You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
612 lines
26 KiB
612 lines
26 KiB
14 years ago
|
Source: kdegames-trinity
|
||
|
Section: games
|
||
|
Priority: optional
|
||
|
Maintainer: Timothy Pearson <kb9vqf@pearsoncomputing.net>
|
||
|
XSBC-Original-Maintainer: Debian Qt/KDE Maintainers <debian-qt-kde@lists.debian.org>
|
||
|
Uploaders: Ana Beatriz Guerrero Lopez <ana@debian.org>, Christopher Martin <chrsmrtn@debian.org>, Daniel Schepler <schepler@debian.org>, Sune Vuorela <debian@pusling.com>
|
||
|
Build-Depends: libasound2-dev, cdbs (>= 0.4.39-0.1), debhelper (>= 5.0.31), autotools-dev, gawk, gettext, kdelibs4-trinity-dev (>= 4:3.5.10), libtool, groff-base, sharutils, bzip2, sharutils, libogg-dev, libogg-dev-la, automake, autoconf, libtool, libltdl-dev
|
||
|
Build-Depends-Indep: doxygen, graphviz, gsfonts-x11, qt3-doc, kdelibs4-trinity-doc
|
||
|
Standards-Version: 3.8.4
|
||
|
|
||
|
Package: kdegames-trinity
|
||
|
Architecture: all
|
||
|
Section: kde
|
||
|
Depends: atlantik-trinity (>= ${Source-Version}), kasteroids-trinity (>= ${Source-Version}), katomic-trinity (>= ${Source-Version}), kbackgammon-trinity (>= ${Source-Version}), kbattleship-trinity (>= ${Source-Version}), kblackbox-trinity (>= ${Source-Version}), kbounce-trinity (>= ${Source-Version}), kenolaba-trinity (>= ${Source-Version}), kfouleggs-trinity (>= ${Source-Version}), kgoldrunner-trinity (>= ${Source-Version}), kjumpingcube-trinity (>= ${Source-Version}), klickety-trinity (>= ${Source-Version}), klines-trinity (>= ${Source-Version}), kmahjongg-trinity (>= ${Source-Version}), kmines-trinity (>= ${Source-Version}), knetwalk-trinity (>= ${Source-Version}), kolf-trinity (>= ${Source-Version}), konquest-trinity (>= ${Source-Version}), kpat-trinity (>= ${Source-Version}), kpoker-trinity (>= ${Source-Version}), kreversi-trinity (>= ${Source-Version}), ksame-trinity (>= ${Source-Version}), kshisen-trinity (>= ${Source-Version}), ksirtet-trinity (>= ${Source-Version}), ksmiletris-trinity (>= ${Source-Version}), ksnake-trinity (>= ${Source-Version}), ksokoban-trinity (>= ${Source-Version}), kspaceduel-trinity (>= ${Source-Version}), ktron-trinity (>= ${Source-Version}), ktuberling-trinity (>= ${Source-Version}), kwin4-trinity (>= ${Source-Version}), lskat-trinity (>= ${Source-Version})
|
||
|
Suggests: kdegames-trinity-doc-html (>= ${Source-Version}), khelpcenter-trinity
|
||
|
Description: games from the official KDE3 release
|
||
|
KDE (the K Desktop Environment) is a powerful Open Source graphical
|
||
|
desktop environment for Unix workstations. It combines ease of use,
|
||
|
contemporary functionality, and outstanding graphical design with the
|
||
|
technological superiority of the Unix operating system.
|
||
|
.
|
||
|
This metapackage includes a collection of games provided with
|
||
|
the official release of KDE.
|
||
|
|
||
|
Package: kdegames-trinity-doc-html
|
||
|
Architecture: all
|
||
|
Section: doc
|
||
|
Suggests: konqueror-trinity | www-browser, kdegames-trinity
|
||
|
Description: KDE games documentation in HTML format
|
||
|
By default the games provided with KDE (the K Desktop Environment)
|
||
|
only provide their documentation in KDE docbook format, which can
|
||
|
only be read by Konqueror or KHelpCenter. This package provides all
|
||
|
of the KDE games documentation converted to HTML format so it can be
|
||
|
read with any web browser.
|
||
|
.
