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tdegames/lskat/lskat/namedlg.h

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/****************************************************************************
** Form interface generated from reading ui file 'namedlg.ui'
**
** Created: Thu Nov 23 11:10:15 2000
** by: The User Interface Compiler (uic)
**
** WARNING! All changes made in this file will be lost!
****************************************************************************/
#ifndef NAMEDLG_H
#define NAMEDLG_H
#include <kdialogbase.h>
class QVBoxLayout;
class QHBoxLayout;
class QGridLayout;
class QGroupBox;
class QLabel;
class QLineEdit;
class QPushButton;
class NameDlg : public KDialogBase
{
Q_OBJECT
public:
NameDlg( QWidget* parent = 0, const char* name = 0, bool modal = TRUE, WFlags fl = 0 );
~NameDlg();
void SetNames(QString n1,QString n2);
void GetNames(QString &n1,QString &n2);
QGroupBox* player_names;
QLabel* text_player1;
QLineEdit* edit_player1;
QLabel* text_player2;
QLineEdit* edit_player2;
QPushButton* PushButton1;
QPushButton* PushButton2;
protected:
QHBoxLayout* hbox;
QHBoxLayout* hbox_2;
QHBoxLayout* hbox_3;
QHBoxLayout* hbox_4;
QVBoxLayout* vbox;
QVBoxLayout* vbox_2;
QVBoxLayout* vbox_3;
};
#endif // NAMEDLG_H