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122 lines
3.2 KiB
122 lines
3.2 KiB
15 years ago
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This file describes the overall design of KReversi. Some of the
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classes have different names at this point, but that is indicated by a
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(now: XXX) tag. These names will be changed when the KDE project has
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converted from CVS to Subversion since Subversion has so much better
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support for renaming files and directories.
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Almost all of the classes hold more members than are mentioned here,
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but those are implementation details and would only obscure the
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overall picture. This file is only to give a helicopter view of the
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program, not to serve as detailed documentation.
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Classes
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=======
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Class Diagram (See details below)
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-------------
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KReversi----------------------------------------------+
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| | +--------------------------------+ |
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| +-----------------+ | |
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| v v v
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| QReversiGameView Engine StatusBar
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| | | | (shows whose turn it is)
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| +- - - - - - - + | +----------+
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| | v v
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| +- - - -QReversiBoardView Other widgets
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| | | (movelist, score)
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v v v
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QReversiGame
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X
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v
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Game
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I +=========+
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I I
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v v
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Position Move[]
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Legend:
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XXXXXXXX> Inherits
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========> Contains
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--------> Ownership pointer
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- - - - > Reference pointer
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Details
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-------
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ReversiPosition (now: Position)
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Holds a Reversi position. This is the object that implements the
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Reversi rules.
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ReversiMove (now: Move)
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A move in a Reversi game.
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ReversiGame (now: Game)
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Holds all the moves of the game being played.
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Contains: ReversiPosition Holds the current position.
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Move[60]
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FIXME: Remove the ReversiPosition and let it be implicit?
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FIXME: Implement variations (later)
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Engine
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Can generate a move, given a ReversiPosition.
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QReversiGame
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The "document" for KReversi.
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Handles a game being played and sends signals to all its views
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when something changes. Basically, the only difference between
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this class and the more basic ReversiGame is that it sends signals
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to the views.
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Inherits: ReversiGame The actual game being played
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QReversiGameView (status: PLANNED)
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Shows a view of a complete game. Currently this comprises a board
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view, a listbox with a list of the moves, two status widgets
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showing the current score.
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Contains: *QReversiBoardView
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*QListBox
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*StatusWidget (two of them)
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QReversiBoardView
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A view for a Reversi board. The rest of the game view is
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implemented in the class QReversiGameView.
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Inherits: QWidget.
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Contains: *QReversiGame (not owner)
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FIXME: Enhance the view with timing information, clock, etc.
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KReversi
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The main class for the KReversi program
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Contains: KActions
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*QReversiGame (owner)
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*KReversiGameView (owner)
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*Engine (owner)
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Statusbar
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FIXME: Let the class also own two players.
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EngineView (status: PLANNED)
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View of the internal thought processes of an Engine (trace, etc).
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Some notes
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----------
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* KReversi follows the Model/View principle strictly.
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