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856 lines
22 KiB
856 lines
22 KiB
/***************************************************************************
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* Copyright (C) 2005 by Albert Astals Cid <tsdgeos@terra.es> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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***************************************************************************/
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#include <tqcursor.h>
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#include <tqpainter.h>
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#include <tqpixmap.h>
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#include <tqtimer.h>
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#include <kaction.h>
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#include <kapplication.h>
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#include <tdeconfig.h>
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#include <khelpmenu.h>
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#include <kinputdialog.h>
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#include <klocale.h>
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#include <kmessagebox.h>
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#include <kpopupmenu.h>
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#include <kstandarddirs.h>
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#include "blinken.h"
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#include "button.h"
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#include "counter.h"
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#include "fontutils.h"
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#include "number.h"
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#include "highscoredialog.h"
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#include "settings.h"
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blinken::blinken() : TQWidget(0, 0, WStaticContents | WNoAutoErase), m_overHighscore(false), m_overQuit(false), m_overCentralText(false), m_overMenu(false), m_overAboutKDE(false), m_overAboutBlinken(false), m_overManual(false), m_overCentralLetters(false), m_overCounter(false), m_overFont(false), m_overSound(false), m_showPreferences(false), m_updateButtonHighlighting(false), m_highlighted(blinkenGame::none)
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{
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m_back = new TQPixmap(locate("appdata", "images/blinken.png"));
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m_buttons[0] = new button(blinkenGame::blue);
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m_buttons[1] = new button(blinkenGame::yellow);
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m_buttons[2] = new button(blinkenGame::red);
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m_buttons[3] = new button(blinkenGame::green);
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m_highscore = new TQPixmap(locate("appdata", "images/highscore.png"));
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m_highscoreHover = new TQPixmap(locate("appdata", "images/highscore_hover.png"));
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m_quit = new TQPixmap(locate("appdata", "images/quit.png"));
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m_quitHover = new TQPixmap(locate("appdata", "images/quit_hover.png"));
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m_menu = new TQPixmap(locate("appdata", "images/menu.png"));
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m_menuHover = new TQPixmap(locate("appdata", "images/menu_hover.png"));
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m_mark = new TQPixmap(locate("appdata", "images/mark.png"));
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m_highscoreRect = TQRect(10, 10, 72, 72);
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m_quitRect = TQRect(562, 10, 72, 73);
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m_menuRect = TQRect(562, 443, 72, 72);
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m_aboutKDERect = TQRect(452, 461, 54, 54);
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m_aboutBlinkenRect = TQRect(506, 461, 56, 54);
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m_manualRect = TQRect(578, 389, 54, 54);
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m_centralLettersRect = TQRect(192, 194, 254, 54);
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m_counterRect = TQRect(268, 110, 102, 52);
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m_fillColor = TQColor(40, 40, 40);
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m_fontColor = TQColor(126, 126, 126);
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m_fontHighlightColor = TQColor(230, 230, 230);
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m_countDownColor = TQColor(55, 55, 55);
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setMouseTracking(true);
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setFixedSize(644, 525);
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show();
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m_unhighlighter = new TQTimer(this);
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connect(m_unhighlighter, TQT_SIGNAL(timeout()), this, TQT_SLOT(unhighlight()));
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connect(&m_game, TQT_SIGNAL(gameEnded()), this, TQT_SLOT(checkHS()));
