You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
tde-i18n/tde-i18n-sl/messages/tdeartwork/kxsconfig.po

9902 lines
276 KiB

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

# translation of kxsconfig.po to Slovenian
# Translation of kxsconfig.po to Slovenian
# SLOVENIAN TRANSLATION OF KXSCONFIG.
# Copyright (C) 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
#
# Andrej Vernekar <andrej.vernekar@moj.net>, 2002.
# Gregor Rakar <gregor.rakar@kiss.si>, 2003, 2004.
# Jure Repinc <jlp@holodeck1.com>, 2005.
msgid ""
msgstr ""
"Project-Id-Version: kxsconfig\n"
"POT-Creation-Date: 2019-07-25 01:54+0200\n"
"PO-Revision-Date: 2005-11-14 17:55+0100\n"
"Last-Translator: Jure Repinc <jlp@holodeck1.com>\n"
"Language-Team: Slovenian <sl@li.org>\n"
"Language: sl\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11\n"
"Plural-Forms: nplurals=4; plural=(n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || "
"n%100==4 ? 2 : 3);\n"
#: _translatorinfo:1
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr ""
#: _translatorinfo:2
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr ""
#: kxsconfig.cpp:316
msgid "TDE X Screen Saver Configuration tool"
msgstr "Orodje za nastavitev ohranjevalnikov zaslona X Screen Saver za TDE"
#: kxsconfig.cpp:322
msgid "Filename of the screen saver to configure"
msgstr "Ime datoteke ohranjevalnika za nastavitve"
#: kxsconfig.cpp:323
msgid "Optional screen saver name used in messages"
msgstr "Dodaten ohranjevalnik zaslona, uporabljen v sporočilih"
#: kxsconfig.cpp:338
msgid "KXSConfig"
msgstr "KXSConfig"
#: kxsconfig.cpp:381
#, c-format
msgid "No configuration available for %1"
msgstr "Ni nastavitev za %1"
#: kxsrun.cpp:49
msgid "TDE X Screen Saver Launcher"
msgstr "Zaganjalnik ohranjevalnikov zaslona TDE za X"
#: kxsrun.cpp:55
msgid "Filename of the screen saver to start"
msgstr "Ime datoteke ohranjevalnika za zagon"
#: kxsrun.cpp:56
msgid "Extra options to pass to the screen saver"
msgstr "Dodatne možnosti za ohranjevalnik zaslona"
#: kxsrun.cpp:63
msgid "KXSRun"
msgstr "KXSRun"
#: ScreenSavers/abstractile.xml.h:1
#, fuzzy
msgid "Abstractile"
msgstr "Privlačnost"
#: ScreenSavers/abstractile.xml.h:2 ScreenSavers/anemone.xml.h:2
#: ScreenSavers/apollonian.xml.h:13 ScreenSavers/atlantis.xml.h:5
#: ScreenSavers/attraction.xml.h:24 ScreenSavers/blitspin.xml.h:2
#: ScreenSavers/boing.xml.h:5 ScreenSavers/bouncingcow.xml.h:5
#: ScreenSavers/boxed.xml.h:5 ScreenSavers/carousel.xml.h:5
#: ScreenSavers/ccurve.xml.h:5 ScreenSavers/circuit.xml.h:8
#: ScreenSavers/companioncube.xml.h:5 ScreenSavers/cube21.xml.h:8
#: ScreenSavers/cubenetic.xml.h:17 ScreenSavers/cubestorm.xml.h:5
#: ScreenSavers/cubicgrid.xml.h:5 ScreenSavers/dangerball.xml.h:5
#: ScreenSavers/eruption.xml.h:10 ScreenSavers/fliptext.xml.h:5
#: ScreenSavers/flyingtoasters.xml.h:5 ScreenSavers/fontglide.xml.h:5
#: ScreenSavers/fuzzyflakes.xml.h:5 ScreenSavers/gears.xml.h:5
#: ScreenSavers/geodesic.xml.h:14 ScreenSavers/gflux.xml.h:5
#: ScreenSavers/glcells.xml.h:25 ScreenSavers/glknots.xml.h:5
#: ScreenSavers/glmatrix.xml.h:8 ScreenSavers/glsnake.xml.h:11
#: ScreenSavers/goop.xml.h:5 ScreenSavers/hilbert.xml.h:8
#: ScreenSavers/hypnowheel.xml.h:2 ScreenSavers/interference.xml.h:5
#: ScreenSavers/jigglypuff.xml.h:14 ScreenSavers/jigsaw.xml.h:5
#: ScreenSavers/juggler3d.xml.h:5 ScreenSavers/kaleidocycle.xml.h:8
#: ScreenSavers/moebiusgears.xml.h:5 ScreenSavers/penetrate.xml.h:2
#: ScreenSavers/petri.xml.h:16 ScreenSavers/phosphor.xml.h:6
#: ScreenSavers/photopile.xml.h:12 ScreenSavers/piecewise.xml.h:8
#: ScreenSavers/pinion.xml.h:5 ScreenSavers/polyhedra.xml.h:5
#: ScreenSavers/pong.xml.h:2 ScreenSavers/pyro.xml.h:2
#: ScreenSavers/quasicrystal.xml.h:5 ScreenSavers/rd-bomb.xml.h:2
#: ScreenSavers/rocks.xml.h:8 ScreenSavers/rubik.xml.h:6
#: ScreenSavers/rubikblocks.xml.h:8 ScreenSavers/skytentacles.xml.h:15
#: ScreenSavers/slidescreen.xml.h:11 ScreenSavers/sonar.xml.h:5
#: ScreenSavers/speedmine.xml.h:5 ScreenSavers/superquadrics.xml.h:5
#: ScreenSavers/tangram.xml.h:8 ScreenSavers/topblock.xml.h:5
#: ScreenSavers/tronbit.xml.h:5 ScreenSavers/twang.xml.h:8
#: ScreenSavers/unknownpleasures.xml.h:8 ScreenSavers/voronoi.xml.h:2
#: ScreenSavers/winduprobot.xml.h:5 ScreenSavers/wormhole.xml.h:5
#: ScreenSavers/xjack.xml.h:2
msgid "Slow"
msgstr "Počasno"
#: ScreenSavers/abstractile.xml.h:3 ScreenSavers/anemone.xml.h:3
#: ScreenSavers/apollonian.xml.h:14 ScreenSavers/attraction.xml.h:25
#: ScreenSavers/boing.xml.h:6 ScreenSavers/boxed.xml.h:6
#: ScreenSavers/cubestorm.xml.h:6 ScreenSavers/cubicgrid.xml.h:6
#: ScreenSavers/fliptext.xml.h:6 ScreenSavers/fontglide.xml.h:6
#: ScreenSavers/fuzzyflakes.xml.h:6 ScreenSavers/gears.xml.h:6
#: ScreenSavers/glknots.xml.h:6 ScreenSavers/goop.xml.h:6
#: ScreenSavers/hilbert.xml.h:11 ScreenSavers/hypnowheel.xml.h:5
#: ScreenSavers/jigsaw.xml.h:6 ScreenSavers/juggler3d.xml.h:6
#: ScreenSavers/kaleidocycle.xml.h:9 ScreenSavers/moebiusgears.xml.h:6
#: ScreenSavers/polyhedra.xml.h:6 ScreenSavers/quasicrystal.xml.h:6
#: ScreenSavers/skytentacles.xml.h:18 ScreenSavers/sonar.xml.h:6
#: ScreenSavers/unknownpleasures.xml.h:9 ScreenSavers/xjack.xml.h:3
msgid "Speed"
msgstr "Hitrost"
#: ScreenSavers/abstractile.xml.h:4 ScreenSavers/anemone.xml.h:4
#: ScreenSavers/apollonian.xml.h:15 ScreenSavers/atlantis.xml.h:7
#: ScreenSavers/attraction.xml.h:26 ScreenSavers/blitspin.xml.h:4
#: ScreenSavers/boing.xml.h:7 ScreenSavers/bouncingcow.xml.h:7
#: ScreenSavers/boxed.xml.h:7 ScreenSavers/carousel.xml.h:7
#: ScreenSavers/ccurve.xml.h:7 ScreenSavers/circuit.xml.h:10
#: ScreenSavers/companioncube.xml.h:7 ScreenSavers/cube21.xml.h:10
#: ScreenSavers/cubenetic.xml.h:19 ScreenSavers/cubestorm.xml.h:7
#: ScreenSavers/cubicgrid.xml.h:7 ScreenSavers/dangerball.xml.h:7
#: ScreenSavers/eruption.xml.h:12 ScreenSavers/fliptext.xml.h:7
#: ScreenSavers/flyingtoasters.xml.h:7 ScreenSavers/fontglide.xml.h:7
#: ScreenSavers/fuzzyflakes.xml.h:7 ScreenSavers/gears.xml.h:7
#: ScreenSavers/geodesic.xml.h:16 ScreenSavers/gflux.xml.h:7
#: ScreenSavers/glknots.xml.h:7 ScreenSavers/glmatrix.xml.h:10
#: ScreenSavers/glsnake.xml.h:13 ScreenSavers/goop.xml.h:7
#: ScreenSavers/hilbert.xml.h:10 ScreenSavers/hypnowheel.xml.h:4
#: ScreenSavers/interference.xml.h:7 ScreenSavers/jigglypuff.xml.h:16
#: ScreenSavers/jigsaw.xml.h:7 ScreenSavers/juggler3d.xml.h:7
#: ScreenSavers/kaleidocycle.xml.h:10 ScreenSavers/moebiusgears.xml.h:7
#: ScreenSavers/penetrate.xml.h:4 ScreenSavers/petri.xml.h:18
#: ScreenSavers/phosphor.xml.h:8 ScreenSavers/photopile.xml.h:14
#: ScreenSavers/piecewise.xml.h:10 ScreenSavers/pinion.xml.h:7
#: ScreenSavers/polyhedra.xml.h:7 ScreenSavers/pong.xml.h:4
#: ScreenSavers/pyro.xml.h:4 ScreenSavers/quasicrystal.xml.h:7
#: ScreenSavers/rd-bomb.xml.h:4 ScreenSavers/rocks.xml.h:10
#: ScreenSavers/rubik.xml.h:8 ScreenSavers/rubikblocks.xml.h:10
#: ScreenSavers/skytentacles.xml.h:17 ScreenSavers/slidescreen.xml.h:13
#: ScreenSavers/sonar.xml.h:7 ScreenSavers/speedmine.xml.h:7
#: ScreenSavers/starwars.xml.h:5 ScreenSavers/superquadrics.xml.h:7
#: ScreenSavers/tangram.xml.h:10 ScreenSavers/topblock.xml.h:7
#: ScreenSavers/tronbit.xml.h:7 ScreenSavers/unknownpleasures.xml.h:10
#: ScreenSavers/voronoi.xml.h:4 ScreenSavers/winduprobot.xml.h:7
#: ScreenSavers/wormhole.xml.h:7 ScreenSavers/xjack.xml.h:4
msgid "Fast"
msgstr "Hitro"
#: ScreenSavers/abstractile.xml.h:5 ScreenSavers/ccurve.xml.h:2
#: ScreenSavers/flame.xml.h:5 ScreenSavers/maze.xml.h:13
msgid "0 seconds"
msgstr "0 sekund"
#: ScreenSavers/abstractile.xml.h:6 ScreenSavers/boxed.xml.h:17
#: ScreenSavers/celtic.xml.h:6 ScreenSavers/coral.xml.h:6
#: ScreenSavers/cube21.xml.h:22 ScreenSavers/epicycle.xml.h:9
#: ScreenSavers/flame.xml.h:6 ScreenSavers/glcells.xml.h:6
#: ScreenSavers/helix.xml.h:6 ScreenSavers/imsmap.xml.h:6
#: ScreenSavers/rorschach.xml.h:9 ScreenSavers/rubikblocks.xml.h:16
#: ScreenSavers/tangram.xml.h:6 ScreenSavers/xlyap.xml.h:6
#: ScreenSavers/xspirograph.xml.h:6
#, fuzzy
msgid "Linger"
msgstr "Menger"
#: ScreenSavers/abstractile.xml.h:7 ScreenSavers/voronoi.xml.h:16
#, fuzzy
msgid "60 seconds"
msgstr "0 sekund"
#: ScreenSavers/abstractile.xml.h:8
#, fuzzy
msgid "Random tile layout"
msgstr "Naključno gibanje"
#: ScreenSavers/abstractile.xml.h:9
#, fuzzy
msgid "Flat tiles"
msgstr "Ploska osvetlitev"
#: ScreenSavers/abstractile.xml.h:10
msgid "Thin tiles"
msgstr ""
#: ScreenSavers/abstractile.xml.h:11
msgid "Outline tiles"
msgstr ""
#: ScreenSavers/abstractile.xml.h:12
msgid "Block tiles"
msgstr ""
#: ScreenSavers/abstractile.xml.h:13
msgid "Neon tiles"
msgstr ""
#: ScreenSavers/abstractile.xml.h:14
#, fuzzy
msgid "Tiled tiles"
msgstr "Velikost delca"
#: ScreenSavers/abstractile.xml.h:15 ScreenSavers/anemone.xml.h:16
#: ScreenSavers/anemotaxis.xml.h:12 ScreenSavers/antinspect.xml.h:5
#: ScreenSavers/antmaze.xml.h:5 ScreenSavers/antspotlight.xml.h:5
#: ScreenSavers/apollonian.xml.h:16 ScreenSavers/apple2.xml.h:9
#: ScreenSavers/atlantis.xml.h:19 ScreenSavers/attraction.xml.h:32
#: ScreenSavers/atunnel.xml.h:8 ScreenSavers/barcode.xml.h:9
#: ScreenSavers/blaster.xml.h:11 ScreenSavers/blinkbox.xml.h:12
#: ScreenSavers/blitspin.xml.h:9 ScreenSavers/blocktube.xml.h:11
#: ScreenSavers/boing.xml.h:14 ScreenSavers/bouboule.xml.h:11
#: ScreenSavers/bouncingcow.xml.h:12 ScreenSavers/boxed.xml.h:23
#: ScreenSavers/boxfit.xml.h:15 ScreenSavers/braid.xml.h:13
#: ScreenSavers/bsod.xml.h:5 ScreenSavers/bubble3d.xml.h:7
#: ScreenSavers/bumps.xml.h:11 ScreenSavers/cage.xml.h:6
#: ScreenSavers/carousel.xml.h:18 ScreenSavers/ccurve.xml.h:11
#: ScreenSavers/celtic.xml.h:9 ScreenSavers/circuit.xml.h:14
#: ScreenSavers/cloudlife.xml.h:12 ScreenSavers/companioncube.xml.h:14
#: ScreenSavers/compass.xml.h:5 ScreenSavers/coral.xml.h:14
#: ScreenSavers/crackberg.xml.h:18 ScreenSavers/crystal.xml.h:15
#: ScreenSavers/cube21.xml.h:26 ScreenSavers/cubenetic.xml.h:26
#: ScreenSavers/cubestorm.xml.h:17 ScreenSavers/cubicgrid.xml.h:12
#: ScreenSavers/cwaves.xml.h:9 ScreenSavers/cynosure.xml.h:11
#: ScreenSavers/dangerball.xml.h:14 ScreenSavers/decayscreen.xml.h:23
#: ScreenSavers/deco.xml.h:14 ScreenSavers/deluxe.xml.h:16
#: ScreenSavers/demon.xml.h:15 ScreenSavers/discrete.xml.h:11
#: ScreenSavers/distort.xml.h:22 ScreenSavers/drift.xml.h:11
#: ScreenSavers/endgame.xml.h:6 ScreenSavers/engine.xml.h:19
#: ScreenSavers/epicycle.xml.h:14 ScreenSavers/eruption.xml.h:22
#: ScreenSavers/euler2d.xml.h:29 ScreenSavers/extrusion.xml.h:17
#: ScreenSavers/fadeplot.xml.h:14 ScreenSavers/fiberlamp.xml.h:11
#: ScreenSavers/fireworkx.xml.h:10 ScreenSavers/flame.xml.h:14
#: ScreenSavers/flipflop.xml.h:14 ScreenSavers/flipscreen3d.xml.h:6
#: ScreenSavers/fliptext.xml.h:15 ScreenSavers/flow.xml.h:21
#: ScreenSavers/fluidballs.xml.h:22 ScreenSavers/flurry.xml.h:2
#: ScreenSavers/flyingtoasters.xml.h:14 ScreenSavers/fontglide.xml.h:16
#: ScreenSavers/fuzzyflakes.xml.h:12 ScreenSavers/galaxy.xml.h:13
#: ScreenSavers/gears.xml.h:14 ScreenSavers/geodesic.xml.h:10
#: ScreenSavers/gflux.xml.h:19 ScreenSavers/glblur.xml.h:17
#: ScreenSavers/glcells.xml.h:32 ScreenSavers/gleidescope.xml.h:14
#: ScreenSavers/glhanoi.xml.h:16 ScreenSavers/glknots.xml.h:24
#: ScreenSavers/glmatrix.xml.h:20 ScreenSavers/glplanet.xml.h:13
#: ScreenSavers/glschool.xml.h:17 ScreenSavers/glslideshow.xml.h:20
#: ScreenSavers/glsnake.xml.h:18 ScreenSavers/gltext.xml.h:19
#: ScreenSavers/goop.xml.h:13 ScreenSavers/grav.xml.h:12
#: ScreenSavers/greynetic.xml.h:6 ScreenSavers/halftone.xml.h:17
#: ScreenSavers/halo.xml.h:14 ScreenSavers/helix.xml.h:8
#: ScreenSavers/hilbert.xml.h:20 ScreenSavers/hopalong.xml.h:23
#: ScreenSavers/hypertorus.xml.h:5 ScreenSavers/hypnowheel.xml.h:8
#: ScreenSavers/ifs.xml.h:68 ScreenSavers/imsmap.xml.h:18
#: ScreenSavers/interaggregate.xml.h:8 ScreenSavers/interference.xml.h:21
#: ScreenSavers/intermomentary.xml.h:8 ScreenSavers/jigglypuff.xml.h:10
#: ScreenSavers/jigsaw.xml.h:15 ScreenSavers/juggler3d.xml.h:21
#: ScreenSavers/julia.xml.h:14 ScreenSavers/kaleidescope.xml.h:13
#: ScreenSavers/kaleidocycle.xml.h:21 ScreenSavers/klein.xml.h:45
#: ScreenSavers/kumppa.xml.h:8 ScreenSavers/lament.xml.h:7
#: ScreenSavers/lavalite.xml.h:16 ScreenSavers/lcdscrub.xml.h:7
#: ScreenSavers/lockward.xml.h:9 ScreenSavers/loop.xml.h:12
#: ScreenSavers/m6502.xml.h:6 ScreenSavers/maze.xml.h:12
#: ScreenSavers/memscroller.xml.h:9 ScreenSavers/menger.xml.h:20
#: ScreenSavers/metaballs.xml.h:16 ScreenSavers/mirrorblob.xml.h:25
#: ScreenSavers/moebius.xml.h:7 ScreenSavers/moebiusgears.xml.h:14
#: ScreenSavers/moire.xml.h:12 ScreenSavers/moire2.xml.h:9
#: ScreenSavers/molecule.xml.h:15 ScreenSavers/morph3d.xml.h:11
#: ScreenSavers/mountain.xml.h:11 ScreenSavers/munch.xml.h:16
#: ScreenSavers/nerverot.xml.h:21 ScreenSavers/noof.xml.h:5
#: ScreenSavers/noseguy.xml.h:2 ScreenSavers/pacman.xml.h:6
#: ScreenSavers/pedal.xml.h:9 ScreenSavers/penetrate.xml.h:8
#: ScreenSavers/penrose.xml.h:12 ScreenSavers/petri.xml.h:5
#: ScreenSavers/phosphor.xml.h:13 ScreenSavers/photopile.xml.h:22
#: ScreenSavers/piecewise.xml.h:15 ScreenSavers/pinion.xml.h:16
#: ScreenSavers/pipes.xml.h:20 ScreenSavers/polyhedra.xml.h:168
#: ScreenSavers/polyominoes.xml.h:12 ScreenSavers/polytopes.xml.h:18
#: ScreenSavers/pong.xml.h:9 ScreenSavers/popsquares.xml.h:21
#: ScreenSavers/projectiveplane.xml.h:43 ScreenSavers/providence.xml.h:7
#: ScreenSavers/pulsar.xml.h:14 ScreenSavers/pyro.xml.h:14
#: ScreenSavers/qix.xml.h:24 ScreenSavers/quasicrystal.xml.h:13
#: ScreenSavers/queens.xml.h:6 ScreenSavers/rd-bomb.xml.h:17
#: ScreenSavers/ripples.xml.h:18 ScreenSavers/rocks.xml.h:17
#: ScreenSavers/rorschach.xml.h:11 ScreenSavers/rotzoomer.xml.h:13
#: ScreenSavers/rubik.xml.h:11 ScreenSavers/rubikblocks.xml.h:20
#: ScreenSavers/sballs.xml.h:16 ScreenSavers/shadebobs.xml.h:16
#: ScreenSavers/sierpinski.xml.h:13 ScreenSavers/sierpinski3d.xml.h:10
#: ScreenSavers/skytentacles.xml.h:25 ScreenSavers/slidescreen.xml.h:18
#: ScreenSavers/slip.xml.h:13 ScreenSavers/sonar.xml.h:34
#: ScreenSavers/speedmine.xml.h:17 ScreenSavers/spheremonics.xml.h:22
#: ScreenSavers/spotlight.xml.h:11 ScreenSavers/sproingies.xml.h:9
#: ScreenSavers/squiral.xml.h:17 ScreenSavers/stairs.xml.h:5
#: ScreenSavers/starfish.xml.h:17 ScreenSavers/starwars.xml.h:15
#: ScreenSavers/stonerview.xml.h:7 ScreenSavers/strange.xml.h:11
#: ScreenSavers/substrate.xml.h:18 ScreenSavers/superquadrics.xml.h:13
#: ScreenSavers/surfaces.xml.h:27 ScreenSavers/swirl.xml.h:11
#: ScreenSavers/tangram.xml.h:16 ScreenSavers/thornbird.xml.h:16
#: ScreenSavers/timetunnel.xml.h:8 ScreenSavers/topblock.xml.h:24
#: ScreenSavers/triangle.xml.h:8 ScreenSavers/tronbit.xml.h:11
#: ScreenSavers/truchet.xml.h:6 ScreenSavers/twang.xml.h:18
#: ScreenSavers/unknownpleasures.xml.h:14 ScreenSavers/vermiculate.xml.h:5
#: ScreenSavers/vidwhacker.xml.h:6 ScreenSavers/voronoi.xml.h:11
#: ScreenSavers/wander.xml.h:13 ScreenSavers/webcollage.xml.h:11
#: ScreenSavers/whirlwindwarp.xml.h:8 ScreenSavers/winduprobot.xml.h:22
#: ScreenSavers/wormhole.xml.h:11 ScreenSavers/xanalogtv.xml.h:2
#: ScreenSavers/xflame.xml.h:7 ScreenSavers/xjack.xml.h:6
#: ScreenSavers/xlyap.xml.h:9 ScreenSavers/xmatrix.xml.h:21
#: ScreenSavers/xrayswarm.xml.h:5 ScreenSavers/xspirograph.xml.h:9
#: ScreenSavers/zoom.xml.h:15
msgid "Show frame rate"
msgstr ""
#: ScreenSavers/abstractile.xml.h:16
msgid ""
"Generates mosaic patterns of interlocking tiles. Written by Steve Sundstrom; "
"2004."
msgstr ""
#: ScreenSavers/anemone.xml.h:1
#, fuzzy
msgid "Anemone"
msgstr "Demon"
#: ScreenSavers/anemone.xml.h:5 ScreenSavers/anemotaxis.xml.h:8
#: ScreenSavers/blaster.xml.h:7 ScreenSavers/bouboule.xml.h:5
#: ScreenSavers/boxed.xml.h:8 ScreenSavers/coral.xml.h:11
#: ScreenSavers/crackberg.xml.h:8 ScreenSavers/cubenetic.xml.h:5
#: ScreenSavers/cubestorm.xml.h:8 ScreenSavers/dangerball.xml.h:8
#: ScreenSavers/eruption.xml.h:5 ScreenSavers/euler2d.xml.h:5
#: ScreenSavers/fiberlamp.xml.h:5 ScreenSavers/flame.xml.h:8
#: ScreenSavers/flow.xml.h:5 ScreenSavers/fluidballs.xml.h:5
#: ScreenSavers/fuzzyflakes.xml.h:8 ScreenSavers/glcells.xml.h:8
#: ScreenSavers/glschool.xml.h:5 ScreenSavers/goop.xml.h:8
#: ScreenSavers/grav.xml.h:5 ScreenSavers/halftone.xml.h:5
#: ScreenSavers/halo.xml.h:5 ScreenSavers/interaggregate.xml.h:5
#: ScreenSavers/interference.xml.h:11 ScreenSavers/jigsaw.xml.h:8
#: ScreenSavers/julia.xml.h:5 ScreenSavers/kaleidescope.xml.h:5
#: ScreenSavers/nerverot.xml.h:8 ScreenSavers/pedal.xml.h:5
#: ScreenSavers/petri.xml.h:10 ScreenSavers/piecewise.xml.h:5
#: ScreenSavers/qix.xml.h:5 ScreenSavers/rocks.xml.h:5
#: ScreenSavers/sierpinski.xml.h:5 ScreenSavers/slip.xml.h:5
#: ScreenSavers/substrate.xml.h:8 ScreenSavers/swirl.xml.h:5
#: ScreenSavers/thornbird.xml.h:5 ScreenSavers/topblock.xml.h:13
#: ScreenSavers/unknownpleasures.xml.h:5 ScreenSavers/voronoi.xml.h:5
#: ScreenSavers/whirlwindwarp.xml.h:2 ScreenSavers/wormhole.xml.h:8
msgid "Few"
msgstr "Malo"
#: ScreenSavers/anemone.xml.h:6 ScreenSavers/fuzzyflakes.xml.h:20
#: ScreenSavers/hypnowheel.xml.h:13
msgid "Arms"
msgstr ""
#: ScreenSavers/anemone.xml.h:7 ScreenSavers/anemotaxis.xml.h:10
#: ScreenSavers/apollonian.xml.h:12 ScreenSavers/attraction.xml.h:19
#: ScreenSavers/blaster.xml.h:9 ScreenSavers/bouboule.xml.h:7
#: ScreenSavers/braid.xml.h:10 ScreenSavers/coral.xml.h:13
#: ScreenSavers/crystal.xml.h:7 ScreenSavers/cubenetic.xml.h:7
#: ScreenSavers/cubestorm.xml.h:10 ScreenSavers/cynosure.xml.h:7
#: ScreenSavers/deco.xml.h:7 ScreenSavers/deluxe.xml.h:13
#: ScreenSavers/demon.xml.h:13 ScreenSavers/discrete.xml.h:10
#: ScreenSavers/drift.xml.h:10 ScreenSavers/epicycle.xml.h:7
#: ScreenSavers/eruption.xml.h:7 ScreenSavers/euler2d.xml.h:7
#: ScreenSavers/fadeplot.xml.h:13 ScreenSavers/fiberlamp.xml.h:7
#: ScreenSavers/flame.xml.h:10 ScreenSavers/flow.xml.h:7
#: ScreenSavers/fluidballs.xml.h:7 ScreenSavers/fuzzyflakes.xml.h:10
#: ScreenSavers/galaxy.xml.h:11 ScreenSavers/glcells.xml.h:10
#: ScreenSavers/goop.xml.h:10 ScreenSavers/grav.xml.h:7
#: ScreenSavers/halftone.xml.h:7 ScreenSavers/halo.xml.h:7
#: ScreenSavers/hopalong.xml.h:11 ScreenSavers/ifs.xml.h:64
#: ScreenSavers/imsmap.xml.h:13 ScreenSavers/interaggregate.xml.h:7
#: ScreenSavers/interference.xml.h:13 ScreenSavers/jigsaw.xml.h:10
#: ScreenSavers/julia.xml.h:13 ScreenSavers/kaleidescope.xml.h:7
#: ScreenSavers/loop.xml.h:10 ScreenSavers/metaballs.xml.h:10
#: ScreenSavers/moire.xml.h:7 ScreenSavers/moire2.xml.h:7
#: ScreenSavers/mountain.xml.h:10 ScreenSavers/munch.xml.h:10
#: ScreenSavers/nerverot.xml.h:10 ScreenSavers/pedal.xml.h:7
#: ScreenSavers/penrose.xml.h:7 ScreenSavers/petri.xml.h:12
#: ScreenSavers/piecewise.xml.h:7 ScreenSavers/polyominoes.xml.h:11
#: ScreenSavers/qix.xml.h:7 ScreenSavers/rd-bomb.xml.h:16
#: ScreenSavers/rocks.xml.h:7 ScreenSavers/shadebobs.xml.h:10
#: ScreenSavers/sierpinski.xml.h:7 ScreenSavers/slip.xml.h:7
#: ScreenSavers/squiral.xml.h:15 ScreenSavers/starfish.xml.h:16
#: ScreenSavers/strange.xml.h:10 ScreenSavers/swirl.xml.h:7
#: ScreenSavers/thornbird.xml.h:7 ScreenSavers/topblock.xml.h:15
#: ScreenSavers/triangle.xml.h:7 ScreenSavers/unknownpleasures.xml.h:7
#: ScreenSavers/voronoi.xml.h:7 ScreenSavers/whirlwindwarp.xml.h:4
msgid "Many"
msgstr "Veliko"
#: ScreenSavers/anemone.xml.h:8 ScreenSavers/skytentacles.xml.h:3
msgid "Tentacles"
msgstr ""
#: ScreenSavers/anemone.xml.h:9 ScreenSavers/cubestorm.xml.h:11
#: ScreenSavers/deluxe.xml.h:5 ScreenSavers/fadeplot.xml.h:5
#: ScreenSavers/fuzzyflakes.xml.h:21 ScreenSavers/glknots.xml.h:19
#: ScreenSavers/hilbert.xml.h:15 ScreenSavers/skytentacles.xml.h:8
#: ScreenSavers/starfish.xml.h:11 ScreenSavers/thornbird.xml.h:8
msgid "Thin"
msgstr "Tanko"
#: ScreenSavers/anemone.xml.h:10 ScreenSavers/fadeplot.xml.h:6
#: ScreenSavers/fuzzyflakes.xml.h:22 ScreenSavers/glknots.xml.h:20
#: ScreenSavers/moire2.xml.h:8 ScreenSavers/skytentacles.xml.h:9
#: ScreenSavers/thornbird.xml.h:9
msgid "Thickness"
msgstr "Debelina"
#: ScreenSavers/anemone.xml.h:11 ScreenSavers/cubestorm.xml.h:13
#: ScreenSavers/deluxe.xml.h:7 ScreenSavers/fadeplot.xml.h:7
#: ScreenSavers/fuzzyflakes.xml.h:23 ScreenSavers/glknots.xml.h:21
#: ScreenSavers/hilbert.xml.h:17 ScreenSavers/skytentacles.xml.h:10
#: ScreenSavers/starfish.xml.h:13 ScreenSavers/thornbird.xml.h:10
msgid "Thick"
msgstr "Debelo"
#: ScreenSavers/anemone.xml.h:12 ScreenSavers/fireflies.xml.h:32
#: ScreenSavers/pyro.xml.h:10 ScreenSavers/winduprobot.xml.h:19
msgid "Often"
msgstr "Pogosto"
#: ScreenSavers/anemone.xml.h:13
msgid "Withdraw freqency"
msgstr ""
#: ScreenSavers/anemone.xml.h:14
msgid "Rarely"
msgstr ""
#: ScreenSavers/anemone.xml.h:15
#, fuzzy
msgid "Turn speed"
msgstr "Hitrost animacije"
#: ScreenSavers/anemone.xml.h:17
msgid "Wiggling tentacles. Written by Gabriel Finch; 2002."
