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122 lines
3.5 KiB
122 lines
3.5 KiB
/***************************************************** vim:set ts=4 sw=4 sts=4:
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Player Object for playing synthesized audio files. Plays them
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synchronously.
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-------------------
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Copyright:
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(C) 2004 by Gary Cramblitt <garycramblitt@comcast.net>
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-------------------
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Original author: Gary Cramblitt <garycramblitt@comcast.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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******************************************************************************/
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#ifndef _TESTPLAYER_H_
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#define _TESTPLAYER_H_
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#include <kdemacros.h>
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#include "kdeexportfix.h"
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class Player;
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class Stretcher;
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// TODO: Make this work asynchronously.
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class KDE_EXPORT TestPlayer : public TQObject{
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public:
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/**
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* Constructor.
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* @param playerOption
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* @param audioStretchFactor
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*/
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TestPlayer(TQObject *tqparent = 0, const char *name = 0,
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const int playerOption = 0, const float audioStretchFactor = 1.0,
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const TQString &sinkName = TQString());
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/**
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* Destructor.
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*/
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~TestPlayer();
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/**
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* Sets which audio player to use.
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* 0 = aRts
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* 1 = gstreamer
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*/
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void setPlayerOption(const int playerOption);
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/**
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* Sets the audio stretch factor (Speed adjustment).
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* 1.0 = normal
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* 0.5 = twice as fast
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* 2.0 = twice as slow
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*/
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void setAudioStretchFactor(const float audioStretchFactor);
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/**
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* Plays the specifified audio file and waits for completion.
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* The audio file speed is adjusted according to the stretch factor.
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* @param waveFile Name of the audio file to play.
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*/
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void play(const TQString &waveFile);
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/**
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* Sets the GStreamer Sink Name. Examples: "alsasink", "osssink", "nassink".
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*/
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void setSinkName(const TQString &sinkName);
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/**
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* Creates and returns a player object based on user option.
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*/
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Player* createPlayerObject(int playerOption);
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private:
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/**
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* Constructs a temporary filename for plugins to use as a suggested filename
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* for synthesis to write to.
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* @return Full pathname of suggested file.
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*/
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TQString makeSuggestedFilename();
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/**
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* Which audio player to use.
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* 0 = aRts
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* 1 = gstreamer
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*/
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int m_playerOption;
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/**
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* Audio stretch factor (Speed).
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*/
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float m_audioStretchFactor;
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/**
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* GStreamer sink name.
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*/
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TQString m_sinkName;
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/**
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* Stretcher object.
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*/
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Stretcher* m_stretcher;
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/**
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* Player object.
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*/
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Player* m_player;
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};
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#endif // _TESTPLAYER_H_
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