER_FLAG_RANDOM = 0x1000000,
FCS_TEST_ORDER_FLAG_START_RANDOM_GROUP = 0x2000000
};
#ifdef FCS_WITH_TALONS
#define FCS_TESTS_NUM 27
#else
#define FCS_TESTS_NUM 25
#endif
/*
* Declare these structures because they will be used within
* freecell_solver_instance, and they will contain a pointer to it.
* */
struct freecell_solver_hard_thread_struct;
struct freecell_solver_soft_thread_struct;
typedef struct freecell_solver_hard_thread_struct freecell_solver_hard_thread_t;
struct fcs_tests_order_struct
{
int num;
int * tests;
int max_num;
};
typedef struct fcs_tests_order_struct fcs_tests_order_t;
typedef struct freecell_solver_instance
{
#if (FCS_STATE_STORAGE == FCS_STATE_STORAGE_INDIRECT)
/* The sort-margin */
fcs_state_with_locations_t * indirect_prev_states_margin[PREV_STATES_SORT_MARGIN];
/* The number of states in the sort margin */
int num_prev_states_margin;
/* The sorted cached states, their number and their maximal size.
* max_num_indirect_prev_states may increase as the
* indirect_prev_states is realloced.
* */
fcs_state_with_locations_t * * indirect_prev_states;
int num_indirect_prev_states;
int max_num_indirect_prev_states;
#endif
/* The number of states that were checked by the solving algorithm.
* Badly named, should be renamed to num_iters or num_checked_states */
int num_times;
/*
* A move stack that contains the moves leading to the solution.
*
* It is created only after the solution was found by swallowing
* all the stacks of each depth.
* */
fcs_move_stack_t * solution_moves;
/*
* Limits for the maximal depth and for the maximal number of checked
* states. max_num_times is useful because it enables the process to
* stop before it consumes too much memory.
*
* max_depth is quite dangerous because it blocks some intermediate moves
* and doesn't allow a program to fully reach its solution.
*
* */
int max_depth;
int max_num_times;
/*
* The debug_iter_output variables provide a programmer programmable way
* to debug the algorithm while it is running. This works well for DFS
* and Soft-DFS scans but at present support for A* and BFS is not
* too good, as its hard to tell which state came from which parent state.
*
* debug_iter_output is a flag that indicates whether to use this feature
* at all.
*
* debug_iter_output_func is a pointer to the function that performs the
* debugging.
*
* debug_iter_output_context is a user-specified context for it, that
* may include data that is not included in the instance structure.
*
* This feature is used by the "-s" and "-i" flags of fc-solve-debug.
* */
int debug_iter_output;
void (*debug_iter_output_func)(
void * context,
int iter_num,
int depth,
void * instance,
fcs_state_with_locations_t * state,
int parent_iter_num
);
void * debug_iter_output_context;
/*
* tree is the balanced binary tree that is used to store and index
* the checked states.
*
* */
#if (FCS_STATE_STORAGE == FCS_STATE_STORAGE_LIBREDBLACK_TREE)
struct rbtree * tree;
#elif (FCS_STATE_STORAGE == FCS_STATE_STORAGE_LIBAVL_AVL_TREE)
avl_tree * tree;
#elif (FCS_STATE_STORAGE == FCS_STATE_STORAGE_LIBAVL_REDBLACK_TREE)
rb_tree * tree;
#elif (FCS_STATE_STORAGE == FCS_STATE_STORAGE_GLIB_TREE)
GTree * tree;
#endif
/*
* hash is the hash table that is used to store the previous
* states of the scan.
* */
#if (FCS_STATE_STORAGE == FCS_STATE_STORAGE_GLIB_HASH)
GHashTable * hash;
#elif (FCS_STATE_STORAGE == FCS_STATE_STORAGE_INTERNAL_HASH)
SFO_hash_t * hash;
#endif
#if defined(INDIRECT_STACK_STATES)
/*
* The storage mechanism for the stacks assuming INDIRECT_STACK_STATES is
* used.
* */
#if (FCS_STACK_STORAGE == FCS_STACK_STORAGE_INTERNAL_HASH)
SFO_hash_t * stacks_hash;
#elif (FCS_STACK_STORAGE == FCS_STACK_STORAGE_LIBAVL_AVL_TREE)
avl_tree * stacks_tree;
#elif (FCS_STACK_STORAGE == FCS_STACK_STORAGE_LIBAVL_REDBLACK_TREE)
rb_tree * stacks_tree;
#elif (FCS_STACK_STORAGE == FCS_STACK_STORAGE_LIBREDBLACK_TREE)
struct rbtree * stacks_tree;
#elif (FCS_STACK_STORAGE == FCS_STACK_STORAGE_GLIB_TREE)
GTree * stacks_tree;
#elif (FCS_STACK_STORAGE == FCS_STACK_STORAGE_GLIB_HASH)
GHashTable * stacks_hash;
#endif
#endif
/*
* Storing using Berkeley DB is not operational for some reason so
* pay no attention to it for the while
* */
#if (FCS_STATE_STORAGE == FCS_STATE_STORAGE_DB_FILE)
DB * db;
#endif
/*
* The number of Freecells, Stacks and Foundations present in the game.