msgstr ""
#: ScreenSavers/anemotaxis.xml.h:1
msgid "Anemotaxis"
msgstr ""
#: ScreenSavers/anemotaxis.xml.h:2 ScreenSavers/antinspect.xml.h:2
#: ScreenSavers/antmaze.xml.h:2 ScreenSavers/antspotlight.xml.h:2
#: ScreenSavers/apple2.xml.h:10 ScreenSavers/atlantis.xml.h:2
#: ScreenSavers/attraction.xml.h:11 ScreenSavers/atunnel.xml.h:2
#: ScreenSavers/barcode.xml.h:2 ScreenSavers/blaster.xml.h:2
#: ScreenSavers/blinkbox.xml.h:2 ScreenSavers/blocktube.xml.h:2
#: ScreenSavers/bouboule.xml.h:2 ScreenSavers/bouncingcow.xml.h:2
#: ScreenSavers/boxed.xml.h:2 ScreenSavers/boxfit.xml.h:2
#: ScreenSavers/braid.xml.h:2 ScreenSavers/bubble3d.xml.h:2
#: ScreenSavers/bumps.xml.h:3 ScreenSavers/cage.xml.h:2
#: ScreenSavers/carousel.xml.h:2 ScreenSavers/ccurve.xml.h:8
#: ScreenSavers/celtic.xml.h:2 ScreenSavers/circuit.xml.h:2
#: ScreenSavers/cloudlife.xml.h:2 ScreenSavers/companioncube.xml.h:2
#: ScreenSavers/compass.xml.h:2 ScreenSavers/coral.xml.h:2
#: ScreenSavers/crackberg.xml.h:2 ScreenSavers/crystal.xml.h:2
#: ScreenSavers/cube21.xml.h:2 ScreenSavers/cubenetic.xml.h:2
#: ScreenSavers/cubestorm.xml.h:2 ScreenSavers/cubicgrid.xml.h:2
#: ScreenSavers/cwaves.xml.h:2 ScreenSavers/cynosure.xml.h:2
#: ScreenSavers/dangerball.xml.h:2 ScreenSavers/decayscreen.xml.h:2
#: ScreenSavers/deluxe.xml.h:2 ScreenSavers/demon.xml.h:2
#: ScreenSavers/discrete.xml.h:2 ScreenSavers/distort.xml.h:2
#: ScreenSavers/drift.xml.h:2 ScreenSavers/endgame.xml.h:2
#: ScreenSavers/engine.xml.h:2 ScreenSavers/epicycle.xml.h:2
#: ScreenSavers/eruption.xml.h:2 ScreenSavers/euler2d.xml.h:2
#: ScreenSavers/extrusion.xml.h:2 ScreenSavers/fadeplot.xml.h:2
#: ScreenSavers/fiberlamp.xml.h:2 ScreenSavers/fireworkx.xml.h:2
#: ScreenSavers/flame.xml.h:2 ScreenSavers/flipflop.xml.h:2
#: ScreenSavers/flipscreen3d.xml.h:2 ScreenSavers/fliptext.xml.h:2
#: ScreenSavers/flow.xml.h:2 ScreenSavers/fluidballs.xml.h:2
#: ScreenSavers/flyingtoasters.xml.h:2 ScreenSavers/fontglide.xml.h:2
#: ScreenSavers/fuzzyflakes.xml.h:2 ScreenSavers/galaxy.xml.h:2
#: ScreenSavers/gears.xml.h:2 ScreenSavers/geodesic.xml.h:11
#: ScreenSavers/gflux.xml.h:2 ScreenSavers/glblur.xml.h:2
#: ScreenSavers/glcells.xml.h:2 ScreenSavers/gleidescope.xml.h:2
#: ScreenSavers/glhanoi.xml.h:2 ScreenSavers/glknots.xml.h:2
#: ScreenSavers/glmatrix.xml.h:2 ScreenSavers/glplanet.xml.h:2
#: ScreenSavers/glschool.xml.h:2 ScreenSavers/glslideshow.xml.h:2
#: ScreenSavers/glsnake.xml.h:2 ScreenSavers/gltext.xml.h:2
#: ScreenSavers/goop.xml.h:2 ScreenSavers/grav.xml.h:2
#: ScreenSavers/greynetic.xml.h:2 ScreenSavers/halftone.xml.h:2
#: ScreenSavers/halo.xml.h:2 ScreenSavers/helix.xml.h:2
#: ScreenSavers/hopalong.xml.h:2 ScreenSavers/hypertorus.xml.h:2
#: ScreenSavers/hypnowheel.xml.h:14 ScreenSavers/ifs.xml.h:2
#: ScreenSavers/imsmap.xml.h:2 ScreenSavers/interaggregate.xml.h:2
#: ScreenSavers/interference.xml.h:2 ScreenSavers/intermomentary.xml.h:2
#: ScreenSavers/jigglypuff.xml.h:11 ScreenSavers/jigsaw.xml.h:2
#: ScreenSavers/juggler3d.xml.h:2 ScreenSavers/julia.xml.h:2
#: ScreenSavers/kaleidescope.xml.h:2 ScreenSavers/kaleidocycle.xml.h:2
#: ScreenSavers/klein.xml.h:42 ScreenSavers/kumppa.xml.h:2
#: ScreenSavers/lament.xml.h:2 ScreenSavers/lavalite.xml.h:2
#: ScreenSavers/lcdscrub.xml.h:2 ScreenSavers/lockward.xml.h:2
#: ScreenSavers/loop.xml.h:2 ScreenSavers/maze.xml.h:2
#: ScreenSavers/memscroller.xml.h:2 ScreenSavers/menger.xml.h:2
#: ScreenSavers/metaballs.xml.h:2 ScreenSavers/mirrorblob.xml.h:2
#: ScreenSavers/moebius.xml.h:2 ScreenSavers/moebiusgears.xml.h:2
#: ScreenSavers/moire2.xml.h:2 ScreenSavers/molecule.xml.h:2
#: ScreenSavers/morph3d.xml.h:2 ScreenSavers/mountain.xml.h:2
#: ScreenSavers/munch.xml.h:2 ScreenSavers/nerverot.xml.h:2
#: ScreenSavers/noof.xml.h:2 ScreenSavers/pacman.xml.h:2
#: ScreenSavers/penrose.xml.h:2 ScreenSavers/petri.xml.h:2
#: ScreenSavers/phosphor.xml.h:2 ScreenSavers/photopile.xml.h:15
#: ScreenSavers/piecewise.xml.h:2 ScreenSavers/pinion.xml.h:2
#: ScreenSavers/pipes.xml.h:2 ScreenSavers/polyhedra.xml.h:2
#: ScreenSavers/polyominoes.xml.h:3 ScreenSavers/polytopes.xml.h:24
#: ScreenSavers/pong.xml.h:10 ScreenSavers/popsquares.xml.h:2
#: ScreenSavers/projectiveplane.xml.h:40 ScreenSavers/providence.xml.h:2
#: ScreenSavers/pulsar.xml.h:2 ScreenSavers/pyro.xml.h:11
#: ScreenSavers/qix.xml.h:2 ScreenSavers/quasicrystal.xml.h:2
#: ScreenSavers/queens.xml.h:2 ScreenSavers/ripples.xml.h:2
#: ScreenSavers/rocks.xml.h:2 ScreenSavers/rotzoomer.xml.h:2
#: ScreenSavers/rubik.xml.h:2 ScreenSavers/rubikblocks.xml.h:2
#: ScreenSavers/sballs.xml.h:2 ScreenSavers/shadebobs.xml.h:2
#: ScreenSavers/sierpinski.xml.h:2 ScreenSavers/sierpinski3d.xml.h:2
#: ScreenSavers/skytentacles.xml.h:11 ScreenSavers/slidescreen.xml.h:2
#: ScreenSavers/slip.xml.h:2 ScreenSavers/sonar.xml.h:2
#: ScreenSavers/speedmine.xml.h:2 ScreenSavers/spheremonics.xml.h:2
#: ScreenSavers/spotlight.xml.h:2 ScreenSavers/sproingies.xml.h:2
#: ScreenSavers/squiral.xml.h:2 ScreenSavers/stairs.xml.h:2
#: ScreenSavers/starfish.xml.h:5 ScreenSavers/stonerview.xml.h:2
#: ScreenSavers/strange.xml.h:2 ScreenSavers/substrate.xml.h:2
#: ScreenSavers/superquadrics.xml.h:2 ScreenSavers/surfaces.xml.h:2
#: ScreenSavers/swirl.xml.h:2 ScreenSavers/tangram.xml.h:2
#: ScreenSavers/thornbird.xml.h:2 ScreenSavers/topblock.xml.h:2
#: ScreenSavers/triangle.xml.h:2 ScreenSavers/tronbit.xml.h:2
#: ScreenSavers/truchet.xml.h:2 ScreenSavers/twang.xml.h:2
#: ScreenSavers/unknownpleasures.xml.h:2 ScreenSavers/wander.xml.h:2
#: ScreenSavers/winduprobot.xml.h:2 ScreenSavers/wormhole.xml.h:2
#: ScreenSavers/xanalogtv.xml.h:3 ScreenSavers/xflame.xml.h:2
#: ScreenSavers/xlyap.xml.h:2 ScreenSavers/xmatrix.xml.h:15
#: ScreenSavers/xrayswarm.xml.h:2 ScreenSavers/xspirograph.xml.h:2
#: ScreenSavers/zoom.xml.h:2
msgid "Low"
msgstr "Nizko"
#: ScreenSavers/anemotaxis.xml.h:3 ScreenSavers/antinspect.xml.h:3
#: ScreenSavers/antmaze.xml.h:3 ScreenSavers/antspotlight.xml.h:3
#: ScreenSavers/atlantis.xml.h:3 ScreenSavers/atunnel.xml.h:3
#: ScreenSavers/barcode.xml.h:3 ScreenSavers/blaster.xml.h:3
#: ScreenSavers/blinkbox.xml.h:3 ScreenSavers/blocktube.xml.h:3
#: ScreenSavers/bouboule.xml.h:3 ScreenSavers/bouncingcow.xml.h:3
#: ScreenSavers/boxed.xml.h:3 ScreenSavers/boxfit.xml.h:3
#: ScreenSavers/braid.xml.h:3 ScreenSavers/bubble3d.xml.h:3
#: ScreenSavers/bumps.xml.h:5 ScreenSavers/cage.xml.h:3
#: ScreenSavers/carousel.xml.h:3 ScreenSavers/celtic.xml.h:3
#: ScreenSavers/circuit.xml.h:3 ScreenSavers/cloudlife.xml.h:3
#: ScreenSavers/companioncube.xml.h:3 ScreenSavers/compass.xml.h:3
#: ScreenSavers/coral.xml.h:3 ScreenSavers/crackberg.xml.h:3
#: ScreenSavers/crystal.xml.h:3 ScreenSavers/cube21.xml.h:3
#: ScreenSavers/cubenetic.xml.h:3 ScreenSavers/cubestorm.xml.h:3
#: ScreenSavers/cubicgrid.xml.h:3 ScreenSavers/cwaves.xml.h:3
#: ScreenSavers/cynosure.xml.h:3 ScreenSavers/dangerball.xml.h:3
#: ScreenSavers/decayscreen.xml.h:3 ScreenSavers/deluxe.xml.h:3
#: ScreenSavers/demon.xml.h:3 ScreenSavers/discrete.xml.h:3
#: ScreenSavers/distort.xml.h:3 ScreenSavers/drift.xml.h:3
#: ScreenSavers/endgame.xml.h:3 ScreenSavers/engine.xml.h:3
#: ScreenSavers/epicycle.xml.h:3 ScreenSavers/eruption.xml.h:3
#: ScreenSavers/euler2d.xml.h:3 ScreenSavers/extrusion.xml.h:3
#: ScreenSavers/fadeplot.xml.h:3 ScreenSavers/fiberlamp.xml.h:3
#: ScreenSavers/fireworkx.xml.h:3 ScreenSavers/flame.xml.h:3
#: ScreenSavers/flipflop.xml.h:3 ScreenSavers/flipscreen3d.xml.h:3
#: ScreenSavers/fliptext.xml.h:3 ScreenSavers/flow.xml.h:3
#: ScreenSavers/fluidballs.xml.h:3 ScreenSavers/flyingtoasters.xml.h:3
#: ScreenSavers/fontglide.xml.h:3 ScreenSavers/fuzzyflakes.xml.h:3
#: ScreenSavers/galaxy.xml.h:3 ScreenSavers/gears.xml.h:3
#: ScreenSavers/geodesic.xml.h:12 ScreenSavers/gflux.xml.h:3
#: ScreenSavers/glblur.xml.h:3 ScreenSavers/glcells.xml.h:3
#: ScreenSavers/gleidescope.xml.h:3 ScreenSavers/glhanoi.xml.h:3
#: ScreenSavers/glknots.xml.h:3 ScreenSavers/glmatrix.xml.h:3
#: ScreenSavers/glplanet.xml.h:3 ScreenSavers/glschool.xml.h:3
#: ScreenSavers/glslideshow.xml.h:3 ScreenSavers/glsnake.xml.h:3
#: ScreenSavers/gltext.xml.h:3 ScreenSavers/goop.xml.h:3
#: ScreenSavers/grav.xml.h:3 ScreenSavers/greynetic.xml.h:3
#: ScreenSavers/halftone.xml.h:3 ScreenSavers/halo.xml.h:3
#: ScreenSavers/helix.xml.h:3 ScreenSavers/hilbert.xml.h:9
#: ScreenSavers/hopalong.xml.h:3 ScreenSavers/hypertorus.xml.h:3
#: ScreenSavers/hypnowheel.xml.h:3 ScreenSavers/ifs.xml.h:3
#: ScreenSavers/imsmap.xml.h:3 ScreenSavers/interaggregate.xml.h:3
#: ScreenSavers/interference.xml.h:3 ScreenSavers/intermomentary.xml.h:3
#: ScreenSavers/jigglypuff.xml.h:12 ScreenSavers/jigsaw.xml.h:3
#: ScreenSavers/juggler3d.xml.h:3 ScreenSavers/julia.xml.h:3
#: ScreenSavers/kaleidescope.xml.h:3 ScreenSavers/kaleidocycle.xml.h:3
#: ScreenSavers/klein.xml.h:43 ScreenSavers/kumppa.xml.h:3
#: ScreenSavers/lament.xml.h:3 ScreenSavers/lavalite.xml.h:3
#: ScreenSavers/lcdscrub.xml.h:3 ScreenSavers/lockward.xml.h:3
#: ScreenSavers/loop.xml.h:3 ScreenSavers/maze.xml.h:3
#: ScreenSavers/memscroller.xml.h:3 ScreenSavers/menger.xml.h:3
#: ScreenSavers/metaballs.xml.h:3 ScreenSavers/mirrorblob.xml.h:3
#: ScreenSavers/moebius.xml.h:3 ScreenSavers/moebiusgears.xml.h:3
#: ScreenSavers/moire2.xml.h:3 ScreenSavers/molecule.xml.h:3
#: ScreenSavers/morph3d.xml.h:3 ScreenSavers/mountain.xml.h:3
#: ScreenSavers/munch.xml.h:3 ScreenSavers/nerverot.xml.h:3
#: ScreenSavers/noof.xml.h:3 ScreenSavers/pacman.xml.h:3
#: ScreenSavers/penrose.xml.h:3 ScreenSavers/petri.xml.h:3
#: ScreenSavers/phosphor.xml.h:3 ScreenSavers/photopile.xml.h:16
#: ScreenSavers/piecewise.xml.h:3 ScreenSavers/pinion.xml.h:3
#: ScreenSavers/pipes.xml.h:3 ScreenSavers/polyhedra.xml.h:3
#: ScreenSavers/polyominoes.xml.h:4 ScreenSavers/polytopes.xml.h:25
#: ScreenSavers/popsquares.xml.h:3 ScreenSavers/projectiveplane.xml.h:41
#: ScreenSavers/providence.xml.h:3 ScreenSavers/pulsar.xml.h:3
#: ScreenSavers/pyro.xml.h:3 ScreenSavers/qix.xml.h:3
#: ScreenSavers/quasicrystal.xml.h:3 ScreenSavers/queens.xml.h:3
#: ScreenSavers/rd-bomb.xml.h:3 ScreenSavers/ripples.xml.h:3
#: ScreenSavers/rocks.xml.h:3 ScreenSavers/rotzoomer.xml.h:3
#: ScreenSavers/rubik.xml.h:3 ScreenSavers/rubikblocks.xml.h:3
#: ScreenSavers/sballs.xml.h:3 ScreenSavers/shadebobs.xml.h:3
#: ScreenSavers/sierpinski.xml.h:3 ScreenSavers/sierpinski3d.xml.h:3
#: ScreenSavers/skytentacles.xml.h:16 ScreenSavers/slidescreen.xml.h:3
#: ScreenSavers/slip.xml.h:3 ScreenSavers/sonar.xml.h:3
#: ScreenSavers/speedmine.xml.h:3 ScreenSavers/spheremonics.xml.h:3
#: ScreenSavers/spotlight.xml.h:3 ScreenSavers/sproingies.xml.h:3
#: ScreenSavers/squiral.xml.h:3 ScreenSavers/stairs.xml.h:3
#: ScreenSavers/starfish.xml.h:6 ScreenSavers/stonerview.xml.h:3
#: ScreenSavers/strange.xml.h:3 ScreenSavers/substrate.xml.h:3
#: ScreenSavers/superquadrics.xml.h:3 ScreenSavers/surfaces.xml.h:3
#: ScreenSavers/swirl.xml.h:3 ScreenSavers/tangram.xml.h:3
#: ScreenSavers/thornbird.xml.h:3 ScreenSavers/topblock.xml.h:3
#: ScreenSavers/triangle.xml.h:3 ScreenSavers/tronbit.xml.h:3
#: ScreenSavers/truchet.xml.h:3 ScreenSavers/twang.xml.h:3
#: ScreenSavers/unknownpleasures.xml.h:3 ScreenSavers/voronoi.xml.h:3
#: ScreenSavers/wander.xml.h:3 ScreenSavers/winduprobot.xml.h:3
#: ScreenSavers/wormhole.xml.h:3 ScreenSavers/xflame.xml.h:3
#: ScreenSavers/xlyap.xml.h:3 ScreenSavers/xmatrix.xml.h:16
#: ScreenSavers/xrayswarm.xml.h:3 ScreenSavers/xspirograph.xml.h:3
#: ScreenSavers/zoom.xml.h:3
msgid "Frame rate"
msgstr ""
#: ScreenSavers/anemotaxis.xml.h:4 ScreenSavers/antinspect.xml.h:4
#: ScreenSavers/antmaze.xml.h:4 ScreenSavers/antspotlight.xml.h:4
#: ScreenSavers/apple2.xml.h:12 ScreenSavers/atlantis.xml.h:4
#: ScreenSavers/attraction.xml.h:13 ScreenSavers/atunnel.xml.h:4
#: ScreenSavers/barcode.xml.h:4 ScreenSavers/blaster.xml.h:4
#: ScreenSavers/blinkbox.xml.h:4 ScreenSavers/blocktube.xml.h:4
#: ScreenSavers/bouboule.xml.h:4 ScreenSavers/bouncingcow.xml.h:4
#: ScreenSavers/boxed.xml.h:4 ScreenSavers/boxfit.xml.h:4
#: ScreenSavers/braid.xml.h:4 ScreenSavers/bubble3d.xml.h:4
#: ScreenSavers/bumps.xml.h:7 ScreenSavers/cage.xml.h:4
#: ScreenSavers/carousel.xml.h:4 ScreenSavers/ccurve.xml.h:10
#: ScreenSavers/celtic.xml.h:4 ScreenSavers/circuit.xml.h:4
#: ScreenSavers/cloudlife.xml.h:4 ScreenSavers/companioncube.xml.h:4
#: ScreenSavers/compass.xml.h:4 ScreenSavers/coral.xml.h:4
#: ScreenSavers/crackberg.xml.h:4 ScreenSavers/crystal.xml.h:4
#: ScreenSavers/cube21.xml.h:4 ScreenSavers/cubenetic.xml.h:4
#: ScreenSavers/cubestorm.xml.h:4 ScreenSavers/cubicgrid.xml.h:4
#: ScreenSavers/cwaves.xml.h:4 ScreenSavers/cynosure.xml.h:4
#: ScreenSavers/dangerball.xml.h:4 ScreenSavers/decayscreen.xml.h:4
#: ScreenSavers/deluxe.xml.h:4 ScreenSavers/demon.xml.h:4
#: ScreenSavers/discrete.xml.h:4 ScreenSavers/distort.xml.h:4
#: ScreenSavers/drift.xml.h:4 ScreenSavers/endgame.xml.h:4
#: ScreenSavers/engine.xml.h:4 ScreenSavers/epicycle.xml.h:4
#: ScreenSavers/eruption.xml.h:4 ScreenSavers/euler2d.xml.h:4
#: ScreenSavers/extrusion.xml.h:4 ScreenSavers/fadeplot.xml.h:4
#: ScreenSavers/fiberlamp.xml.h:4 ScreenSavers/fireworkx.xml.h:4
#: ScreenSavers/flame.xml.h:4 ScreenSavers/flipflop.xml.h:4
#: ScreenSavers/flipscreen3d.xml.h:4 ScreenSavers/fliptext.xml.h:4
#: ScreenSavers/flow.xml.h:4 ScreenSavers/fluidballs.xml.h:4
#: ScreenSavers/flyingtoasters.xml.h:4 ScreenSavers/fontglide.xml.h:4
#: ScreenSavers/fuzzyflakes.xml.h:4 ScreenSavers/galaxy.xml.h:4
#: ScreenSavers/gears.xml.h:4 ScreenSavers/geodesic.xml.h:13
#: ScreenSavers/gflux.xml.h:4 ScreenSavers/glblur.xml.h:4
#: ScreenSavers/glcells.xml.h:4 ScreenSavers/gleidescope.xml.h:4
#: ScreenSavers/glhanoi.xml.h:4 ScreenSavers/glknots.xml.h:4
#: ScreenSavers/glmatrix.xml.h:4 ScreenSavers/glplanet.xml.h:4
#: ScreenSavers/glschool.xml.h:4 ScreenSavers/glslideshow.xml.h:4
#: ScreenSavers/glsnake.xml.h:4 ScreenSavers/gltext.xml.h:4
#: ScreenSavers/goop.xml.h:4 ScreenSavers/grav.xml.h:4
#: ScreenSavers/greynetic.xml.h:4 ScreenSavers/halftone.xml.h:4
#: ScreenSavers/halo.xml.h:4 ScreenSavers/helix.xml.h:4
#: ScreenSavers/hopalong.xml.h:4 ScreenSavers/hypertorus.xml.h:4
#: ScreenSavers/hypnowheel.xml.h:16 ScreenSavers/ifs.xml.h:4
#: ScreenSavers/imsmap.xml.h:4 ScreenSavers/interaggregate.xml.h:4
#: ScreenSavers/interference.xml.h:4 ScreenSavers/intermomentary.xml.h:4
#: ScreenSavers/jigglypuff.xml.h:13 ScreenSavers/jigsaw.xml.h:4
#: ScreenSavers/juggler3d.xml.h:4 ScreenSavers/julia.xml.h:4
#: ScreenSavers/kaleidescope.xml.h:4 ScreenSavers/kaleidocycle.xml.h:4
#: ScreenSavers/klein.xml.h:44 ScreenSavers/kumppa.xml.h:4
#: ScreenSavers/lament.xml.h:4 ScreenSavers/lavalite.xml.h:4
#: ScreenSavers/lcdscrub.xml.h:4 ScreenSavers/lockward.xml.h:4
#: ScreenSavers/loop.xml.h:4 ScreenSavers/maze.xml.h:4
#: ScreenSavers/memscroller.xml.h:4 ScreenSavers/menger.xml.h:4
#: ScreenSavers/metaballs.xml.h:4 ScreenSavers/mirrorblob.xml.h:4
#: ScreenSavers/moebius.xml.h:4 ScreenSavers/moebiusgears.xml.h:4
#: ScreenSavers/moire2.xml.h:4 ScreenSavers/molecule.xml.h:4
#: ScreenSavers/morph3d.xml.h:4 ScreenSavers/mountain.xml.h:4
#: ScreenSavers/munch.xml.h:4 ScreenSavers/nerverot.xml.h:4
#: ScreenSavers/noof.xml.h:4 ScreenSavers/pacman.xml.h:4
#: ScreenSavers/penrose.xml.h:4 ScreenSavers/petri.xml.h:4
#: ScreenSavers/phosphor.xml.h:4 ScreenSavers/photopile.xml.h:17
#: ScreenSavers/piecewise.xml.h:4 ScreenSavers/pinion.xml.h:4
#: ScreenSavers/pipes.xml.h:4 ScreenSavers/polyhedra.xml.h:4
#: ScreenSavers/polyominoes.xml.h:5 ScreenSavers/polytopes.xml.h:26
#: ScreenSavers/pong.xml.h:12 ScreenSavers/popsquares.xml.h:4
#: ScreenSavers/projectiveplane.xml.h:42 ScreenSavers/providence.xml.h:4
#: ScreenSavers/pulsar.xml.h:4 ScreenSavers/pyro.xml.h:13
#: ScreenSavers/qix.xml.h:4 ScreenSavers/quasicrystal.xml.h:4
#: ScreenSavers/queens.xml.h:4 ScreenSavers/ripples.xml.h:4
#: ScreenSavers/rocks.xml.h:4 ScreenSavers/rotzoomer.xml.h:4
#: ScreenSavers/rubik.xml.h:4 ScreenSavers/rubikblocks.xml.h:4
#: ScreenSavers/sballs.xml.h:4 ScreenSavers/shadebobs.xml.h:4
#: ScreenSavers/sierpinski.xml.h:4 ScreenSavers/sierpinski3d.xml.h:4
#: ScreenSavers/skytentacles.xml.h:13 ScreenSavers/slidescreen.xml.h:4
#: ScreenSavers/slip.xml.h:4 ScreenSavers/sonar.xml.h:4
#: ScreenSavers/speedmine.xml.h:4 ScreenSavers/spheremonics.xml.h:4
#: ScreenSavers/spotlight.xml.h:4 ScreenSavers/sproingies.xml.h:4
#: ScreenSavers/squiral.xml.h:4 ScreenSavers/stairs.xml.h:4
#: ScreenSavers/starfish.xml.h:7 ScreenSavers/starwars.xml.h:3
#: ScreenSavers/stonerview.xml.h:4 ScreenSavers/strange.xml.h:4
#: ScreenSavers/substrate.xml.h:4 ScreenSavers/superquadrics.xml.h:4
#: ScreenSavers/surfaces.xml.h:4 ScreenSavers/swirl.xml.h:4
#: ScreenSavers/tangram.xml.h:4 ScreenSavers/thornbird.xml.h:4
#: ScreenSavers/topblock.xml.h:4 ScreenSavers/triangle.xml.h:4
#: ScreenSavers/tronbit.xml.h:4 ScreenSavers/truchet.xml.h:4
#: ScreenSavers/twang.xml.h:4 ScreenSavers/unknownpleasures.xml.h:4
#: ScreenSavers/wander.xml.h:4 ScreenSavers/winduprobot.xml.h:4
#: ScreenSavers/wormhole.xml.h:4 ScreenSavers/xanalogtv.xml.h:5
#: ScreenSavers/xflame.xml.h:4 ScreenSavers/xlyap.xml.h:4
#: ScreenSavers/xmatrix.xml.h:17 ScreenSavers/xrayswarm.xml.h:4
#: ScreenSavers/xspirograph.xml.h:4 ScreenSavers/zoom.xml.h:4
msgid "High"
msgstr "Visoka"
#: ScreenSavers/anemotaxis.xml.h:5
msgid "Near"
msgstr "Blizu"
#: ScreenSavers/anemotaxis.xml.h:6
msgid "Distance"
msgstr ""
#: ScreenSavers/anemotaxis.xml.h:7 ScreenSavers/cubicgrid.xml.h:10
msgid "Far"
msgstr "Daleč"
#: ScreenSavers/anemotaxis.xml.h:9
msgid "Sources"
msgstr ""
#: ScreenSavers/anemotaxis.xml.h:11
msgid "Searchers"
msgstr ""
#: ScreenSavers/anemotaxis.xml.h:13
msgid ""
"Searches for a source of odor in a turbulent atmosphere. The searcher is "
"able to sense the odor and determine local instantaneous wind direction. The "
"goal is to find the source in the shortest mean time. http://en.wikipedia."