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connect(&m_game, TQT_SIGNAL(phaseChanged()), this, TQT_SLOT(update()));
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connect(&m_game, TQT_SIGNAL(highlight(blinkenGame::color, bool)), this, TQT_SLOT(highlight(blinkenGame::color, bool)));
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m_helpMenu = new KHelpMenu(this, kapp->aboutData());
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for (int i = 0; i < 3; i++) m_overLevels[i] = false;
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TQString aux = i18n("If the Steve font that is used by bliken by default to show status messages does not support any of the characters of your language, please translate that message to 1 and KDE standard font will be used to show the texts, if not translate it to 0", "0");
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m_alwaysUseNonCoolFont = aux == "1";
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}
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blinken::~blinken()
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{
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delete m_back;
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for (int i = 0; i < 4; i++) delete m_buttons[i];
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delete m_highscore;
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delete m_highscoreHover;
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delete m_quit;
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delete m_quitHover;
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delete m_menu;
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delete m_menuHover;
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delete m_mark;
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delete m_helpMenu;
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}
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void blinken::paintEvent(TQPaintEvent *)
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{
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TQPixmap buf(width(), height());
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TQPainter p(&buf);
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p.drawPixmap(0, 0, *m_back);
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drawMenuQuit(p);
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TQFont f1, f = p.font();
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f1 = f;
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f.setBold(true);
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p.setFont(f);
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switch (m_game.phase())
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{
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case blinkenGame::starting:
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drawText(p, i18n("Start"), TQPoint(318, 316), true, 10, 5, &m_centralTextRect, m_overCentralText, false);
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break;
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case blinkenGame::choosingLevel:
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drawLevel(p);
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break;
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case blinkenGame::waiting3:
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case blinkenGame::waiting2:
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case blinkenGame::waiting1:
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case blinkenGame::learningTheSequence:
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case blinkenGame::typingTheSequence:
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drawText(p, i18n("Restart"), TQPoint(318, 316), true, 10, 5, &m_centralTextRect, m_overCentralText, false);
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break;
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}
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p.setFont(f1);
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if (m_showPreferences)
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{
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// draw the current keys
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drawText(p, m_buttons[0]->shortcut(), TQPoint(115, 285), true, 20, 5, 0, m_buttons[0]->selected(), false);
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drawText(p, m_buttons[1]->shortcut(), TQPoint(115, 155), true, 20, 5, 0, m_buttons[1]->selected(), false);
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drawText(p, m_buttons[2]->shortcut(), TQPoint(520, 155), true, 20, 5, 0, m_buttons[2]->selected(), false);
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drawText(p, m_buttons[3]->shortcut(), TQPoint(520, 285), true, 20, 5, 0, m_buttons[3]->selected(), false);
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const TQPen &oPen = p.pen();
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const TQBrush &oBrush = p.brush();
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const TQFont &oFont = p.font();
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// draw the internal square plus a bit of ellipse on the sides and the
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// two delimiter lines
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p.setPen(NoPen);
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p.setBrush(m_fillColor);
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p.drawPie(169, 192, 4, 58, 1440, 2880);