*
* freecells_num and stacks_num are variable and may be specified at
* the beginning of the execution of the algorithm. However, there
* is a maximal limit to them which is set in config.h.
*
* decks_num can be 4 or 8
* */
int freecells_num;
int stacks_num;
int decks_num;
/* What two adjacent cards in the same sequence can be: */
int sequences_are_built_by;
/* Whether an entire sequence can be moved from one place to the
* other regardless of the number of unoccupied Freecells there are. */
int unlimited_sequence_move;
/*
* With what cards can empty stacks be filled with.
* */
int empty_stacks_fill;
#ifdef FCS_WITH_TALONS
/*
* The talon for Gypsy-like games. Since only the position changes from
* state to state.
* We can keep it here.
*
* */
fcs_card_t * gypsy_talon;
/*
* The length of the Gypsy talon
* */
int gypsy_talon_len;
int talon_type;
/* The Klondike Talons' Cache */
SFO_hash_t * talons_hash;
#endif
/* A flag that indicates whether to optimize the solution path
at the end of the scan */
int optimize_solution_path;
/* This is a place-holder for the initial state */
fcs_state_with_locations_t * state_copy_ptr;
/* This is the final state that the scan recommends to the
* interface
* */
fcs_state_with_locations_t * final_state;
/*
* This is the number of states in the state collection.
*
* It gives a rough estimate of the memory occupied by the instance.
* */
int num_states_in_collection;
/*
* A limit to the above.
* */
int max_num_states_in_collection;
int num_hard_threads;
struct freecell_solver_hard_thread_struct * * hard_threads;
/*
* The next ID to allocate for a soft-thread.
* */
int next_soft_thread_id;
/*
* A persistent counters that os used to iterate over the
* threads one by one
* */
int ht_idx;
/*
* This is the master tests order. It is used to initialize all
* the new Soft-Threads.
* */
fcs_tests_order_t instance_tests_order;
/*
* This is the hard-thread used for the optimization scan.
* */
struct freecell_solver_hard_thread_struct * optimization_thread;
/*
* A counter that determines how many of the hard threads that belong
* to this hard thread have already finished. If it becomes num_hard_threads
* the instance terminates.
* */
int num_hard_threads_finished;
/*
* A flag that indicates whether or not to explicitly calculate
* the depth of a state that was reached.
* */
int calc_real_depth;
/*
* The tests order for the optimization scan as specified by the user.
* */
int opt_tests_order_set;
fcs_tests_order_t opt_tests_order;
/*
* This flag indicates whether scans should or should not reparent the
* states their encounter to a lower depth in the depth tree
* */
int to_reparent_states;
/*
* This variable determines how the scans cooperate with each other.
*
* A value of 0 indicates that they don't and only share the same
* states collection.
*
* A value of 1 indicates that they mark states as dead-end,
* which may help or hinder other scans.
* */
int scans_synergy;
} freecell_solver_instance_t;
/***************************************************/
struct fcs_prelude_item_struct
{
int scan_idx;
int quota;
};
typedef struct fcs_prelude_item_struct fcs_prelude_item_t;
struct freecell_solver_hard_thread_struct
{
freecell_solver_instance_t * instance;
int num_soft_threads;
struct freecell_solver_soft_thread_struct * * soft_threads;
/*
* The State Packs variables are used by all the state cache
* management routines. A pack stores as many states as can fit
* in a 64KB segment, and those variables manage an array of
* such packs.
*
* Such allocation is possible, because at the worst situation
* the last state is released.
* */
fcs_state_with_locations_t * * state_packs;
int max_num_state_packs;
int num_state_packs;
int num_states_in_last_pack;
int state_pack_len;
/*
* The hard thread count of how many states he checked himself. The
* instance num_times can be confusing because other threads modify it too.
*
* Thus, the soft thread switching should be done based on this variable
* */
int num_times;
/*
* The maximal limit for this variable.