"org/wiki/Anemotaxis Written by Eugene Balkovsky; 2004."
msgstr ""
#: ScreenSavers/antinspect.xml.h:1
msgid "AntInspect"
msgstr ""
#: ScreenSavers/antinspect.xml.h:6
#, fuzzy
msgid "Draw shadows"
msgstr "Brez sence"
#: ScreenSavers/antinspect.xml.h:7
#, fuzzy
msgid "Ants move spheres around a circle. Written by Blair Tennessy; 2004."
msgstr ""
"Prikaže nekaj vrstic besedila, ki se vrtijo naokoli v trdni 3D pisavi. Avtor "
"Jamie Zawinski."
#: ScreenSavers/antmaze.xml.h:1
#, fuzzy
msgid "AntMaze"
msgstr "Labirint"
#: ScreenSavers/antmaze.xml.h:6
#, fuzzy
msgid "Ants walk around a simple maze. Written by Blair Tennessy; 2005."
msgstr ""
"Prikaže nekaj vrstic besedila, ki se vrtijo naokoli v trdni 3D pisavi. Avtor "
"Jamie Zawinski."
#: ScreenSavers/antspotlight.xml.h:1
#, fuzzy
msgid "AntSpotlight"
msgstr "Žaromet"
#: ScreenSavers/antspotlight.xml.h:6
#, fuzzy
msgid "An ant walks over an image. Written by Blair Tennessy; 2003."
msgstr ""
"Prikaže nekaj vrstic besedila, ki se vrtijo naokoli v trdni 3D pisavi. Avtor "
"Jamie Zawinski."
#: ScreenSavers/apollonian.xml.h:1
msgid "Apollonian"
msgstr "Apollonija"
#: ScreenSavers/apollonian.xml.h:2 ScreenSavers/tangram.xml.h:13
#, fuzzy
msgid "Draw labels"
msgstr "Nariši oznake"
#: ScreenSavers/apollonian.xml.h:3
#, fuzzy
msgid "Include alternate geometries"
msgstr "Upoštevaj drugo geometrijo"
#: ScreenSavers/apollonian.xml.h:5
msgid "Shallow"
msgstr "Plitvo"
#: ScreenSavers/apollonian.xml.h:7 ScreenSavers/flipflop.xml.h:11
#: ScreenSavers/geodesic.xml.h:18
msgid "Depth"
msgstr "Globina"
#: ScreenSavers/apollonian.xml.h:9
msgid "Deep"
msgstr "Globoko"
#: ScreenSavers/apollonian.xml.h:10 ScreenSavers/attraction.xml.h:17
#: ScreenSavers/bouboule.xml.h:8 ScreenSavers/braid.xml.h:8
#: ScreenSavers/crystal.xml.h:5 ScreenSavers/cynosure.xml.h:5
#: ScreenSavers/deco.xml.h:5 ScreenSavers/deluxe.xml.h:11
#: ScreenSavers/demon.xml.h:11 ScreenSavers/discrete.xml.h:8
#: ScreenSavers/drift.xml.h:8 ScreenSavers/epicycle.xml.h:5
#: ScreenSavers/euler2d.xml.h:27 ScreenSavers/fadeplot.xml.h:11
#: ScreenSavers/flame.xml.h:12 ScreenSavers/flow.xml.h:11
#: ScreenSavers/galaxy.xml.h:9 ScreenSavers/grav.xml.h:8
#: ScreenSavers/halo.xml.h:8 ScreenSavers/hopalong.xml.h:9
#: ScreenSavers/imsmap.xml.h:11 ScreenSavers/interference.xml.h:15
#: ScreenSavers/julia.xml.h:11 ScreenSavers/loop.xml.h:8
#: ScreenSavers/metaballs.xml.h:8 ScreenSavers/moire.xml.h:5
#: ScreenSavers/moire2.xml.h:5 ScreenSavers/mountain.xml.h:8
#: ScreenSavers/nerverot.xml.h:11 ScreenSavers/penrose.xml.h:5
#: ScreenSavers/polyominoes.xml.h:9 ScreenSavers/rd-bomb.xml.h:14
#: ScreenSavers/rocks.xml.h:14 ScreenSavers/shadebobs.xml.h:6
#: ScreenSavers/sierpinski.xml.h:11 ScreenSavers/slip.xml.h:11
#: ScreenSavers/squiral.xml.h:13 ScreenSavers/starfish.xml.h:14
#: ScreenSavers/strange.xml.h:8 ScreenSavers/swirl.xml.h:8
#: ScreenSavers/triangle.xml.h:5
msgid "Two"
msgstr "Dve"
#: ScreenSavers/apollonian.xml.h:11 ScreenSavers/attraction.xml.h:18
#: ScreenSavers/bouboule.xml.h:9 ScreenSavers/braid.xml.h:9
#: ScreenSavers/crystal.xml.h:6 ScreenSavers/cynosure.xml.h:6
#: ScreenSavers/deco.xml.h:6 ScreenSavers/deluxe.xml.h:12
#: ScreenSavers/demon.xml.h:12 ScreenSavers/discrete.xml.h:9
#: ScreenSavers/drift.xml.h:9 ScreenSavers/epicycle.xml.h:6
#: ScreenSavers/eruption.xml.h:6 ScreenSavers/euler2d.xml.h:28
#: ScreenSavers/fadeplot.xml.h:12 ScreenSavers/flame.xml.h:13
#: ScreenSavers/flow.xml.h:12 ScreenSavers/galaxy.xml.h:10
#: ScreenSavers/grav.xml.h:9 ScreenSavers/halo.xml.h:9
#: ScreenSavers/hopalong.xml.h:10 ScreenSavers/ifs.xml.h:45
#: ScreenSavers/imsmap.xml.h:12 ScreenSavers/interference.xml.h:16
#: ScreenSavers/julia.xml.h:12 ScreenSavers/loop.xml.h:9
#: ScreenSavers/metaballs.xml.h:9 ScreenSavers/moire.xml.h:6
#: ScreenSavers/moire2.xml.h:6 ScreenSavers/mountain.xml.h:9
#: ScreenSavers/penrose.xml.h:6 ScreenSavers/polyominoes.xml.h:10
#: ScreenSavers/popsquares.xml.h:7 ScreenSavers/rd-bomb.xml.h:15
#: ScreenSavers/rocks.xml.h:15 ScreenSavers/shadebobs.xml.h:8
#: ScreenSavers/sierpinski.xml.h:12 ScreenSavers/slip.xml.h:12
#: ScreenSavers/squiral.xml.h:14 ScreenSavers/starfish.xml.h:15
#: ScreenSavers/strange.xml.h:9 ScreenSavers/swirl.xml.h:9
#: ScreenSavers/triangle.xml.h:6
#, fuzzy
msgid "Number of colors"
msgstr "Število barv"
#: ScreenSavers/apollonian.xml.h:18
#, fuzzy, no-c-format
msgid ""
"A fractal packing of circles with smaller circles, demonstrating Descartes's "
"theorem. http://en.wikipedia.org/wiki/Apollonian_gasket http://en.wikipedia."
"org/wiki/Descartes%27_theorem Written by Allan R. Wilks and David Bagley; "
"2002."
msgstr ""
"Zapolni velik krog z manjšimi, da predstavi Descartesov teorem kroga. "
"Napisala Allan R. Wilks in David Bagley."
#: ScreenSavers/apple2.xml.h:1
#, fuzzy
msgid "Apple2"
msgstr "Valovanje"
#: ScreenSavers/apple2.xml.h:2
msgid "Choose display mode randomly"
msgstr ""
#: ScreenSavers/apple2.xml.h:3
msgid "Display scrolling text"
msgstr ""
#: ScreenSavers/apple2.xml.h:4
#, fuzzy
msgid "Display images"
msgstr "Prikaži zvezde"
#: ScreenSavers/apple2.xml.h:5
#, fuzzy
msgid "Run basic programs"
msgstr "Zaženi sledili program"
#: ScreenSavers/apple2.xml.h:6 ScreenSavers/blitspin.xml.h:6
#: ScreenSavers/bumps.xml.h:8 ScreenSavers/decayscreen.xml.h:5
#: ScreenSavers/distort.xml.h:5 ScreenSavers/flame.xml.h:7
#: ScreenSavers/gleidescope.xml.h:8 ScreenSavers/glslideshow.xml.h:5
#: ScreenSavers/maze.xml.h:15 ScreenSavers/ripples.xml.h:5
#: ScreenSavers/rotzoomer.xml.h:5 ScreenSavers/slidescreen.xml.h:8
#: ScreenSavers/spotlight.xml.h:5 ScreenSavers/twang.xml.h:5
#: ScreenSavers/zoom.xml.h:5
#, fuzzy
msgid "10 seconds"
msgstr "0 sekund"
#: ScreenSavers/apple2.xml.h:7 ScreenSavers/blitspin.xml.h:7
#: ScreenSavers/braid.xml.h:6 ScreenSavers/bsod.xml.h:3
#: ScreenSavers/bumps.xml.h:9 ScreenSavers/cynosure.xml.h:9
#: ScreenSavers/decayscreen.xml.h:6 ScreenSavers/deco.xml.h:3
#: ScreenSavers/distort.xml.h:6 ScreenSavers/drift.xml.h:6
#: ScreenSavers/eruption.xml.h:20 ScreenSavers/euler2d.xml.h:26
#: ScreenSavers/galaxy.xml.h:7 ScreenSavers/glsnake.xml.h:6
#: ScreenSavers/hopalong.xml.h:6 ScreenSavers/menger.xml.h:6
#: ScreenSavers/metaballs.xml.h:6 ScreenSavers/moire.xml.h:3
#: ScreenSavers/molecule.xml.h:6 ScreenSavers/munch.xml.h:6
#: ScreenSavers/nerverot.xml.h:6 ScreenSavers/pedal.xml.h:3
#: ScreenSavers/polyhedra.xml.h:9 ScreenSavers/polyominoes.xml.h:7
#: ScreenSavers/ripples.xml.h:6 ScreenSavers/rotzoomer.xml.h:6
#: ScreenSavers/shadebobs.xml.h:14 ScreenSavers/sierpinski3d.xml.h:6
#: ScreenSavers/slidescreen.xml.h:9 ScreenSavers/spheremonics.xml.h:6
#: ScreenSavers/spotlight.xml.h:6 ScreenSavers/starfish.xml.h:9
#: ScreenSavers/substrate.xml.h:6 ScreenSavers/superquadrics.xml.h:10
#: ScreenSavers/surfaces.xml.h:6 ScreenSavers/twang.xml.h:6
#: ScreenSavers/vermiculate.xml.h:3 ScreenSavers/vidwhacker.xml.h:3
#: ScreenSavers/wander.xml.h:7 ScreenSavers/zoom.xml.h:6
msgid "Duration"
msgstr "Trajanje"
#: ScreenSavers/apple2.xml.h:8 ScreenSavers/blitspin.xml.h:8
#: ScreenSavers/bumps.xml.h:10 ScreenSavers/decayscreen.xml.h:7
#: ScreenSavers/distort.xml.h:7 ScreenSavers/ripples.xml.h:7
#: ScreenSavers/rotzoomer.xml.h:7 ScreenSavers/slidescreen.xml.h:10
#: ScreenSavers/spotlight.xml.h:7 ScreenSavers/twang.xml.h:7
#: ScreenSavers/zoom.xml.h:7
#, fuzzy
msgid "10 minutes"
msgstr "1 minuta"
#: ScreenSavers/apple2.xml.h:11 ScreenSavers/xanalogtv.xml.h:4
#, fuzzy
#| msgid "Colors"
msgid "Color Knob"
msgstr "Barve"
#: ScreenSavers/apple2.xml.h:13 ScreenSavers/xanalogtv.xml.h:6
msgid "Tint Knob"
msgstr ""
#: ScreenSavers/apple2.xml.h:14 ScreenSavers/pong.xml.h:11
#: ScreenSavers/xanalogtv.xml.h:7
#, fuzzy
msgid "Brightness Knob"
msgstr "Stopnje svetlosti"
#: ScreenSavers/apple2.xml.h:15 ScreenSavers/pong.xml.h:13
#: ScreenSavers/xanalogtv.xml.h:8
msgid "Contrast Knob"
msgstr ""
#: ScreenSavers/apple2.xml.h:16
msgid ""
"An Apple ][+ computer simulation, in all its 1979 glory. It also reproduces "
"the appearance of display on a color television set of the period. In "
"\"Basic Programming Mode\", a simulated user types in a BASIC program and "
"runs it. In \"Text Mode\", it displays the output of a program, or the "
"contents of a file or URL. In \"Slideshow Mode\", it chooses random images "
"and displays them within the limitations of the Apple ][ display hardware. "
"(Six available colors in hi-res mode!) On MacOS and Linux, this program is "
"also a fully-functional VT100 emulator! Run it as an application instead of "
"as a screen saver and you can use it as a terminal. http://en.wikipedia.org/"
"wiki/Apple_II_series Written by Trevor Blackwell; 2003."
msgstr ""
#: ScreenSavers/atlantis.xml.h:1
msgid "Atlantis"
msgstr "Atlantida"
#: ScreenSavers/atlantis.xml.h:6
#, fuzzy
msgid "Whale speed"
msgstr "Hitrost kitov"
#: ScreenSavers/atlantis.xml.h:8
msgid "Shy"
msgstr "Plašni"
#: ScreenSavers/atlantis.xml.h:9
#, fuzzy
msgid "Shark proximity"
msgstr "Bližina morskih psov"
#: ScreenSavers/atlantis.xml.h:10
msgid "Agressive"
msgstr "Agresivno"
#: ScreenSavers/atlantis.xml.h:11 ScreenSavers/boxed.xml.h:20
#: ScreenSavers/flyingtoasters.xml.h:8 ScreenSavers/glschool.xml.h:8
#: ScreenSavers/glslideshow.xml.h:16 ScreenSavers/jigglypuff.xml.h:18
#: ScreenSavers/juggler3d.xml.h:11 ScreenSavers/mirrorblob.xml.h:11
#: ScreenSavers/pipes.xml.h:11 ScreenSavers/webcollage.xml.h:2
msgid "None"
msgstr "Brez"
#: ScreenSavers/atlantis.xml.h:12
#, fuzzy
msgid "Number of sharks"
msgstr "Število morskih psov"
#: ScreenSavers/atlantis.xml.h:13 ScreenSavers/companioncube.xml.h:10
#: ScreenSavers/deluxe.xml.h:10 ScreenSavers/demon.xml.h:7
#: ScreenSavers/gears.xml.h:10 ScreenSavers/glhanoi.xml.h:11
#: ScreenSavers/skytentacles.xml.h:4
msgid "20"
msgstr ""
#: ScreenSavers/atlantis.xml.h:14
#, fuzzy
msgid "Shimmering water"
msgstr "Vzburkana voda"
#: ScreenSavers/atlantis.xml.h:15
#, fuzzy
msgid "Clear water"
msgstr "Čista voda"
#: ScreenSavers/atlantis.xml.h:16
#, fuzzy
msgid "Flat background"
msgstr "Plosko ozadje"
#: ScreenSavers/atlantis.xml.h:17
#, fuzzy
msgid "Gradient background"
msgstr "Prelivno ozadje"
#: ScreenSavers/atlantis.xml.h:18 ScreenSavers/atunnel.xml.h:7
#: ScreenSavers/blinkbox.xml.h:11 ScreenSavers/blocktube.xml.h:10
#: ScreenSavers/boing.xml.h:13 ScreenSavers/bouncingcow.xml.h:11
#: ScreenSavers/boxed.xml.h:24 ScreenSavers/cage.xml.h:5
#: ScreenSavers/companioncube.xml.h:13 ScreenSavers/crackberg.xml.h:17
#: ScreenSavers/cube21.xml.h:25 ScreenSavers/cubenetic.xml.h:25
#: ScreenSavers/cubestorm.xml.h:16 ScreenSavers/dangerball.xml.h:13
#: ScreenSavers/extrusion.xml.h:16 ScreenSavers/flipflop.xml.h:13
#: ScreenSavers/flyingtoasters.xml.h:13 ScreenSavers/gears.xml.h:13
#: ScreenSavers/geodesic.xml.h:6 ScreenSavers/glcells.xml.h:33
#: ScreenSavers/glhanoi.xml.h:15 ScreenSavers/glknots.xml.h:23
#: ScreenSavers/glmatrix.xml.h:19 ScreenSavers/glplanet.xml.h:12
#: ScreenSavers/glschool.xml.h:13 ScreenSavers/glsnake.xml.h:17
#: ScreenSavers/gltext.xml.h:18 ScreenSavers/hilbert.xml.h:21
#: ScreenSavers/hypertorus.xml.h:6 ScreenSavers/jigglypuff.xml.h:9
#: ScreenSavers/kaleidocycle.xml.h:20 ScreenSavers/lament.xml.h:6
#: ScreenSavers/lavalite.xml.h:15 ScreenSavers/menger.xml.h:19
#: ScreenSavers/mirrorblob.xml.h:26 ScreenSavers/moebiusgears.xml.h:13
#: ScreenSavers/molecule.xml.h:11 ScreenSavers/pinion.xml.h:15
#: ScreenSavers/pipes.xml.h:21 ScreenSavers/polyhedra.xml.h:166
#: ScreenSavers/providence.xml.h:6 ScreenSavers/queens.xml.h:5
#: ScreenSavers/rubikblocks.xml.h:19 ScreenSavers/sballs.xml.h:15
#: ScreenSavers/sierpinski3d.xml.h:9 ScreenSavers/speedmine.xml.h:16
#: ScreenSavers/spheremonics.xml.h:21 ScreenSavers/sproingies.xml.h:8
#: ScreenSavers/stonerview.xml.h:5 ScreenSavers/superquadrics.xml.h:12
#: ScreenSavers/tangram.xml.h:14 ScreenSavers/topblock.xml.h:23
#: ScreenSavers/tronbit.xml.h:10 ScreenSavers/unknownpleasures.xml.h:13
msgid "Wireframe"
msgstr "Žični model"
#: ScreenSavers/atlantis.xml.h:20
#, fuzzy
msgid "Sharks, dolphins and whales. Written by Mark Kilgard; 1998."
msgstr ""
"To je xfishtank: GL animacija z večjim številom morskih psov, delfinov in "
"kitov. Plavalna gibanja so odlična. Prvotno napisal Mark Kilgard."
#: ScreenSavers/attraction.xml.h:1
msgid "Attraction"
msgstr "Privlačnost"
#: ScreenSavers/attraction.xml.h:2 ScreenSavers/juggler3d.xml.h:13
msgid "Balls"
msgstr "Krogle"
#: ScreenSavers/attraction.xml.h:3 ScreenSavers/deluxe.xml.h:6
#: ScreenSavers/pedal.xml.h:6 ScreenSavers/starfish.xml.h:12
#: ScreenSavers/surfaces.xml.h:23
msgid "Lines"
msgstr "Črte"
#: ScreenSavers/attraction.xml.h:4 ScreenSavers/fireflies.xml.h:12
msgid "Tails"
msgstr "Repi"
#: ScreenSavers/attraction.xml.h:5
msgid "Polygons"
msgstr "Poligoni"
#: ScreenSavers/attraction.xml.h:6
msgid "Splines"
msgstr "Krivulje"
#: ScreenSavers/attraction.xml.h:7
#, fuzzy
msgid "Filled splines"
msgstr "Zapolnjene krivulje"
#: ScreenSavers/attraction.xml.h:8
#, fuzzy
msgid "Bounce off walls"
msgstr "Odbijanje od sten"
#: ScreenSavers/attraction.xml.h:9
#, fuzzy
msgid "Ignore screen edges"
msgstr "Prezri robove zaslona"
#: ScreenSavers/attraction.xml.h:10
#, fuzzy
msgid "Ball count"
msgstr "Število krogel"
#: ScreenSavers/attraction.xml.h:12
#, fuzzy
msgid "Environmental viscosity"
msgstr "Okoljska viskoznost"
#: ScreenSavers/attraction.xml.h:14 ScreenSavers/blocktube.xml.h:5
#: ScreenSavers/braid.xml.h:5 ScreenSavers/celtic.xml.h:5
#: ScreenSavers/cube21.xml.h:21 ScreenSavers/cynosure.xml.h:8
#: ScreenSavers/drift.xml.h:5 ScreenSavers/eruption.xml.h:19
#: ScreenSavers/euler2d.xml.h:13 ScreenSavers/fiberlamp.xml.h:8
#: ScreenSavers/fireflies.xml.h:11 ScreenSavers/flow.xml.h:13
#: ScreenSavers/galaxy.xml.h:6 ScreenSavers/glcells.xml.h:5
#: ScreenSavers/juggler3d.xml.h:8 ScreenSavers/menger.xml.h:5
#: ScreenSavers/metaballs.xml.h:5 ScreenSavers/munch.xml.h:5
#: ScreenSavers/nerverot.xml.h:5 ScreenSavers/petri.xml.h:22
#: ScreenSavers/photopile.xml.h:18 ScreenSavers/pipes.xml.h:8
#: ScreenSavers/polyominoes.xml.h:6 ScreenSavers/rubikblocks.xml.h:15
#: ScreenSavers/shadebobs.xml.h:13 ScreenSavers/sierpinski3d.xml.h:5
#: ScreenSavers/skytentacles.xml.h:5 ScreenSavers/slidescreen.xml.h:5
#: ScreenSavers/sonar.xml.h:24 ScreenSavers/spheremonics.xml.h:5
#: ScreenSavers/substrate.xml.h:5 ScreenSavers/superquadrics.xml.h:9
#: ScreenSavers/surfaces.xml.h:5 ScreenSavers/vermiculate.xml.h:2
#: ScreenSavers/wander.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:5
msgid "Short"
msgstr "Kratko"
#: ScreenSavers/attraction.xml.h:15 ScreenSavers/euler2d.xml.h:14
#: ScreenSavers/juggler3d.xml.h:12 ScreenSavers/sonar.xml.h:25
#, fuzzy
msgid "Trail length"
msgstr "Dolžina repov"
#: ScreenSavers/attraction.xml.h:16 ScreenSavers/blocktube.xml.h:7
#: ScreenSavers/braid.xml.h:7 ScreenSavers/celtic.xml.h:7
#: ScreenSavers/cube21.xml.h:23 ScreenSavers/cynosure.xml.h:10
#: ScreenSavers/drift.xml.h:7 ScreenSavers/eruption.xml.h:21
#: ScreenSavers/euler2d.xml.h:20 ScreenSavers/fiberlamp.xml.h:10
#: ScreenSavers/fireflies.xml.h:13 ScreenSavers/flow.xml.h:15
#: ScreenSavers/fontglide.xml.h:10 ScreenSavers/galaxy.xml.h:8
#: ScreenSavers/glcells.xml.h:7 ScreenSavers/juggler3d.xml.h:10
#: ScreenSavers/menger.xml.h:7 ScreenSavers/metaballs.xml.h:7
#: ScreenSavers/munch.xml.h:7 ScreenSavers/nerverot.xml.h:7
#: ScreenSavers/petri.xml.h:24 ScreenSavers/photopile.xml.h:20
#: ScreenSavers/pipes.xml.h:10 ScreenSavers/polyominoes.xml.h:8
#: ScreenSavers/rubikblocks.xml.h:17 ScreenSavers/shadebobs.xml.h:15
#: ScreenSavers/sierpinski3d.xml.h:7 ScreenSavers/skytentacles.xml.h:7
#: ScreenSavers/slidescreen.xml.h:7 ScreenSavers/sonar.xml.h:26
#: ScreenSavers/spheremonics.xml.h:7 ScreenSavers/substrate.xml.h:7
#: ScreenSavers/superquadrics.xml.h:11 ScreenSavers/surfaces.xml.h:7
#: ScreenSavers/tangram.xml.h:7 ScreenSavers/vermiculate.xml.h:4
#: ScreenSavers/wander.xml.h:8 ScreenSavers/whirlwindwarp.xml.h:7
#: ScreenSavers/xlyap.xml.h:7
msgid "Long"
msgstr "Dolgo"
#: ScreenSavers/attraction.xml.h:20
#, fuzzy
msgid "Ball mass"
msgstr "Masa krogel"
#: ScreenSavers/attraction.xml.h:21 ScreenSavers/blinkbox.xml.h:5
#: ScreenSavers/cloudlife.xml.h:9 ScreenSavers/cube21.xml.h:5
#: ScreenSavers/cubenetic.xml.h:20 ScreenSavers/demon.xml.h:8
#: ScreenSavers/discrete.xml.h:5 ScreenSavers/distort.xml.h:9
#: ScreenSavers/fadeplot.xml.h:8 ScreenSavers/flow.xml.h:8
#: ScreenSavers/fluidballs.xml.h:8 ScreenSavers/fuzzyflakes.xml.h:25
#: ScreenSavers/glcells.xml.h:11 ScreenSavers/gleidescope.xml.h:5
#: ScreenSavers/halftone.xml.h:8 ScreenSavers/hopalong.xml.h:5
#: ScreenSavers/interference.xml.h:8 ScreenSavers/julia.xml.h:8
#: ScreenSavers/loop.xml.h:5 ScreenSavers/metaballs.xml.h:12
#: ScreenSavers/moire.xml.h:8 ScreenSavers/penrose.xml.h:8
#: ScreenSavers/photopile.xml.h:2 ScreenSavers/piecewise.xml.h:11
#: ScreenSavers/rd-bomb.xml.h:11 ScreenSavers/rorschach.xml.h:2
#: ScreenSavers/rubikblocks.xml.h:5 ScreenSavers/sierpinski.xml.h:8
#: ScreenSavers/slidescreen.xml.h:14 ScreenSavers/slip.xml.h:8
#: ScreenSavers/spotlight.xml.h:8 ScreenSavers/topblock.xml.h:8
#: ScreenSavers/twang.xml.h:14
msgid "Small"
msgstr "Majhno"
#: ScreenSavers/attraction.xml.h:22
#, fuzzy
msgid "Repulsion threshold"
msgstr "Prag odboja"
#: ScreenSavers/attraction.xml.h:23 ScreenSavers/blinkbox.xml.h:7
#: ScreenSavers/cloudlife.xml.h:11 ScreenSavers/cube21.xml.h:7
#: ScreenSavers/cubenetic.xml.h:22 ScreenSavers/demon.xml.h:10
#: ScreenSavers/discrete.xml.h:7 ScreenSavers/distort.xml.h:13
#: ScreenSavers/fadeplot.xml.h:10 ScreenSavers/flow.xml.h:10
#: ScreenSavers/fluidballs.xml.h:10 ScreenSavers/fuzzyflakes.xml.h:27
#: ScreenSavers/glcells.xml.h:27 ScreenSavers/gleidescope.xml.h:7
#: ScreenSavers/halftone.xml.h:12 ScreenSavers/hopalong.xml.h:7
#: ScreenSavers/interference.xml.h:10 ScreenSavers/julia.xml.h:10
#: ScreenSavers/loop.xml.h:7 ScreenSavers/moire.xml.h:10
#: ScreenSavers/penrose.xml.h:10 ScreenSavers/photopile.xml.h:4
#: ScreenSavers/piecewise.xml.h:13 ScreenSavers/rd-bomb.xml.h:13
#: ScreenSavers/rorschach.xml.h:4 ScreenSavers/rubikblocks.xml.h:7
#: ScreenSavers/sierpinski.xml.h:10 ScreenSavers/slidescreen.xml.h:16
#: ScreenSavers/slip.xml.h:10 ScreenSavers/spotlight.xml.h:10
#: ScreenSavers/topblock.xml.h:10 ScreenSavers/twang.xml.h:16
msgid "Large"
msgstr "Veliko"
#: ScreenSavers/attraction.xml.h:27
#, fuzzy
msgid "Orbital mode"
msgstr "Orbitalni način"
#: ScreenSavers/attraction.xml.h:28 ScreenSavers/fuzzyflakes.xml.h:26
msgid "Radius"
msgstr "Polmer"
#: ScreenSavers/attraction.xml.h:29
msgid "Outward"
msgstr "Navzven"
#: ScreenSavers/attraction.xml.h:30
msgid "Inward"
msgstr "Navznoter"
#: ScreenSavers/attraction.xml.h:33
#, fuzzy
msgid ""
"Points attract each other up to a certain distance, and then begin to repel "
"each other. The attraction/repulsion is proportional to the distance between "
"any two particles, similar to the strong and weak nuclear forces. Written by "
"Jamie Zawinski and John Pezaris; 1992."
msgstr ""
"Podobno kot qix uporablja ta prepost model gibanja za ustvarjanje mnogih "
"različnih načinov prikaza. Nadzorne točke privlačijo druga drugo do določene "
"razdalje in potem začnejo odbijati druga drugo. Privlačnost/odbojnost je "
"sorazmerna glede na razdaljo med dvema delcema, podobno kot pri močnih in "
"šibkih jedrskih silah. Eden od najbolj zanimivih načinov za opazovanje tega "
"programčka je kot odbijajoče se žoge, ker je njihovo gibanje in medsebojni "
"vpliv tako nenavaden. Včasih bosta dve žogi prešli v tesno orbito ena okoli "
"druge, ki jo bo kasneje prekinila tretja ali rob zaslona. Izgled je izredno "
"kaotičen. Avtor Jamie Zawinski, temelji na kodi Lisp, katere avtor je John "
"Pezaris."
