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tdegames/libkdegames/highscore/kexthighscore.cpp

290 lines
7.3 KiB

/*
This file is part of the KDE games library
Copyright (C) 2001-2004 Nicolas Hadacek (hadacek@kde.org)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License version 2 as published by the Free Software Foundation.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "kexthighscore.h"
#include <tqlayout.h>
#include <kdebug.h>
#include "kexthighscore_internal.h"
#include "kexthighscore_gui.h"
namespace KExtHighscore
{
//-----------------------------------------------------------------------------
ManagerPrivate *internal = 0;
uint gameType()
{
internal->checkFirst();
return internal->gameType();
}
void setGameType(uint type)
{
internal->setGameType(type);
}
bool configure(TQWidget *parent)
{
internal->checkFirst();
ConfigDialog *cd = new ConfigDialog(parent);
cd->exec();
bool saved = cd->hasBeenSaved();
delete cd;
return saved;
}
void show(TQWidget *parent, int rank)
{
HighscoresDialog *hd = new HighscoresDialog(rank, parent);
hd->exec();
delete hd;
}
void submitScore(const Score &score, TQWidget *widget)
{
int rank = internal->submitScore(score, widget,
internal->showMode!=Manager::NeverShow);
switch (internal->showMode) {
case Manager::AlwaysShow:
show(widget, -1);
break;
case Manager::ShowForHigherScore:
if ( rank!=-1) show(widget, rank);
break;
case Manager::ShowForHighestScore:
if ( rank==0 ) show(widget, rank);
break;
case Manager::NeverShow:
break;
}
}
void show(TQWidget *widget)
{
internal->checkFirst();
show(widget, -1);
}
Score lastScore()
{
internal->checkFirst();
internal->hsConfig().readCurrentConfig();
uint nb = internal->scoreInfos().maxNbEntries();
return internal->readScore(nb-1);
}
Score firstScore()
{
internal->checkFirst();
internal->hsConfig().readCurrentConfig();
return internal->readScore(0);
}
//-----------------------------------------------------------------------------
Manager::Manager(uint nbGameTypes, uint maxNbEntries)
{
Q_ASSERT(nbGameTypes);
Q_ASSERT(maxNbEntries);
if (internal)
kdFatal(11002) << "A highscore object already exists" << endl;
internal = new ManagerPrivate(nbGameTypes, *this);
internal->init(maxNbEntries);
}
Manager::~Manager()
{
delete internal;
internal = 0;
}
void Manager::setTrackLostGames(bool track)
{
internal->trackLostGames = track;
}
void Manager::setTrackDrawGames(bool track)
{
internal->trackDrawGames = track;
}
void Manager::setShowStatistics(bool show)
{
internal->showStatistics = show;
}
void Manager::showStatistics(bool show)
{
internal->showStatistics = show;
}
void Manager::setShowDrawGamesStatistic(bool show)
{
internal->showDrawGames = show;
}
void Manager::setWWHighscores(const KURL &url, const TQString &version)
{
Q_ASSERT( url.isValid() );
internal->serverURL = url;
const char *HS_WW_URL = "ww hs url";
ConfigGroup cg;
if ( cg.config()->hasKey(HS_WW_URL) )
internal->serverURL = cg.config()->readEntry(HS_WW_URL);
else cg.config()->writeEntry(HS_WW_URL, url.url());
internal->version = version;
}
void Manager::setScoreHistogram(const TQMemArray<uint> &scores,
ScoreTypeBound type)
{
Q_ASSERT( scores.size()>=2 );
for (uint i=0; i<scores.size()-1; i++)
Q_ASSERT( scores[i]<scores[i+1] );
internal->playerInfos().createHistoItems(scores, type==ScoreBound);
}
void Manager::setShowMode(ShowMode mode)
{
internal->showMode = mode;
}
void Manager::setScoreType(ScoreType type)
{
switch (type) {
case Normal:
return;
case MinuteTime: {
Item *item = createItem(ScoreDefault);
item->setPrettyFormat(Item::MinuteTime);
setScoreItem(0, item);
item = createItem(MeanScoreDefault);
item->setPrettyFormat(Item::MinuteTime);
setPlayerItem(MeanScore, item);
item = createItem(BestScoreDefault);
item->setPrettyFormat(Item::MinuteTime);
setPlayerItem(BestScore, item);
return;
}
}
}
void Manager::submitLegacyScore(const Score &score) const
{
internal->submitLocal(score);
}
bool Manager::isStrictlyLess(const Score &s1, const Score &s2) const
{
return s1.score()<s2.score();
}
Item *Manager::createItem(ItemType type)
{
Item *item = 0;
switch (type) {
case ScoreDefault:
item = new Item((uint)0, i18n("Score"), Qt::AlignRight);
break;
case MeanScoreDefault:
item = new Item((double)0, i18n("Mean Score"), Qt::AlignRight);
item->setPrettyFormat(Item::OneDecimal);
item->setPrettySpecial(Item::DefaultNotDefined);
break;
case BestScoreDefault:
item = new Item((uint)0, i18n("Best Score"), Qt::AlignRight);
item->setPrettySpecial(Item::DefaultNotDefined);
break;
case ElapsedTime:
item = new Item((uint)0, i18n("Elapsed Time"), Qt::AlignRight);
item->setPrettyFormat(Item::MinuteTime);
item->setPrettySpecial(Item::ZeroNotDefined);
break;
}
return item;
}
void Manager::setScoreItem(uint worstScore, Item *item)
{
item->setDefaultValue(worstScore);
internal->scoreInfos().setItem("score", item);
internal->playerInfos().item("mean score")
->item()->setDefaultValue(double(worstScore));
internal->playerInfos().item("best score")
->item()->setDefaultValue(worstScore);
}
void Manager::addScoreItem(const TQString &name, Item *item)
{
internal->scoreInfos().addItem(name, item, true);
}
void Manager::setPlayerItem(PlayerItemType type, Item *item)
{
const Item *scoreItem = internal->scoreInfos().item("score")->item();
uint def = scoreItem->defaultValue().toUInt();
TQString name;
switch (type) {
case MeanScore:
name = "mean score";
item->setDefaultValue(double(def));
break;
case BestScore:
name = "best score";
item->setDefaultValue(def);
break;
}
internal->playerInfos().setItem(name, item);
}
TQString Manager::gameTypeLabel(uint gameType, LabelType type) const
{
if ( gameType!=0 )
kdFatal(11002) << "You need to reimplement KExtHighscore::Manager for "
<< "multiple game types" << endl;
switch (type) {
case Icon:
case Standard:
case I18N: break;
case WW: return "normal";
}
return TQString::null;
}
void Manager::addToQueryURL(KURL &url, const TQString &item,
const TQString &content)
{
Q_ASSERT( !item.isEmpty() && url.queryItem(item).isNull() );
TQString query = url.query();
if ( !query.isEmpty() ) query += '&';
query += item + '=' + KURL::encode_string(content);
url.setQuery(query);
}
} // namescape