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tdegames/libksirtet/lib/smanager.cpp

116 lines
2.2 KiB

#include "smanager.h"
#include <config.h>
#include <ctype.h>
#include <netdb.h>
#include <sys/utsname.h>
#include <stdlib.h>
#include <netinet/in.h>
#include <unistd.h>
#include <sys/ioctl.h>
#include <strings.h>
SocketManager::SocketManager()
{
max_fd = 0;
FD_ZERO(&read_set);
FD_ZERO(&write_set);
nbWriteable = 0;
}
SocketManager::~SocketManager()
{
clean();
}
void SocketManager::clean()
{
for(uint i=0; i<sockets.size(); i++) delete sockets[i];
sockets.resize(0);
}
int SocketManager::find(int fd)
{
for(uint i=0; i<sockets.size(); i++)
if ( sockets[i]->fd()==fd ) return i;
return -1;
}
uint SocketManager::append(Socket *socket, SocketProperty sp)
{
uint s = sockets.size();
sockets.resize(s+1);
sockets[s] = socket;
max_fd = QMAX(max_fd, socket->fd());
if ( sp==ReadWrite || sp==ReadOnly ) FD_SET(socket->fd(), &read_set);
if ( sp==ReadWrite || sp==WriteOnly ) {
nbWriteable++;
FD_SET(socket->fd(), &write_set);
}
return s;
}
void SocketManager::remove(uint i, bool del)
{
Socket *so = sockets[i];
uint s = sockets.size()-1;
for(uint j=i; j<s; j++) sockets[j] = sockets[j+1];
sockets.resize(s);
max_fd = 0;
for(uint j=0; j<s; j++)
max_fd = QMAX(max_fd, sockets[j]->fd());
int fd = so->fd();
if ( FD_ISSET(fd, &read_set) ) FD_CLR(fd, &read_set);
if ( FD_ISSET(fd, &write_set) ) {
nbWriteable--;
FD_CLR(fd, &write_set);
}
if (del) delete so;
}
bool SocketManager::canWriteAll(uint sec, uint usec)
{
write_tmp = write_set;
tv.tv_sec = sec;
tv.tv_usec = usec;
return ( select(max_fd+1, 0, &write_tmp, 0, &tv)==(int)nbWriteable );
}
bool SocketManager::canWrite(uint i, uint sec, uint usec)
{
int fd = sockets[i]->fd();
FD_ZERO(&write_tmp);
FD_SET(fd, &write_tmp);
tv.tv_sec = sec;
tv.tv_usec = usec;
return ( select(fd+1, 0, &write_tmp, 0, &tv)==1 );
}
bool SocketManager::checkPendingData(uint sec, uint usec)
{
read_tmp = read_set;
tv.tv_sec = sec;
tv.tv_usec = usec;
return ( select(max_fd+1, &read_tmp, 0, 0, &tv)!=-1 );
}
bool SocketManager::dataPending(uint i)
{
int fd = sockets[i]->fd();
return FD_ISSET(fd, &read_tmp);
}
bool SocketManager::writeCommon(uint i)
{
return sockets[i]->write(writing.buffer());
}