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tdebase/khotkeys/shared/action_data.h

447 lines
15 KiB

/****************************************************************************
KHotKeys
Copyright (C) 1999-2001 Lubos Lunak <l.lunak@kde.org>
Distributed under the terms of the GNU General Public License version 2.
****************************************************************************/
#ifndef _ACTION_DATA_H_
#define _ACTION_DATA_H_
#include <assert.h>
#include <tqstring.h>
#include <tqptrlist.h>
#include <kdebug.h>
class TDEConfig;
#include "khotkeysglobal.h"
#include "windows.h"
#include "conditions.h"
#include "triggers.h"
#include "actions.h"
namespace KHotKeys
{
class Action_data_group;
class TDE_EXPORT Action_data_base
{
public:
Action_data_base( Action_data_group* parent_P, const TQString& name_P,
const TQString& comment_P, Condition_list* condition_P, bool enabled_P );
Action_data_base( TDEConfig& cfg_P, Action_data_group* parent_P );
virtual ~Action_data_base();
virtual void cfg_write( TDEConfig& cfg_P ) const = 0;
const Condition_list* conditions() const;
Action_data_group* parent() const;
void reparent( Action_data_group* new_parent_P );
virtual void update_triggers() = 0;
bool conditions_match() const;
const TQString& name() const;
void set_name( const TQString& name_P );
const TQString& comment() const;
bool enabled( bool ignore_group_P ) const;
static Action_data_base* create_cfg_read( TDEConfig& cfg_P, Action_data_group* parent_P );
static bool cfg_is_enabled( TDEConfig& cfg_P );
protected:
void set_conditions( Condition_list* conditions_P );
private:
Action_data_group* _parent;
Condition_list* _conditions;
TQString _name;
TQString _comment;
bool _enabled; // is not really important, only used in conf. module and when reading cfg. file
KHOTKEYS_DISABLE_COPY( Action_data_base );
};
class TDE_EXPORT Action_data_group
: public Action_data_base
{
public:
enum system_group_t { SYSTEM_NONE, SYSTEM_MENUENTRIES,
SYSTEM_ROOT, /* last one*/ SYSTEM_MAX }; // don't remove entries
Action_data_group( Action_data_group* parent_P, const TQString& name_P,
const TQString& comment_P, Condition_list* conditions_P, system_group_t system_group_P,
bool enabled_P );
Action_data_group( TDEConfig& cfg_P, Action_data_group* parent_P );
virtual ~Action_data_group();
virtual void update_triggers();
virtual void cfg_write( TDEConfig& cfg_P ) const;
typedef TQPtrListIterator< Action_data_base > Iterator; // CHECKME neni const :(
Iterator first_child() const;
bool is_system_group() const;
system_group_t system_group() const;
using Action_data_base::set_conditions; // make public
protected:
TQPtrList< Action_data_base > list;
system_group_t _system_group; // e.g. menuedit entries, can't be deleted or renamed
friend class Action_data_base; // CHECKME
void add_child( Action_data_base* child_P );
void remove_child( Action_data_base* child_P );
};
// this one represents a "whole" action, i.e. triggers, resulting actions, etc.
class TDE_EXPORT Action_data
: public Action_data_base
{
typedef Action_data_base base;
public:
Action_data( Action_data_group* parent_P, const TQString& name_P,
const TQString& comment_P, Trigger_list* triggers_P, Condition_list* conditions_P,
Action_list* actions_P, bool enabled_P = true );
Action_data( TDEConfig& cfg_P, Action_data_group* parent_P );
virtual ~Action_data();
virtual void update_triggers();
virtual void cfg_write( TDEConfig& cfg_P ) const = 0;
virtual void execute();
const Trigger_list* triggers() const;
const Action_list* actions() const;
protected:
virtual void add_trigger( Trigger* trigger_P );
virtual void add_triggers(
Trigger_list* triggers_P ); // Trigger_list instance will be deleted
virtual void set_triggers( Trigger_list* triggers_P );
virtual void add_action( Action* action_P, Action* after_P = NULL );
virtual void add_actions( Action_list* actions_P,
Action* after_P = NULL ); // Action_list will be deleted
virtual void set_actions( Action_list* actions_P );
private:
Trigger_list* _triggers;
Action_list* _actions;
#if 0
action_type_t _type;
static const char* const types[];
#endif
};
class TDE_EXPORT Generic_action_data
: public Action_data
{
typedef Action_data base;
public:
Generic_action_data( Action_data_group* parent_P, const TQString& name_P,
const TQString& comment_P, Trigger_list* triggers_P, Condition_list* conditions_P,
Action_list* actions_P, bool enabled_P = true );
Generic_action_data( TDEConfig& cfg_P, Action_data_group* parent_P );
virtual void cfg_write( TDEConfig& cfg_P ) const;
using Action_data_base::set_conditions; // make public
using Action_data::add_trigger; // make public
using Action_data::add_triggers; // make public
using Action_data::set_triggers; // make public
using Action_data::add_action; // make public
using Action_data::add_actions; // make public
using Action_data::set_actions; // make public
};
template< typename T, typename A >
class TDE_EXPORT Simple_action_data
: public Action_data
{
typedef Action_data base;
public:
Simple_action_data( Action_data_group* parent_P, const TQString& name_P,
const TQString& comment_P, bool enabled_P = true );
Simple_action_data( TDEConfig& cfg_P, Action_data_group* parent_P );
const A* action() const;
const T* trigger() const;
// CHECKME kontrola, ze se dava jen jedna akce ?
