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tdegames/kolf/kvolumecontrol.cpp

68 lines
1.4 KiB

#include <kdebug.h>
#include <arts/soundserver.h>
#include <arts/flowsystem.h>
#include "kvolumecontrol.h"
KVolumeControl::KVolumeControl(Arts::SoundServerV2 server, KPlayObject *parent)
: TQObject(parent)
{
init(server);
}
KVolumeControl::KVolumeControl(double vol, Arts::SoundServerV2 server, KPlayObject *parent)
: TQObject(parent)
{
init(server);
setVolume(vol);
}
KVolumeControl::~KVolumeControl()
{
manager.stop();
volumeControl.stop();
}
void KVolumeControl::init(Arts::SoundServerV2 server)
{
manager = Arts::DynamicCast(server.createObject("Arts::Synth_AMAN_PLAY"));
if (manager.isNull())
{
kdError() << "Your OS is broken. Get an OS that installs KDE decently." << endl;
return;
}
manager.start();
volumeControl = Arts::DynamicCast(server.createObject("Arts::StereoVolumeControl"));
if (volumeControl.isNull())
{
kdError() << "Your OS is broken. Get an OS that installs KDE decently." << endl;
return;
}
volumeControl.start();
Arts::connect((static_cast<KPlayObject *>(parent()))->object(), "left", volumeControl, "inleft");
Arts::connect((static_cast<KPlayObject *>(parent()))->object(), "right", volumeControl, "inright");
Arts::connect(volumeControl, manager);
}
void KVolumeControl::setVolume(double d)
{
if (volumeControl.isNull())
return;
volumeControl.scaleFactor(d);
}
double KVolumeControl::volume(void)
{
if (volumeControl.isNull())
return -1;
return volumeControl.scaleFactor();
}
#include "kvolumecontrol.moc"