#: ScreenSavers/atunnel.xml.h:1
msgid "Atunnel"
msgstr ""
#: ScreenSavers/atunnel.xml.h:5 ScreenSavers/blocktube.xml.h:9
#: ScreenSavers/cubenetic.xml.h:24 ScreenSavers/glmatrix.xml.h:18
#: ScreenSavers/lament.xml.h:5 ScreenSavers/sballs.xml.h:14
#, fuzzy
msgid "Textured"
msgstr "Brez tekstur"
#: ScreenSavers/atunnel.xml.h:6 ScreenSavers/boing.xml.h:11
#: ScreenSavers/crackberg.xml.h:12 ScreenSavers/glplanet.xml.h:11
#, fuzzy
msgid "Lighting"
msgstr "Bliskanje"
#: ScreenSavers/atunnel.xml.h:9
msgid ""
"Zooming through a textured tunnel. Written by Eric Lassauge and Roman "
"Podobedov; 2003."
msgstr ""
#: ScreenSavers/barcode.xml.h:1
msgid "Barcode"
msgstr ""
#: ScreenSavers/barcode.xml.h:5
msgid "Scrolling barcodes"
msgstr ""
#: ScreenSavers/barcode.xml.h:6
msgid "Barcode grid"
msgstr ""
#: ScreenSavers/barcode.xml.h:7
msgid "Barcode clock (AM/PM)"
msgstr ""
#: ScreenSavers/barcode.xml.h:8
msgid "Barcode clock (24 hour)"
msgstr ""
#: ScreenSavers/barcode.xml.h:10
msgid ""
"Colorful scrolling barcodes. CONSUME! The barcodes follow the UPC-A, UPC-E, "
"EAN-8 or EAN-13 standards. http://en.wikipedia.org/wiki/"
"Universal_Product_Code http://en.wikipedia.org/wiki/European_Article_Number "
"Written by Dan Bornstein; 2003."
msgstr ""
#: ScreenSavers/blaster.xml.h:1
msgid "Blaster"
msgstr "Bojevnik"
#: ScreenSavers/blaster.xml.h:5
msgid "Robots"
msgstr "Roboti"
#: ScreenSavers/blaster.xml.h:6 ScreenSavers/penetrate.xml.h:5
msgid "Lasers"
msgstr "Laserji"
#: ScreenSavers/blaster.xml.h:8 ScreenSavers/glplanet.xml.h:10
msgid "Stars"
msgstr "Zvezde"
#: ScreenSavers/blaster.xml.h:12
#, fuzzy
msgid ""
"Flying space-combat robots (cleverly disguised as colored circles) do battle "
"in front of a moving star field. Written by Jonathan Lin; 1999."
msgstr ""
"Izrisuje simulacijo letečih vesoljskih robotov (ki so premeteno preoblečeni "
"v barvne kroge), ki se bojujejo pred premikajočim zvezdnim poljem. Napisal "
"Jonathan Lin."
#: ScreenSavers/blinkbox.xml.h:1
msgid "BlinkBox"
msgstr ""
#: ScreenSavers/blinkbox.xml.h:6
msgid "Box size"
msgstr ""
#: ScreenSavers/blinkbox.xml.h:8 ScreenSavers/phosphor.xml.h:7
msgid "Fade"
msgstr "Odtemnitev"
#: ScreenSavers/blinkbox.xml.h:9
msgid "Motion blur"
msgstr ""
#: ScreenSavers/blinkbox.xml.h:10
msgid "Dissolve"
msgstr ""
#: ScreenSavers/blinkbox.xml.h:13
msgid ""
"A motion-blurred ball bounces inside a box whose tiles only become visible "
"upon impact. Written by Jeremy English; 2003."
msgstr ""
#: ScreenSavers/blitspin.xml.h:1
msgid "BlitSpin"
msgstr "BlitSpin"
#: ScreenSavers/blitspin.xml.h:3
#, fuzzy
msgid "Fuzzy rotation speed"
msgstr "Hitrost zabrisanega zasuka "
#: ScreenSavers/blitspin.xml.h:5
#, fuzzy
msgid "90 degree rotation speed"
msgstr "Hitrost zasuka za 90°"
#: ScreenSavers/blitspin.xml.h:10
#, fuzzy
msgid ""
"Repeatedly rotates a bitmap by 90 degrees by using logical operations: the "
"bitmap is divided into quadrants, and the quadrants are shifted clockwise. "
"Then the same thing is done again with progressively smaller quadrants, "
"except that all sub-quadrants of a given size are rotated in parallel. As "
"you watch it, the image appears to dissolve into static and then "
"reconstitute itself, but rotated. Written by Jamie Zawinski; 1992."
msgstr ""
"»Blitspin« ponavljajoče suče sličico za 90° z uporabo logičnih operacij: "
"sličica je razdeljena v kvadrante, kvadranti pa so premaknjeni v smeri "
"urinega kazalca. Nato se zgodi enako z temi kvadranti, le da se vsi "
"podkvadranti dane velikosti zasučejo vzporedno. Napisal je Jamie Zawinski, "
"ko je videl dobro kodo v Byte Magazine leta 1981. Ko to opazujete, se slika "
"počasi umiri in ustavi, nato pa spet rotira v ponavljajočem postopku. Lahko "
"podate sliko kot datoteko XBM ali XPM, ali pa poveste, da zagrabi sliko "
"zaslona in jo zasuče."
#: ScreenSavers/blocktube.xml.h:1
msgid "BlockTube"
msgstr ""
#: ScreenSavers/blocktube.xml.h:6
#, fuzzy
msgid "Color hold time"
msgstr "Barvni odtenki"
#: ScreenSavers/blocktube.xml.h:8
msgid "Color change time"
msgstr ""
#: ScreenSavers/blocktube.xml.h:12
msgid ""
"A swirling, falling tunnel of reflective slabs. They fade from hue to hue. "
"Written by Lars R. Damerow; 2003."
msgstr ""
#: ScreenSavers/boing.xml.h:1
msgid "Boing"
msgstr ""
#: ScreenSavers/boing.xml.h:2 ScreenSavers/boxed.xml.h:11
#: ScreenSavers/fireflies.xml.h:21 ScreenSavers/pinion.xml.h:9
#: ScreenSavers/sonar.xml.h:21 ScreenSavers/winduprobot.xml.h:11
msgid "Tiny"
msgstr ""
#: ScreenSavers/boing.xml.h:3 ScreenSavers/loop.xml.h:11
#: ScreenSavers/rubik.xml.h:9 ScreenSavers/wander.xml.h:12
msgid "Size"
msgstr "Velikost"
#: ScreenSavers/boing.xml.h:4 ScreenSavers/boxed.xml.h:13
#: ScreenSavers/fireflies.xml.h:23 ScreenSavers/glcells.xml.h:13
#: ScreenSavers/pinion.xml.h:11 ScreenSavers/sonar.xml.h:23
#: ScreenSavers/winduprobot.xml.h:13
#, fuzzy
msgid "Huge"
msgstr "Velik požar"
#: ScreenSavers/boing.xml.h:8
msgid "Meridians"
msgstr ""
#: ScreenSavers/boing.xml.h:9
msgid "Parallels"
msgstr ""
#: ScreenSavers/boing.xml.h:10
#, fuzzy
msgid "Smoothing"
msgstr "Glajene črte"
#: ScreenSavers/boing.xml.h:12 ScreenSavers/unknownpleasures.xml.h:6
#, fuzzy
msgid "Scanlines"
msgstr "Krivulje"
#: ScreenSavers/boing.xml.h:15
msgid ""
"A clone of the first graphics demo for the Amiga 1000, which was written by "
"Dale Luck and RJ Mical during a break at the 1984 Consumer Electronics Show "
"(or so the legend goes.) This looks like the original Amiga demo if you turn "
"off \"smoothing\" and \"lighting\" and turn on \"scanlines\", and is "
"somewhat more modern otherwise. http://en.wikipedia.org/wiki/"
"Amiga#Boing_Ball Written by Jamie Zawinski; 2005."
msgstr ""
#: ScreenSavers/bouboule.xml.h:1
msgid "Bouboule"
msgstr "Balončki"
#: ScreenSavers/bouboule.xml.h:6
#, fuzzy
msgid "Number of spots"
msgstr "Število lis:"
#: ScreenSavers/bouboule.xml.h:10 ScreenSavers/rocks.xml.h:13
#, fuzzy
msgid "Do Red/Blue 3D separation"
msgstr "Naredi ločitev rdeče/modro za 3D"
#: ScreenSavers/bouboule.xml.h:12
#, fuzzy
msgid ""
"A deforming balloon with varying-sized spots painted on its invisible "
"surface. Written by Jeremie Petit; 1997."
msgstr ""
"To nariše nekaj, kar izgleda kot vrteči se, deformiran balon z različno "
"velikimi lisami na njegovi nevidni površini. Avtor Jeremie Petit."
#: ScreenSavers/bouncingcow.xml.h:1
msgid "BouncingCow"
msgstr ""
#: ScreenSavers/bouncingcow.xml.h:6
#, fuzzy
msgid "Bounce speed"
msgstr "Odbij"
#: ScreenSavers/bouncingcow.xml.h:8
msgid "Moo"
msgstr ""
#: ScreenSavers/bouncingcow.xml.h:9
#, fuzzy
msgid "Number of cows"
msgstr "Število lis:"
#: ScreenSavers/bouncingcow.xml.h:10
msgid "Herd"
msgstr ""
#: ScreenSavers/bouncingcow.xml.h:13
msgid ""
"A Cow. A Trampoline. Together, they fight crime. Written by Jamie Zawinski; "
"2003."
msgstr ""
#: ScreenSavers/boxed.xml.h:1
msgid "Boxed"
msgstr "Škatla"
#: ScreenSavers/boxed.xml.h:9 ScreenSavers/fluidballs.xml.h:6
#, fuzzy
msgid "Number of balls"
msgstr "Število valov"
#: ScreenSavers/boxed.xml.h:10 ScreenSavers/circuit.xml.h:7
#: ScreenSavers/glschool.xml.h:7 ScreenSavers/julia.xml.h:7
#: ScreenSavers/mountain.xml.h:7 ScreenSavers/pipes.xml.h:13
#: ScreenSavers/sproingies.xml.h:6 ScreenSavers/substrate.xml.h:10
#: ScreenSavers/winduprobot.xml.h:10 ScreenSavers/wormhole.xml.h:10
msgid "Lots"
msgstr "Veliko"
#: ScreenSavers/boxed.xml.h:12 ScreenSavers/fluidballs.xml.h:9
#, fuzzy
msgid "Ball size"
msgstr "Velikost žoge"
#: ScreenSavers/boxed.xml.h:14 ScreenSavers/hopalong.xml.h:14
msgid "Popcorn"
msgstr "Kokice"
#: ScreenSavers/boxed.xml.h:15
#, fuzzy
msgid "Explosion force"
msgstr "Eksplozije"
#: ScreenSavers/boxed.xml.h:16
msgid "Nuke"
msgstr ""
#: ScreenSavers/boxed.xml.h:18
#, fuzzy
msgid "Explosion decay"
msgstr "Eksplozije"
#: ScreenSavers/boxed.xml.h:19
msgid "Pop!"
msgstr ""
#: ScreenSavers/boxed.xml.h:21
#, fuzzy
msgid "Explosion momentum"
msgstr "Eksplozije"
#: ScreenSavers/boxed.xml.h:22 ScreenSavers/xmatrix.xml.h:20
msgid "Full"
msgstr "Polno"
#: ScreenSavers/boxed.xml.h:25
#, fuzzy
msgid ""
"A box full of 3D bouncing balls that explode. Written by Sander van Grieken; "
"2002."
msgstr ""
"Nariše škatlo, polno tridimenzionalno odbijajočih se žog, ki eksplodirajo. "
"Avtor Sander van Grieken."
#: ScreenSavers/boxfit.xml.h:1
msgid "BoxFit"
msgstr ""
#: ScreenSavers/boxfit.xml.h:5 ScreenSavers/cubenetic.xml.h:6
msgid "Boxes"
msgstr "Škatle"
#: ScreenSavers/boxfit.xml.h:6
msgid "Grow by"
msgstr ""
#: ScreenSavers/boxfit.xml.h:9
#, fuzzy
msgid "Boxes or circles"
msgstr "Število krogov"
#: ScreenSavers/boxfit.xml.h:10
#, fuzzy
msgid "Boxes only"
msgstr "Škatle"
#: ScreenSavers/boxfit.xml.h:11
msgid "Circles only"
msgstr ""
#: ScreenSavers/boxfit.xml.h:12
#, fuzzy
msgid "Color gradient"
msgstr "Barvni odtenki"
#: ScreenSavers/boxfit.xml.h:13
#, fuzzy
msgid "Grab images"
msgstr "Zgrabi sliko zaslona"
#: ScreenSavers/boxfit.xml.h:14
msgid "Peek at underlying images"
msgstr ""
#: ScreenSavers/boxfit.xml.h:16
msgid ""
"Packs the screen with growing squares or circles, colored according to a "
"horizontal or vertical gradient, or according to the colors of a loaded "
"image. The objects grow until they touch, then stop. When the screen is "
"full, they shrink away and the process restarts. Written by Jamie Zawinski; "
"2005."
msgstr ""
#: ScreenSavers/braid.xml.h:1
msgid "Braid"
msgstr "Preplet"
#: ScreenSavers/braid.xml.h:11
#, fuzzy
msgid "Number of rings"
msgstr "Število dreves"
#: ScreenSavers/braid.xml.h:12 ScreenSavers/epicycle.xml.h:11
#: ScreenSavers/hilbert.xml.h:16 ScreenSavers/nerverot.xml.h:20
#, fuzzy
msgid "Line thickness"
msgstr "Debelina črte:"
#: ScreenSavers/braid.xml.h:14
#, fuzzy
msgid "Inter-braided concentric circles. Written by John Neil; 1997."
msgstr ""
"Nariše naključno pobarvane prepletene koncentrične kroge. Avtor John Neil."
#: ScreenSavers/bsod.xml.h:1
msgid "BSOD"
msgstr "BSOD"
#: ScreenSavers/bsod.xml.h:2 ScreenSavers/carousel.xml.h:8
#: ScreenSavers/m6502.xml.h:2 ScreenSavers/molecule.xml.h:5
msgid "5 seconds"
msgstr "5 sekund"
#: ScreenSavers/bsod.xml.h:4 ScreenSavers/m6502.xml.h:4
#: ScreenSavers/molecule.xml.h:7 ScreenSavers/vidwhacker.xml.h:4
msgid "2 minutes"
msgstr "2 minuti"
#: ScreenSavers/bsod.xml.h:6
#, fuzzy
msgid "Windows 3.1"
msgstr "Windows"
#: ScreenSavers/bsod.xml.h:7
msgid "Windows NT"
msgstr "Windows NT"
#: ScreenSavers/bsod.xml.h:8
#, fuzzy
msgid "Windows 2000 "
msgstr "Windows 2000"
#: ScreenSavers/bsod.xml.h:9
msgid "MS-DOS"
msgstr ""
#: ScreenSavers/bsod.xml.h:10
msgid "AmigaDOS"
msgstr "AmigaDOS"
#: ScreenSavers/bsod.xml.h:11
msgid "GLaDOS"
msgstr ""
#: ScreenSavers/bsod.xml.h:12
msgid "Android"
msgstr ""
#: ScreenSavers/bsod.xml.h:13
msgid "Apple ]["
msgstr ""
#: ScreenSavers/bsod.xml.h:14
msgid "NVidia"
msgstr ""
#: ScreenSavers/bsod.xml.h:15
msgid "OS/2"
msgstr ""
#: ScreenSavers/bsod.xml.h:16
msgid "Sad Mac"
msgstr "Sad Mac"
#: ScreenSavers/bsod.xml.h:17
#, fuzzy
msgid "Mac bomb"
msgstr "Mac Bomb"
#: ScreenSavers/bsod.xml.h:18
msgid "MacsBug"
msgstr "MacsBug"
#: ScreenSavers/bsod.xml.h:19
msgid "Atari"
msgstr "Atari"
#: ScreenSavers/bsod.xml.h:20
msgid "MacOS X"
msgstr ""
#: ScreenSavers/bsod.xml.h:21
msgid "OS/390"
msgstr ""
#: ScreenSavers/bsod.xml.h:22
msgid "VMS"
msgstr ""
#: ScreenSavers/bsod.xml.h:23
msgid "HVX/GCOS6"
msgstr ""
#: ScreenSavers/bsod.xml.h:24
#, fuzzy
msgid "NCD X Terminal "
msgstr "NCD X Terminal"
#: ScreenSavers/bsod.xml.h:25
msgid "ATM"
msgstr ""
#: ScreenSavers/bsod.xml.h:26
msgid "BSD"
msgstr "BSD"
#: ScreenSavers/bsod.xml.h:27
msgid "Linux (fsck)"
msgstr ""
#: ScreenSavers/bsod.xml.h:28
msgid "Linux (sparc)"
msgstr ""
#: ScreenSavers/bsod.xml.h:29
msgid "Linux (hppa)"
msgstr ""
#: ScreenSavers/bsod.xml.h:30
msgid "Solaris"
msgstr "Solaris"
#: ScreenSavers/bsod.xml.h:31
msgid "SCO"
msgstr "SCO"
#: ScreenSavers/bsod.xml.h:32
msgid "HPUX"
msgstr ""
#: ScreenSavers/bsod.xml.h:33
msgid "Tru64"
msgstr ""
#: ScreenSavers/bsod.xml.h:55
#, fuzzy, no-c-format
msgid ""
"BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
"emulation, BSOD simulates popular screen savers from a number of less robust "
"operating systems. http://en.wikipedia.org/wiki/Blue_Screen_of_Death http://"
"en.wikipedia.org/wiki/Screen_of_death http://en.wikipedia.org/wiki/"
"Guru_Meditation http://en.wikipedia.org/wiki/Row_of_Bombs http://en."
"wikipedia.org/wiki/Bomb_%28symbol%29 Written by Jamie Zawinski; 1998."
msgstr ""
"BSOD je okrajšava za »Modri zaslon smrti.« Kot najboljša emulacija v osebnih "
"računalnikih, ta programček simulira popularne ohranjevalnike zaslona iz "
"ostalih manj robustnih operacijskih sistemov. Avtor Jamie Zawinski."
#: ScreenSavers/bubble3d.xml.h:1
msgid "Bubble3D"
msgstr "Mehurčki 3D"
#: ScreenSavers/bubble3d.xml.h:5
#, fuzzy
msgid "Transparent bubbles"
msgstr "Prozorni mehurčki"
#: ScreenSavers/bubble3d.xml.h:6
#, fuzzy
msgid "Bubble color"
msgstr "Mehurčki lebdijo"
#: ScreenSavers/bubble3d.xml.h:8
#, fuzzy
msgid ""
"Rising, undulating 3D bubbles, with transparency and specular reflections. "
"Written by Richard Jones; 1998."
msgstr ""
"Nariše tok dvigajajočih se 3D mehurčkov, ki se dvigajo proti vrhu zaslona, z "
"lepimi zrcalnimi odsevi. Avtor Richard Jones."
#: ScreenSavers/bumps.xml.h:1 ScreenSavers/mirrorblob.xml.h:15
msgid "Bumps"
msgstr "Izbokline"
#: ScreenSavers/bumps.xml.h:12
msgid ""
"A spotlight roams across an embossed version of a loaded image. Written by "
"Shane Smit; 1999."
msgstr ""
#: ScreenSavers/cage.xml.h:1
msgid "Cage"
msgstr "Kletka"
#: ScreenSavers/cage.xml.h:7
#, fuzzy
msgid ""
"Escher's \"Impossible Cage\", a 3d analog of a moebius strip, and rotates it "
"in three dimensions. http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher "
"Written by Marcelo Vianna; 1998."
msgstr ""
"Nariše Escherjevo »Nemogočo kletko«, 3D inačico Möbiusovega traka in jo v "
"vrti v treh dimenzijah. Avtor Marcelo Vianna."
#: ScreenSavers/carousel.xml.h:1
msgid "Carousel"
msgstr ""
#: ScreenSavers/carousel.xml.h:6 ScreenSavers/ccurve.xml.h:6
#: ScreenSavers/geodesic.xml.h:15 ScreenSavers/photopile.xml.h:13
#: ScreenSavers/tronbit.xml.h:6
#, fuzzy
msgid "Animation speed"
msgstr "Hitrost animacije"
#: ScreenSavers/carousel.xml.h:9 ScreenSavers/glslideshow.xml.h:6
#: ScreenSavers/mirrorblob.xml.h:9 ScreenSavers/photopile.xml.h:19
msgid "Time until loading a new image"
msgstr ""
#: ScreenSavers/carousel.xml.h:10 ScreenSavers/coral.xml.h:7
#: ScreenSavers/deco.xml.h:4 ScreenSavers/helix.xml.h:7
#: ScreenSavers/moire.xml.h:4 ScreenSavers/pedal.xml.h:4
#: ScreenSavers/rorschach.xml.h:10 ScreenSavers/xspirograph.xml.h:7
msgid "1 minute"
msgstr "1 minuta"
#: ScreenSavers/carousel.xml.h:11 ScreenSavers/photopile.xml.h:8
#, fuzzy
msgid "Number of images"
msgstr "Število valov"
#: ScreenSavers/carousel.xml.h:12
msgid "Tilt in/out and left/right"
msgstr ""
#: ScreenSavers/carousel.xml.h:13
msgid "Tilt in/out only"
msgstr ""
#: ScreenSavers/carousel.xml.h:14
msgid "Tilt left/right only"
msgstr ""
#: ScreenSavers/carousel.xml.h:15
msgid "No tilting"
msgstr ""
#: ScreenSavers/carousel.xml.h:16
#, fuzzy
msgid "Zoom in/out"
msgstr "Približaj in oddaljji"
#: ScreenSavers/carousel.xml.h:17 ScreenSavers/glslideshow.xml.h:19
#: ScreenSavers/photopile.xml.h:21
#, fuzzy
msgid "Show file names"
msgstr "Prikaži oznake"
#: ScreenSavers/carousel.xml.h:19
msgid ""
"Loads several random images, and displays them flying in a circular "
"formation. The formation changes speed and direction randomly, and images "
"periodically drop out to be replaced by new ones. Written by Jamie Zawinski; "
"2005."
msgstr ""
#: ScreenSavers/ccurve.xml.h:1
#, fuzzy
msgid "CCurve"
msgstr "Krivulja C"
#: ScreenSavers/ccurve.xml.h:3
msgid "Change image every"
msgstr ""
#: ScreenSavers/ccurve.xml.h:4 ScreenSavers/epicycle.xml.h:10
#: ScreenSavers/glslideshow.xml.h:15 ScreenSavers/glsnake.xml.h:7
#: ScreenSavers/polyhedra.xml.h:10 ScreenSavers/starfish.xml.h:10
#, fuzzy
msgid "30 seconds"
msgstr "0 sekund"
#: ScreenSavers/ccurve.xml.h:9 ScreenSavers/coral.xml.h:9
#: ScreenSavers/imsmap.xml.h:9 ScreenSavers/kumppa.xml.h:5
#: ScreenSavers/qix.xml.h:9 ScreenSavers/quasicrystal.xml.h:8
#: ScreenSavers/squiral.xml.h:11 ScreenSavers/superquadrics.xml.h:8
#: ScreenSavers/wander.xml.h:5 ScreenSavers/xmatrix.xml.h:19
msgid "Density"
msgstr "Gostota"
#: ScreenSavers/ccurve.xml.h:12
#, fuzzy
msgid ""
"Generates self-similar linear fractals, including the classic \"C Curve\". "
"http://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; 1999."
msgstr ""
"Ustvari sebi podobne linearne fraktale, vključujoč klasično »krivuljo C.« "
"Avtor Rick Campbell."
#: ScreenSavers/celtic.xml.h:1
msgid "Celtic"
msgstr ""
#: ScreenSavers/celtic.xml.h:8
#, fuzzy
msgid "Draw graph"
msgstr "Nariši mrežo"
#: ScreenSavers/celtic.xml.h:10
msgid ""
"Repeatedly draws random Celtic cross-stitch patterns. http://en.wikipedia."
"org/wiki/Celtic_knot http://en.wikipedia.org/wiki/Knots_and_graphs Written "
"by Max Froumentin; 2005."
msgstr ""
#: ScreenSavers/circuit.xml.h:1
msgid "Circuit"
msgstr "Vezje"
#: ScreenSavers/circuit.xml.h:5 ScreenSavers/mountain.xml.h:5
#: ScreenSavers/munch.xml.h:8 ScreenSavers/pipes.xml.h:5
#: ScreenSavers/shadebobs.xml.h:11 ScreenSavers/sproingies.xml.h:5
#: ScreenSavers/winduprobot.xml.h:8
msgid "One"
msgstr ""
#: ScreenSavers/circuit.xml.h:6
msgid "Parts"
msgstr "Deli"
#: ScreenSavers/circuit.xml.h:9 ScreenSavers/jigglypuff.xml.h:15
#: ScreenSavers/pinion.xml.h:6
#, fuzzy
msgid "Rotation speed"
msgstr "Hitrost vrtenja"
#: ScreenSavers/circuit.xml.h:11 ScreenSavers/companioncube.xml.h:11
#: ScreenSavers/cube21.xml.h:19 ScreenSavers/cubestorm.xml.h:15
#: ScreenSavers/dangerball.xml.h:12 ScreenSavers/engine.xml.h:18
#: ScreenSavers/flipflop.xml.h:6 ScreenSavers/gears.xml.h:12
#: ScreenSavers/geodesic.xml.h:9 ScreenSavers/hilbert.xml.h:19
#: ScreenSavers/moebiusgears.xml.h:11 ScreenSavers/polyhedra.xml.h:164
#: ScreenSavers/rubikblocks.xml.h:13 ScreenSavers/surfaces.xml.h:26
#: ScreenSavers/tronbit.xml.h:8
msgid "Spin"
msgstr "Krivulje"
#: ScreenSavers/circuit.xml.h:12
#, fuzzy
msgid "Flat coloring"
msgstr "Enobarvno"
#: ScreenSavers/circuit.xml.h:13 ScreenSavers/gflux.xml.h:16
#, fuzzy
msgid "Directional lighting"
msgstr "Usmerjena svetloba"
#: ScreenSavers/circuit.xml.h:15
#, fuzzy
msgid "Electronic components float around. Written by Ben Buxton; 2001."
msgstr "Animira serijo 3D elektronskih komponent. Avtor Ben Buxton."