void set_action( A* action_P );
void set_trigger( T* trigger_P );
virtual void cfg_write( TDEConfig& cfg_P ) const;
};
class TDE_EXPORT Command_url_shortcut_action_data
: public Simple_action_data< Shortcut_trigger, Command_url_action >
{
typedef Simple_action_data< Shortcut_trigger, Command_url_action > base;
public:
Command_url_shortcut_action_data( Action_data_group* parent_P, const TQString& name_P,
const TQString& comment_P, bool enabled_P = true );
Command_url_shortcut_action_data( Action_data_group* parent_P, const TQString& name_P,
const TQString& comment_P, const TDEShortcut& shortcut_P, const TQString& command_url_P,
bool enabled_P = true );
Command_url_shortcut_action_data( TDEConfig& cfg_P, Action_data_group* parent_P );
};
class TDE_EXPORT Menuentry_shortcut_action_data
: public Simple_action_data< Shortcut_trigger, Menuentry_action >
{
typedef Simple_action_data< Shortcut_trigger, Menuentry_action > base;
public:
Menuentry_shortcut_action_data( Action_data_group* parent_P, const TQString& name_P,
const TQString& comment_P, bool enabled_P = true );
Menuentry_shortcut_action_data( Action_data_group* parent_P, const TQString& name_P,
const TQString& comment_P, const TDEShortcut& shortcut_P, const TQString& command_url_P,
bool enabled_P = true );
Menuentry_shortcut_action_data( TDEConfig& cfg_P, Action_data_group* parent_P );
};
typedef Simple_action_data< Shortcut_trigger, Dcop_action > Dcop_shortcut_action_data;
typedef Simple_action_data< Shortcut_trigger, Keyboard_input_action >
Keyboard_input_shortcut_action_data;
typedef Simple_action_data< Shortcut_trigger, Activate_window_action >
Activate_window_shortcut_action_data;
class TDE_EXPORT Keyboard_input_gesture_action_data
: public Action_data
{
typedef Action_data base;
public:
Keyboard_input_gesture_action_data( Action_data_group* parent_P, const TQString& name_P,
const TQString& comment_P, bool enabled_P = true );
Keyboard_input_gesture_action_data( TDEConfig& cfg_P, Action_data_group* parent_P );
const Keyboard_input_action* action() const;
// CHECKME kontrola, ze se dava jen jedna akce ?
void set_action( Keyboard_input_action* action_P );
enum { NUM_TRIGGERS = 3 }; // needs changing code elsewhere
using Action_data::set_triggers; // make public // CHECKME kontrola poctu?
virtual void cfg_write( TDEConfig& cfg_P ) const;
};
//***************************************************************************
// Inline
//***************************************************************************
// Action_data_base
inline
const Condition_list* Action_data_base::conditions() const
{
// assert( _conditions != NULL );
return _conditions;
}
inline
void Action_data_base::set_conditions( Condition_list* conditions_P )
{
assert( _conditions == NULL );
_conditions = conditions_P;
}
inline
Action_data_group* Action_data_base::parent() const
{
return _parent;
}
inline
void Action_data_base::set_name( const TQString& name_P )
{
_name = name_P;
}
inline
const TQString& Action_data_base::name() const
{
return _name;
}
inline
const TQString& Action_data_base::comment() const
{
return _comment;
}
// Action_data_group
inline
Action_data_group::Action_data_group( Action_data_group* parent_P, const TQString& name_P,
const TQString& comment_P, Condition_list* conditions_P, system_group_t system_group_P,
bool enabled_P )
: Action_data_base( parent_P, name_P, comment_P, conditions_P, enabled_P ),
_system_group( system_group_P )
{
}
inline
Action_data_group::~Action_data_group()
{
// kdDebug( 1217 ) << "~Action_data_group() :" << list.count() << endl;
while( list.first())
delete list.first();
}
inline
Action_data_group::Iterator Action_data_group::first_child() const
{
return Iterator( list );
}
inline
bool Action_data_group::is_system_group() const
{
return _system_group != SYSTEM_NONE;
}
inline
Action_data_group::system_group_t Action_data_group::system_group() const
{
return _system_group;
}
inline
void Action_data_group::add_child( Action_data_base* child_P )
{
list.append( child_P ); // CHECKME tohle asi znemozni je mit nejak rucne serazene
}
inline
void Action_data_group::remove_child( Action_data_base* child_P )
{
list.removeRef( child_P ); // is not auto-delete
}
// Action_data
inline
Action_data::Action_data( Action_data_group* parent_P, const TQString& name_P,
const TQString& comment_P, Trigger_list* triggers_P, Condition_list* conditions_P,
Action_list* actions_P, bool enabled_P )
: Action_data_base( parent_P, name_P, comment_P, conditions_P, enabled_P ),
_triggers( triggers_P ), _actions( actions_P )
{
}
inline
const Trigger_list* Action_data::triggers() const
{
// assert( _triggers != NULL );
return _triggers;
}
inline
const Action_list* Action_data::actions() const
{
// assert( _actions != NULL );
return _actions;
}
// Generic_action_data
inline
Generic_action_data::Generic_action_data( Action_data_group* parent_P, const TQString& name_P,
const TQString& comment_P, Trigger_list* triggers_P, Condition_list* conditions_P,
Action_list* actions_P, bool enabled_P )
: Action_data( parent_P, name_P, comment_P, triggers_P, conditions_P, actions_P, enabled_P )
{
}
inline
Generic_action_data::Generic_action_data( TDEConfig& cfg_P, Action_data_group* parent_P )
: Action_data( cfg_P, parent_P )
{ // CHECKME do nothing ?
