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598 lines
9.7 KiB
598 lines
9.7 KiB
#include "nex.h"
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#include "gui.h"
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#include <unistd.h>
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#include <tdeapplication.h>
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#include <tdeaboutdata.h>
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#include <tdecmdlineargs.h>
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#include <tdelocale.h>
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#include <tqlayout.h>
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#include <tqlabel.h>
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#include <tqcheckbox.h>
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#include <tqmultilineedit.h>
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#include "renderers.h"
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Mutex runLock;
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Nex *Nex::sNex=0;
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TQTime timer;
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Renderer::Renderer() {}
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Renderer::~Renderer() {}
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Thread::Thread() : mThread(0)
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{
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}
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Thread::~Thread()
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{
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if (mThread)
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kill();
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}
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void Thread::start()
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{
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mThread=SDL_CreateThread(&threadRun, (void*)this);
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}
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void Thread::kill()
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{
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SDL_KillThread(mThread);
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}
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int Thread::wait()
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{
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int val;
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SDL_WaitThread(mThread, &val);
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return val;
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}
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int Thread::threadRun(void *v)
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{
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Thread *t=(Thread*)v;
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return t->run();
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}
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NexCheckBox::NexCheckBox(TQWidget *parent,
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const TQString &name, bool *v)
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: TQCheckBox(name, parent)
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{
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value=v;
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setChecked(*v);
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connect(this, TQ_SIGNAL(toggled(bool)), TQ_SLOT(change(bool)));
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}
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void NexCheckBox::change(bool b)
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{
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*value=b;
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}
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NexColorButton::NexColorButton(TQWidget *parent, Pixel *color)
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: KColorButton(parent)
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{
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c=color;
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TQColor temp( (*c >> 16) & 0xFF, (*c >> 8) & 0xFF, *c & 0xFF);
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setColor(temp);
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connect(this, TQ_SIGNAL(changed(const TQColor&)), TQ_SLOT(change(const TQColor&)));
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}
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void NexColorButton::change(const TQColor &co)
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{
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*c= COLOR(tqRed(co.rgb()), tqGreen(co.rgb()), tqBlue(co.rgb()));
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}
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void Bitmap::resize(int w, int h)
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{
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delete [] mData;
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mData=new Pixel[w*h];
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}
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void Bitmap::clear()
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{
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memset(mData, 0, bytes());
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}
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void Bitmap::drawCircle(int x, int y, int r, Pixel color)
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{
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int16_t cx = 0;
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int16_t cy = r;
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int16_t ocx = -1;
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int16_t ocy = -1;
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int16_t df = 1 - r;
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int16_t d_e = 3;
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int16_t d_se = -2 * r + 5;
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int16_t xpcx, xmcx, xpcy, xmcy;
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int16_t ypcy, ymcy, ypcx, ymcx;
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do
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{ // Draw
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if ((ocy!=cy) || (ocx!=cx))
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{
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xpcx=x+cx;
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xmcx=x-cx;
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if (cy>0)
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{
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ypcy=y+cy;
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ymcy=y-cy;
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setPixel(xmcx,ypcy,color);
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setPixel(xpcx,ypcy,color);
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setPixel(xmcx,ymcy,color);
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setPixel(xpcx,ymcy,color);
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}
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else
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{
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setPixel(xmcx,y,color);
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setPixel(xpcx,y,color);
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}
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ocy=cy;
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xpcy=x+cy;
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xmcy=x-cy;
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if (cx>0)
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{
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ypcx=y+cx;
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ymcx=y-cx;
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setPixel(xmcy,ypcx,color);
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setPixel(xpcy,ypcx,color);
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setPixel(xmcy,ymcx,color);
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setPixel(xpcy,ymcx,color);
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}
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else
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{
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setPixel(xmcy,y,color);
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setPixel(xpcy,y,color);
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}
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ocx=cx;
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}
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// Update
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if (df < 0)
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{
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df += d_e;
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d_e += 2;
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d_se += 2;
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}
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else
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{
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df += d_se;
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d_e += 2;
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d_se += 4;
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cy--;
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}
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cx++;
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} while(cx <= cy);
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}
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void Bitmap::fillCircle(int x, int y, int r, Pixel color)
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{
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int16_t cx = 0;