* */
int max_num_times;
/*
* The Hard-Thread's global limit for the number of iterations
* to process
* */
int ht_max_num_times;
int num_times_step;
/*
* This is the number of iterations that still have to be done for
* soft_threads[st_idx]. It is reset to (st_idx+1)->num_times_step
* when st_idx is incremented.
* */
int num_times_left_for_soft_thread;
/*
* These variables are used to compute the MD5 checksum of a state
* that is about to be checked. I decided to make them globals so
* they won't have to be re-allocated and freed all the time.
*
* Notice that it is only used with my internal hash implementation
* as GLib requires a dedicated hash function, which cannot
* access the instance.
*
* */
/*
* The index for the soft-thread that is currently processed
* */
int st_idx;
/*
* A counter that determines how many of the soft threads that belong
* to this hard thread have already finished. If it becomes num_soft_threads
* this thread is skipped.
* */
int num_soft_threads_finished;
#ifdef INDIRECT_STACK_STATES
/*
* This is the mechanism used to allocate memory for the stacks.
* */
fcs_compact_allocator_t * stacks_allocator;
#endif
/*
* This is a compact memory allocator for the move stacks associated
* with the states in the states collection.
* */
fcs_compact_allocator_t * move_stacks_allocator;
/*
* This is a move stack that is used and re-used by the
* tests functions of this hard thread
* */
fcs_move_stack_t * reusable_move_stack;
#ifdef INDIRECT_STACK_STATES
/*
* This is a buffer used to temporarily store the stacks of the duplicated
* state.
* */
fcs_card_t indirect_stacks_buffer[MAX_NUM_STACKS << 7];
#else
fcs_card_t indirect_stacks_buffer[1];
#endif
char * prelude_as_string;
int prelude_num_items;
int prelude_idx;
fcs_prelude_item_t * prelude;
};
/********************************************/
struct fcs_soft_dfs_stack_item_struct
{
fcs_state_with_locations_t * state;
fcs_derived_states_list_t derived_states_list;
int current_state_index;
int test_index;
int num_freestacks;
int num_freecells;
int derived_states_random_indexes_max_size;
int * derived_states_random_indexes;
};
typedef struct fcs_soft_dfs_stack_item_struct fcs_soft_dfs_stack_item_t;
struct freecell_solver_soft_thread_struct
{
freecell_solver_hard_thread_t * hard_thread;
/*
* The ID of the soft thread inside the instance.
* Used for the state-specific flags.
* */
int id;
/*
* The tests' order indicates which tests (i.e: kinds of multi-moves) to
* do at what order. This is most relevant to DFS and Soft-DFS.
*
* tests_order_num is the number of tests in the test's order. Notice
* that it can be lower than FCS_TESTS_NUM, thus enabling several tests
* to be removed completely.
* */
fcs_tests_order_t tests_order;
/*
* The (temporary) max depth of the Soft-DFS scans)
* */
int dfs_max_depth;
/*
* The method (i.e: DFS, Soft-DFS, BFS or A*) that is used by this
* instance.
*
* */
int method;
/*
* A place-holder for the original method of the scan in case
* it is replaced by FCS_METHOD_OPTIMIZE
*
* */
int orig_method;
/*
* A linked list that serves as the queue for the BFS scan.
* */
fcs_states_linked_list_item_t * bfs_queue;
/*
* The last item in the linked list, so new items can be added at it,
* thus making it a queue.
* */
fcs_states_linked_list_item_t * bfs_queue_last_item;
/*
* The priority queue of the A* scan */
PTQUEUE * a_star_pqueue;
double a_star_initial_cards_under_sequences;
/*
* The A* weights of the different A* tests. Those weights determine the
* commulative weight of the state.
*
* */
double a_star_weights[5];
/*
* The first state to be checked by the scan. It is a kind of bootstrap
* for the algorithm.
* */
fcs_state_with_locations_t * first_state_to_check;
/*
* These are stacks used by the Soft-DFS for various uses.
*
* states_to_check[i] - an array of states to be checked next. Not all
* of them will be checked because it is possible that future states
* already visited them.
*
* states_to_check_move_stacks[i] - an array of move stacks that lead
* to those states.
*
* num_states_to_check[i] - the size of states_to_check[i]
*
* max_num_states_to_check[i] - the limit of pointers that can be
* placed in states_to_check[i] without resizing.
*
* current_state_indexes[i] - the index of the last checked state
* in depth i.
*
* test_indexes[i] - the index of the test that was last performed.
* FCS performs each test separately, so states_to_check[i] and
* friends will not be overpopulated.
*
* num_freestacks[i] - the number of unoccpied stacks that correspond
* to solution_states[i].
*
* num_freecells[i] - ditto for the freecells.