#: ScreenSavers/cloudlife.xml.h:1
msgid "CloudLife"
msgstr ""
#: ScreenSavers/cloudlife.xml.h:5
msgid "Young"
msgstr ""
#: ScreenSavers/cloudlife.xml.h:6
#, fuzzy
msgid "Max age"
msgstr "Največja velikost"
#: ScreenSavers/cloudlife.xml.h:7
msgid "Old"
msgstr ""
#: ScreenSavers/cloudlife.xml.h:8
#, fuzzy
msgid "Initial density"
msgstr "Gostota delcev"
#: ScreenSavers/cloudlife.xml.h:10 ScreenSavers/demon.xml.h:14
#: ScreenSavers/petri.xml.h:26 ScreenSavers/slidescreen.xml.h:15
#, fuzzy
msgid "Cell size"
msgstr "Velikost celice"
#: ScreenSavers/cloudlife.xml.h:14
#, no-c-format
msgid ""
"Generates cloud-like formations based on a variant of Conway's Life. The "
"difference is that cells have a maximum age, after which they count as 3 for "
"populating the next generation. This makes long-lived formations explode "
"instead of just sitting there. http://en.wikipedia.org/wiki/Conway"
"%27s_Game_of_Life Written by Don Marti; 2003."
msgstr ""
#: ScreenSavers/companioncube.xml.h:1
msgid "CompanionCube"
msgstr ""
#: ScreenSavers/companioncube.xml.h:6 ScreenSavers/distort.xml.h:17
msgid "Bounce"
msgstr "Odbij"
#: ScreenSavers/companioncube.xml.h:8 ScreenSavers/deluxe.xml.h:8
#: ScreenSavers/geodesic.xml.h:17 ScreenSavers/gflux.xml.h:11
#: ScreenSavers/glcells.xml.h:28 ScreenSavers/glhanoi.xml.h:9
#: ScreenSavers/glsnake.xml.h:5 ScreenSavers/hypnowheel.xml.h:9
#: ScreenSavers/lavalite.xml.h:8 ScreenSavers/skytentacles.xml.h:2
msgid "1"
msgstr "1"
#: ScreenSavers/companioncube.xml.h:9
#, fuzzy
msgid "Number of cubes"
msgstr "Število krogov"
#: ScreenSavers/companioncube.xml.h:12 ScreenSavers/cube21.xml.h:20
#: ScreenSavers/cubenetic.xml.h:8 ScreenSavers/cubestorm.xml.h:14
#: ScreenSavers/dangerball.xml.h:11 ScreenSavers/engine.xml.h:17
#: ScreenSavers/gears.xml.h:11 ScreenSavers/geodesic.xml.h:8
#: ScreenSavers/glblur.xml.h:8 ScreenSavers/glknots.xml.h:22
#: ScreenSavers/glplanet.xml.h:7 ScreenSavers/gltext.xml.h:9
#: ScreenSavers/hilbert.xml.h:18 ScreenSavers/hypnowheel.xml.h:6
#: ScreenSavers/kaleidocycle.xml.h:19 ScreenSavers/lavalite.xml.h:14
#: ScreenSavers/menger.xml.h:10 ScreenSavers/moebiusgears.xml.h:10
#: ScreenSavers/molecule.xml.h:16 ScreenSavers/polyhedra.xml.h:165
#: ScreenSavers/rubikblocks.xml.h:14 ScreenSavers/spheremonics.xml.h:9
#: ScreenSavers/surfaces.xml.h:25 ScreenSavers/tronbit.xml.h:9
#: ScreenSavers/wander.xml.h:1
msgid "Wander"
msgstr "Tavanje"
#: ScreenSavers/companioncube.xml.h:16
#, no-c-format
msgid ""
"The symptoms most commonly produced by Enrichment Center testing are "
"superstition, perceiving inanimate objects as alive, and hallucinations. The "
"Enrichment Center reminds you that the weighted companion cube will never "
"threaten to stab you and, in fact, cannot speak. In the event that the "
"Weighted Companion Cube does speak, the Enrichment Center urges you to "
"disregard its advice. http://en.wikipedia.org/wiki/Portal_%28video_game%29 "
"Written by Jamie Zawinski; 2011."
msgstr ""
#: ScreenSavers/compass.xml.h:1
msgid "Compass"
msgstr "Kompas"
#: ScreenSavers/compass.xml.h:6
#, fuzzy
msgid ""
"A compass, with all elements spinning about randomly, for that \"lost and "
"nauseous\" feeling. Written by Jamie Zawinski; 1999."
msgstr ""
"Nariše kompas z vsemi vrtečimi elementi, ki se naključno vrtijo. Za tisti "
"»izgubljeni in neprijetni« občutek. Avtor Jamie Zawinski."
#: ScreenSavers/coral.xml.h:1
msgid "Coral"
msgstr "Korale"
#: ScreenSavers/coral.xml.h:5 ScreenSavers/deco.xml.h:2
#: ScreenSavers/epicycle.xml.h:8 ScreenSavers/glslideshow.xml.h:13
#: ScreenSavers/helix.xml.h:5 ScreenSavers/moire.xml.h:2
#: ScreenSavers/pedal.xml.h:2 ScreenSavers/polyhedra.xml.h:8
#: ScreenSavers/rorschach.xml.h:8 ScreenSavers/starfish.xml.h:8
#: ScreenSavers/xspirograph.xml.h:5
msgid "1 second"
msgstr "1 sekunda"
#: ScreenSavers/coral.xml.h:8 ScreenSavers/fireworkx.xml.h:7
#: ScreenSavers/gflux.xml.h:8 ScreenSavers/glblur.xml.h:5
#: ScreenSavers/glmatrix.xml.h:5 ScreenSavers/imsmap.xml.h:8
#: ScreenSavers/lavalite.xml.h:5 ScreenSavers/pyro.xml.h:5
#: ScreenSavers/qix.xml.h:8 ScreenSavers/squiral.xml.h:10
#: ScreenSavers/xmatrix.xml.h:18
msgid "Sparse"
msgstr "Redko"
#: ScreenSavers/coral.xml.h:10 ScreenSavers/fireworkx.xml.h:5
#: ScreenSavers/gflux.xml.h:10 ScreenSavers/glblur.xml.h:7
#: ScreenSavers/glmatrix.xml.h:7 ScreenSavers/imsmap.xml.h:10
#: ScreenSavers/lavalite.xml.h:7 ScreenSavers/pyro.xml.h:7
#: ScreenSavers/qix.xml.h:10 ScreenSavers/squiral.xml.h:12
msgid "Dense"
msgstr "Gostota"
#: ScreenSavers/coral.xml.h:12 ScreenSavers/glcells.xml.h:29
#: ScreenSavers/squiral.xml.h:6
msgid "Seeds"
msgstr "Semena"
#: ScreenSavers/coral.xml.h:15
#, fuzzy
msgid ""
"Simulates coral growth, albeit somewhat slowly. Written by Frederick Roeber; "
"1997."
msgstr ""
"Simulira rast koral, čeprav nekako počasi. Ta slika ni ravno najboljša. "
"Avtor Frederick Roeber."
#: ScreenSavers/crackberg.xml.h:1
msgid "Crackberg"
msgstr ""
#: ScreenSavers/crackberg.xml.h:5
msgid "Mouse hole"
msgstr ""
#: ScreenSavers/crackberg.xml.h:6
msgid "Visibility"
msgstr ""
#: ScreenSavers/crackberg.xml.h:7
msgid "Eagle nest"
msgstr ""
#: ScreenSavers/crackberg.xml.h:9
msgid "Subdivisions"
msgstr ""
#: ScreenSavers/crackberg.xml.h:10
msgid "Hurt me"
msgstr ""
#: ScreenSavers/crackberg.xml.h:11
#, fuzzy
msgid "Flat shading"
msgstr "Ploska osvetlitev"
#: ScreenSavers/crackberg.xml.h:13 ScreenSavers/flurry.xml.h:6
#, fuzzy
msgid "Water"
msgstr "Čista voda"
#: ScreenSavers/crackberg.xml.h:14
msgid "Confused"
msgstr ""
#: ScreenSavers/crackberg.xml.h:15
msgid "Immediate"
msgstr ""
#: ScreenSavers/crackberg.xml.h:16 ScreenSavers/glslideshow.xml.h:18
msgid "Letterbox"
msgstr ""
#: ScreenSavers/crackberg.xml.h:19 ScreenSavers/imsmap.xml.h:14
#: ScreenSavers/klein.xml.h:18 ScreenSavers/projectiveplane.xml.h:15
#, fuzzy
msgid "Random coloration"
msgstr "Naključno gibanje"
#: ScreenSavers/crackberg.xml.h:20
#, fuzzy
msgid "Earthy coloration"
msgstr "Enobarvno"
#: ScreenSavers/crackberg.xml.h:21
msgid "Icy coloration"
msgstr ""
#: ScreenSavers/crackberg.xml.h:22
msgid "Swampy coloration"
msgstr ""
#: ScreenSavers/crackberg.xml.h:23
msgid "Vomitous coloration"
msgstr ""
#: ScreenSavers/crackberg.xml.h:24
msgid ""
"Flies through height maps, optionally animating the creation and destruction "
"of generated tiles; tiles `grow' into place. Written by Matus Telgarsky; "
"2005."
msgstr ""
#: ScreenSavers/crystal.xml.h:1
msgid "Crystal"
msgstr "Kristal"
#: ScreenSavers/crystal.xml.h:9
#, fuzzy
msgid "Number of crystals"
msgstr "Število fraktalov"
#: ScreenSavers/crystal.xml.h:10
#, fuzzy
msgid "Horizontal symmetries"
msgstr "Vodoravne simetrije"
#: ScreenSavers/crystal.xml.h:11
#, fuzzy
msgid "Vertical symmetries"
msgstr "Navpične simetrije"
#: ScreenSavers/crystal.xml.h:12 ScreenSavers/spheremonics.xml.h:19
#, fuzzy
msgid "Draw grid"
msgstr "Nariši mrežo"
#: ScreenSavers/crystal.xml.h:13
#, fuzzy
msgid "Draw cell"
msgstr "Nariši celico"
#: ScreenSavers/crystal.xml.h:14
#, fuzzy
msgid "Center on screen"
msgstr "Postavi na sredino zaslona"
#: ScreenSavers/crystal.xml.h:16
#, fuzzy
msgid ""
"Moving polygons, similar to a kaleidoscope. See also the \"Kaleidescope\" "
"and \"GLeidescope\" screen savers. http://en.wikipedia.org/wiki/Kaleidoscope "
"Written by Jouk Jansen; 1998."
msgstr ""
"Premikajoči se poligoni, podobni kalejdoskopu (bolj podobno kalejdoskopukot "
"programček »kaleid«.) Avtor Jouk Jansen."
#: ScreenSavers/cube21.xml.h:1
#, fuzzy
msgid "Cube21"
msgstr "Kocka"
#: ScreenSavers/cube21.xml.h:6 ScreenSavers/rubikblocks.xml.h:6
#, fuzzy
msgid "Cube size"
msgstr "Kocka"
#: ScreenSavers/cube21.xml.h:9 ScreenSavers/quasicrystal.xml.h:11
#: ScreenSavers/rocks.xml.h:11 ScreenSavers/rubik.xml.h:7
#: ScreenSavers/rubikblocks.xml.h:9 ScreenSavers/topblock.xml.h:16
msgid "Rotation"
msgstr "Zasuk"
#: ScreenSavers/cube21.xml.h:11 ScreenSavers/rubikblocks.xml.h:11
msgid "Start as cube"
msgstr ""
#: ScreenSavers/cube21.xml.h:12 ScreenSavers/rubikblocks.xml.h:12
msgid "Start as random shape"
msgstr ""
#: ScreenSavers/cube21.xml.h:13 ScreenSavers/phosphor.xml.h:12
msgid "White"
msgstr ""
#: ScreenSavers/cube21.xml.h:14
#, fuzzy
msgid "Random color"
msgstr "Naključno gibanje"
#: ScreenSavers/cube21.xml.h:15
#, fuzzy
msgid "Silver edition"
msgstr "Čas reševanja"
#: ScreenSavers/cube21.xml.h:16
msgid "Two random colors"
msgstr ""
#: ScreenSavers/cube21.xml.h:17
msgid "Classic edition"
msgstr ""
#: ScreenSavers/cube21.xml.h:18
msgid "Six random colors"
msgstr ""
#: ScreenSavers/cube21.xml.h:24 ScreenSavers/rubikblocks.xml.h:18
#, fuzzy
msgid "Outlines"
msgstr "Krivulje"
#: ScreenSavers/cube21.xml.h:28
#, no-c-format
msgid ""
"The \"Cube 21\" Rubik-like puzzle, also known as \"Square-1\". The rotations "
"are chosen randomly. See also the \"Rubik\", \"RubikBlocks\" and \"GLSnake\" "
"screen savers. http://en.wikipedia.org/wiki/Square_One_%28puzzle%29 Written "
"by Vasek Potocek; 2005."
msgstr ""
#: ScreenSavers/cubenetic.xml.h:1
msgid "Cubenetic"
msgstr "Prekrivajoče škatle"
#: ScreenSavers/cubenetic.xml.h:9 ScreenSavers/glblur.xml.h:9
#: ScreenSavers/glknots.xml.h:8 ScreenSavers/gltext.xml.h:10
#: ScreenSavers/kaleidocycle.xml.h:11 ScreenSavers/menger.xml.h:11
#: ScreenSavers/molecule.xml.h:17 ScreenSavers/spheremonics.xml.h:10
#, fuzzy
msgid "Don't rotate"
msgstr "Ne vrti"
#: ScreenSavers/cubenetic.xml.h:10 ScreenSavers/glblur.xml.h:10
#: ScreenSavers/glknots.xml.h:9 ScreenSavers/gltext.xml.h:11
#: ScreenSavers/kaleidocycle.xml.h:12 ScreenSavers/lavalite.xml.h:23
#: ScreenSavers/menger.xml.h:12 ScreenSavers/molecule.xml.h:18
#: ScreenSavers/spheremonics.xml.h:11
msgid "Rotate around X axis"
msgstr "Vrti okoli osi X"
#: ScreenSavers/cubenetic.xml.h:11 ScreenSavers/glblur.xml.h:11
#: ScreenSavers/glknots.xml.h:10 ScreenSavers/gltext.xml.h:12
#: ScreenSavers/kaleidocycle.xml.h:13 ScreenSavers/lavalite.xml.h:24
#: ScreenSavers/menger.xml.h:13 ScreenSavers/molecule.xml.h:19
#: ScreenSavers/spheremonics.xml.h:12
msgid "Rotate around Y axis"
msgstr "Vrti okoli osi Y"
#: ScreenSavers/cubenetic.xml.h:12 ScreenSavers/glblur.xml.h:12
#: ScreenSavers/glknots.xml.h:11 ScreenSavers/gltext.xml.h:13
#: ScreenSavers/kaleidocycle.xml.h:14 ScreenSavers/lavalite.xml.h:25
#: ScreenSavers/menger.xml.h:14 ScreenSavers/molecule.xml.h:20
#: ScreenSavers/spheremonics.xml.h:13
msgid "Rotate around Z axis"
msgstr "Vrti okoli osi Z"
#: ScreenSavers/cubenetic.xml.h:13 ScreenSavers/glblur.xml.h:13
#: ScreenSavers/glknots.xml.h:12 ScreenSavers/gltext.xml.h:14
#: ScreenSavers/kaleidocycle.xml.h:15 ScreenSavers/lavalite.xml.h:26
#: ScreenSavers/menger.xml.h:15 ScreenSavers/molecule.xml.h:21
#: ScreenSavers/spheremonics.xml.h:14
msgid "Rotate around X and Y axes"
msgstr "Vrti okoli osi X in Y"
#: ScreenSavers/cubenetic.xml.h:14 ScreenSavers/glblur.xml.h:14
#: ScreenSavers/glknots.xml.h:13 ScreenSavers/gltext.xml.h:15
#: ScreenSavers/kaleidocycle.xml.h:16 ScreenSavers/lavalite.xml.h:27
#: ScreenSavers/menger.xml.h:16 ScreenSavers/molecule.xml.h:22
#: ScreenSavers/spheremonics.xml.h:15
msgid "Rotate around X and Z axes"
msgstr "Vrti okoli osi X in Z"
#: ScreenSavers/cubenetic.xml.h:15 ScreenSavers/glblur.xml.h:15
#: ScreenSavers/glknots.xml.h:14 ScreenSavers/gltext.xml.h:16
#: ScreenSavers/kaleidocycle.xml.h:17 ScreenSavers/lavalite.xml.h:28
#: ScreenSavers/menger.xml.h:17 ScreenSavers/molecule.xml.h:23
#: ScreenSavers/spheremonics.xml.h:16
msgid "Rotate around Y and Z axes"
msgstr "Vrti okoli osi Y in Z"
#: ScreenSavers/cubenetic.xml.h:16 ScreenSavers/glblur.xml.h:16
#: ScreenSavers/glknots.xml.h:15 ScreenSavers/gltext.xml.h:17
#: ScreenSavers/kaleidocycle.xml.h:18 ScreenSavers/lavalite.xml.h:29
#: ScreenSavers/menger.xml.h:18 ScreenSavers/molecule.xml.h:24
#: ScreenSavers/spheremonics.xml.h:17
msgid "Rotate around all three axes"
msgstr "Vrti okoli vseh treh osi"
#: ScreenSavers/cubenetic.xml.h:18
#, fuzzy
msgid "Surface pattern speed"
msgstr "Hitrost površinskega vzorca"
#: ScreenSavers/cubenetic.xml.h:21
#, fuzzy
msgid "Surface pattern overlap"
msgstr "Prekrivanje površinskega vzorca"
#: ScreenSavers/cubenetic.xml.h:23
#, fuzzy
msgid "Surface pattern complexity"
msgstr "Kompleksnost površinskega vzorca"
#: ScreenSavers/cubenetic.xml.h:27
#, fuzzy
msgid ""
"A cubist Lavalite, sort of. A pulsating set of overlapping boxes with ever-"
"changing blobby patterns undulating across their surfaces. Written by Jamie "
"Zawinski; 2002."
msgstr ""
"Nariše utripajoči komplet prekrivajočih se škatel z vedno spreminjajočimi se "
"vzorci čez njihovo površino. Je vrsta kubistične Lavalite. Avtor Jamie "
"Zawinski."
#: ScreenSavers/cubestorm.xml.h:1
#, fuzzy
msgid "CubeStorm"
msgstr "Nevihta"
#: ScreenSavers/cubestorm.xml.h:9
#, fuzzy
msgid "Cubes"
msgstr "Kocka"
#: ScreenSavers/cubestorm.xml.h:12
msgid "Struts"
msgstr ""
#: ScreenSavers/cubestorm.xml.h:18
#, fuzzy
msgid ""
"Boxes change shape and intersect each other, filling space. Written by Jamie "
"Zawinski; 2003."
msgstr ""
"Nariše naključno pobarvane in označene pravokotnike. Avtor Jamie Zawinski."
#: ScreenSavers/cubicgrid.xml.h:1
msgid "CubicGrid"
msgstr ""
#: ScreenSavers/cubicgrid.xml.h:9
#, fuzzy
msgid "Dot spacing"
msgstr "Presledek"
#: ScreenSavers/cubicgrid.xml.h:11
#, fuzzy
msgid "Big dots"
msgstr "Velike kapljice"
#: ScreenSavers/cubicgrid.xml.h:13
msgid "A rotating lattice of colored points. Written by Vasek Potocek; 2007."
msgstr ""
#: ScreenSavers/cwaves.xml.h:1
#, fuzzy
msgid "CWaves"
msgstr "Valovi"
#: ScreenSavers/cwaves.xml.h:5 ScreenSavers/flame.xml.h:11
#: ScreenSavers/jigglypuff.xml.h:21
msgid "Complexity"
msgstr "Kompleksnost"
#: ScreenSavers/cwaves.xml.h:6
msgid "Rough"
msgstr ""
#: ScreenSavers/cwaves.xml.h:7
#, fuzzy
msgid "Color transitions"
msgstr "Barvni kotrast"
#: ScreenSavers/cwaves.xml.h:8 ScreenSavers/glknots.xml.h:18
#: ScreenSavers/jigsaw.xml.h:13 ScreenSavers/lavalite.xml.h:13
#: ScreenSavers/skytentacles.xml.h:24
#, fuzzy
msgid "Smooth"
msgstr "Glajene črte"
#: ScreenSavers/cwaves.xml.h:10
#, fuzzy
msgid ""
"This generates a languidly-scrolling vertical field of sinusoidal colors. "
"Written by Jamie Zawinski; 2007."
msgstr ""
"Program riše ponavljajoče spiralasto črtaste umetniške vzorce. Avtor Jamie "
"Zawinski."
#: ScreenSavers/cynosure.xml.h:1
msgid "Cynosure"
msgstr "Cynosure"
#: ScreenSavers/cynosure.xml.h:12
msgid ""
"Random dropshadowed rectangles pop onto the screen in lockstep. Written by "
"Ozymandias G. Desiderata, Jamie Zawinski, and Stephen Linhart; 1998."
msgstr ""
#: ScreenSavers/dangerball.xml.h:1
msgid "DangerBall"
msgstr "Nevarna žoga"
#: ScreenSavers/dangerball.xml.h:6
#, fuzzy
msgid "Spike growth"
msgstr "Rast konic"
#: ScreenSavers/dangerball.xml.h:9
#, fuzzy
msgid "Number of spikes"
msgstr "Število krogov"
#: ScreenSavers/dangerball.xml.h:10
msgid "Ouch"
msgstr ""
#: ScreenSavers/dangerball.xml.h:15
#, fuzzy
msgid "A spiky ball. Ouch! Written by Jamie Zawinski; 2001."
msgstr ""
"Program riše ponavljajoče spiralasto črtaste umetniške vzorce. Avtor Jamie "
"Zawinski."
#: ScreenSavers/decayscreen.xml.h:1
msgid "DecayScreen"
msgstr "Razpad zaslona"
#: ScreenSavers/decayscreen.xml.h:8
#, fuzzy
msgid "Random melt style"
msgstr "Naključni slog topljenja"
#: ScreenSavers/decayscreen.xml.h:9
#, fuzzy
msgid "Shuffle melt"
msgstr "Premeči topljenje"
#: ScreenSavers/decayscreen.xml.h:10
#, fuzzy
msgid "Melt up"
msgstr "Topi gor"
#: ScreenSavers/decayscreen.xml.h:11
#, fuzzy
msgid "Melt down"
msgstr "Topi dol"
#: ScreenSavers/decayscreen.xml.h:12
#, fuzzy
msgid "Melt left"
msgstr "Topi levo"
#: ScreenSavers/decayscreen.xml.h:13
#, fuzzy
msgid "Melt right"
msgstr "Topi desno"
#: ScreenSavers/decayscreen.xml.h:14
#, fuzzy
msgid "Melt up, left"
msgstr "Topi gor in levo"
#: ScreenSavers/decayscreen.xml.h:15
#, fuzzy
msgid "Melt up, right"
msgstr "Topi gor in desno"
#: ScreenSavers/decayscreen.xml.h:16
#, fuzzy
msgid "Melt down, left"
msgstr "Topi dol in levo"
#: ScreenSavers/decayscreen.xml.h:17
#, fuzzy
msgid "Melt down, right"
msgstr "Topi dol inj desno"
#: ScreenSavers/decayscreen.xml.h:18
#, fuzzy
msgid "Melt towards center"
msgstr "Topi proti središču"
#: ScreenSavers/decayscreen.xml.h:19
#, fuzzy
msgid "Melt away from center"
msgstr "Topi stran od centra"
#: ScreenSavers/decayscreen.xml.h:20
#, fuzzy
msgid "Melty melt"
msgstr "Topi stran"
#: ScreenSavers/decayscreen.xml.h:21
#, fuzzy
msgid "Stretchy melt"
msgstr "Raztegnjeno topljenje"
#: ScreenSavers/decayscreen.xml.h:22
#, fuzzy
msgid "Fuzzy melt"
msgstr "Topljenje"
#: ScreenSavers/decayscreen.xml.h:24
#, fuzzy
msgid ""
"Melts an image in various ways. Warning, if the effect continues after the "
"screen saver is off, seek medical attention. Written by David Wald, Vivek "
"Khera, Jamie Zawinski, and Vince Levey; 1993."
msgstr ""
"Vzame sliko in jo stopi. Nedvomno ste že videli ta učinek, vendar ne bi bil "
"noben ohranjevalnik zaslona popolen brez njega. Najboljše deluje, če je "
"vidno kaj barvnega. Pozor: če se učinek nadaljuje tudi potem, ko je "
"ohranjevalnik ugasnjen, poiščite zdravniško pomoč. Avtorja David Wald in "
"Vivek Hkera."
#: ScreenSavers/deco.xml.h:1
msgid "Deco"
msgstr "Okras"
#: ScreenSavers/deco.xml.h:8
msgid "Minimum width"
msgstr ""
#: ScreenSavers/deco.xml.h:9
msgid "Minimum height"
msgstr ""
#: ScreenSavers/deco.xml.h:10
#, fuzzy
msgid "Maximum depth"
msgstr "Največja globina"
#: ScreenSavers/deco.xml.h:11
msgid "Smooth colors"
msgstr ""
#: ScreenSavers/deco.xml.h:12
#, fuzzy
msgid "Golden ratio"
msgstr "Čas reševanja"
#: ScreenSavers/deco.xml.h:13
msgid "Mondrian"
msgstr ""
#: ScreenSavers/deco.xml.h:15
#, fuzzy
msgid ""
"Subdivides and colors rectangles randomly. It looks kind of like Brady-Bunch-"
"era rec-room wall paneling. http://en.wikipedia.org/wiki/"
"Piet_Mondrian#Paris_1919.E2.80.931938 Written by Jamie Zawinski and Michael "
"Bayne; 1997."
msgstr ""
"Razdeli in naključno pobarva pravokotnike. Izgleda kakor oblika iz obdobja "
"Brady-Bunch urejanja zidov. (Raven pravi: »ta ohranjevalnik zaslona je "
"dovolj grd, da lušči barvo.«) Avtor Jamie Zawinski, po navdihu kode iz jave "
"avtorja Michaela Bayna."
#: ScreenSavers/deluxe.xml.h:1
msgid "Deluxe"
msgstr "Deluks"
#: ScreenSavers/deluxe.xml.h:9
msgid "Shapes"
msgstr ""
#: ScreenSavers/deluxe.xml.h:15 ScreenSavers/mirrorblob.xml.h:18
msgid "Transparency"
msgstr "Prosojnost"
#: ScreenSavers/deluxe.xml.h:17
#, fuzzy
msgid "Pulsing stars, circles, and lines. Written by Jamie Zawinski; 1999."
msgstr ""
"Nariše naključno pobarvane in označene pravokotnike. Avtor Jamie Zawinski."
#: ScreenSavers/demon.xml.h:1
msgid "Demon"
msgstr "Demon"
#: ScreenSavers/demon.xml.h:5 ScreenSavers/gears.xml.h:8
#: ScreenSavers/glhanoi.xml.h:5 ScreenSavers/interference.xml.h:18
#: ScreenSavers/voronoi.xml.h:8
msgid "0"
msgstr ""
#: ScreenSavers/demon.xml.h:6
msgid "States"
msgstr "Stanja"
#: ScreenSavers/demon.xml.h:9 ScreenSavers/discrete.xml.h:6
#: ScreenSavers/flow.xml.h:9 ScreenSavers/loop.xml.h:6
#: ScreenSavers/sierpinski.xml.h:9 ScreenSavers/slip.xml.h:9
msgid "Timeout"
msgstr "Zakasnitev"
#: ScreenSavers/demon.xml.h:17
#, fuzzy, no-c-format
msgid ""
"A cellular automaton that starts with a random field, and organizes it into "
"stripes and spirals. http://en.wikipedia.org/wiki/Maxwell%27s_demon Written "
"by David Bagley; 1999."
msgstr ""
"Celični avtomaton, ki začne z naključnim poljem in ga organizira v proge in "
"spirale. Napisal David Bagley."
#: ScreenSavers/discrete.xml.h:1
msgid "Discrete"
msgstr "Diskretno"
#: ScreenSavers/discrete.xml.h:12
#, fuzzy
msgid ""
"Discrete map fractal systems, including variants of Hopalong, Julia, and "
"others. Written by Tim Auckland; 1998."
msgstr ""
"Več sistemov »diskretnih zemljevidov«, vključno z novimi variantami "
"Hopalonga in Julije ter še nekaj drugih. Napisal Tim Auckland."