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p.drawPie(465, 192, 4, 58, -1440, 2880);
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p.setPen(TQPen(TQt::black, 3));
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p.fillRect(171, 192, 296, 58, m_fillColor);
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p.drawLine(169, 192, 469, 192);
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p.drawLine(169, 250, 469, 250);
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// draw the two squares of the options
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p.setPen(TQPen(m_fontColor, 2, Qt::SolidLine, Qt::SquareCap, Qt::MiterJoin));
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m_soundRect = TQRect(181, 209, 25, 25);
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m_fontRect = TQRect(432, 209, 25, 25);
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#ifndef WITHOUT_ARTS
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p.drawRect(m_soundRect);
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if (blinkenSettings::playSounds())
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{
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p.drawLine(186, 214, 199, 227);
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p.drawLine(186, 227, 199, 214);
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}
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#endif
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if (!m_alwaysUseNonCoolFont)
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{
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p.drawRect(m_fontRect);
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if (blinkenSettings::customFont())
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{
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p.drawLine(437, 214, 450, 227);
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p.drawLine(437, 227, 450, 214);
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}
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}
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// draw the options' text
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TQFont f1 = TQFont();
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p.setFont(f1);
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int size, sizeAux;
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TQRect area;
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TQString sounds = i18n("Sounds");
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TQString font = i18n("Font");
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size = fontUtils::fontSize(p, sounds, 95, 20);
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sizeAux = fontUtils::fontSize(p, font, 95, 20);
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if (sizeAux > size) size = sizeAux;
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f1.setPointSize(size);
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#ifndef WITHOUT_ARTS
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area = p.boundingRect(TQRect(), TQt::AlignAuto, sounds);
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area.moveBy(212, 221 - (area.height() / 2));
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p.drawText(area, TQt::AlignCenter, sounds);
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m_soundRect = m_soundRect.unite(area);
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#endif
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if (!m_alwaysUseNonCoolFont)
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{
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area = p.boundingRect(TQRect(), TQt::AlignAuto, font);
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area.moveBy(426 - area.width(), 221 - (area.height() / 2));
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p.drawText(area, TQt::AlignCenter, font);
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m_fontRect = m_fontRect.unite(area);
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}
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p.setFont(oFont);
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p.setPen(oPen);
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p.setBrush(oBrush);
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}
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drawScoreAndCounter(p);
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if (m_highlighted & blinkenGame::blue) p.drawPixmap(14, 225, *m_buttons[0] -> pixmap());
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if (m_highlighted & blinkenGame::yellow) p.drawPixmap(14, 16, *m_buttons[1] -> pixmap());
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if (m_highlighted & blinkenGame::red) p.drawPixmap(322, 16, *m_buttons[2] -> pixmap());
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if (m_highlighted & blinkenGame::green) p.drawPixmap(322, 225, *m_buttons[3] -> pixmap());
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drawStatusText(p);
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bitBlt(this, 0, 0, &buf);
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if (m_updateButtonHighlighting) updateButtonHighlighting(mapFromGlobal(TQCursor::pos()));
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}
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void blinken::keyPressEvent(TQKeyEvent *e)
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{
