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309 lines
6.0 KiB
309 lines
6.0 KiB
// Copyright (C) 2002 Dominique Devriese <devriese@kde.org>
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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// 02110-1301, USA.
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#include "rect.h"
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#include "common.h"
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bool operator==( const Rect& r, const Rect& s )
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{
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return ( r.bottomLeft() == s.bottomLeft()
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&& r.width() == s.width()
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&& r.height() == s.height() );
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}
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kdbgstream& operator<<( kdbgstream& s, const Rect& t )
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{
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s << "left: " << t.left()
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<< "bottom: " << t.bottom()
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<< "right: " << t.right()
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<< "top: " << t.top()
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<< endl;
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return s;
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}
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Rect::Rect( const Coordinate bottomLeft, const Coordinate topRight )
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: mBottomLeft(bottomLeft)
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{
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mwidth = topRight.x - bottomLeft.x;
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mheight = topRight.y - bottomLeft.y;
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normalize();
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}
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Rect::Rect( const Coordinate p, const double width, const double height )
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: mBottomLeft(p),
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mwidth(width),
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mheight(height)
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{
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normalize();
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}
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Rect::Rect( double xa, double ya, double width, double height )
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: mBottomLeft( xa, ya ),
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mwidth( width ),
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mheight( height )
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{
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normalize();
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}
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Rect::Rect( const Rect& r )
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: mBottomLeft (r.mBottomLeft),
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mwidth(r.mwidth),
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mheight(r.mheight)
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{
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normalize();
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}
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Rect::Rect()
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: mwidth(0),
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mheight(0)
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{
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}
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void Rect::setBottomLeft( const Coordinate p )
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{
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mBottomLeft = p;
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}
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void Rect::setBottomRight( const Coordinate p )
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{
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mBottomLeft = p - Coordinate(mwidth,0);
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}
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void Rect::setTopRight( const Coordinate p )
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{
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mBottomLeft = p - Coordinate(mwidth, mheight);
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}
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void Rect::setCenter( const Coordinate p )
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{
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mBottomLeft = p - Coordinate(mwidth, mheight)/2;
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}
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void Rect::setLeft( const double p )
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{
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double r = right();
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mBottomLeft.x = p;
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setRight( r );
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}
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void Rect::setRight( const double p )
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{
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mwidth = p - left();
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}
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void Rect::setBottom( const double p )
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{
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double t = top();
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mBottomLeft.y = p;
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setTop( t );
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}
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void Rect::setTop( const double p )
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{
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mheight = p - bottom();
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}
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void Rect::setWidth( const double w )
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{
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mwidth = w;
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}
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void Rect::setHeight( const double h )
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{
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mheight = h;
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}
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void Rect::normalize()
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{
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if ( mwidth < 0 )
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{
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mBottomLeft.x += mwidth;
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mwidth = -mwidth;
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};
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if ( mheight < 0 )
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{
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mBottomLeft.y += mheight;
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mheight = -mheight;
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};
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}
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void Rect::moveBy( const Coordinate p )
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{
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mBottomLeft += p;
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}
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void Rect::scale( const double r )
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{
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mwidth *= r;
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mheight *= r;
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}
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TQRect Rect::toQRect() const
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{
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return TQRect(mBottomLeft.toQPoint(), topRight().toQPoint());
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}
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Coordinate Rect::bottomLeft() const
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{
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return mBottomLeft;
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}
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Coordinate Rect::bottomRight() const
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{
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return mBottomLeft + Coordinate(mwidth, 0);
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}
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Coordinate Rect::topLeft() const
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{
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return mBottomLeft + Coordinate(0, mheight);
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}
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Coordinate Rect::topRight() const
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{
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return mBottomLeft + Coordinate(mwidth, mheight);
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}
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Coordinate Rect::center() const
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{
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return mBottomLeft + Coordinate(mwidth, mheight)/2;
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}
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double Rect::left() const
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{
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return mBottomLeft.x;
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}
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double Rect::right() const
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{
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return left() + mwidth;
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}
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double Rect::bottom() const
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{
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return mBottomLeft.y;
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}
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double Rect::top() const
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{
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return bottom() + mheight;
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}
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double Rect::width() const
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{
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return mwidth;
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}
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double Rect::height() const
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{
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return mheight;
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}
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bool Rect::tqcontains( const Coordinate& p, double allowed_miss ) const
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{
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return p.x - left() >= - allowed_miss &&
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p.y - bottom() >= - allowed_miss &&
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p.x - left() - width() <= allowed_miss &&
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p.y - bottom() - height() <= allowed_miss;
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}
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bool Rect::tqcontains( const Coordinate& p ) const
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{
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return p.x >= left() &&
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p.y >= bottom() &&
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p.x - left() <= width() &&
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p.y - bottom() <= height();
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}
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bool Rect::intersects( const Rect& p ) const
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{
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// never thought it was this simple :)
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if( p.left() < left() && p.right() < left()) return false;
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if( p.left() > right() && p.right() > right()) return false;
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if( p.bottom() < bottom() && p.top() < bottom()) return false;
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if( p.bottom() > top() && p.top() > top()) return false;
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return true;
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}
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void Rect::setContains( Coordinate p )
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{
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normalize();
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if( p.x < left() ) setLeft( p.x );
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if( p.x > right() ) setRight(p.x);
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if( p.y < bottom() ) setBottom( p.y );
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if( p.y > top() ) setTop( p.y );
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}
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Rect Rect::normalized() const
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{
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Rect t = *this;
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(void) t.normalize();
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return t;
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}
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Rect Rect::fromQRect( const TQRect& r )
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{
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return Rect( r.left(), r.top(), r.right(), r.bottom() );
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}
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void Rect::setTopLeft( const Coordinate p )
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{
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Coordinate bl = Coordinate( p.x, p.y - mheight );
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setBottomLeft( bl );
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}
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Rect operator|( const Rect& lhs, const Rect& rhs )
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{
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Rect r( lhs );
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r |= rhs;
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return r;
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}
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void Rect::eat( const Rect& r )
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{
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setLeft( kigMin( left(), r.left() ) );
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setRight( kigMax( right(), r.right() ) );
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setBottom( kigMin( bottom(), r.bottom() ) );
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setTop( kigMax( top(), r.top() ) );
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}
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Rect Rect::matchShape( const Rect& rhs, bool shrink ) const
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{
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Rect ret = *this;
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Coordinate c = center();
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double v = width()/height(); // current ratio
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double w = rhs.width()/rhs.height(); // wanted ratio
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// we don't show less than r, if the dimensions don't match, we
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// extend r into some dimension...
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if( ( v > w ) ^ shrink )
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ret.setHeight( ret.width() / w );
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else
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ret.setWidth( ret.height() * w );
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ret.setCenter(c);
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return ret.normalized();
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}
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bool Rect::valid()
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{
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return mBottomLeft.valid() && mwidth != double_inf && mheight != double_inf;
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}
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Rect Rect::invalidRect()
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{
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return Rect( Coordinate::invalidCoord(), double_inf, double_inf );
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}
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