#: ScreenSavers/distort.xml.h:1
msgid "Distort"
msgstr "Leča"
#: ScreenSavers/distort.xml.h:11
#, fuzzy
msgid "Lens size"
msgstr "Velikost leč"
#: ScreenSavers/distort.xml.h:14
#, fuzzy
msgid "Lens count"
msgstr "Število leč"
#: ScreenSavers/distort.xml.h:15
msgid "Normal"
msgstr "Navadno"
#: ScreenSavers/distort.xml.h:16
#, fuzzy
msgid "Swamp thing"
msgstr "Močvirnato"
#: ScreenSavers/distort.xml.h:18
msgid "Reflect"
msgstr "Odbijaj"
#: ScreenSavers/distort.xml.h:19
msgid "Magnify"
msgstr "Povečaj"
#: ScreenSavers/distort.xml.h:20
#, fuzzy
msgid "Black hole"
msgstr "Črna luknja"
#: ScreenSavers/distort.xml.h:21
msgid "Vortex"
msgstr "Vrtinec"
#: ScreenSavers/distort.xml.h:23
#, fuzzy
msgid ""
"Grabs an image of the screen, and then lets a transparent lens wander around "
"the screen, magnifying whatever is underneath. Written by Jonas Munsin; 1998."
msgstr ""
"Ta programčke zagrabi sliko zaslona, nato pa se prozorne leče gibljejo po "
"zaslonu in povečajo tisto kar je spodaj. Napisal Jonas Munsin."
#: ScreenSavers/drift.xml.h:1
msgid "Drift"
msgstr "Drsenje"
#: ScreenSavers/drift.xml.h:12
#, fuzzy
msgid ""
"Drifting recursive fractal cosmic flames. Written by Scott Draves; 1997."
msgstr "Še en iterativni generator fraktalov. Avtor Scott Draves."
#: ScreenSavers/endgame.xml.h:1
msgid "Endgame"
msgstr ""
#: ScreenSavers/endgame.xml.h:5
msgid "Low resolution chess pieces"
msgstr ""
#: ScreenSavers/endgame.xml.h:7
msgid ""
"Black slips out of three mating nets, but the fourth one holds him tight! A "
"brilliant composition! See also the \"Queens\" screen saver. http://en."
"wikipedia.org/wiki/Chess_endgame Written by Blair Tennessy; 2002."
msgstr ""
#: ScreenSavers/engine.xml.h:1
msgid "Engine"
msgstr "Motor"
#: ScreenSavers/engine.xml.h:5
#, fuzzy
msgid "Random engine"
msgstr "Naključno"
#: ScreenSavers/engine.xml.h:6
msgid "Honda Insight (3 cylinders)"
msgstr ""
#: ScreenSavers/engine.xml.h:7
msgid "BMW M3 (4 cylinders)"
msgstr ""
#: ScreenSavers/engine.xml.h:8
msgid "VW Beetle (4 cylinders, flat)"
msgstr ""
#: ScreenSavers/engine.xml.h:9
msgid "Audi Quattro (5 cylinders)"
msgstr ""
#: ScreenSavers/engine.xml.h:10
msgid "BMW M5 (6 cylinders)"
msgstr ""
#: ScreenSavers/engine.xml.h:11
msgid "Subaru XT (6 cylinders, V)"
msgstr ""
#: ScreenSavers/engine.xml.h:12
msgid "Porsche 911 (6 cylinders, flat)"
msgstr ""
#: ScreenSavers/engine.xml.h:13
msgid "Corvette Z06 (8 cylinders, V)"
msgstr ""
#: ScreenSavers/engine.xml.h:14
msgid "Dodge Viper (10 cylinders, V)"
msgstr ""
#: ScreenSavers/engine.xml.h:15
msgid "Jaguar XKE (12 cylinders, V)"
msgstr ""
#: ScreenSavers/engine.xml.h:16
msgid "Show engine name"
msgstr ""
#: ScreenSavers/engine.xml.h:20
msgid ""
"Internal combusion engines. http://en.wikipedia.org/wiki/"
"Internal_combustion_engine#Operation Written by Ben Buxton and Ed Beroset; "
"2001."
msgstr ""
#: ScreenSavers/epicycle.xml.h:1
msgid "Epicycle"
msgstr "Epicikel"
#: ScreenSavers/epicycle.xml.h:12
msgid "Harmonics"
msgstr "Harmonija"
#: ScreenSavers/epicycle.xml.h:15
#, fuzzy
msgid ""
"A pre-heliocentric model of planetary motion. This draws the path traced out "
"by a point on the edge of a circle. That circle rotates around a point on "
"the rim of another circle, and so on, several times. http://en.wikipedia.org/"
"wiki/Deferent_and_epicycle Written by James Youngman; 1998."
msgstr ""
"Ta program nariše pot točke roba kroga. Ta krog kroži okoli točke roba "
"drugega kroga in tako naprej. To so bile osnove predheliocentričnega modela "
"planetarnega gibanja. Napisal James Youngman."
#: ScreenSavers/eruption.xml.h:1
#, fuzzy
msgid "Eruption"
msgstr "Trajanje"
#: ScreenSavers/eruption.xml.h:8
msgid "Little"
msgstr ""
#: ScreenSavers/eruption.xml.h:9
#, fuzzy
msgid "Number of particles"
msgstr "Število krogov"
#: ScreenSavers/eruption.xml.h:11
msgid "Cooling factor"
msgstr ""
#: ScreenSavers/eruption.xml.h:13
msgid "Pleasant"
msgstr ""
#: ScreenSavers/eruption.xml.h:14
msgid "Heat"
msgstr ""
#: ScreenSavers/eruption.xml.h:15
msgid "Inferno"
msgstr ""
#: ScreenSavers/eruption.xml.h:16
msgid "Negative"
msgstr ""
#: ScreenSavers/eruption.xml.h:17 ScreenSavers/fluidballs.xml.h:12
#: ScreenSavers/qix.xml.h:23 ScreenSavers/speedmine.xml.h:9
msgid "Gravity"
msgstr "Gravitacija"
#: ScreenSavers/eruption.xml.h:18
msgid "Positive"
msgstr ""
#: ScreenSavers/eruption.xml.h:23
msgid ""
"Exploding fireworks. See also the \"Fireworkx\", \"XFlame\" and \"Pyro\" "
"screen savers. Written by W.P. van Paassen; 2003."
msgstr ""
#: ScreenSavers/euler2d.xml.h:1
#, fuzzy
msgid "Euler2D"
msgstr "Euler2d"
#: ScreenSavers/euler2d.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:3
msgid "Particles"
msgstr "Delci"
#: ScreenSavers/euler2d.xml.h:31
#, fuzzy, no-c-format
msgid ""
"Simulates two dimensional incompressible inviscid fluid flow. http://en."
"wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 http://en.wikipedia."
"org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; 2002."
msgstr ""
"Simulira dvodimenzionalno nestisljivo neviskozno tekočino. Napisal Stephen "
"Montgomery-Smith."
#: ScreenSavers/extrusion.xml.h:1
msgid "Extrusion"
msgstr "Ektruzija"
#: ScreenSavers/extrusion.xml.h:5 ScreenSavers/morph3d.xml.h:5
#: ScreenSavers/polytopes.xml.h:5
#, fuzzy
msgid "Random object"
msgstr "Naključen predmet"
#: ScreenSavers/extrusion.xml.h:6
msgid "Helix 2"
msgstr "Heliks 2"
#: ScreenSavers/extrusion.xml.h:7
msgid "Helix 3"
msgstr "Heliks 3"
#: ScreenSavers/extrusion.xml.h:8
msgid "Helix 4"
msgstr "Heliks 4"
#: ScreenSavers/extrusion.xml.h:9
#, fuzzy
msgid "Join offset"
msgstr "Odmik združevanja"
#: ScreenSavers/extrusion.xml.h:10
msgid "Screw"
msgstr "Zavij"
#: ScreenSavers/extrusion.xml.h:11
msgid "Taper"
msgstr "Stanjšaj"
#: ScreenSavers/extrusion.xml.h:12
msgid "Twistoid"
msgstr "Zavijalec"
#: ScreenSavers/extrusion.xml.h:13
#, fuzzy
msgid "Use flat coloring"
msgstr "Uporabi enobarvno barvanje"
#: ScreenSavers/extrusion.xml.h:14
#, fuzzy
msgid "Use lighting"
msgstr "Uporabi osvetlitev"
#: ScreenSavers/extrusion.xml.h:18
#, fuzzy
msgid ""
"Various extruded shapes twist and turn inside out. Written by Linas Vepstas, "
"David Konerding, and Jamie Zawinski; 1999."
msgstr ""
"Nariše različne vrteče se ektrudirane oblike, ki se obračajo, podaljšujejo "
"on izvračajo. Ustvaril David Konerding iz vzorcev, ki so prišli s knjižnico "
"GL Extrusion od Linasa Vepstasa."
#: ScreenSavers/fadeplot.xml.h:1
msgid "FadePlot"
msgstr "Bledenje"
#: ScreenSavers/fadeplot.xml.h:9 ScreenSavers/lcdscrub.xml.h:6
msgid "Cycles"
msgstr "Cikli"
#: ScreenSavers/fadeplot.xml.h:15
#, fuzzy
msgid ""
"A waving ribbon follows a sinusoidal path. Written by Bas van Gaalen and "
"Charles Vidal; 1997."
msgstr ""
"Nariše valujoč trak, ki sledi sinusni poti. Napisala Bas van Gaalen in "
"Charles Vidal."
#: ScreenSavers/fiberlamp.xml.h:1
msgid "Fiberlamp"
msgstr ""
#: ScreenSavers/fiberlamp.xml.h:6
msgid "Fibers"
msgstr ""
#: ScreenSavers/fiberlamp.xml.h:9
msgid "Time between knocks"
msgstr ""
#: ScreenSavers/fiberlamp.xml.h:12
#, fuzzy
msgid ""
"Draws a groovy rotating fiber optic lamp. Written by Tim Auckland; 2005."
msgstr "Nariše žonglerja. Avtor Tim Auckland."
#: ScreenSavers/fireflies.xml.h:1
#, fuzzy
msgid "Fireflies"
msgstr "Vrtinci"
#: ScreenSavers/fireflies.xml.h:2
#, fuzzy
msgid "Minimum baits"
msgstr "Najmanjša dolžina življenja"
#: ScreenSavers/fireflies.xml.h:3
#, fuzzy
msgid "Minimum flies"
msgstr "Najmanjša dolžina življenja"
#: ScreenSavers/fireflies.xml.h:4
#, fuzzy
msgid "Maximum baits"
msgstr "Najdaljša dolžina življenja"
#: ScreenSavers/fireflies.xml.h:5
#, fuzzy
msgid "Maximum flies"
msgstr "Najdaljša dolžina življenja"
#: ScreenSavers/fireflies.xml.h:6
#, fuzzy
msgid "Draw baits"
msgstr "Nariši mravlje"
#: ScreenSavers/fireflies.xml.h:7
#, fuzzy
msgid "Bait speed"
msgstr "Hitrost valov"
#: ScreenSavers/fireflies.xml.h:8
msgid "Bait accel"
msgstr ""
#: ScreenSavers/fireflies.xml.h:9
#, fuzzy
msgid "Firefly speed"
msgstr "Hitrost ribe"
#: ScreenSavers/fireflies.xml.h:10
msgid "Firefly accel"
msgstr ""
#: ScreenSavers/fireflies.xml.h:14
msgid "Narrow"
msgstr ""
#: ScreenSavers/fireflies.xml.h:15
msgid "Wide"
msgstr ""
#: ScreenSavers/fireflies.xml.h:16 ScreenSavers/winduprobot.xml.h:14
msgid "Invisible"
msgstr ""
#: ScreenSavers/fireflies.xml.h:17 ScreenSavers/mirrorblob.xml.h:19
#: ScreenSavers/webcollage.xml.h:10
#, fuzzy
msgid "Opaque"
msgstr "Neprozorni mehurčki"
#: ScreenSavers/fireflies.xml.h:18
msgid "Color cycle speed"
msgstr ""
#: ScreenSavers/fireflies.xml.h:19
#, fuzzy
msgid "Frames per sec"
msgstr "Prikaži »Sličice na sekundo«"
#: ScreenSavers/fireflies.xml.h:20
msgid "Fast Forward speed"
msgstr ""
#: ScreenSavers/fireflies.xml.h:22
msgid "Firefly size"
msgstr ""
#: ScreenSavers/fireflies.xml.h:24
msgid "Half"
msgstr ""
#: ScreenSavers/fireflies.xml.h:25
#, fuzzy
msgid "Glow factor"
msgstr "Dovoli dvodimenzionalne atraktorje"
#: ScreenSavers/fireflies.xml.h:26
msgid "10 times"
msgstr ""
#: ScreenSavers/fireflies.xml.h:27 ScreenSavers/fluidballs.xml.h:14
msgid "Still"
msgstr "Na miru"
#: ScreenSavers/fireflies.xml.h:28 ScreenSavers/fluidballs.xml.h:15
msgid "Wind"
msgstr "Veter"
#: ScreenSavers/fireflies.xml.h:29 ScreenSavers/fluidballs.xml.h:16
msgid "Hurricane"
msgstr "Hurikan"
#: ScreenSavers/fireflies.xml.h:30 ScreenSavers/winduprobot.xml.h:17
msgid "Never"
msgstr ""
#: ScreenSavers/fireflies.xml.h:31
msgid "Normal swarm motion"
msgstr ""
#: ScreenSavers/fireflies.xml.h:33
msgid "Swarm comes to a halt"
msgstr ""
#: ScreenSavers/fireflies.xml.h:34
msgid "Swarm does loops"
msgstr ""
#: ScreenSavers/fireflies.xml.h:35
msgid "Swarm bursts into rainbow "
msgstr ""
#: ScreenSavers/fireflies.xml.h:36
msgid "Swarm tails glow"
msgstr ""
#: ScreenSavers/fireflies.xml.h:37
msgid "Swarm hyperspeed"
msgstr ""
#: ScreenSavers/fireflies.xml.h:38
#, fuzzy
msgid "Faded colors"
msgstr "Bledenje"
#: ScreenSavers/fireflies.xml.h:39
msgid "Make all swarms do something"
msgstr ""
#: ScreenSavers/fireflies.xml.h:40
msgid "Kill some fireflies"
msgstr ""
#: ScreenSavers/fireflies.xml.h:41
msgid "Add some fireflies"
msgstr ""
#: ScreenSavers/fireflies.xml.h:42
msgid "Wind picks up"
msgstr ""
#: ScreenSavers/fireflies.xml.h:43
msgid "Matrix (pause and rotate)"
msgstr ""
#: ScreenSavers/fireflies.xml.h:44
msgid "Split a swarm"
msgstr ""
#: ScreenSavers/fireflies.xml.h:45
msgid "Merge two swarms"
msgstr ""
#: ScreenSavers/fireflies.xml.h:46
msgid ""
"A bunch of fireflies chase a few baits around the screen, leaving colorful "
"tails which get blown around by the wind. Written by Matt Perry (guy@fscked."
"org) Website: http://somewhere.fscked.org/fireflies"
msgstr ""
#: ScreenSavers/fireworkx.xml.h:1
msgid "Fireworkx"
msgstr ""
#: ScreenSavers/fireworkx.xml.h:6 ScreenSavers/lavalite.xml.h:6
msgid "Activity"
msgstr ""
#: ScreenSavers/fireworkx.xml.h:8
msgid "Light flash"
msgstr ""
#: ScreenSavers/fireworkx.xml.h:9
msgid "Shells upward"
msgstr ""
#: ScreenSavers/fireworkx.xml.h:11
msgid ""
"Exploding fireworks. See also the \"Eruption\", \"XFlame\" and \"Pyro\" "
"screen savers. Written by Rony B Chandran; 2004."
msgstr ""
#: ScreenSavers/flame.xml.h:1
msgid "Flame"
msgstr "Plamen"
#: ScreenSavers/flame.xml.h:9
#, fuzzy
msgid "Number of fractals"
msgstr "Število fraktalov"
#: ScreenSavers/flame.xml.h:15
#, fuzzy
msgid "Iterative fractals. Written by Scott Draves; 1993."
msgstr "Še en iterativni generator fraktalov. Avtor Scott Draves."
#: ScreenSavers/flipflop.xml.h:1
msgid "FlipFlop"
msgstr ""
#: ScreenSavers/flipflop.xml.h:5
msgid "Stopped"
msgstr ""
#: ScreenSavers/flipflop.xml.h:7
#, fuzzy
msgid "Whirlwind"
msgstr "Vrtinčast zavoj"
#: ScreenSavers/flipflop.xml.h:8
#, fuzzy
msgid "Draw Tiles"
msgstr "Nariši oznake"
#: ScreenSavers/flipflop.xml.h:9
#, fuzzy
msgid "Draw Sticks"
msgstr "Nariši madeže"
#: ScreenSavers/flipflop.xml.h:12
#, fuzzy
msgid "Load image"
msgstr "Zasenčena slika"
#: ScreenSavers/flipflop.xml.h:15
msgid ""
"Colored tiles swap with each other. Written by Kevin Ogden and Sergio "
"Gutierrez; 2003."
msgstr ""
#: ScreenSavers/flipscreen3d.xml.h:1
#, fuzzy
msgid "FlipScreen3D"
msgstr "Vrteči zaslon 3D"
#: ScreenSavers/flipscreen3d.xml.h:5 ScreenSavers/gleidescope.xml.h:12
#: ScreenSavers/glplanet.xml.h:8 ScreenSavers/ifs.xml.h:67
#: ScreenSavers/tangram.xml.h:15 ScreenSavers/topblock.xml.h:17
msgid "Rotate"
msgstr "Vrti"
#: ScreenSavers/flipscreen3d.xml.h:7
msgid ""
"Spins and deforms an image. Written by Ben Buxton and Jamie Zawinski; 2001."
msgstr ""
#: ScreenSavers/fliptext.xml.h:1
#, fuzzy
msgid "FlipText"
msgstr "Besedilo"
#: ScreenSavers/fliptext.xml.h:8
#, fuzzy
msgid "Random text alignment"
msgstr "Naključni slog topljenja"
#: ScreenSavers/fliptext.xml.h:9 ScreenSavers/starwars.xml.h:7
#, fuzzy
msgid "Flush left text"
msgstr "Odplakni besedilo levo"
#: ScreenSavers/fliptext.xml.h:10 ScreenSavers/starwars.xml.h:8
#, fuzzy
msgid "Centered text"
msgstr "Centrirano besedilo"
#: ScreenSavers/fliptext.xml.h:11 ScreenSavers/starwars.xml.h:9
#, fuzzy
msgid "Flush right text"
msgstr "Odplakni besedilo desno"
#: ScreenSavers/fliptext.xml.h:12 ScreenSavers/starwars.xml.h:17
#, fuzzy
msgid "Font point size"
msgstr "Velikost pisave"
#: ScreenSavers/fliptext.xml.h:13
#, fuzzy
msgid "Text columns"
msgstr "Stolpci besedila"
#: ScreenSavers/fliptext.xml.h:14 ScreenSavers/starwars.xml.h:16
#, fuzzy
msgid "Text lines"
msgstr "Vrstice besedila"
#: ScreenSavers/fliptext.xml.h:16
#, fuzzy
msgid ""
"Successive pages of text flip in and out in a soothing 3D pattern. Written "
"by Jamie Zawinski; 2005."
msgstr ""
"Prikaže nekaj vrstic besedila, ki se vrtijo naokoli v trdni 3D pisavi. Avtor "
"Jamie Zawinski."
#: ScreenSavers/flow.xml.h:1
msgid "Flow"
msgstr "Tok"
#: ScreenSavers/flow.xml.h:6 ScreenSavers/galaxy.xml.h:5
#: ScreenSavers/julia.xml.h:6 ScreenSavers/kaleidocycle.xml.h:6
#: ScreenSavers/piecewise.xml.h:6 ScreenSavers/qix.xml.h:18
#: ScreenSavers/rocks.xml.h:6 ScreenSavers/rubik.xml.h:5
#: ScreenSavers/shadebobs.xml.h:12 ScreenSavers/slip.xml.h:6
#: ScreenSavers/swirl.xml.h:6
msgid "Count"
msgstr "Število"
#: ScreenSavers/flow.xml.h:14
msgid "Length of trails"
msgstr ""
#: ScreenSavers/flow.xml.h:16
#, fuzzy
msgid "Rotating around attractor"
msgstr "Vrti se okoli atraktorja"
#: ScreenSavers/flow.xml.h:17
msgid "Ride in the flow"
msgstr ""
#: ScreenSavers/flow.xml.h:18 ScreenSavers/glschool.xml.h:16
#: ScreenSavers/molecule.xml.h:10 ScreenSavers/spheremonics.xml.h:20
#, fuzzy
msgid "Draw bounding box"
msgstr "Nariši omejujoči okvir"
#: ScreenSavers/flow.xml.h:19
#, fuzzy
msgid "Periodic attractors"
msgstr "Vrti se okoli atraktorja"
#: ScreenSavers/flow.xml.h:20
msgid "Search for new attractors"
msgstr ""
#: ScreenSavers/flow.xml.h:22
msgid ""
"Strange attractors formed of flows in a 3D differential equation phase "
"space. Features the popular attractors described by Lorentz, Roessler, "
"Birkhoff and Duffing, and can discover entirely new attractors by itself. "
"http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Tim "
"Auckland; 1998."
msgstr ""
#: ScreenSavers/fluidballs.xml.h:1
msgid "FluidBalls"
msgstr "Tekoče žoge"
#: ScreenSavers/fluidballs.xml.h:11
#, fuzzy
msgid " Freefall"
msgstr "Prosti pad"
#: ScreenSavers/fluidballs.xml.h:13
msgid "Jupiter"
msgstr "Jupiter"
#: ScreenSavers/fluidballs.xml.h:17
msgid "Clay"
msgstr ""
#: ScreenSavers/fluidballs.xml.h:18 ScreenSavers/twang.xml.h:11
msgid "Friction"
msgstr "Upor"
#: ScreenSavers/fluidballs.xml.h:19
msgid "Rubber"
msgstr ""
#: ScreenSavers/fluidballs.xml.h:20
#, fuzzy
msgid "Various ball sizes"
msgstr "Različne velikosti žog"
#: ScreenSavers/fluidballs.xml.h:21
#, fuzzy
msgid "Shake box"
msgstr "Tresoča škatla"
#: ScreenSavers/fluidballs.xml.h:23
#, fuzzy
msgid ""
"Models the physics of bouncing balls, or of particles in a gas or fluid, "
"depending on the settings. If \"Shake Box\" is selected, then every now and "
"then, the box will be rotated, changing which direction is down (in order to "
"keep the settled balls in motion.) Written by Peter Birtles and Jamie "
"Zawinski; 2002."
msgstr ""
"Modelira fiziko poskakujoče žoge ali pa delcev v plinu ali tekočini, odvisno "
"od nastavitev. Če je izbrana »Tresoča škatla«, se škatla vsake toliko časa "
"obrne, da se umirjene žoge spet začnejo gibati."
#: ScreenSavers/flurry.xml.h:1
msgid "Flurry"
msgstr ""
#: ScreenSavers/flurry.xml.h:3
#, fuzzy
msgid "Classic"
msgstr "Steklo"
#: ScreenSavers/flurry.xml.h:4
msgid "RGB"
msgstr ""
#: ScreenSavers/flurry.xml.h:5
#, fuzzy
msgid "Fire"
msgstr "Velik požar"
#: ScreenSavers/flurry.xml.h:7
msgid "Binary"
msgstr ""
#: ScreenSavers/flurry.xml.h:8
#, fuzzy
msgid "Psychedelic"
msgstr "Psihadelične barve"
#: ScreenSavers/flurry.xml.h:9
msgid "Insane"
msgstr ""
#: ScreenSavers/flurry.xml.h:10 ScreenSavers/sballs.xml.h:5
#: ScreenSavers/starfish.xml.h:2
msgid "Random"
msgstr "Naključno"
#: ScreenSavers/flurry.xml.h:11
msgid ""
"A colourful star(fish)like flurry of particles. Original Mac version: http://"
"homepage.mac.com/calumr Written by Calum Robinson and Tobias Sargeant; 2002."
msgstr ""
#: ScreenSavers/flyingtoasters.xml.h:1
msgid "FlyingToasters"
msgstr ""
#: ScreenSavers/flyingtoasters.xml.h:6
#, fuzzy
msgid "Air speed"
msgstr "Hitrost animacije"
#: ScreenSavers/flyingtoasters.xml.h:9
#, fuzzy
msgid "Number of toasters"
msgstr "Število dreves"
#: ScreenSavers/flyingtoasters.xml.h:10
#, fuzzy
msgid "Swarm"
msgstr "XRojČrt"
#: ScreenSavers/flyingtoasters.xml.h:11
#, fuzzy
msgid "Number of slices"
msgstr "Število krogov"
#: ScreenSavers/flyingtoasters.xml.h:12 ScreenSavers/jigglypuff.xml.h:6
#: ScreenSavers/winduprobot.xml.h:20
msgid "Chrome"
msgstr ""
#: ScreenSavers/flyingtoasters.xml.h:16
#, no-c-format
msgid ""
"A fleet of 3d space-age jet-powered flying toasters (and toast!) Inspired by "
"the ancient Berkeley Systems After Dark flying toasters. http://en.wikipedia."
"org/wiki/After_Dark_%28software%29#Flying_Toasters Written by Jamie Zawinski "
"and Devon Dossett; 2003."
msgstr ""
#: ScreenSavers/fontglide.xml.h:1
msgid "FontGlide"
msgstr ""
#: ScreenSavers/fontglide.xml.h:8 ScreenSavers/tangram.xml.h:5
#: ScreenSavers/xlyap.xml.h:5
msgid "Brief"
msgstr ""
#: ScreenSavers/fontglide.xml.h:9
msgid "Page linger"
msgstr ""
#: ScreenSavers/fontglide.xml.h:11
msgid "Pages of text"
msgstr ""
#: ScreenSavers/fontglide.xml.h:12
msgid "Horizontally scrolling text"
msgstr ""
#: ScreenSavers/fontglide.xml.h:13
#, fuzzy
msgid "Random display style"
msgstr "Naključni slog topljenja"
#: ScreenSavers/fontglide.xml.h:14
#, fuzzy
msgid "Font border thickness"
msgstr "Debelina črte:"
#: ScreenSavers/fontglide.xml.h:15
msgid "Vapor trails"
msgstr ""
#: ScreenSavers/fontglide.xml.h:17
msgid ""
"Puts text on the screen using large characters that glide in from the edges, "
"assemble, then disperse. Alternately, it can simply scroll whole sentences "
"from right to left. Written by Jamie Zawinski; 2003."
msgstr ""
#: ScreenSavers/fuzzyflakes.xml.h:1
msgid "FuzzyFlakes"
msgstr ""
#: ScreenSavers/fuzzyflakes.xml.h:9 ScreenSavers/hypnowheel.xml.h:10
#: ScreenSavers/xspirograph.xml.h:8
msgid "Layers"
msgstr "Plasti"
#: ScreenSavers/fuzzyflakes.xml.h:11
#, fuzzy
msgid "Random colors"
msgstr "Naključno gibanje"
#: ScreenSavers/fuzzyflakes.xml.h:13
msgid "Red"
msgstr ""
#: ScreenSavers/fuzzyflakes.xml.h:14
msgid "Pink"
msgstr ""
#: ScreenSavers/fuzzyflakes.xml.h:15
#, fuzzy
msgid "Yellow"
msgstr "Plitvo"
#: ScreenSavers/fuzzyflakes.xml.h:16 ScreenSavers/phosphor.xml.h:9
#, fuzzy
msgid "Green"
msgstr "Zajemi zaslon"
#: ScreenSavers/fuzzyflakes.xml.h:17
msgid "Cyan"
msgstr ""
#: ScreenSavers/fuzzyflakes.xml.h:18
msgid "Blue"
msgstr ""
#: ScreenSavers/fuzzyflakes.xml.h:19
msgid "Magenta"
msgstr ""
#: ScreenSavers/fuzzyflakes.xml.h:24
#, fuzzy
msgid "Border thickness"
msgstr "Debelina črte:"
#: ScreenSavers/fuzzyflakes.xml.h:28
msgid ""
"Falling colored snowflake/flower shapes. http://en.wikipedia.org/wiki/"
"Snowflake Written by Barry Dmytro; 2004."
msgstr ""
#: ScreenSavers/galaxy.xml.h:1
msgid "Galaxy"
msgstr "Galaksija"
#: ScreenSavers/galaxy.xml.h:12
#, fuzzy
msgid "Rotate viewpoint"
msgstr "Zasuk"
#: ScreenSavers/galaxy.xml.h:14
#, fuzzy
msgid ""
"This draws spinning galaxies, which then collide and scatter their stars to "
"the, uh, four winds or something. Written by Uli Siegmund, Harald Backert, "
"and Hubert Feyrer; 1997."
msgstr ""
"Nariše vrteče se galaksije, ki potem trčijo druga v drugo in raztresejo "
"njihove zvezde na štiri strani ali nekaj podobnega. Prvotno program za Amigo "
"avtorja Uli Siegmund."