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if (e -> isAutoRepeat()) return;
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if (m_showPreferences)
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{
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int i = 0;
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while (i < 4 && !m_buttons[i] -> selected()) i++;
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if (i < 4)
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{
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if (e -> key() == TQt::Key_Escape)
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{
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m_buttons[i] -> setSelected(false);
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update();
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}
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else
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{
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TDEShortcut ks(e -> key());
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if (!ks.toString().isEmpty())
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{
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bool different = true;
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int j = 0;
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while (different && j < 4)
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{
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different = (ks.toString() != m_buttons[j] -> shortcut());
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j++;
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}
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if (different)
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{
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m_buttons[i] -> setShortcut(ks);
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update();
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}
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}
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}
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}
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}
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else
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{
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if (e -> key() == m_buttons[0] -> key()) pressedBlue();
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else if (e -> key() == m_buttons[1] -> key()) pressedYellow();
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else if (e -> key() == m_buttons[2] -> key()) pressedRed();
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else if (e -> key() == m_buttons[3] -> key()) pressedGreen();
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}
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}
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void blinken::keyReleaseEvent(TQKeyEvent *e)
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{
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if (e -> isAutoRepeat()) return;
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if (e -> state() == TQt::ControlButton && e -> stateAfter() != TQt::ControlButton && (m_game.phase() == blinkenGame::starting || m_game.phase() == blinkenGame::choosingLevel))
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{
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m_showPreferences = !m_showPreferences;
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for (int i = 0; i < 4; i++) m_buttons[i] -> setSelected(false);
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updateButtonHighlighting(mapFromGlobal(TQCursor::pos()));
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update();
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}
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}
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void blinken::mouseMoveEvent(TQMouseEvent *e)
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{
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updateButtonHighlighting(e->pos());
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}
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void blinken::mousePressEvent(TQMouseEvent *e)
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{
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if (m_overHighscore || m_overCounter)
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{
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highScoreDialog *hsd = new highScoreDialog(this);
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hsd->showLevel(1);
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m_updateButtonHighlighting = true;
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}
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else if (m_showPreferences && m_fontRect.contains(e -> pos()) && !m_alwaysUseNonCoolFont)
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{
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blinkenSettings::setCustomFont(!blinkenSettings::customFont());
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blinkenSettings::writeConfig();
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update();
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}
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else if (m_showPreferences && m_soundRect.contains(e -> pos()))
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{
