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tdebase/kcontrol/kicker/lookandfeelconfig.cpp

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/*
* Copyright (c) 2005 Stefan Nikolaus <stefan.nikolaus@kdemail.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
*/
#include <qlayout.h>
#include <qtimer.h>
#include <klocale.h>
#include <kdebug.h>
#include "lookandfeeltab_impl.h"
#include "kickerSettings.h"
#include "main.h"
#include "lookandfeelconfig.h"
#include "lookandfeelconfig.moc"
LookAndFeelConfig::LookAndFeelConfig(QWidget *parent, const char *name)
: KCModule(parent, name)
{
QVBoxLayout *layout = new QVBoxLayout(this);
m_widget = new LookAndFeelTab(this);
layout->addWidget(m_widget);
layout->addStretch();
setQuickHelp(KickerConfig::the()->quickHelp());
setAboutData(KickerConfig::the()->aboutData());
addConfig(KickerSettings::self(), m_widget);
connect(m_widget, SIGNAL(changed()),
this, SLOT(changed()));
connect(KickerConfig::the(), SIGNAL(aboutToNotifyKicker()),
this, SLOT(aboutToNotifyKicker()));
load();
QTimer::singleShot(0, this, SLOT(notChanged()));
}
void LookAndFeelConfig::notChanged()
{
emit changed(false);
}
void LookAndFeelConfig::load()
{
KCModule::load();
m_widget->load();
}
void LookAndFeelConfig::aboutToNotifyKicker()
{
kdDebug() << "LookAndFeelConfig::aboutToNotifyKicker()" << endl;
// This slot is triggered by the signal,
// which is send before Kicker is notified.
// See comment in save().
KCModule::save();
m_widget->save();
}
void LookAndFeelConfig::save()
{
// As we don't want to notify Kicker multiple times
// we do not save the settings here. Instead the
// KickerConfig object sends a signal before the
// notification. On this signal all existing modules,
// including this object, save their settings.
KickerConfig::the()->notifyKicker();
}
void LookAndFeelConfig::defaults()
{
KCModule::defaults();
m_widget->defaults();
// KConfigDialogManager may queue an changed(false) signal,
// so we make sure, that the module is labeled as changed,
// while we manage some of the widgets ourselves
QTimer::singleShot(0, this, SLOT(changed()));
}