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#ifndef __EUPHORIASS_H__
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#define __EUPHORIASS_H__
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//============================================================================
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//
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// Terence Welsh Screensaver - Euphoria
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// http://www.reallyslick.com/
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//
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// TDE port by Karl Robillard
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//
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//============================================================================
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#include <tqgl.h>
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#include <kdialogbase.h>
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class wisp;
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class TQTimer;
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class EuphoriaWidget : public TQGLWidget
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{
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TQ_OBJECT
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public:
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enum eDefault
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{
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Regular,
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Grid,
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Cubism,
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BadMath,
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MTheory,
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UHFTEM, // ultra high frequency tunneling electron microscope
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Nowhere,
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Echo,
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Kaleidoscope,
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DefaultModes
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};
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EuphoriaWidget( TQWidget* parent=0, const char* name=0 );
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~EuphoriaWidget();
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void updateParameters();
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void setDefaults( int which );
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protected:
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void paintGL();
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void resizeGL( int w, int h );
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void initializeGL();
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#ifdef UNIT_TEST
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void keyPressEvent( TQKeyEvent* );
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#endif
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private slots:
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void nextFrame();
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private:
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GLuint texName;
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wisp* _wisps;
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wisp* _backwisps;
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unsigned char* feedbackmap;
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float aspectRatio;
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int viewport[4];
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double elapsedTime;
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// feedback texture object
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unsigned int feedbacktex;
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int feedbacktexsize;
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// feedback variables
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float fr[4];
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float fv[4];
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float f[4];
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// feedback limiters
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float lr[3];
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float lv[3];
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float l[3];
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int dWisps;
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int dBackground;
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int dDensity;
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int dVisibility;
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float dSpeed;
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int dFeedback;
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int dFeedbackspeed;
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int dFeedbacksize;
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int dWireframe;
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int dTexture;
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int dPriority;
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// Using TQTimer rather than timerEvent() to avoid getting locked out of
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// the TQEvent loop on lower-end systems. Ian Geiser <geiseri@kde.org>
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// says this is the way to go.
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TQTimer* _timer;
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int _frameTime;
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friend class wisp;
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};
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#ifndef UNIT_TEST
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#include <tqdialog.h>
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#include <tdescreensaver.h>
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class KEuphoriaScreenSaver : public KScreenSaver
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{
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TQ_OBJECT
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public:
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KEuphoriaScreenSaver( WId id );
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virtual ~KEuphoriaScreenSaver();
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int mode() const { return _mode; }
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public slots:
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void setMode( int );
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private:
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void readSettings();
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EuphoriaWidget* _effect;
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int _mode;
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};
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class TQComboBox;
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class KEuphoriaSetup : public KDialogBase
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{
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TQ_OBJECT
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public:
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KEuphoriaSetup( TQWidget* parent = 0, const char* name = 0 );
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~KEuphoriaSetup();
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private slots:
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void slotHelp();
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void slotOk();
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private:
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TQComboBox* modeW;
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KEuphoriaScreenSaver* _saver;
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};
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#endif
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#endif //__EUPHORIASS_H__
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