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blinkenSettings::setPlaySounds(!blinkenSettings::playSounds());
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blinkenSettings::writeConfig();
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update();
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}
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else if (m_overQuit) kapp->quit();
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else if (m_overAboutBlinken || m_overCentralLetters) m_helpMenu -> aboutApplication();
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else if (m_overAboutKDE) m_helpMenu -> aboutKDE();
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else if (m_overManual) m_helpMenu -> appHelpActivated();
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else if (m_game.phase() != blinkenGame::choosingLevel && m_overCentralText)
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{
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highlight(blinkenGame::none, true);
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m_overCentralText = false;
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for(int i = 0; i < 3; i++) m_overLevels[i] = false;
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m_game.setPhase(blinkenGame::choosingLevel);
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m_updateButtonHighlighting = true;
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}
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else if (m_game.phase() == blinkenGame::choosingLevel)
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{
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int level = 0;
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if (m_levelsRect[1].contains(e -> pos())) level = 1;
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else if (m_levelsRect[0].contains(e -> pos())) level = 2;
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else if (m_levelsRect[2].contains(e -> pos())) level = 3;
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if (level)
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{
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for(int i = 0; i < 3; i++) m_overLevels[i] = false;
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m_game.start(level);
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if (m_showPreferences) m_showPreferences = false;
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m_updateButtonHighlighting = true;
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}
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}
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TQPoint p = e->pos();
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p -= TQPoint(319, 221);
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if (insideGreen(p))
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{
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if (m_showPreferences) selectButton(3);
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else pressedGreen();
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}
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else if (insideBlue(p))
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{
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if (m_showPreferences) selectButton(0);
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else pressedBlue();
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}
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else if (insideYellow(p))
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{
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if (m_showPreferences) selectButton(1);
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else pressedYellow();
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}
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else if (insideRed(p))
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{
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if (m_showPreferences) selectButton(2);
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else pressedRed();
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}
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}
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void blinken::checkHS()
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{
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highScoreDialog *hsd = new highScoreDialog(this);
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if (hsd->scoreGoodEnough(m_game.level(), m_game.score()))
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{
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bool ok;
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TQString name = KInputDialog::getText(i18n("Enter Your Name"), i18n("Name:"), m_lastName, &ok);
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if (!name.isNull() && ok)
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{
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m_lastName = name;
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hsd->addScore(m_game.level(), m_game.score(), name);
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}
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hsd->showLevel(m_game.level());
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}
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}
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void blinken::highlight(blinkenGame::color c, bool unhighlight)
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{