|
||
|
The documentation will be installed into the usual directories
|
||
|
/usr/share/doc/kde/HTML/en/<package>/, for instance
|
||
|
/usr/share/doc/kde/HTML/en/kasteroids/.
|
||
|
.
|
||
|
This package is part of KDE, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: libkdegames1-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: KDE3 games library and common files
|
||
|
This library provides a common infrastructure for several of the
|
||
|
games in the KDE distribution. Features include standardized menu
|
||
|
items, high score handling, card display, and network connections
|
||
|
including chat capabilities.
|
||
|
.
|
||
|
This package is part of KDE, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kdegames-trinity-dbg
|
||
|
Architecture: any
|
||
|
Depends: kdelibs-trinity-dbg
|
||
|
Priority: extra
|
||
|
Section: kde
|
||
|
Description: debugging symbols for kdegames
|
||
|
This package contains the debugging symbols associated with kdegames.
|
||
|
They will automatically be used by gdb for debugging kdegames-related
|
||
|
issues.
|
||
|
|
||
|
Package: libkdegames-trinity-dev
|
||
|
Architecture: any
|
||
|
Section: libdevel
|
||
|
Depends: kdelibs4-trinity-dev (>= 4:3.5.1), libkdegames1-trinity (= ${Source-Version})
|
||
|
Description: KDE3 games library headers
|
||
|
This package is necessary if you want to develop your own games using
|
||
|
the KDE games library.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: libkdegames-trinity-doc
|
||
|
Architecture: all
|
||
|
Section: doc
|
||
|
Recommends: kdelibs4-trinity-doc, qt3-doc
|
||
|
Suggests: konqueror-trinity | www-browser, libkdegames-trinity-dev
|
||
|
Description: API documentation for the KDE3 games library
|
||
|
This package contains the developers' documentation for libkdegames.
|
||
|
You may want to install it if you wish to develop games for KDE.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kdegames-card-data-trinity
|
||
|
Architecture: all
|
||
|
Section: games
|
||
|
Description: Card decks for KDE3 games
|
||
|
Several different collections of card images for use by KDE games.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: atlantik-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Suggests: atlantikdesigner-trinity, monopd
|
||
|
Description: KDE client for Monopoly-like network games
|
||
|
This is a KDE client for playing Monopoly-like boardgames on the
|
||
|
monopd network. It can play any board supported by the network
|
||
|
server, including the classic Monopoly game, as well as the Atlantik
|
||
|
game in which the property includes several major cities in North
|
||
|
America and Europe.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: atlantik-trinity-dev
|
||
|
Architecture: any
|
||
|
Section: devel
|
||
|
Priority: extra
|
||
|
Depends: ${shlibs:Depends}, atlantik-trinity (= ${Source-Version}), libkdegames-trinity-dev (= ${Source-Version})
|
||
|
Description: Development files for Atlantik
|
||
|
This package contains header files for compiling programs against the
|
||
|
libraries which come with Atlantik.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kasteroids-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Asteroids for KDE3
|
||
|
You know this game. It is based on Warwick Allison's QwSpriteField
|
||
|
widget.
|
||
|
.
|
||
|
The objective of kasteroids is to destroy all the asteroids on the
|
||
|
screen to advance to the next level. Your ship is destroyed if it
|
||
|
makes contact with an asteroid.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: katomic-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Atomic Entertainment game for KDE3
|
||
|
This is a puzzle game, in which the object is to assemble a molecule
|
||
|
from its atoms on a Sokoban-like board. On each move, an atom goes
|
||
|
as far as it can in a specified direction before being stopped by a
|
||
|
wall or another atom.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kbackgammon-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Suggests: gnubg
|
||
|
Description: A Backgammon game for KDE3
|
||
|
KBackgammon is a backgammon program for KDE3. It is based on the
|
||
|
code, ideas and concepts of KFibs (which is a FIBS client for
|
||
|
KDE1). For a short time, KBackgammon was called bacKgammon (if you
|
||
|
know somebody who is still using bacKgammon, please force them to
|
||
|
upgrade :-)).