#: ScreenSavers/gears.xml.h:1
msgid "Gears"
msgstr "Zobniki"
#: ScreenSavers/gears.xml.h:9
#, fuzzy
msgid "Gear count"
msgstr "Število krogel"
#: ScreenSavers/gears.xml.h:15
#, fuzzy
msgid ""
"Interlocking gears. See also the \"Pinion\" and \"MoebiusGears\" screen "
"savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/"
"wiki/Epicyclic_gearing Written by Jamie Zawinski; 2007."
msgstr ""
"To nariše tridimenzionalno različico Mengerjevega gasketa, fraktalnega "
"objekta na osnovi kocke, ki je analogen Sierpinskemu tetrahedronu. Napisal "
"Jamie Zawinski."
#: ScreenSavers/geodesic.xml.h:1
msgid "Geodesic"
msgstr ""
#: ScreenSavers/geodesic.xml.h:2
#, fuzzy
msgid "Mesh faces"
msgstr "Gostota mreže"
#: ScreenSavers/geodesic.xml.h:3
#, fuzzy
msgid "Solid faces"
msgstr "Polna površina"
#: ScreenSavers/geodesic.xml.h:4
msgid "Stellated faces"
msgstr ""
#: ScreenSavers/geodesic.xml.h:5
msgid "Inverse Stellated"
msgstr ""
#: ScreenSavers/geodesic.xml.h:7
#, fuzzy
msgid "Random face style"
msgstr "Naključni slog topljenja"
#: ScreenSavers/geodesic.xml.h:19 ScreenSavers/kaleidocycle.xml.h:5
msgid "8"
msgstr ""
#: ScreenSavers/geodesic.xml.h:20
msgid ""
"A mesh geodesic sphere of increasing and decreasing complexity. A geodesic "
"sphere is an icosohedron whose equilateral faces are sub-divided into non-"
"equilateral triangles to more closely approximate a sphere. The animation "
"shows the equilateral triangles subdivided into four coplanar equilateral "
"triangles; and then inflated outward, causing the sub-triangles to no longer "
"be equilateral, but to more closely approximate the surface of a sphere. "
"http://en.wikipedia.org/wiki/Geodesic_dome http://en.wikipedia.org/wiki/"
"Buckminster_Fuller Written by Jamie Zawinski; 2013."
msgstr ""
#: ScreenSavers/gflux.xml.h:1
msgid "GFlux"
msgstr "Tok GL"
#: ScreenSavers/gflux.xml.h:6 ScreenSavers/interference.xml.h:6
#, fuzzy
msgid "Wave speed"
msgstr "Hitrost valov"
#: ScreenSavers/gflux.xml.h:9
#, fuzzy
msgid "Mesh density"
msgstr "Gostota mreže"
#: ScreenSavers/gflux.xml.h:12 ScreenSavers/glmatrix.xml.h:16
msgid "Waves"
msgstr "Valovi"
#: ScreenSavers/gflux.xml.h:13 ScreenSavers/glhanoi.xml.h:13
#: ScreenSavers/hilbert.xml.h:14 ScreenSavers/lavalite.xml.h:10
#, fuzzy
msgid "10"
msgstr "1"
#: ScreenSavers/gflux.xml.h:14
#, fuzzy
msgid "Wire mesh"
msgstr "Žična mreža"
#: ScreenSavers/gflux.xml.h:15
#, fuzzy
msgid "Flat lighting"
msgstr "Ploska osvetlitev"
#: ScreenSavers/gflux.xml.h:17
msgid "Checkerboard"
msgstr "Šahovnica"
#: ScreenSavers/gflux.xml.h:18
msgid "Picture"
msgstr ""
#: ScreenSavers/gflux.xml.h:20
#, fuzzy
msgid "Undulating waves on a rotating grid. Written by Josiah Pease; 2000."
msgstr ""
"Nariše kodrajoče se valove na vrteči žični mreži s pomočjo GL. Avtor Josiah "
"Pease."
#: ScreenSavers/glblur.xml.h:1
msgid "GLBlur"
msgstr ""
#: ScreenSavers/glblur.xml.h:6
msgid "Blur smoothness"
msgstr ""
#: ScreenSavers/glblur.xml.h:18
msgid ""
"Flowing field effects from the vapor trails around a moving object. This is "
"done by rendering the scene into a small texture, then repeatedly rendering "
"increasingly-enlarged and increasingly-transparent versions of that texture "
"onto the frame buffer. As such, it's quite GPU-intensive: if you don't have "
"a very good graphics card, it will hurt your machine bad. Written by Jamie "
"Zawinski; 2002."
msgstr ""
#: ScreenSavers/glcells.xml.h:1
msgid "GLCells"
msgstr ""
#: ScreenSavers/glcells.xml.h:9
msgid "Max cells"
msgstr ""
#: ScreenSavers/glcells.xml.h:12
#, fuzzy
msgid "Cell radius"
msgstr "Polmer semena"
#: ScreenSavers/glcells.xml.h:14
msgid "Lowest sphere detail"
msgstr ""
#: ScreenSavers/glcells.xml.h:15
msgid "Medium sphere detail"
msgstr ""
#: ScreenSavers/glcells.xml.h:16
msgid "Normal sphere detail"
msgstr ""
#: ScreenSavers/glcells.xml.h:17
msgid "More sphere detail"
msgstr ""
#: ScreenSavers/glcells.xml.h:18
msgid "Highest sphere detail"
msgstr ""
#: ScreenSavers/glcells.xml.h:19
#, fuzzy
msgid "Starve"
msgstr "Zvezda"
#: ScreenSavers/glcells.xml.h:20
msgid "Min food"
msgstr ""
#: ScreenSavers/glcells.xml.h:21
msgid "Gorge"
msgstr ""
#: ScreenSavers/glcells.xml.h:22
msgid "Max food"
msgstr ""
#: ScreenSavers/glcells.xml.h:23
#, fuzzy
msgid "Quick"
msgstr "Hitro"
#: ScreenSavers/glcells.xml.h:24
msgid "Cell division"
msgstr ""
#: ScreenSavers/glcells.xml.h:26
#, fuzzy
msgid "Min distance"
msgstr "Najmanjša velikost"
#: ScreenSavers/glcells.xml.h:30
#, fuzzy
msgid "15"
msgstr "1"
#: ScreenSavers/glcells.xml.h:31
#, fuzzy
msgid "Keep dead cells"
msgstr "Tristranske celice"
#: ScreenSavers/glcells.xml.h:34
msgid ""
"Cells growing, dividing and dying on your screen. Microscopic pathos. "
"Written by Matthias Toussaint; 2007."
msgstr ""
#: ScreenSavers/gleidescope.xml.h:1
#, fuzzy
msgid "Gleidescope"
msgstr "Kalejdoskop"
#: ScreenSavers/gleidescope.xml.h:6
msgid "Size of tube"
msgstr ""
#: ScreenSavers/gleidescope.xml.h:9
#, fuzzy
msgid "Image duration"
msgstr "Iteracije"
#: ScreenSavers/gleidescope.xml.h:10 ScreenSavers/glslideshow.xml.h:7
#, fuzzy
msgid "5 minutes"
msgstr "2 minuti"
#: ScreenSavers/gleidescope.xml.h:15
#, fuzzy
msgid ""
"A kaleidoscope that operates on a loaded image. http://en.wikipedia.org/wiki/"
"Kaleidoscope Written by Andrew Dean; 2003."
msgstr ""
"Premikajoči se poligoni, podobni kalejdoskopu (bolj podobno kalejdoskopukot "
"programček »kaleid«.) Avtor Jouk Jansen."
#: ScreenSavers/glhanoi.xml.h:1
msgid "GLHanoi"
msgstr ""
#: ScreenSavers/glhanoi.xml.h:6
#, fuzzy
msgid "Number of disks"
msgstr "Število morskih psov"
#: ScreenSavers/glhanoi.xml.h:7
#, fuzzy
msgid "31"
msgstr "1"
#: ScreenSavers/glhanoi.xml.h:8
#, fuzzy
msgid "Number of poles"
msgstr "Število lis:"
#: ScreenSavers/glhanoi.xml.h:10
msgid "Speed (of smallest disks)"
msgstr ""
#: ScreenSavers/glhanoi.xml.h:12
msgid "Length of disk trails"
msgstr ""
#: ScreenSavers/glhanoi.xml.h:14 ScreenSavers/pulsar.xml.h:7
#, fuzzy
msgid "Enable fog"
msgstr "Omogoči meglo"
#: ScreenSavers/glhanoi.xml.h:17 ScreenSavers/pulsar.xml.h:6
#, fuzzy
msgid "Enable lighting"
msgstr "Omogoči osvetlitev"
#: ScreenSavers/glhanoi.xml.h:18
msgid ""
"Solves the Towers of Hanoi puzzle. Move N disks from one pole to another, "
"one disk at a time, with no disk ever resting on a disk smaller than itself. "
"http://en.wikipedia.org/wiki/Tower_of_Hanoi Written by Dave Atkinson; 2005."
msgstr ""
#: ScreenSavers/glknots.xml.h:1
msgid "GLKnots"
msgstr ""
#: ScreenSavers/glknots.xml.h:16
#, fuzzy
msgid "Segmented"
msgstr "Odseki"
#: ScreenSavers/glknots.xml.h:17 ScreenSavers/jigsaw.xml.h:12
#: ScreenSavers/lavalite.xml.h:11 ScreenSavers/mirrorblob.xml.h:14
#: ScreenSavers/spheremonics.xml.h:8 ScreenSavers/unknownpleasures.xml.h:11
msgid "Resolution"
msgstr "Ločljivost"
#: ScreenSavers/glknots.xml.h:25
msgid ""
"Generates some twisting 3d knot patterns. Spins 'em around. http://en."
"wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski; 2003."
msgstr ""
#: ScreenSavers/glmatrix.xml.h:1
#, fuzzy
msgid "GLMatrix"
msgstr "Matrica"
#: ScreenSavers/glmatrix.xml.h:6
#, fuzzy
msgid "Glyph density"
msgstr "Gostota mreže"
#: ScreenSavers/glmatrix.xml.h:9
msgid "Glyph speed"
msgstr ""
#: ScreenSavers/glmatrix.xml.h:11 ScreenSavers/xmatrix.xml.h:4
#, fuzzy
msgid "Matrix encoding"
msgstr "Kodiranje iz Matrice"
#: ScreenSavers/glmatrix.xml.h:12 ScreenSavers/xmatrix.xml.h:5
#, fuzzy
msgid "Binary encoding"
msgstr "Binarno kodiranje"
#: ScreenSavers/glmatrix.xml.h:13 ScreenSavers/xmatrix.xml.h:6
#, fuzzy
msgid "Hexadecimal encoding"
msgstr "Šestnajstiško kodiranje"
#: ScreenSavers/glmatrix.xml.h:14 ScreenSavers/xmatrix.xml.h:7
#, fuzzy
msgid "Genetic encoding"
msgstr "Genetsko kodiranje"
#: ScreenSavers/glmatrix.xml.h:15 ScreenSavers/glschool.xml.h:14
msgid "Fog"
msgstr "Megla"
#: ScreenSavers/glmatrix.xml.h:17
msgid "Panning"
msgstr ""
#: ScreenSavers/glmatrix.xml.h:21
msgid ""
"The 3D \"digital rain\" effect, as seen in the title sequence of \"The Matrix"
"\". See also \"xmatrix\" for a 2D rendering of the similar effect that "
"appeared on the computer monitors actually *in* the movie. http://en."
"wikipedia.org/wiki/Matrix_digital_rain Written by Jamie Zawinski; 2003."
msgstr ""
#: ScreenSavers/glplanet.xml.h:1
msgid "GLPlanet"
msgstr "Planet GL"
#: ScreenSavers/glplanet.xml.h:6
#, fuzzy
msgid "Image file"
msgstr "Datoteka s sliko"
#: ScreenSavers/glplanet.xml.h:9 ScreenSavers/moebiusgears.xml.h:12
msgid "Roll"
msgstr ""
#: ScreenSavers/glplanet.xml.h:14
#, fuzzy
msgid ""
"The Earth, bouncing around in space. If you would like it to display a "
"different planet, the texture maps that come with \"ssystem\" work well. "
"Written by David Konerding; 1998."
msgstr ""
"Nariše planet, ki se odbija po prostori. Napisal David Konerding. Vgrajena "
"slika je zemljevid Zemlje (iz »xearth«), lahko pa okoli sfere ovijete "
"katerokoli teksturo, npr. planetarne teksture, ki so prišle s »ssystem«."
#: ScreenSavers/glschool.xml.h:1
msgid "GLSchool"
msgstr ""
#: ScreenSavers/glschool.xml.h:6
#, fuzzy
msgid "Fish count"
msgstr "Število mravelj"
#: ScreenSavers/glschool.xml.h:9
msgid "Avoidance"
msgstr ""
#: ScreenSavers/glschool.xml.h:10
#, fuzzy
msgid "Velocity matching"
msgstr "Hitrost"
#: ScreenSavers/glschool.xml.h:11
#, fuzzy
msgid "Centering"
msgstr "Upravljanje"
#: ScreenSavers/glschool.xml.h:12
msgid "Goal following"
msgstr ""
#: ScreenSavers/glschool.xml.h:15
#, fuzzy
msgid "Draw goal"
msgstr "Nariši oznake"
#: ScreenSavers/glschool.xml.h:18
msgid ""
"A school of fish, using the classic \"Boids\" algorithm by Craig Reynolds. "
"http://en.wikipedia.org/wiki/Boids Written by David C. Lambert; 2006."
msgstr ""
#: ScreenSavers/glslideshow.xml.h:1
msgid "GLSlideshow"
msgstr ""
#: ScreenSavers/glslideshow.xml.h:9
#, no-c-format
msgid "50%"
msgstr ""
#: ScreenSavers/glslideshow.xml.h:10
msgid "Always show at least this much of the image"
msgstr ""
#: ScreenSavers/glslideshow.xml.h:12 ScreenSavers/rd-bomb.xml.h:10
#: ScreenSavers/substrate.xml.h:15
#, no-c-format
msgid "100%"
msgstr "100 %"
#: ScreenSavers/glslideshow.xml.h:14
#, fuzzy
msgid "Pan/zoom duration"
msgstr "Naključno gibanje"
#: ScreenSavers/glslideshow.xml.h:17
#, fuzzy
msgid "Crossfade duration"
msgstr "Čas reševanja"
#: ScreenSavers/glslideshow.xml.h:21
msgid ""
"Loads a random sequence of images and smoothly scans and zooms around in "
"each, fading from pan to pan. Written by Jamie Zawinski and Mike Oliphant; "
"2003."
msgstr ""
#: ScreenSavers/glsnake.xml.h:1
#, fuzzy
msgid "GLSnake"
msgstr "Kača GL"
#: ScreenSavers/glsnake.xml.h:8
msgid "Tight"
msgstr "Tesno"
#: ScreenSavers/glsnake.xml.h:9
msgid "Packing"
msgstr "Pakiranje"
#: ScreenSavers/glsnake.xml.h:10
msgid "Loose"
msgstr "Prosto"
#: ScreenSavers/glsnake.xml.h:12
#, fuzzy
msgid "Angular velocity"
msgstr "Največja hitrost"
#: ScreenSavers/glsnake.xml.h:14
#, fuzzy
msgid "Y angular velocity"
msgstr "Največja hitrost"
#: ScreenSavers/glsnake.xml.h:15
#, fuzzy
msgid "Z angular velocity"
msgstr "Največja hitrost"
#: ScreenSavers/glsnake.xml.h:16
#, fuzzy
msgid "Show titles"
msgstr "Prikaži oznake"
#: ScreenSavers/glsnake.xml.h:20
#, fuzzy, no-c-format
msgid ""
"The \"Rubik's Snake\" puzzle. See also the \"Rubik\" and \"Cube21\" screen "
"savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake Written by Jamie "
"Wilkinson, Andrew Bennetts, and Peter Aylett; 2002."
msgstr ""
"Nariše simulacijo Rubikove uganke s kačo. Avtorji: Jamie Wilkinson, Andrew "
"Bennetts in Peter Aylett."
#: ScreenSavers/gltext.xml.h:1
msgid "GLText"
msgstr "Besedilo GL"
#: ScreenSavers/gltext.xml.h:5
msgid "Display system information"
msgstr ""
#: ScreenSavers/gltext.xml.h:6
#, fuzzy
msgid "Display date and time"
msgstr "Prikaži žični model"
#: ScreenSavers/gltext.xml.h:7
msgid "Always face front"
msgstr ""
#: ScreenSavers/gltext.xml.h:8
msgid "Spin all the way around"
msgstr ""
#: ScreenSavers/gltext.xml.h:20
#, fuzzy
msgid ""
"Displays a few lines of text spinning around in a solid 3D font. The text "
"can use strftime() escape codes to display the current date and time. "
"Written by Jamie Zawinski; 2001."
msgstr ""
"Prikaže nekaj vrstic besedila, ki se vrtijo naokoli v trdni 3D pisavi. Avtor "
"Jamie Zawinski."
#: ScreenSavers/goop.xml.h:1
msgid "Goop"
msgstr "Gup"
#: ScreenSavers/goop.xml.h:9
#, fuzzy
msgid "Blobs"
msgstr "Mehurčki XOR"
#: ScreenSavers/goop.xml.h:11
msgid "Elasticity"
msgstr "Elastičnost:"
#: ScreenSavers/goop.xml.h:12
#, fuzzy
msgid "Speed limit"
msgstr "Omejitev hitrosti"
#: ScreenSavers/goop.xml.h:14
#, fuzzy
msgid "Transparent blobs"
msgstr "Prozorni mehurčki"
#: ScreenSavers/goop.xml.h:15
#, fuzzy
msgid "Opaque blobs"
msgstr "Neprozorni mehurčki"
#: ScreenSavers/goop.xml.h:16
#, fuzzy
msgid "XOR blobs"
msgstr "Mehurčki XOR"
#: ScreenSavers/goop.xml.h:17
#, fuzzy
msgid "Additive colors (transmitted light)"
msgstr "Odstranjene barve (prenešena svetloba)"
#: ScreenSavers/goop.xml.h:18
#, fuzzy
msgid "Subtractive colors (reflected light)"
msgstr "Dodane barve (odsev luči)"
#: ScreenSavers/goop.xml.h:19
#, fuzzy
msgid ""
"Amoeba-like blobs change shape as they wander around the screen. They are "
"translucent, so you can see the lower blobs through the higher ones, and "
"when one passes over another, their colors merge. I got the idea for this "
"from a mouse pad I had once, which achieved the same kind of effect in real "
"life by having several layers of plastic with colored oil between them. "
"Written by Jamie Zawinski; 1997."
msgstr ""
"To nariše niz animiranih, prosojnih, amebam podobnih mehurčkov. Mehurčki "
"spreminjajo obliko med potovanjem po zaslonu, so pa prosojni, da lahko "
"vidite spodnje mehurčke skozi zgornje, ko pa en preide prek drugega, se "
"njuni barvi združita. To idejo sem dobil iz zanimive miškine podloge, ki jo "
"imam. Ta v resnici doseže podoben učinek, ker ima več plasti plastike z "
"barvnim oljem med njimi. Napisal Jamie Zawinski. "
#: ScreenSavers/grav.xml.h:1
msgid "Grav"
msgstr "Gravitacija"
#: ScreenSavers/grav.xml.h:6
#, fuzzy
msgid "Number of objects"
msgstr "Število lis:"
#: ScreenSavers/grav.xml.h:10
#, fuzzy
msgid "Orbital decay"
msgstr "Orbitalni razpad"
#: ScreenSavers/grav.xml.h:11
#, fuzzy
msgid "Object trails"
msgstr "Sledi predmetov"
#: ScreenSavers/grav.xml.h:13
#, fuzzy
msgid ""
"An orbital simulation. With trails enabled, it looks kind of like a cloud-"
"chamber photograph. Written by Greg Bowering; 1997."
msgstr ""
"Ta program nariše preprosto orbitalno simulacijo. Če vklopite sledi, izgleda "
"podobno kot fotografije oblačne sobe. Avtor Greg Bowering."
#: ScreenSavers/greynetic.xml.h:1
msgid "Greynetic"
msgstr "Greynetic"
#: ScreenSavers/greynetic.xml.h:5
#, fuzzy
msgid "Grey"
msgstr "Greynetic"
#: ScreenSavers/greynetic.xml.h:7
#, fuzzy
msgid ""
"Colored, stippled and transparent rectangles. Written by Jamie Zawinski; "
"1992."
msgstr ""
"Nariše naključno pobarvane in označene pravokotnike. Avtor Jamie Zawinski."
#: ScreenSavers/halftone.xml.h:1
msgid "Halftone"
msgstr ""
#: ScreenSavers/halftone.xml.h:6
#, fuzzy
msgid "Gravity points"
msgstr "Gravitacija"
#: ScreenSavers/halftone.xml.h:9
msgid "Dot size"
msgstr ""
#: ScreenSavers/halftone.xml.h:10 ScreenSavers/metaballs.xml.h:14
#, fuzzy
msgid "Big"
msgstr "Večje"
#: ScreenSavers/halftone.xml.h:11
msgid "Dot fill factor"
msgstr ""
#: ScreenSavers/halftone.xml.h:13
#, fuzzy
msgid "Minimum speed"
msgstr "Hitrost animacije"
#: ScreenSavers/halftone.xml.h:14
#, fuzzy
msgid "Maximum speed"
msgstr "Najdaljša dolžina življenja"
#: ScreenSavers/halftone.xml.h:15
msgid "Minimum mass"
msgstr ""
#: ScreenSavers/halftone.xml.h:16
msgid "Maximum mass"
msgstr ""
#: ScreenSavers/halftone.xml.h:18
msgid ""
"A halftone dot pattern in motion. Draws the gravity force in each point on "
"the screen seen through a halftone dot pattern. The gravity force is "
"calculated from a set of moving mass points. View it from a distance for "
"best effect. http://en.wikipedia.org/wiki/Halftone Written by Peter Jaric; "
"2002."
msgstr ""
#: ScreenSavers/halo.xml.h:1
msgid "Halo"
msgstr "Halo"
#: ScreenSavers/halo.xml.h:6
#, fuzzy
msgid "Number of circles"
msgstr "Število krogov"
#: ScreenSavers/halo.xml.h:10
#, fuzzy
msgid "Random mode"
msgstr "Naključni način"
#: ScreenSavers/halo.xml.h:11
#, fuzzy
msgid "Seuss mode"
msgstr "Način seuss"
#: ScreenSavers/halo.xml.h:12
msgid "Ramp mode"
msgstr ""
#: ScreenSavers/halo.xml.h:13
#, fuzzy
msgid "Animate circles"
msgstr "Animiraj kroge"
#: ScreenSavers/halo.xml.h:15
#, fuzzy
msgid ""
"Circular interference patterns. http://en.wikipedia.org/wiki/Moire_pattern "
"Written by Jamie Zawinski; 1993."
msgstr ""
"To nariše psihadelične krožne vzorce, ki jih je težko gledato. Lahko tudi "
"animira nadzorne točke, vendar to porabi veliko moči CPE in pasovne širine. "
"Napisal Jamie Zawinski."
#: ScreenSavers/helix.xml.h:1
msgid "Helix"
msgstr "Heliks"
#: ScreenSavers/helix.xml.h:9
#, fuzzy
msgid "Spirally string-art-ish patterns. Written by Jamie Zawinski; 1992."
msgstr ""
"Program riše ponavljajoče spiralasto črtaste umetniške vzorce. Avtor Jamie "
"Zawinski."
#: ScreenSavers/hilbert.xml.h:1
msgid "Hilbert"
msgstr ""
#: ScreenSavers/hilbert.xml.h:2
msgid "2D or 3D"
msgstr ""
#: ScreenSavers/hilbert.xml.h:3
msgid "2D"
msgstr ""
#: ScreenSavers/hilbert.xml.h:4
#, fuzzy
msgid "3D"
msgstr "T3D"
#: ScreenSavers/hilbert.xml.h:5
#, fuzzy
msgid "Open or closed paths"
msgstr "Odprte in zaprte figure"
#: ScreenSavers/hilbert.xml.h:6
#, fuzzy
msgid "Closed"
msgstr "Zaprte figure"
#: ScreenSavers/hilbert.xml.h:12 ScreenSavers/hypnowheel.xml.h:12
#: ScreenSavers/ifs.xml.h:23
msgid "2"
msgstr ""
#: ScreenSavers/hilbert.xml.h:13
msgid "Recursion levels"
msgstr ""
#: ScreenSavers/hilbert.xml.h:22
msgid ""
"The recursive Hilbert space-filling curve, both 2D and 3D variants. It "
"incrementally animates the growth and recursion to the maximum depth, then "
"unwinds it back. The Hilbert path is a single contiguous line that can fill "
"a volume without crossing itself. As a data structure, Hilbert paths are "
"useful because ordering along the curve preserves locality: points that are "
"close together along the curve are also close together in space. The "
"converse is often, but not always, true. The coloration reflects this. "
"http://en.wikipedia.org/wiki/Hilbert_curve Written by Jamie Zawinski; 2011."
msgstr ""
#: ScreenSavers/hopalong.xml.h:1
msgid "Hopalong"
msgstr "Skakač"
#: ScreenSavers/hopalong.xml.h:8 ScreenSavers/interference.xml.h:17
#: ScreenSavers/qix.xml.h:11 ScreenSavers/wander.xml.h:10
#, fuzzy
msgid "Color contrast"
msgstr "Barvni kotrast"
#: ScreenSavers/hopalong.xml.h:12
msgid "Sine"
msgstr "Sinus"
#: ScreenSavers/hopalong.xml.h:13
msgid "Martin"
msgstr "Martin"
#: ScreenSavers/hopalong.xml.h:15
msgid "Jong"
msgstr "Jong"
#: ScreenSavers/hopalong.xml.h:16
msgid "RR"
msgstr "RR"
#: ScreenSavers/hopalong.xml.h:17
msgid "EJK1"
msgstr "EJK1"
#: ScreenSavers/hopalong.xml.h:18
msgid "EJK2"
msgstr "EJK2"
#: ScreenSavers/hopalong.xml.h:19
msgid "EJK3"
msgstr "EJK3"
#: ScreenSavers/hopalong.xml.h:20
msgid "EJK4"
msgstr "EJK4"
#: ScreenSavers/hopalong.xml.h:21
msgid "EJK5"
msgstr "EJK5"
#: ScreenSavers/hopalong.xml.h:22
msgid "EJK6"
msgstr "EJK6"
#: ScreenSavers/hopalong.xml.h:24
#, fuzzy
msgid ""
"Lacy fractal patterns based on iteration in the imaginary plane, from a 1986 "
"Scientific American article. See also the \"Discrete\" screen saver. Written "
"by Patrick Naughton; 1992."
msgstr ""
"To nariše čipkaste fraktalne vzorce na osnovi iteracij v imaginarni ravnini "
"iz članka iz leta 1986 v Scientific American. Večinoma napisal Patrick "
"Naughton."