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m_highlighted = c;
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update();
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if (unhighlight) m_unhighlighter -> start(250);
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else if (c == blinkenGame::none)
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{
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m_unhighlighter -> stop();
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updateCursor(mapFromGlobal(TQCursor::pos()));
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}
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}
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void blinken::unhighlight()
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{
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highlight(blinkenGame::none, false);
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}
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void blinken::pressedYellow()
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{
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if (m_game.canType())
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{
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highlight(blinkenGame::yellow, true);
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m_game.clicked(blinkenGame::yellow);
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}
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}
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void blinken::pressedRed()
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{
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if (m_game.canType())
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{
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highlight(blinkenGame::red, true);
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m_game.clicked(blinkenGame::red);
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}
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}
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void blinken::pressedGreen()
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{
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if (m_game.canType())
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{
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highlight(blinkenGame::green, true);
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m_game.clicked(blinkenGame::green);
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}
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}
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void blinken::pressedBlue()
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{
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if (m_game.canType())
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{
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highlight(blinkenGame::blue, true);
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m_game.clicked(blinkenGame::blue);
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}
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}
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void blinken::selectButton(int button)
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{
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int i = 0;
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bool selected = false;
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while (i < 4 && !selected)
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{
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selected = m_buttons[i] -> selected();
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if (!selected) i++;
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}
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if (selected)
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{
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if (i == button)
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{
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m_buttons[button] -> setSelected(false);
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update();
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}
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}
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else
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{
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m_buttons[button] -> setSelected(true);
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update();
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}
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}
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bool blinken::insideGreen(const TQPoint &p) const
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{
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return insideButtonsArea(p) && p.x() > 6 && p.y() > 6;
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}
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bool blinken::insideBlue(const TQPoint &p) const
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{
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return insideButtonsArea(p) && p.x() < -6 && p.y() > 6;
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}
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bool blinken::insideYellow(const TQPoint &p) const
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{
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return insideButtonsArea(p) && p.x() < -6 && p.y() < -6;