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kbattleship-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Battleship game for KDE3
|
||
|
This is an implementation of the Battleship game. Each player tries
|
||
|
to be the first to sink all the opponent's ships by firing "blindly"
|
||
|
at them. The game has options to play over a network connection or
|
||
|
against the computer.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kblackbox-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: A simple logical game for the KDE3 project
|
||
|
KBlackBox is a game of hide and seek played on an grid of boxes. Your
|
||
|
opponent (Random number generator, in this case) has hidden several
|
||
|
balls within this box. By shooting rays into the box and observing
|
||
|
where they emerge it is possible to deduce the positions of the
|
||
|
hidden balls. The fewer rays you use to find the balls, the lower
|
||
|
your score.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kbounce-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Jezzball clone for the K Desktop Environment
|
||
|
This is a clone of the popular Jezzball game originally created by
|
||
|
Microsoft. Jezzball is one of the rare and simple games requiring
|
||
|
skill, timing, and patience in order to be successful. A ball begins
|
||
|
to bounce off of an area enclosed by four borders (like a
|
||
|
square). You must move your pointer to certain areas within the
|
||
|
square. Upon clicking, a new border is constructed at a relatively
|
||
|
quick pace. You can change the direction of the borders by 90 degrees
|
||
|
as well. Ultimately, you must force the ball to bounce around in a
|
||
|
smaller, and smaller area as time goes by without the ball ever
|
||
|
touching the borders as they are being constructed. If a ball touches
|
||
|
a certain part of the border as it is being built, the game is over.
|
||
|
After 75% of the original space has been blocked off from the moving
|
||
|
ball, you advance one level, and one more ball is added to the mix in
|
||
|
the following level.
|
||
|
.
|
||
|
This game was previously known as kjezz.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kenolaba-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Enolaba board game for KDE3
|
||
|
kenolaba is a simple board strategy game that is played by two
|
||
|
players. There are red and yellow pieces for each player. Beginning
|
||
|
from a start position where each player has 14 pieces, moves are
|
||
|
drawn until one player has pushed 6 pieces of his opponent out of the
|
||
|
board.
|
||
|
.
|
||
|
This game was previously known as kabalone, and was inspired by the
|
||
|
board game Abalone by Abalone SA, France.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kfouleggs-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: A KDE clone of the Japanese PuyoPuyo game
|
||
|
KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced
|
||
|
features such as multiplayer games against human or AI, and network
|
||
|
play. If you have played Tetris or one of its many clones, you will
|
||
|
find KFouleggs easy to learn.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kgoldrunner-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: A KDE3 clone of the Loderunner arcade game
|
||
|
KGoldrunner, a game of action and puzzle solving. Run through the
|
||
|
maze, dodge your enemies, collect all the gold and climb up to the
|
||
|
next level.
|
||
|
.
|
||
|
You must guide the hero with the mouse or keyboard and collect all
|
||
|
the gold nuggets, then you can climb up into the next level. Your
|
||
|
enemies are also after the gold and they will kill you if they catch
|
||
|
you!
|
||
|
.
|
||
|
The problem is you have no weapon to kill them. All you can do is
|
||
|
run away, dig holes in the floor to trap them or lure them into some
|
||
|
area where they cannot hurt you. After a short time a trapped enemy
|
||
|
climbs out of his hole, but if it closes before that, he will die and
|
||
|
reappear somewhere else.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kjumpingcube-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Tactical one or two player game
|
||
|
KJumpingCube is a simple tactical game. You can play it against the
|
||
|
computer or against a friend. The playing field consists of squares
|
||
|
that contains points. By clicking on the squares you can increase
|
||
|
the points and if the points reach a maximum the points will jump to
|
||
|
the squares neighbours and take them over. Winner is the one, who
|
||
|
owns all squares.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: klickety-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: A Clickomania-like game for KDE3
|
||
|
Klickety is an adaptation of the (perhaps) well-known Clickomania
|
||
|
game; it is very similar to the "same" game.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: klines-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Color lines for KDE3
|
||
|
KLines is a simple game. It is played by one player, so there is only
|
||
|
one winner :-). You play for fun and against the high score. It was
|
||
|
inspired by a well known game - "Color lines", written for DOS by
|
||
|
Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in
|
||
|
1992.
|
||
|
.
