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- Add --glx-fshader-win, which specifies a custom fragment shader for painting windows. compton-default-fshader-win.glsl is the shader with default behavior, and compton-fake-transparency-fshader-win.glsl provides a template of fake transparency. (#183) - Add --force-win-blend to force all windows to be painted with blending. - Add --no-fading-destroyed-argb, as a workaround of bugs in some WMs. (#193) |
11 years ago | |
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c2.c | 11 years ago | |
c2.h | 11 years ago | |
common.h | 11 years ago | |
compton.c | 11 years ago | |
compton.h | 11 years ago | |
dbus.c | 11 years ago | |
dbus.h | 11 years ago | |
opengl.c | 11 years ago | |
opengl.h | 11 years ago |