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}
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bool blinken::insideRed(const TQPoint &p) const
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{
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return insideButtonsArea(p) && p.x() > 6 && p.y() < -6;
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}
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bool blinken::insideButtonsArea(const TQPoint &p) const
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{
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double x, y, x2, y2;
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x = (double)p.x();
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y = (double)p.y();
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x2 = x * x;
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y2 = y * y;
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if (x2 + y2 > 162.5 * 162.5)
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{
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// Outside the circle
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double x3, y3;
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x3 = x2 / (301 * 301);
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y3 = y2 / (201 * 201);
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if (x3 + y3 < 1) return true;
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}
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return false;
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}
|
|
|
|
void blinken::drawMenuQuit(TQPainter &p)
|
|
{
|
|
if (!m_overHighscore) p.drawPixmap(10, 10, *m_highscore);
|
|
else p.drawPixmap(10, 10, *m_highscoreHover);
|
|
|
|
if (!m_overQuit) p.drawPixmap(562, 10, *m_quit);
|
|
else p.drawPixmap(562, 10, *m_quitHover);
|
|
|
|
if (!m_overMenu) p.drawPixmap(562, 443, *m_menu);
|
|
else p.drawPixmap(454, 389, *m_menuHover);
|
|
|
|
if (m_overAboutKDE) p.drawPixmap(462, 433, *m_mark);
|
|
else if (m_overAboutBlinken) p.drawPixmap(516, 433, *m_mark);
|
|
else if (m_overManual)
|
|
{
|
|
p.translate(550, 430);
|
|
p.rotate(-90.0);
|
|
p.drawPixmap(0, 0, *m_mark);
|
|
p.rotate(90.0);
|
|
p.translate(-550, -430);
|
|
}
|
|
}
|
|
|
|
void blinken::drawScoreAndCounter(TQPainter &p)
|
|
{
|
|
TQColor c1, c2, c3;
|
|
p.translate(268, 110);
|
|
|
|
switch (m_game.phase())
|
|
{
|
|
case blinkenGame::waiting3:
|
|
c1 = red;
|
|
c2 = red;
|
|
c3 = red;
|
|
break;
|
|
|
|
case blinkenGame::waiting2:
|
|
c1 = m_countDownColor;
|
|
c2 = red;
|
|
c3 = red;
|
|
break;
|
|
|
|
case blinkenGame::waiting1:
|
|
c1 = m_countDownColor;
|
|
c2 = c1;
|
|
c3 = red;
|
|
break;
|
|
|
|
default:
|
|
c1 = m_countDownColor;
|
|
c2 = c1;
|
|
c3 = c1;
|
|
break;
|
|
}
|
|
|
|
counter::paint(p, m_game.phase() != blinkenGame::starting, m_game.score(), true, c1, c2, c3);
|
|
|
|
p.translate(-268, -110);
|
|
}
|
|
|
|
void blinken::drawStatusText(TQPainter &p)
|
|
{
|
|
p.translate(25, 505);
|
|
p.rotate(-3.29);
|
|
p.setPen(blue);
|
|
|
|
TQString restartText = i18n("Restart the game");
|
|
TQString text;
|
|
if (m_overQuit) text = i18n("Quit blinKen");
|
|
else if (m_overHighscore || m_overCounter) text = i18n("View Highscore Table");
|
|
else if (m_overAboutBlinken || m_overCentralLetters) text = m_helpMenu -> menu() -> text(KHelpMenu::menuAboutApp).remove("&");
|
|
else if (m_overAboutKDE) text = m_helpMenu -> menu() -> text(KHelpMenu::menuAboutKDE).remove("&");
|
|
else if (m_overManual) text = m_helpMenu -> menu() -> text(KHelpMenu::menuHelpContents).remove("&");
|
|
else if (m_overLevels[0]) text = i18n("2nd Level");
|
|
else if (m_overLevels[1]) text = i18n("1st Level");
|
|
else if (m_overLevels[2]) text = i18n("Random Level");
|
|
else if (m_buttons[0]->selected() || m_buttons[1]->selected() || m_buttons[2]->selected() || m_buttons[3]->selected()) text = i18n("Press the key for this button");
|
|
else if (m_showPreferences) text = i18n("Click any button to change its key");
|
|
else
|
|
{
|
|
switch (m_game.phase())
|
|
{
|
|
case blinkenGame::starting:
|
|
text = i18n("Press Start to begin!");
|
|
break;
|
|
|
|
case blinkenGame::choosingLevel:
|
|
text = i18n("Set the Difficulty Level...");
|
|
break;
|
|
|
|
case blinkenGame::waiting3:
|
|
if (m_overCentralText) text = restartText;
|
|
else text = i18n("Next sequence in 3...");
|
|
break;
|
|
|
|
case blinkenGame::waiting2:
|
|
if (m_overCentralText) text = restartText;
|
|
else if (m_game.level() == 1) text = i18n("Next sequence in 3, 2...");
|
|
else text = i18n("Next sequence in 2...");
|
|
break;
|
|
|
|
case blinkenGame::waiting1:
|
|
if (m_overCentralText) text = restartText;
|
|
else if (m_game.level() == 1) text = i18n("Next sequence in 3, 2, 1...");
|
|
else text = i18n("Next sequence in 2, 1...");
|
|
break;
|
|
|
|
case blinkenGame::learningTheSequence:
|
|
if (m_overCentralText) text = restartText;
|
|
else text = i18n("Remember this sequence...");
|
|
break;
|
|
|
|
case blinkenGame::typingTheSequence:
|
|
if (m_overCentralText) text = restartText;
|
|
else text = i18n("Repeat the sequence!");
|
|
break;
|
|
}
|
|
}
|
|
|
|
TQFont f;
|
|
if (blinkenSettings::customFont() && !m_alwaysUseNonCoolFont) f = TQFont("Steve");
|
|
p.setFont(f);
|
|
f.setPointSize(fontUtils::fontSize(p, text, 380, 30));
|
|
p.setFont(f);
|
|
p.drawText(0, 0, text);
|
|
}
|
|
|
|
void blinken::drawLevel(TQPainter &p)
|
|
{
|
|
TQString n[3];
|
|
n[0] = i18n("2");
|
|
n[1] = i18n("1");
|
|
n[2] = i18n("?");
|
|
|
|