}
// Simple_action_data
template< typename T, typename A >
inline
Simple_action_data< T, A >::Simple_action_data( Action_data_group* parent_P,
const TQString& name_P, const TQString& comment_P, bool enabled_P )
: Action_data( parent_P, name_P, comment_P, NULL,
new Condition_list( "", this ), NULL, enabled_P )
{
}
template< typename T, typename A >
inline
Simple_action_data< T, A >::Simple_action_data( TDEConfig& cfg_P, Action_data_group* parent_P )
: Action_data( cfg_P, parent_P )
{ // CHECKME nothing ?
}
template< typename T, typename A >
void Simple_action_data< T, A >::set_action( A* action_P )
{
Action_list* tmp = new Action_list( "Simple_action_data" );
tmp->append( action_P );
set_actions( tmp );
}
template< typename T, typename A >
void Simple_action_data< T, A >::set_trigger( T* trigger_P )
{
Trigger_list* tmp = new Trigger_list( "Simple_action" );
tmp->append( trigger_P );
set_triggers( tmp );
}
template< typename T, typename A >
const A* Simple_action_data< T, A >::action() const
{
if( actions() == NULL || actions()->count() == 0 ) // CHECKME tohle poradne zkontrolovat
return NULL;
return static_cast< A* >( const_cast< Action_list* >( actions())->first());
}
template< typename T, typename A >
const T* Simple_action_data< T, A >::trigger() const
{
if( triggers() == NULL || triggers()->count() == 0 ) // CHECKME tohle poradne zkontrolovat
return NULL;
return static_cast< T* >( const_cast< Trigger_list* >( triggers())->first());
}
// Command_url_action_data
inline
Command_url_shortcut_action_data::Command_url_shortcut_action_data( Action_data_group* parent_P,
const TQString& name_P, const TQString& comment_P, bool enabled_P )
: Simple_action_data< Shortcut_trigger, Command_url_action >( parent_P, name_P,
comment_P, enabled_P )
{
}
inline
Command_url_shortcut_action_data::Command_url_shortcut_action_data( TDEConfig& cfg_P,
Action_data_group* parent_P )
: Simple_action_data< Shortcut_trigger, Command_url_action >( cfg_P, parent_P )
{
}
// Menuentry_action_data
inline
Menuentry_shortcut_action_data::Menuentry_shortcut_action_data( Action_data_group* parent_P,
const TQString& name_P, const TQString& comment_P, bool enabled_P )
: Simple_action_data< Shortcut_trigger, Menuentry_action >( parent_P, name_P,
comment_P, enabled_P )
{
}
inline
Menuentry_shortcut_action_data::Menuentry_shortcut_action_data( TDEConfig& cfg_P,
Action_data_group* parent_P )
: Simple_action_data< Shortcut_trigger, Menuentry_action >( cfg_P, parent_P )
{
}
// Keyboard_input_gesture_action_data
inline
Keyboard_input_gesture_action_data::Keyboard_input_gesture_action_data(
Action_data_group* parent_P, const TQString& name_P, const TQString& comment_P, bool enabled_P )
: Action_data( parent_P, name_P, comment_P, NULL,
new Condition_list( "", this ), NULL, enabled_P )
{
}
inline
Keyboard_input_gesture_action_data::Keyboard_input_gesture_action_data( TDEConfig& cfg_P,
Action_data_group* parent_P )
: Action_data( cfg_P, parent_P )
{ // CHECKME nothing ?
}
} // namespace KHotKeys
#endif