|
||
|
The main rules of the game are as simple as possible: you move (using
|
||
|
the mouse) marbles from cell to cell and build lines (horizontal,
|
||
|
vertical or diagonal). When a line contains 5 or more marbles, they
|
||
|
are removed and your score grows. After each turn the computer drops
|
||
|
three more marbles.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kmahjongg-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: the classic mahjongg game for KDE3 project
|
||
|
Your mission in this game is to remove all tiles from the game board. A
|
||
|
matching pair of tiles can be removed, if they are 'free', which means that
|
||
|
no other tiles block them on the left or right side.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kmines-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Minesweeper for KDE3
|
||
|
KMines is the classic Minesweeper game. You must uncover all the
|
||
|
empty cases without blowing on a mine.
|
||
|
.
|
||
|
When you uncover a case, a number appears : it indicates how many
|
||
|
mines surround this case. If there is no number the neighbour cases
|
||
|
are automatically uncovered. In your process of uncovering secure
|
||
|
cases, it is very useful to put a flag on the cases which contain a
|
||
|
mine.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: knetwalk-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: A game for system administrators
|
||
|
This game presents the player with a rectangular field consisting of
|
||
|
a server, several clients, and pieces of wire. The object is to
|
||
|
rotate these elements until every client is connected to the server,
|
||
|
and no wires are left unconnected.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kolf-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Minigolf game for KDE
|
||
|
This is a minigolf game for KDE that allows you to go through different
|
||
|
golf courses and waste an exorbitant amount of time.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kolf-trinity-dev
|
||
|
Architecture: any
|
||
|
Section: devel
|
||
|
Priority: extra
|
||
|
Depends: ${shlibs:Depends}, kolf-trinity (= ${Source-Version}), libkdegames-trinity-dev (= ${Source-Version})
|
||
|
Description: Development files for Kolf
|
||
|
This package contains headers and development libraries for compiling
|
||
|
Kolf plugins.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: konquest-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: KDE based GNU-Lactic Konquest game
|
||
|
This the KDE version of Gnu-Lactic Konquest, a multi-player strategy
|
||
|
game. The goal of the game is to expand your interstellar empire
|
||
|
across the galaxy and, of course, crush your rivals in the process.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kpat-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}, kdebase-data-trinity, kdegames-card-data-trinity
|
||
|
Description: KDE3 solitaire patience game
|
||
|
KPatience is a collection of 14 card games. All the games are single
|
||
|
player games.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kpoker-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}, kdegames-card-data-trinity
|
||
|
Description: KDE3 based Poker clone
|
||
|
KPoker is a KDE compliant clone of those highly addictive pocket
|
||
|
video poker games which are sometimes called "Videopoker" as well.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kreversi-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Reversi for KDE3
|
||
|
Reversi is a simple strategy game that is played by two
|
||
|
players. There is only one type of piece - one side of it is black,
|
||
|
the other white. If a player captures a piece on the board, that
|
||
|
piece is turned and belongs to that player. The winner is the person
|
||
|
that has more pieces of his own color on the board and if there are
|
||
|
no more moves possible.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: ksame-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: SameGame for KDE3
|
||
|
KSame is a simple game. It's played by one player, so there is only
|
||
|
one winner :-) You play for fun and against the high score. It has
|
||
|
been inspired by SameGame, that is only famous on the Macintosh
|
||
|
platform.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kshisen-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Shisen-Sho for KDE3
|
||
|
KShisen-Sho is a single-player-game similar to Mahjongg and uses the
|
||
|
same set of tiles as Mahjongg.
|
||
|
.
|
||
|
The object of the game is to remove all tiles from the field.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: ksirtet-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Tetris and Puyo-Puyo games for KDE3
|
||
|
This program is a clone of the well known game Tetris. You must fit
|
||
|
the falling pieces to form full lines. You can rotate and translate
|
||
|
the falling piece. The game ends when no more piece can fall ie when
|
||
|
your incomplete lines reach the top of the board.
|
||
|
.
|
||
|
Every time you have destroyed 10 lines, you gain a level and the
|
||
|
pieces fall quicker (exactly the piece falls from a line each
|
||
|
1/(1+level) second).
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: ksmiletris-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Tetris like game for KDE3
|
||
|
This is a game with falling blocks composed of different types of
|
||
|
smilies. The object of the game is to "crack a smile" by guiding
|
||
|
blocks so there are two or more of the same symbol vertically.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: ksnake-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Snake Race for KDE3
|
||
|
Snake Race is a game of speed and agility. You are a hungry snake and
|
||
|
are trying to eat all the apples in the room before getting out!