drawText(p, i18n("Level"), TQPoint(322, 281), false, 0, 0, 0, false, true);
|
|
|
|
TQPoint cp;
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
if (i == 0) cp = TQPoint(319, 315);
|
|
else if (i == 1) cp = TQPoint(m_levelsRect[0].left() - m_levelsRect[0].width(), 315);
|
|
else if (i == 2) cp = TQPoint(m_levelsRect[0].right() + m_levelsRect[0].width(), 315);
|
|
drawText(p, n[i], cp, true, 20, 5, &(m_levelsRect[i]), m_overLevels[i], true);
|
|
}
|
|
}
|
|
|
|
void blinken::drawText(TQPainter &p, const TQString &text, const TQPoint ¢er, bool withMargin, int xMargin, int yMargin, TQRect *rect, bool highlight, bool bold)
|
|
{
|
|
TQRect r;
|
|
TQFont oldFont, f = p.font();
|
|
oldFont = f;
|
|
f.setPointSize(fontUtils::fontSize(p, text, 190, 30));
|
|
if (bold) f.setBold(true);
|
|
p.setFont(f);
|
|
|
|
r = p.boundingRect(TQRect(), TQt::AlignAuto, text);
|
|
r = TQRect(0, 0, r.width() + xMargin, r.height() + yMargin);
|
|
r.moveBy(center.x() - r.width() / 2, center.y() - r.height() / 2);
|
|
|
|
if (withMargin)
|
|
{
|
|
p.fillRect(r, m_fillColor);
|
|
p.setPen(TQPen(black, 3));
|
|
p.drawRoundRect(r.left(), r.top(), r.width(), r.height(), 15, 15);
|
|
}
|
|
|
|
if (!highlight) p.setPen(m_fontColor);
|
|
else p.setPen(m_fontHighlightColor);
|
|
p.drawText(r, TQt::AlignCenter, text);
|
|
|
|
if (rect) *rect = r;
|
|
p.setFont(oldFont);
|
|
}
|
|
|
|
|
|
void blinken::updateButtonHighlighting(const TQPoint &p)
|
|
{
|
|
bool haveToUpdate;
|
|
m_updateButtonHighlighting = false;
|
|
haveToUpdate = false;
|
|
|
|
if (m_highscoreRect.contains(p))
|
|
{
|
|
if (!m_overHighscore)
|
|
{
|
|
m_overHighscore = true;
|
|
haveToUpdate = true;
|
|
}
|
|
}
|
|
else if (m_overHighscore)
|
|
{
|
|
m_overHighscore = false;
|
|
haveToUpdate = true;
|
|
}
|
|
|
|
if (m_menuRect.contains(p))
|
|
{
|
|
if (!m_overMenu)
|
|
{
|
|
m_overMenu = true;
|
|
m_overAboutKDE = false;
|
|
m_overAboutBlinken = false;
|
|
m_overManual = false;
|
|
haveToUpdate = true;
|
|
}
|
|
else if (m_overAboutKDE || m_overAboutBlinken || m_overManual)
|
|
{
|
|
m_overAboutKDE = false;
|
|
m_overAboutBlinken = false;
|
|
m_overManual = false;
|
|
haveToUpdate = true;
|
|
}
|
|
}
|
|
else if (m_overMenu)
|
|
{
|
|
if (m_aboutKDERect.contains(p))
|
|
{
|
|
if (!m_overAboutKDE)
|
|
{
|
|
m_overAboutKDE = true;
|
|
m_overAboutBlinken = false;
|
|
m_overManual = false;
|
|
haveToUpdate = true;
|
|
}
|
|
}
|
|
else if (m_aboutBlinkenRect.contains(p))
|
|
{
|
|
if (!m_overAboutBlinken)
|
|
{
|
|
m_overAboutKDE = false;
|
|
m_overAboutBlinken = true;
|
|
m_overManual = false;
|
|
haveToUpdate = true;
|
|
}
|
|
}
|
|
else if (m_manualRect.contains(p))
|
|
{
|
|
if (!m_overManual)
|
|
{
|
|
m_overAboutKDE = false;
|
|
m_overAboutBlinken = false;
|
|
m_overManual = true;
|
|
haveToUpdate = true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_overMenu = false;
|
|
m_overAboutKDE = false;
|
|
m_overAboutBlinken = false;
|
|
m_overManual = false;
|
|
haveToUpdate = true;
|
|
}
|
|
}
|
|
|
|
if (!m_showPreferences && m_centralLettersRect.contains(p))
|
|
{
|
|
m_overCentralLetters = true;
|
|
haveToUpdate = true;
|
|
}
|
|
else if (m_overCentralLetters)
|
|
{
|
|
m_overCentralLetters = false;
|
|
haveToUpdate = true;
|
|
}
|
|
|
|
if (m_showPreferences && m_soundRect.contains(p))
|
|
{
|
|
m_overSound = true;
|
|
haveToUpdate = true;
|
|
}
|
|
else if (m_overSound)
|
|
{
|
|
m_overSound = false;
|
|
haveToUpdate = true;
|
|
}
|
|
|
|
if (m_showPreferences && m_fontRect.contains(p) && !m_alwaysUseNonCoolFont)
|
|
{
|
|
m_overFont = true;
|
|
haveToUpdate = true;
|
|
}
|
|
else if (m_overFont)
|
|
{
|
|
m_overFont = false;
|
|
haveToUpdate = true;
|
|
}
|
|
|
|
if (m_counterRect.contains(p))
|
|
{
|
|
m_overCounter = true;
|
|
haveToUpdate = true;
|
|
}
|
|
else if (m_overCounter)
|
|
{
|
|
m_overCounter = false;
|
|
haveToUpdate = true;
|
|
}
|
|
|
|
if (m_quitRect.contains(p))
|
|
{
|
|
if (!m_overQuit)
|
|
{
|
|
m_overQuit = true;
|
|
haveToUpdate = true;
|
|
}
|
|
}
|
|
else if (m_overQuit)
|
|
{
|
|
m_overQuit = false;
|
|
haveToUpdate = true;
|
|
}
|
|
|
|
switch (m_game.phase())
|
|
{
|
|
case blinkenGame::starting:
|
|
case blinkenGame::waiting3:
|
|
case blinkenGame::waiting2:
|
|
case blinkenGame::waiting1:
|
|
case blinkenGame::learningTheSequence:
|
|
case blinkenGame::typingTheSequence:
|
|
if (m_centralTextRect.contains(p))
|
|
{
|
|
if (!m_overCentralText)
|
|
{
|
|
m_overCentralText = true;
|
|
haveToUpdate = true;
|
|
}
|
|
}
|
|
else if (m_overCentralText)
|
|
{
|
|
m_overCentralText = false;
|
|
haveToUpdate = true;
|
|
}
|
|
break;
|
|
|
|
case blinkenGame::choosingLevel:
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
if (m_levelsRect[i].contains(p))
|
|
{
|
|
if (!m_overLevels[i])
|
|
{
|
|
m_overLevels[i] = true;
|
|
haveToUpdate = true;
|
|
}
|
|
}
|
|
else if (m_overLevels[i])
|
|
{
|
|
m_overLevels[i] = false;
|
|
haveToUpdate = true;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
updateCursor(p);
|
|
if (haveToUpdate) update();
|
|
}
|
|
|
|
void blinken::updateCursor(const TQPoint &p)
|
|
{
|
|
TQPoint p2 = p - TQPoint(319, 221);
|
|
|
|
if (m_overHighscore || m_overQuit || m_overCentralText || m_overMenu || m_overAboutKDE || m_overAboutBlinken || m_overManual || m_overLevels[0] || m_overLevels[1] || m_overLevels[2] || m_overCentralLetters || m_overCounter || (m_game.canType() && (insideGreen(p2) || insideRed(p2) || insideBlue(p2) || insideYellow(p2))) || m_overFont || m_overSound) setCursor(PointingHandCursor);
|
|
else setCursor(ArrowCursor);
|
|
}
|
|
|
|
#include "blinken.moc"
|