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int16_t cy = r;
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int16_t ocx = -1;
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int16_t ocy = -1;
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int16_t df = 1 - r;
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int16_t d_e = 3;
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int16_t d_se = -2 * r + 5;
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int16_t xpcx, xmcx, xpcy, xmcy;
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int16_t ypcy, ymcy, ypcx, ymcx;
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do
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{ // Draw
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if ((ocy!=cy) || (ocx!=cx))
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{
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xpcx=x+cx;
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xmcx=x-cx;
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if (cy>0)
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{
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ypcy=y+cy;
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ymcy=y-cy;
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setPixel(xmcx,ypcy,color);
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setPixel(xpcx,ypcy,color);
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setPixel(xmcx,ymcy,color);
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setPixel(xpcx,ymcy,color);
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for (int h=xmcx; h<xpcx; h++)
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setPixel(h, ypcy, color);
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for (int h=xmcx; h<xpcx; h++)
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setPixel(h, ymcy, color);
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}
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else
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{
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setPixel(xmcx,y,color);
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setPixel(xpcx,y,color);
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for (int h=xmcx; h<xpcx; h++)
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setPixel(h, y, color);
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}
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ocy=cy;
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xpcy=x+cy;
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xmcy=x-cy;
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if (cx>0)
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{
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ypcx=y+cx;
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ymcx=y-cx;
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setPixel(xmcy,ypcx,color);
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setPixel(xpcy,ypcx,color);
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setPixel(xmcy,ymcx,color);
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setPixel(xpcy,ymcx,color);
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for (int h=xmcy; h<xpcy; h++)
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setPixel(h, ypcx, color);
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for (int h=xmcy; h<xpcy; h++)
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setPixel(h, ymcx, color);
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}
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else
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{
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setPixel(xmcy,y,color);
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setPixel(xpcy,y,color);
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for (int h=xmcy; h<xpcy; h++)
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setPixel(h, y, color);
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}
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ocx=cx;
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}
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// Update
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if (df < 0)
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{
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df += d_e;
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d_e += 2;
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d_se += 2;
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}
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else
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{
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df += d_se;
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d_e += 2;
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d_se += 4;
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cy--;
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}
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cx++;
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} while(cx <= cy);
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}
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void Bitmap::drawLine(int x1, int y1, int x2, int y2, Pixel color)
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{
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// Variable setup
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int dx = x2 - x1;
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int sx = (dx >= 0) ? 1 : -1;
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dx = sx * dx + 1;
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int dy = y2 - y1;
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int sy = (dy >= 0) ? 1 : -1;
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dy = sy * dy + 1;
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int pixx = sizeof(Pixel);
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int pixy = width*sizeof(Pixel);
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uint8_t *pixel = (uint8_t*)pixels() + pixx * x1 + pixy * y1;
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pixx *= sx;
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pixy *= sy;
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if (dx < dy)
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{
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int swaptmp = dx;
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dx = dy;
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dy = swaptmp;
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swaptmp = pixx;
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pixx = pixy;
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pixy = swaptmp;
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}
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// Draw
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int y=0;
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for(int x=0; x < dx; x++, pixel += pixx)
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{
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*(Pixel*)pixel=color;
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y += dy;
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if (y >= dx)
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{
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y -= dx;
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pixel += pixy;
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}
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}
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}
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RendererList::RendererList() : mClearAfter(false)
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{
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mFrame=nex->bitmapPool()->get(true);
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}
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RendererList::~RendererList()
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{
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nex->bitmapPool()->release(mFrame);
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}
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Bitmap *RendererList::render(float *pcm[4], Bitmap *source)
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{
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if (mClearAfter) mFrame->clear();
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lock();
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for (TQPtrListIterator<Renderer> i(mRendererList); i.current(); ++i)
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{
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Bitmap *newframe=(*i)->render(pcm, mFrame);
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if (newframe!=mFrame)
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{
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nex->bitmapPool()->release(mFrame);
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mFrame=newframe;
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}
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}
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unlock();
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// add source+=source; return source;
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uint8_t *d=(uint8_t*)source->pixels();
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uint8_t *end=(uint8_t*)((uint8_t*)d+source->bytes());
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uint8_t *s=(uint8_t*)mFrame->pixels();
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while (d<end)
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{
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int dest=*d;
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if (dest && ((dest | *s) & 128))
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{
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// there's danger of going past 0xFF
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dest+=*s;
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if (dest & 256)
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*d=0xFF; // oops, we did!
