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/****************************************************************************
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** ui.h extension file, included from the uic-generated form implementation.
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**
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** If you wish to add, delete or rename functions or slots use
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** TQt Designer which will update this file, preserving your code. Create an
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** init() function in place of a constructor, and a destroy() function in
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** place of a destructor.
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*****************************************************************************/
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void WordCompletionUI::init() {
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languageButton = new KLanguageButton (selectedDictionaryDetails, "languageButton");
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selectedDictionaryDetailsLayout->addWidget (languageButton, 1, 1);
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languageLabel->setBuddy (languageButton);
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TQWhatsThis::add (languageButton, i18n("With this combo box you select the language associated with the selected dictionary."));
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loadLanguageList(languageButton);
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languageButton->insertLanguage("??", i18n("Other"), TQString::tqfromLatin1("l10n/"), TQString());
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connect (languageButton, TQT_SIGNAL(activated(int)), this, TQT_SLOT(languageButton_activated(int)));
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}
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void WordCompletionUI::languageButton_activated (int) {
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if (languageButton->currentTag() == "??") {
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TQString customLanguage = KInputDialog::getText(i18n("Create Custom Language"), i18n("Please enter the code for the custom language:"));
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if (languageButton->containsTag(customLanguage)) {
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languageButton->setCurrentItem(customLanguage);
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}
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else {
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languageButton->insertLanguage(customLanguage, i18n("without name"), TQString::tqfromLatin1("l10n/"), TQString());
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languageButton->setCurrentItem(customLanguage);
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}
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}
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}
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