*
* */
fcs_soft_dfs_stack_item_t * soft_dfs_info;
/* The depth of the DFS stacks */
int num_solution_states;
/*
* A pseudo-random number generator for use in the random-DFS scan
* */
fcs_rand_t * rand_gen;
/*
* The initial seed of this random number generator
* */
unsigned int rand_seed;
/*
* A flag that indicates if this soft thread have already been
* initialized.
* */
int initialized;
/*
* The number of iterations with which to process this scan
* */
int num_times_step;
/*
* A flag that indicates if this scan contains all the tests that
* are accessible to all the other scans
* */
int is_a_complete_scan;
/*
* A flag that indicates if this scan has completed a scan. Used by
* solve_instance() to skip to the next scan.
* */
int is_finished;
/*
* A malloced string that serves as an identification for the user.
* */
char * name;
};
typedef struct freecell_solver_soft_thread_struct freecell_solver_soft_thread_t;
#define FCS_SOFT_DFS_STATES_TO_CHECK_GROW_BY 32
/*
* An enum that specifies the meaning of each A* weight.
* */
#define FCS_A_STAR_WEIGHT_CARDS_OUT 0
#define FCS_A_STAR_WEIGHT_MAX_SEQUENCE_MOVE 1
#define FCS_A_STAR_WEIGHT_CARDS_UNDER_SEQUENCES 2
#define FCS_A_STAR_WEIGHT_SETQS_OVER_RENEGADE_CARDS 3
#define FCS_A_STAR_WEIGHT_DEPTH 4
freecell_solver_instance_t * freecell_solver_alloc_instance(void);
extern void freecell_solver_init_instance(
freecell_solver_instance_t * instance
);
extern void freecell_solver_free_instance(
freecell_solver_instance_t * instance
);
extern void freecell_solver_finish_instance(
freecell_solver_instance_t * instance
);
extern int freecell_solver_solve_instance(
freecell_solver_instance_t * instance,
fcs_state_with_locations_t * init_state
);
extern int freecell_solver_resume_instance(
freecell_solver_instance_t * instance
);
extern void freecell_solver_unresume_instance(
freecell_solver_instance_t * instance
);
extern freecell_solver_soft_thread_t * freecell_solver_instance_get_soft_thread(
freecell_solver_instance_t * instance,
int ht_idx,
int st_idx
);
extern freecell_solver_soft_thread_t * freecell_solver_new_soft_thread(
freecell_solver_soft_thread_t * soft_thread
);
extern freecell_solver_soft_thread_t * freecell_solver_new_hard_thread(
freecell_solver_instance_t * instance
);
extern int freecell_solver_hard_dfs_solve_for_state(
freecell_solver_soft_thread_t * soft_thread,
fcs_state_with_locations_t * ptr_state_with_locations,
int depth,
int ignore_osins
);
extern int freecell_solver_soft_dfs_solve(
freecell_solver_soft_thread_t * soft_thread,
fcs_state_with_locations_t * ptr_state_with_locations_orig
);
extern int freecell_solver_random_dfs_solve(
freecell_solver_soft_thread_t * soft_thread,
fcs_state_with_locations_t * ptr_state_with_locations_orig
);
extern void freecell_solver_a_star_initialize_rater(
freecell_solver_soft_thread_t * soft_thread,
fcs_state_with_locations_t * ptr_state_with_locations
);
extern int freecell_solver_a_star_or_bfs_do_solve_or_resume(
freecell_solver_soft_thread_t * soft_thread,
fcs_state_with_locations_t * ptr_state_with_locations_orig,
int resume
);
extern int freecell_solver_hard_dfs_resume_solution(
freecell_solver_soft_thread_t * soft_thread,
int depth
);
extern int freecell_solver_soft_dfs_resume_solution(
freecell_solver_soft_thread_t * soft_thread
);
extern int freecell_solver_random_dfs_resume_solution(
freecell_solver_soft_thread_t * soft_thread
);
extern int freecell_solver_a_star_or_bfs_solve(
freecell_solver_soft_thread_t * soft_thread,
fcs_state_with_locations_t * ptr_state_with_locations_orig
);
extern int freecell_solver_a_star_or_bfs_resume_solution(
freecell_solver_soft_thread_t * soft_thread
);
extern int freecell_solver_soft_dfs_or_random_dfs_do_solve_or_resume(
freecell_solver_soft_thread_t * soft_thread,
fcs_state_with_locations_t * ptr_state_with_locations_orig,
int resume,
int to_randomize
);
extern void freecell_solver_recycle_instance(
freecell_solver_instance_t * instance
);
#ifdef __cplusplus
}
#endif
#endif /* FC_SOLVE__FCS_H */