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158 lines
6.2 KiB
158 lines
6.2 KiB
15 years ago
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* bugs
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- There is a pretty strange bug in kig when you use the accel keys.
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Open Kig, type p to start constructing a point. Click somewhere to
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construct one. Now click p again, and press escape to cancel the
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construction. It will not work, and you will have to construct as
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many points as times you pressed escape ( or perhaps the times you
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pressed esc square or sth like that ). Anyway, this is due to how
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Kig works with some strange Qt event loop stuff to make its modes
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work, along with a strange way in kaccel of working. I have a
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patch against kdecore/kaccel.cpp that should fix it, but the real
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fix is to get rid of the entire event loop stuff and think of a
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better way to manage all this. pino: seems pressing the stop button
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n times, where n are the times you pressed escape, cancel all the
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constructions, so the problem is the behaviour of escape.
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- The polar coordinate system blocks Kig when zooming. Select the
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polar coordinate system, use the Select shown area tool ( or your
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favorite zooming tool ) and select a specific part of the document.
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Smaller parts of the document cause bigger problems. pino: this is
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due to the polar grid: try to make zoom if there is no grid.
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* I/O: filters, exporters, ...
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- add other command line options, like:<br />
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-e, --export-to FORMAT file.kig => Kig will export file.kig ( or any
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other supported format ) into file.ext ( even more than one file ).
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The output format depends on the FORMAT string. domi: this is more
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difficult, because the export plugins require extra parameters.
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E.g. the ImageExporter needs an image size etc.
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- filters: more input filters; improve the existent ones ( see
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filters/*-filter-status.txt ); add the possibility to ignore errors
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on loading
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- "export to *": add stuff like java applets, kmplot documents, etc...
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* objects
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- Two new transformations: projection on a line, orthogonally and
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according to a given direction. As a mathematician, I'm supposed to
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have a grudge against these, as they don't fit the definition for
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affine transformations ( the matrix has to be regular ) ;), but I
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suppose high-school students may find them useful. However,they
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would give rather useless results for e.g. lines ( all curves are
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almost always projected on a line, segment or ray that you wouldn't
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see because it's equal to the line we project upon ). It would be
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useful for points though.
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- make DoubleImp a "visible" object with uses like Dr. Geo numeric
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values.
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- Provide some nice stuff for differential geometry: velocity vector
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of a curve, curvature vector, osculating parabole. Most of this is
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not too difficult to implement, but very cool :)
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- create a formula label to display math formulas in the document, and
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allow for importing from/exporting to other formula formats such as
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KFormula, OOFormula and MathML.
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- other types of fillable shapes, like arc sector, arc segment...
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- defined integrals, as a particular case of filled shapes.
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- improve *a lot* the transformation support for cubics.
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* GUI
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- make stuff from RMB menu's accessible from other places as well.
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- Add the possibility to select, via new dialog, one or more types of
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object.
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- add a magnifying glass/zoom window to magnify "on-the-fly" a part of
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the document.
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- improve the KTextEditor interface in the script code wizard.
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- make the dialogs not pop up over the main window.
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- add QTooltip and QWhatsThis to the widgets in the various dialogs
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(export dialogs, types dialog, ...)
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* core
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- When selecting an argument of a certain type, maybe we should check
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whether the required arguments are really there, before telling the
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user to select them. Then we could give an error telling the user
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to first construct the other objects. An exception should be made
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for points of course.
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- Add the possibility to attach text label also to angles.
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- add the possibility to transform more than one object at one time,
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using the popup menu. For example, I select two circles, I choose
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Transform->Translate form the RMB menu and then Kig should ask me for
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a vector to use to translate all the selected objects.
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- add support for work with other measure units (cm, inches, etc...)
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than just pixels...
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- extend ObjectFactory::sensiblePointCalcer to also construct
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intersection points of stuff... (pino: done for lines)
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- when moving an object that wants to move its parents, try to check if
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it is itself not an indirect child of one of the parents it is
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trying to move, and forbid the move in that case, as it will lead
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to chaotic behaviour. I am not sure if this is really well
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possible, but I have to look at it.
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- add intersection types: arc-arc; arc-conic; arc-cubic; conic-cubic;
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cubic-cubic; locus-other object.
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- rework the ObjectConstructor and GUIAction stuff into something more
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general, and more clean. See the comment for
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ObjectConstructor::constructMode().
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- figure out a way to allow the user to enable and disable certain
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features. E.g. I have been asked to allow the user to limit himself
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to compass-ruler constructions..
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- add another viewmode ( which would be completely orthogonal to the
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KigMode concept ), where you can more clearly see the dependencies
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in a figure. Something with colours, numberings, and/or a tree-like
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text representation of the dependencies..
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* scripting
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- Python scripting: export cubics for real, improve existing API.
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- make the scripting system work more like the macro system. Make it
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a way to define new object types that can be reused more than once,
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instead of making it just a way to add *one* object.
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- support for more scripting languages than just Python.
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* other
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- document mathematical i18n strings, so that the translators have a
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clue about how to translate them !
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- write cabri-filter-status.txt.
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- add "Tools": easy tools designed for geometry, like Angle converter and
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so on...
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- save a "session", i.e.: record how a document is moved, and save it to
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e.g. a flash file or something like that.
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- koffice support ?
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* future ?
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- there should be a way to link a figure to a (html?) file containing
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exercises. Teachers would be able to create exercises for Kig.
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I'm thinking of doing this with HTML (& KHTML) + scripting ( but
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this is _distant_ future.. )
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