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else
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*d=dest;
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}
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else
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{
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// if neither touch the 128th bit, then the sum
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// can't possibly be more than 0xFF
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*d=dest+*s;
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}
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++s;
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++d;
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}
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return source;
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}
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void RendererList::save(TQDomElement &e)
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{
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lock();
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e.setTagName("List");
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for (TQPtrListIterator<Renderer> i(mRendererList); *i; ++i)
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{
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TQDomElement item;
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(*i)->save(item);
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e.appendChild(item);
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}
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unlock();
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}
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void RendererList::load(const TQDomElement &e)
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{
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lock();
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for (TQDomNode n=e.firstChild(); !n.isNull(); n=n.nextSibling())
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{
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if (!n.isElement()) continue;
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TQDomElement child=n.toElement();
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Renderer *r=0;
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if (e.tagName()=="List")
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r=new RendererList;
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else
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r=nex->renderer(e.tagName());
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if (!r) continue;
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r->load(child);
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mRendererList.append(r);
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}
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unlock();
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}
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TQWidget *RendererList::configure(TQWidget *parent)
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{
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return new RendererListConfigurator(this, parent);
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}
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RendererListConfigurator::RendererListConfigurator(RendererList *l, TQWidget *parent)
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: TQWidget(parent), mList(l)
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{
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(new TQVBoxLayout(this))->setAutoAdd(true);
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mErase=new TQCheckBox(i18n("&Erase between frames"), this);
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connect(mErase, TQ_SIGNAL(toggled(bool)), TQ_SLOT(eraseOn(bool)));
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mErase->setChecked(mList->mClearAfter);
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if (nex->rendererList()==l)
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{
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TQCheckBox *mConvolve=new TQCheckBox(i18n("&Convolve audio"), this);
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connect(mConvolve, TQ_SIGNAL(toggled(bool)), TQ_SLOT(convolve(bool)));
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mConvolve->setChecked(nex->input()->convolve());
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}
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new TQLabel(i18n("Comments"), this);
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mComments=new TQMultiLineEdit(this);
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mComments->setText(l->mComments);
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mComments->setWordWrap(TQMultiLineEdit::WidgetWidth);
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}
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RendererListConfigurator::~RendererListConfigurator()
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{
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mList->mComments=mComments->text();
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}
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void RendererListConfigurator::eraseOn(bool state)
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{
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mList->mClearAfter=state;
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}
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void RendererListConfigurator::convolve(bool state)
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{
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nex->input()->setConvolve(state);
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}
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#define INSERT(name, func) mCreators.insert(name, new CreatorSig*(&func))
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Nex::Nex()
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{
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sNex=this;
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mBitmapPool=0;
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mRendererList=0;
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setupSize(width, height);
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INSERT("Fade", Creators::fade);
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INSERT("Doubler", Creators::doubler);
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INSERT("Waveform", Creators::waveform);
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INSERT("Hartley", Creators::hartley);
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}
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#undef INSERT
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void Nex::setupSize(int , int )
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{
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mInput=new Input;
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delete mBitmapPool;
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delete mRendererList;
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mBitmapPool=new BitmapPool();
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mRendererList=new RendererList;
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}
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Nex::~Nex()
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{
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delete mRendererList;
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delete mBitmapPool;
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}
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#define NOTHREAD
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void Nex::go()
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{
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runLock.unlock();
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float *audio[6];
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Bitmap *frame;
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frame=mBitmapPool->get(true);
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int frames=0;
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TQTime start(TQTime::currentTime());
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while (1)
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{
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mInput->getAudio(audio);
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mRendererList->render(audio, frame);
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int result=mOutput.display(frame);
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frames++;
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switch (result)
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{
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case OutputSDL::Exit:
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std::cerr << "Trying" << std::endl;
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delete mInput;
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std::cerr << "Deleted" << std::endl;
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std::cout << "Frames per Second: "
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<< frames/start.secsTo(TQTime::currentTime()) << std::endl;
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return;
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case OutputSDL::Resize:
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// setupSize(width, height);
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break;
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}
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#ifdef NOTHREAD
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kapp->processEvents();
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#endif
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frame->clear();
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}
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}
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Renderer *Nex::renderer(const TQString &name)
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{
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CreatorSig **sig=mCreators[name];
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if (sig)
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return (**sig)();
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else
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return 0;
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}
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TQStringList Nex::renderers() const
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{
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TQDictIterator<CreatorSig*> i(mCreators);
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TQStringList list;
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for (;i.current(); ++i)
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list += i.currentKey();
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return list;
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}
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#ifndef NOTHREAD
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class VisThread : public Thread
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{
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public:
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virtual int run()
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{
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Nex::sNex->go();
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exit(0);
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return 0;
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}
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};
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#endif
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int main(int argc, char **argv)
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{
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Nex theNex;
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Nex::sNex=&theNex;
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#ifndef NOTHREAD
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runLock.lock();
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VisThread vis;
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vis.start();
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runLock.lock();
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#endif
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TDEAboutData aboutData("nex", I18N_NOOP("Nex"), "0.0.1",
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I18N_NOOP("The awesome customizable scope"),
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TDEAboutData::License_LGPL, "(C) 2001 Charles Samuels", 0,
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"http://noatun.kde.org");
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aboutData.addAuthor("Charles Samuels", I18N_NOOP("Nex Author"),
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"charles@kde.org");
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TDECmdLineArgs::init( argc, argv, &aboutData );
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TDEApplication app;
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(new Control)->show();
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#ifdef NOTHREAD
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theNex.go();
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#else
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app.exec();
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vis.wait();
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#endif
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exit(0); //prevent segfault on exit, for some reason
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return 0;
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}
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#include "nex.moc"
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