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: ksokoban-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Sokoban game for KDE3
|
||
|
The first sokoban game was created in 1982 by Hiroyuki Imabayashi at
|
||
|
the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for
|
||
|
"warehouse keeper". The idea is that you are a warehouse keeper
|
||
|
trying to push crates to their proper locations in a warehouse.
|
||
|
.
|
||
|
The problem is that you cannot pull the crates or step over them. If
|
||
|
you are not careful, some of the crates can get stuck in wrong places
|
||
|
and/or block your way.
|
||
|
.
|
||
|
It can be rather difficult just to solve a level. But if you want to
|
||
|
make it even harder, you can try to minimise the number of moves
|
||
|
and/or pushes you use to solve the level.
|
||
|
.
|
||
|
To make the game more fun for small kids (below 10 years or so), some
|
||
|
collections with easier levels are also included in KSokoban. These
|
||
|
are marked (easy) in the level collection menu. Of course, these
|
||
|
levels can be fun for adults too, for example if you don't want to
|
||
|
expose yourself to too much mental strain.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kspaceduel-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Arcade two-player space game for KDE3
|
||
|
KSpaceduel is an space arcade game for two players.
|
||
|
.
|
||
|
Each player controls a ship that flies around the sun and tries to
|
||
|
shoot at the other ship. You can play KSpaceduel with another person,
|
||
|
against the computer, or you can have the computer control both ships
|
||
|
and play each other.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: ktron-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Tron clone for the K Desktop Environment
|
||
|
The object of the game is to avoid running into walls, your own tail,
|
||
|
and that of your opponent.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: ktuberling-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Potato Guy for KDE3
|
||
|
KTuberling is a game intended for small children. Of course, it may
|
||
|
be suitable for adults who have remained young at heart.
|
||
|
.
|
||
|
It is a potato editor. That means that you can drag and drop eyes,
|
||
|
mouths, moustache, and other parts of face and goodies onto a
|
||
|
potato-like guy. Similarly, you have a penguin on which you can drop
|
||
|
other stuff.
|
||
|
.
|
||
|
There is no winner for the game. The only purpose is to make the
|
||
|
funniest faces you can.
|
||
|
.
|
||
|
There is a museum (like a "Madame Tusseau" gallery) where you can
|
||
|
find many funny examples of decorated potatoes. Of course, you can
|
||
|
send your own creations to the programmer, Eric Bischoff, who will
|
||
|
include them in the museum if he gets some spare time.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: kwin4-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}
|
||
|
Description: Connect Four clone for KDE3
|
||
|
Four wins is a game for two players. Each player is represented by a
|
||
|
colour (yellow and red). The goal of the game is to get four
|
||
|
connected pieces of your colour into a row, column or any
|
||
|
diagonal. This is done by placing one of your pieces into any of the
|
||
|
seven columns. A piece will begin to fill a column from the bottom,
|
||
|
i.e. it will fall down until it reaches the ground level or another
|
||
|
stone. After a move is done it is the turn of the other player. This
|
||
|
is repeated until the game is over, i.e. one of the players has four
|
||
|
pieces in a row, column or diagonal or no more moves are possible
|
||
|
because the board is filled.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|
||
|
|
||
|
Package: lskat-trinity
|
||
|
Architecture: any
|
||
|
Section: games
|
||
|
Depends: ${shlibs:Depends}, kdegames-card-data-trinity
|
||
|
Description: Lieutnant Skat card game for KDE3
|
||
|
Lieutnant Skat (from German Offiziersskat) is a card game for two
|
||
|
players. It is roughly played according to the rules of Skat but with
|
||
|
only two players and simplified rules.
|
||
|
.
|
||
|
Every player has a set of cards in front of him/her, half of them
|
||
|
covered and half of them open. Both players try to win more than 60
|
||
|
of the 120 possible points. After 16 moves all cards are played and
|
||
|
the game ends.
|
||
|
.
|
||
|
This package is part of KDE3, and a component of the KDE games module.
|
||
|
See the 'kde-trinity' and 'kdegames-trinity' packages for more information.
|