#: ScreenSavers/hypertorus.xml.h:1
#, fuzzy
msgid "Hypertorus"
msgstr "Hiperkocka"
#: ScreenSavers/hypertorus.xml.h:7 ScreenSavers/munch.xml.h:15
#: ScreenSavers/winduprobot.xml.h:16
msgid "Solid"
msgstr "Enobarven"
#: ScreenSavers/hypertorus.xml.h:8 ScreenSavers/qix.xml.h:21
#: ScreenSavers/webcollage.xml.h:8
msgid "Transparent"
msgstr "Prozorno"
#: ScreenSavers/hypertorus.xml.h:9 ScreenSavers/klein.xml.h:16
#: ScreenSavers/projectiveplane.xml.h:12
#, fuzzy
msgid "Solid object"
msgstr "Trdni predmeti"
#: ScreenSavers/hypertorus.xml.h:10
#, fuzzy
msgid "Transparent bands"
msgstr "Prozorni mehurčki"
#: ScreenSavers/hypertorus.xml.h:11
#, fuzzy
msgid "1 transparent spiral"
msgstr "Prozorno"
#: ScreenSavers/hypertorus.xml.h:12
#, fuzzy
msgid "2 transparent spirals"
msgstr "Prozorno"
#: ScreenSavers/hypertorus.xml.h:13
#, fuzzy
msgid "4 transparent spirals"
msgstr "Prozorno"
#: ScreenSavers/hypertorus.xml.h:14
#, fuzzy
msgid "8 transparent spirals"
msgstr "Prozorno"
#: ScreenSavers/hypertorus.xml.h:15
#, fuzzy
msgid "16 Transparent spirals"
msgstr "Prozorno"
#: ScreenSavers/hypertorus.xml.h:16 ScreenSavers/klein.xml.h:19
#: ScreenSavers/projectiveplane.xml.h:16
msgid "Two-sided"
msgstr ""
#: ScreenSavers/hypertorus.xml.h:17
#, fuzzy
msgid "Color wheel"
msgstr "Oblika kolonije"
#: ScreenSavers/hypertorus.xml.h:18 ScreenSavers/klein.xml.h:23
#: ScreenSavers/polytopes.xml.h:14 ScreenSavers/projectiveplane.xml.h:21
msgid "Perspective 3D"
msgstr ""
#: ScreenSavers/hypertorus.xml.h:19 ScreenSavers/klein.xml.h:24
#: ScreenSavers/polytopes.xml.h:15 ScreenSavers/projectiveplane.xml.h:22
#, fuzzy
msgid "Orthographic 3D"
msgstr "Ortografska projekcija"
#: ScreenSavers/hypertorus.xml.h:20 ScreenSavers/klein.xml.h:26
#: ScreenSavers/polytopes.xml.h:16 ScreenSavers/projectiveplane.xml.h:24
msgid "Perspective 4D"
msgstr ""
#: ScreenSavers/hypertorus.xml.h:21 ScreenSavers/klein.xml.h:27
#: ScreenSavers/polytopes.xml.h:17 ScreenSavers/projectiveplane.xml.h:25
#, fuzzy
msgid "Orthographic 4D"
msgstr "Ortografska projekcija"
#: ScreenSavers/hypertorus.xml.h:22 ScreenSavers/klein.xml.h:28
#: ScreenSavers/polytopes.xml.h:19 ScreenSavers/projectiveplane.xml.h:26
msgid "-4.0"
msgstr ""
#: ScreenSavers/hypertorus.xml.h:23 ScreenSavers/klein.xml.h:29
#: ScreenSavers/polytopes.xml.h:20 ScreenSavers/projectiveplane.xml.h:27
#, fuzzy
msgid "WX rotation speed"
msgstr "Hitrost vrtenja"
#: ScreenSavers/hypertorus.xml.h:24 ScreenSavers/klein.xml.h:30
#: ScreenSavers/polytopes.xml.h:21 ScreenSavers/projectiveplane.xml.h:28
msgid "4.0"
msgstr ""
#: ScreenSavers/hypertorus.xml.h:25 ScreenSavers/klein.xml.h:31
#: ScreenSavers/polytopes.xml.h:22 ScreenSavers/projectiveplane.xml.h:29
#, fuzzy
msgid "WY rotation speed"
msgstr "Hitrost vrtenja"
#: ScreenSavers/hypertorus.xml.h:26 ScreenSavers/klein.xml.h:32
#: ScreenSavers/polytopes.xml.h:23 ScreenSavers/projectiveplane.xml.h:30
#, fuzzy
msgid "WZ rotation speed"
msgstr "Hitrost vrtenja"
#: ScreenSavers/hypertorus.xml.h:27 ScreenSavers/klein.xml.h:33
#: ScreenSavers/polytopes.xml.h:27 ScreenSavers/projectiveplane.xml.h:31
#, fuzzy
msgid "XY rotation speed"
msgstr "Hitrost vrtenja"
#: ScreenSavers/hypertorus.xml.h:28 ScreenSavers/klein.xml.h:34
#: ScreenSavers/polytopes.xml.h:28 ScreenSavers/projectiveplane.xml.h:32
#, fuzzy
msgid "XZ rotation speed"
msgstr "Hitrost vrtenja"
#: ScreenSavers/hypertorus.xml.h:29 ScreenSavers/klein.xml.h:35
#: ScreenSavers/polytopes.xml.h:29 ScreenSavers/projectiveplane.xml.h:33
#, fuzzy
msgid "YZ rotation speed"
msgstr "Hitrost vrtenja"
#: ScreenSavers/hypertorus.xml.h:30
msgid ""
"A Clifford Torus: a torus lying on the \"surface\" of a 4D hypersphere. "
"Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, "
"Computer Graphics, and Higher Dimensions\", Scientific American Library, "
"1990. http://en.wikipedia.org/wiki/N-sphere http://en.wikipedia.org/wiki/"
"Clifford_torus http://en.wikipedia.org/wiki/Regular_polytope Written by "
"Carsten Steger; 2003."
msgstr ""
#: ScreenSavers/hypnowheel.xml.h:1
msgid "Hypnowheel"
msgstr ""
#: ScreenSavers/hypnowheel.xml.h:7
msgid "Symmetric twisting"
msgstr ""
#: ScreenSavers/hypnowheel.xml.h:11 ScreenSavers/intermomentary.xml.h:5
msgid "50"
msgstr ""
#: ScreenSavers/hypnowheel.xml.h:15
#, fuzzy
msgid "Twistiness"
msgstr "Zavijalec"
#: ScreenSavers/hypnowheel.xml.h:17
#, fuzzy
msgid ""
"A overlapping, translucent spiral patterns. The tightness of their spirals "
"fluctuates in and out. http://en.wikipedia.org/wiki/Moire_pattern Written by "
"Jamie Zawinski; 2008."
msgstr ""
"To nariše psihadelične krožne vzorce, ki jih je težko gledato. Lahko tudi "
"animira nadzorne točke, vendar to porabi veliko moči CPE in pasovne širine. "
"Napisal Jamie Zawinski."
#: ScreenSavers/ifs.xml.h:1
msgid "IFS"
msgstr "IFS"
#: ScreenSavers/ifs.xml.h:24
#, fuzzy
msgid "Number of functions"
msgstr "Število lis:"
#: ScreenSavers/ifs.xml.h:25
msgid "6"
msgstr ""
#: ScreenSavers/ifs.xml.h:26
msgid "Detail"
msgstr ""
#: ScreenSavers/ifs.xml.h:65
#, fuzzy
msgid "Translate"
msgstr "Prozorno"
#: ScreenSavers/ifs.xml.h:66
msgid "Scale"
msgstr "Merilo"
#: ScreenSavers/ifs.xml.h:69
msgid ""
"Clouds of iterated function systems spin and collide. Note that the \"Detail"
"\" parameter is exponential. Number of points drawn is functions^detail. "
"http://en.wikipedia.org/wiki/Iterated_function_system Written by Chris Le "
"Sueur and Robby Griffin; 1997."
msgstr ""
#: ScreenSavers/imsmap.xml.h:1
msgid "IMSMap"
msgstr ""
#: ScreenSavers/imsmap.xml.h:5
msgid "1 Second"
msgstr "1 sekunda"
#: ScreenSavers/imsmap.xml.h:7
msgid "1 Minute"
msgstr "1 minuta"
#: ScreenSavers/imsmap.xml.h:15
#, fuzzy
msgid "Hue gradients"
msgstr "Barvni odtenki"
#: ScreenSavers/imsmap.xml.h:16
#, fuzzy
msgid "Saturation gradients"
msgstr "Stopnje nasičenosti"
#: ScreenSavers/imsmap.xml.h:17
#, fuzzy
msgid "Brightness gradients"
msgstr "Stopnje svetlosti"
#: ScreenSavers/imsmap.xml.h:19
#, fuzzy
msgid ""
"Cloud-like patterns. The idea is to take four points on the edge of the "
"image, and assign each a random \"elevation\". Then find the point between "
"them, and give it a value which is the average of the other four, plus some "
"small random offset. Coloration is done based on elevation. Written by "
"Juergen Nickelsen and Jamie Zawinski; 1992."
msgstr ""
"To ustavi naključne oblačne vzorce. Videz se precej razlikuje v enobarvnem "
"in bnarvnem načinu. Osnovna ideja je, da se vzame štiri točke na robu slike "
"in vsaki dodeli naključno »višino«. Nato se najdejo štiri točke med njimi in "
"se jim da povprečno vrednost prejšnjih štirih z manjšim odmikom. Barvanje je "
"nato narejeno v odvisnosti od višine. Izbira barve je narejena tako, da se "
"poveže višina z odtenkom, nasičenostjo ali svetlostjo, nato pa se dodelijo "
"naključne vrednosti drugim. Način »svetlosti« ustvarja vzorce, podobne "
"oblakom, drugi pa naredijo slike, ki so podobne termalnim kartam ali kartam "
"računalniške tomografije. Napisala Juergen Nickelsen in Jamie Zawinski."
#: ScreenSavers/interaggregate.xml.h:1
#, fuzzy
msgid "Interaggregate"
msgstr "Interferenca"
#: ScreenSavers/interaggregate.xml.h:6 ScreenSavers/intermomentary.xml.h:6
#, fuzzy
msgid "Number of discs"
msgstr "Število krogov"
#: ScreenSavers/interaggregate.xml.h:9
msgid ""
"Pale pencil-like scribbles slowly fill the screen. A surface is filled with "
"a hundred medium to small sized circles. Each circle has a different size "
"and direction, but moves at the same slow rate. Displays the instantaneous "
"intersections of the circles as well as the aggregate intersections of the "
"circles. Though actually it doesn't look like circles at all! Written by "
"Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski; 2004."
msgstr ""
#: ScreenSavers/interference.xml.h:1
msgid "Interference"
msgstr "Interferenca"
#: ScreenSavers/interference.xml.h:9
#, fuzzy
msgid "Wave size"
msgstr "Velikost vala"
#: ScreenSavers/interference.xml.h:12
#, fuzzy
msgid "Number of waves"
msgstr "Število valov"
#: ScreenSavers/interference.xml.h:14
msgid "Magnification"
msgstr "Povečava"
#: ScreenSavers/interference.xml.h:19
msgid "Hue"
msgstr ""
#: ScreenSavers/interference.xml.h:20
msgid "360"
msgstr ""
#: ScreenSavers/interference.xml.h:22
msgid ""
"Color field based on computing decaying sinusoidal waves. Written by Hannu "
"Mallat; 1998."
msgstr ""
#: ScreenSavers/intermomentary.xml.h:1
msgid "Intermomentary"
msgstr ""
#: ScreenSavers/intermomentary.xml.h:7
msgid "400"
msgstr ""
#: ScreenSavers/intermomentary.xml.h:9
msgid ""
"Blinking dots interact with each other circularly. A surface is filled with "
"a hundred medium to small sized circles. Each circle has a different size "
"and direction, but moves at the same slow rate. Displays the instantaneous "
"intersections of the circles as well as the aggregate intersections of the "
"circles. The circles begin with a radius of 1 pixel and slowly increase to "
"some arbitrary size. Circles are drawn with small moving points along the "
"perimeter. The intersections are rendered as glowing orbs. Glowing orbs are "
"rendered only when a perimeter point moves past the intersection point. "
"Written by Casey Reas, William Ngan, Robert Hodgin, and Jamie Zawinski; 2004."
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:1
msgid "JigglyPuff"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:2
msgid "Randomize almost everything"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:3
#, fuzzy
msgid "Cycle"
msgstr "Cikli"
#: ScreenSavers/jigglypuff.xml.h:4
msgid "Flower box"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:5
msgid "Clown barf"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:7
msgid "Sphere"
msgstr "Sfera"
#: ScreenSavers/jigglypuff.xml.h:8 ScreenSavers/morph3d.xml.h:6
#: ScreenSavers/polyhedra.xml.h:22 ScreenSavers/sballs.xml.h:6
msgid "Tetrahedron"
msgstr "Tetraeder"
#: ScreenSavers/jigglypuff.xml.h:17
msgid "Inertial damping"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:19
msgid "Vertex-vertex force"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:20
msgid "Strong"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:22
msgid "Sphere strength"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:23
msgid "Expand"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:24
msgid "Vertex-vertex behavior"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:25
#, fuzzy
msgid "Collapse"
msgstr "Spletni kolaž"
#: ScreenSavers/jigglypuff.xml.h:26
#, fuzzy
msgid "Spookiness"
msgstr "Krivulje"
#: ScreenSavers/jigglypuff.xml.h:27
msgid "Spoooooky"
msgstr ""
#: ScreenSavers/jigglypuff.xml.h:28
msgid ""
"Quasi-spherical objects are distorted. You have a tetrahedron with "
"tesselated faces. The vertices on these faces have forces on them: one "
"proportional to the distance from the surface of a sphere; and one "
"proportional to the distance from the neighbors. They also have inertia. The "
"resulting effect can range from a shape that does nothing, to a frenetic "
"polygon storm. Somewhere in between there it usually manifests as a blob "
"that jiggles in a kind of disturbing manner. Written by Keith Macleod; 2003."
msgstr ""
#: ScreenSavers/jigsaw.xml.h:1
msgid "Jigsaw"
msgstr "Sestavljanka"
#: ScreenSavers/jigsaw.xml.h:9
msgid "Puzzle pieces"
msgstr ""
#: ScreenSavers/jigsaw.xml.h:11
msgid "Chunky"
msgstr ""
#: ScreenSavers/jigsaw.xml.h:14 ScreenSavers/sonar.xml.h:33
msgid "Tilt"
msgstr ""
#: ScreenSavers/jigsaw.xml.h:16
msgid ""
"Carves an image up into a jigsaw puzzle, shuffles it, and solves it. http://"
"en.wikipedia.org/wiki/Jigsaw_puzzle http://en.wikipedia.org/wiki/"
"Tessellation Written by Jamie Zawinski; 1997."
msgstr ""
#: ScreenSavers/juggler3d.xml.h:1
#, fuzzy
msgid "Juggler3D"
msgstr "Žonger"
#: ScreenSavers/juggler3d.xml.h:9
msgid "Performance length"
msgstr ""
#: ScreenSavers/juggler3d.xml.h:14
msgid "Clubs"
msgstr ""
#: ScreenSavers/juggler3d.xml.h:15
#, fuzzy
msgid "Rings"
msgstr "Največ krogov"
#: ScreenSavers/juggler3d.xml.h:16
msgid "Knives"
msgstr ""
#: ScreenSavers/juggler3d.xml.h:18
msgid "Bowling balls"
msgstr ""
#: ScreenSavers/juggler3d.xml.h:19
msgid "Print Cambridge juggling pattern descriptions"
msgstr ""
#: ScreenSavers/juggler3d.xml.h:20
msgid "Juggle this pattern"
msgstr ""
#: ScreenSavers/juggler3d.xml.h:22
#, fuzzy
msgid ""
"A 3D juggling stick-man, with Cambridge juggling pattern notation used to "
"describe the patterns he juggles. http://en.wikipedia.org/wiki/Siteswap "
"Written by Tim Auckland and Jamie Zawinski; 2002."
msgstr "Nariše žonglerja. Avtor Tim Auckland."
#: ScreenSavers/julia.xml.h:1
msgid "Julia"
msgstr "Julia"
#: ScreenSavers/julia.xml.h:9 ScreenSavers/rorschach.xml.h:3
msgid "Iterations"
msgstr "Iteracije"
#: ScreenSavers/julia.xml.h:15
msgid ""
"The Julia set is a close relative of the Mandelbrot set. The small moving "
"dot indicates the control point from which the rest of the image was "
"generated. See also the \"Discrete\" screen saver. http://en.wikipedia.org/"
"wiki/Julia_set Written by Sean McCullough; 1997."
msgstr ""
#: ScreenSavers/kaleidescope.xml.h:1
msgid "Kaleidescope"
msgstr "Kalejdoskop"
#: ScreenSavers/kaleidescope.xml.h:6 ScreenSavers/qix.xml.h:6
msgid "Segments"
msgstr "Odseki"
#: ScreenSavers/kaleidescope.xml.h:8
msgid "3"
msgstr ""
#: ScreenSavers/kaleidescope.xml.h:9 ScreenSavers/quasicrystal.xml.h:12
msgid "Symmetry"
msgstr "Simetrija"
#: ScreenSavers/kaleidescope.xml.h:10
msgid "32"
msgstr ""
#: ScreenSavers/kaleidescope.xml.h:11
msgid "Trails"
msgstr "Sledi"
#: ScreenSavers/kaleidescope.xml.h:14
#, fuzzy
msgid ""
"A simple kaleidoscope made of line segments. See \"GLeidescope\" for a more "
"sophisticated take. http://en.wikipedia.org/wiki/Kaleidoscope Written by Ron "
"Tapia; 1997."
msgstr ""
"Premikajoči se poligoni, podobni kalejdoskopu (bolj podobno kalejdoskopukot "
"programček »kaleid«.) Avtor Jouk Jansen."
#: ScreenSavers/kaleidocycle.xml.h:1
#, fuzzy
#| msgid "Kaleidescope"
msgid "Kaleidocycle"
msgstr "Kalejdoskop"
#: ScreenSavers/kaleidocycle.xml.h:7
msgid "64"
msgstr ""
#: ScreenSavers/kaleidocycle.xml.h:22
msgid ""
"Draw a ring composed of tetrahedra connected at the edges that twists and "
"rotates toroidally. When a series of tetrahedra are joined at the edges in a "
"loop, it is possible for them to rotate continously through the center "
"without deforming. This only works with an even number of tetrahedra, and "
"there must be eight or more, or they don't fit. Written by Jamie Zawinski; "
"2013."
msgstr ""
#: ScreenSavers/klein.xml.h:1
msgid "Klein"
msgstr ""
#: ScreenSavers/klein.xml.h:2
#, fuzzy
#| msgid "Random Cell Shape"
msgid "Random shape"
msgstr "Naključna oblika celic"
#: ScreenSavers/klein.xml.h:3
#, fuzzy
msgid "Figure 8"
msgstr "Odprte figure"
#: ScreenSavers/klein.xml.h:4
msgid "Squeezed torus"
msgstr ""
#: ScreenSavers/klein.xml.h:5
msgid "Lawson"
msgstr ""
#: ScreenSavers/klein.xml.h:6 ScreenSavers/projectiveplane.xml.h:2
#: ScreenSavers/qix.xml.h:15
#, fuzzy
msgid "Random motion"
msgstr "Naključno gibanje"
#: ScreenSavers/klein.xml.h:7 ScreenSavers/projectiveplane.xml.h:3
msgid "Walk"
msgstr ""
#: ScreenSavers/klein.xml.h:8 ScreenSavers/projectiveplane.xml.h:4
msgid "Turn"
msgstr ""
#: ScreenSavers/klein.xml.h:9 ScreenSavers/projectiveplane.xml.h:5
msgid "Walk and turn"
msgstr ""
#: ScreenSavers/klein.xml.h:10 ScreenSavers/projectiveplane.xml.h:6
msgid "Show orientation marks"
msgstr ""
#: ScreenSavers/klein.xml.h:11 ScreenSavers/projectiveplane.xml.h:7
#, fuzzy
msgid "Random surface"
msgstr "Polna površina"
#: ScreenSavers/klein.xml.h:12 ScreenSavers/polytopes.xml.h:2
#: ScreenSavers/projectiveplane.xml.h:8
#, fuzzy
msgid "Wireframe mesh"
msgstr "Žični model"
#: ScreenSavers/klein.xml.h:13 ScreenSavers/mirrorblob.xml.h:27
#: ScreenSavers/polytopes.xml.h:3 ScreenSavers/projectiveplane.xml.h:9
#, fuzzy
msgid "Solid surface"
msgstr "Polna površina"
#: ScreenSavers/klein.xml.h:14 ScreenSavers/polytopes.xml.h:4
#: ScreenSavers/projectiveplane.xml.h:10
#, fuzzy
msgid "Transparent surface"
msgstr "Prozorno"
#: ScreenSavers/klein.xml.h:15 ScreenSavers/projectiveplane.xml.h:11
#, fuzzy
msgid "Random pattern"
msgstr "Naključno"
#: ScreenSavers/klein.xml.h:17
msgid "See-through bands"
msgstr ""
#: ScreenSavers/klein.xml.h:20
msgid "Rainbow colors"
msgstr ""
#: ScreenSavers/klein.xml.h:21 ScreenSavers/projectiveplane.xml.h:19
#, fuzzy
msgid "4d depth colors"
msgstr "Dodatne barve"
#: ScreenSavers/klein.xml.h:22 ScreenSavers/projectiveplane.xml.h:20
#, fuzzy
#| msgid "Random"
msgid "Random 3D"
msgstr "Naključno"
#: ScreenSavers/klein.xml.h:25 ScreenSavers/projectiveplane.xml.h:23
#, fuzzy
#| msgid "Random"
msgid "Random 4D"
msgstr "Naključno"
#: ScreenSavers/klein.xml.h:36 ScreenSavers/projectiveplane.xml.h:34
msgid "-180.0"
msgstr ""
#: ScreenSavers/klein.xml.h:37 ScreenSavers/projectiveplane.xml.h:35
msgid "Walking direction"
msgstr ""
#: ScreenSavers/klein.xml.h:38 ScreenSavers/projectiveplane.xml.h:36
msgid "180.0"
msgstr ""
#: ScreenSavers/klein.xml.h:39 ScreenSavers/projectiveplane.xml.h:37
msgid "1.0"
msgstr ""
#: ScreenSavers/klein.xml.h:40 ScreenSavers/projectiveplane.xml.h:38
#, fuzzy
msgid "Walking speed"
msgstr "Hitrost kitov"
#: ScreenSavers/klein.xml.h:41 ScreenSavers/projectiveplane.xml.h:39
msgid "100.0"
msgstr ""
#: ScreenSavers/klein.xml.h:46
msgid ""
"A Klein bottle is the 4D analog of a moebius strip. You can walk on the "
"surface of the bottle or rotate it in 4D or walk on it while it rotates in "
"4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: "
"Geometry, Computer Graphics, and Higher Dimensions\", Scientific American "
"Library, 1990. http://en.wikipedia.org/wiki/Klein_bottle Written by Carsten "
"Steger; 2008."
msgstr ""
#: ScreenSavers/kumppa.xml.h:1
msgid "Kumppa"
msgstr "Kumppa"
#: ScreenSavers/kumppa.xml.h:6
msgid "Randomize"
msgstr "Naključno"
#: ScreenSavers/kumppa.xml.h:9
#, fuzzy
msgid ""
"Spiraling, spinning, and very, very fast splashes of color rush toward the "
"screen. Written by Teemu Suutari; 1998."
msgstr ""
"Spiraljenje, vrtenje in zelo zelo hitro odarjanje barv proti zaslonu. "
"Napisal Teemu Suutari."
#: ScreenSavers/lament.xml.h:1
msgid "Lament"
msgstr "Lament"
#: ScreenSavers/lament.xml.h:9
#, fuzzy, no-c-format
msgid ""
"Lemarchand's Box, the Lament Configuration. Warning: occasionally opens "
"doors. http://en.wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie "
"Zawinski; 1998."
msgstr ""
"Animira simulacijo Lemarchandove škatle, ki se sama razrešuje. Potrebuje "
"Open GL in računalnik z dovolj hitro strojno opremo s podporo teksturnim "
"kartam. Opozorilo: včasih odpira vrata. Napisal Jamie Zawinski."
#: ScreenSavers/lavalite.xml.h:1
msgid "Lavalite"
msgstr ""
#: ScreenSavers/lavalite.xml.h:9
msgid "Max blobs"
msgstr ""
#: ScreenSavers/lavalite.xml.h:12
msgid "Impatient"
msgstr ""
#: ScreenSavers/lavalite.xml.h:17
msgid "Classic Lavalite"
msgstr ""
#: ScreenSavers/lavalite.xml.h:18
msgid "Giant Lavalite"
msgstr ""
#: ScreenSavers/lavalite.xml.h:19
msgid "Cone Lavalite"
msgstr ""
#: ScreenSavers/lavalite.xml.h:20
msgid "Rocket Lavalite"
msgstr ""
#: ScreenSavers/lavalite.xml.h:21
#, fuzzy
msgid "Random Lamp Style"
msgstr "Naključni slog topljenja"
#: ScreenSavers/lavalite.xml.h:22
msgid "Don't Rotate"
msgstr "Ne vrti"
#: ScreenSavers/lavalite.xml.h:30
msgid ""
"A Simulation a Lava Lite(r). Odd-shaped blobs of a mysterious substance are "
"heated, slowly rise to the top of the bottle, and then drop back down as "
"they cool. This simulation requires a fairly fast machine (both CPU and 3D "
"performance.) \"LAVA LITE(r) and the configuration of the LAVA(r) brand "
"motion lamp are registered trademarks of Haggerty Enterprises, Inc. The "
"configuration of the globe and base of the motion lamp are registered "
"trademarks of Haggerty Enterprises, Inc. in the U.S.A. and in other "
"countries around the world.\" http://en.wikipedia.org/wiki/Lava_lamp http://"
"en.wikipedia.org/wiki/Metaballs http://en.wikipedia.org/wiki/Lavarand "
"Written by Jamie Zawinski; 2002."
msgstr ""
#: ScreenSavers/lcdscrub.xml.h:1
msgid "LCDscrub"
msgstr ""
#: ScreenSavers/lcdscrub.xml.h:5
#, fuzzy
msgid "Line spread"
msgstr "Črte"
#: ScreenSavers/lcdscrub.xml.h:8
#, fuzzy
msgid "Horizontal white"
msgstr "Vodoravne simetrije"
#: ScreenSavers/lcdscrub.xml.h:9
#, fuzzy
msgid "Vertical white"
msgstr "Navpične simetrije"
#: ScreenSavers/lcdscrub.xml.h:10
msgid "Diagonal white"
msgstr ""
#: ScreenSavers/lcdscrub.xml.h:11
#, fuzzy
msgid "Solid white"
msgstr "Enobarven"
#: ScreenSavers/lcdscrub.xml.h:12
#, fuzzy
#| msgid "Scary Colors"
msgid "Primary colors"
msgstr "Strašljive barve"
#: ScreenSavers/lcdscrub.xml.h:13
msgid "Horizontal black"
msgstr ""
#: ScreenSavers/lcdscrub.xml.h:14
msgid "Vertical black"
msgstr ""
#: ScreenSavers/lcdscrub.xml.h:15
msgid "Diagonal black"
msgstr ""
#: ScreenSavers/lcdscrub.xml.h:16
#, fuzzy
msgid "Solid black"
msgstr "Trdni predmeti"
#: ScreenSavers/lcdscrub.xml.h:17
msgid ""
"repairs burn-in on LCD monitors. This saver is functional, rather than "
"pretty. Believe it or not, screen burn is not a thing of the past. It can "
"happen to LCD screens pretty easily, even in this modern age. However, "
"leaving the screen on and displaying high contrast images can often repair "
"the damage. That's what this screen saver does. See also: http://docs.info."
"apple.com/article.html?artnum=88343 http://toastycode.com/blog/2008/02/05/"
"lcd-scrub/ Inspired by the like-named program by Daniel Sandler. Written by "
"Jamie Zawinski; 2008."
msgstr ""
#: ScreenSavers/lockward.xml.h:1
msgid "Lockward"
msgstr ""
#: ScreenSavers/lockward.xml.h:5
msgid "Miniumum rotator idle time"
msgstr ""
#: ScreenSavers/lockward.xml.h:6
msgid "Minimum blink idle time"
msgstr ""
#: ScreenSavers/lockward.xml.h:7
msgid "Minimum blink dwell time"
msgstr ""
#: ScreenSavers/lockward.xml.h:8
#, fuzzy
msgid "Blinking effects"
msgstr "Svetlobni učinek"
#: ScreenSavers/lockward.xml.h:10
msgid "Maximum rotator idle time"
msgstr ""
#: ScreenSavers/lockward.xml.h:11
msgid "Maximum blink idle time"
msgstr ""
#: ScreenSavers/lockward.xml.h:12
msgid "Maximum blink dwell time"
msgstr ""
#: ScreenSavers/lockward.xml.h:13
msgid ""
"A translucent spinning, blinking thing. Sort of a cross between the wards in "
"an old combination lock and those old backlit information displays that "
"animated and changed color via polarized light. Written by Leo L. Schwab; "
"2007."
msgstr ""
#: ScreenSavers/loop.xml.h:1
msgid "Loop"
msgstr "Nepretrgoma"
#: ScreenSavers/loop.xml.h:14
#, fuzzy, no-c-format
msgid ""
"A cellular automaton that generates loop-shaped colonies that spawn, age, "
"and eventually die. http://en.wikipedia.org/wiki/Langton%27s_loops Written "
"by David Bagley; 1999."
msgstr ""
"Ustvari lisaste kolonije, ki se izležejo, starajo in sčasoma umrejo. Avtor "
"David Bagley."
#: ScreenSavers/m6502.xml.h:1
msgid "m6502"
msgstr ""
#: ScreenSavers/m6502.xml.h:3
#, fuzzy
msgid "Display time for each program"
msgstr "Prikaži žični model"
#: ScreenSavers/m6502.xml.h:5
msgid "Assembly file"
msgstr ""
#: ScreenSavers/m6502.xml.h:7
msgid ""
"This emulates a 6502 microprocessor. The family of 6502 chips were used "
"throughout the 70's and 80's in machines such as the Atari 2600, Commodore "
"PET, VIC20 and C64, Apple ][, and the NES. Some example programs are "
"included, and it can also read in an assembly file as input. Original "
"JavaScript Version by Stian Soreng: http://www.6502asm.com/. Ported to "
"XScreenSaver by Jeremy English. Written by Stian Soreng and Jeremy English; "
"2007."
msgstr ""
#: ScreenSavers/maze.xml.h:1
msgid "Maze"
msgstr "Labirint"
#: ScreenSavers/maze.xml.h:5
#, fuzzy
msgid "Random maze generator"
msgstr "Naključni generator"
#: ScreenSavers/maze.xml.h:6
#, fuzzy
msgid "Depth-first backtracking maze generator"
msgstr "Generator sledenja"
#: ScreenSavers/maze.xml.h:7
msgid "Wall-building maze generator (Prim)"
msgstr ""
#: ScreenSavers/maze.xml.h:8
msgid "Set-joining maze generator (Kruskal)"
msgstr ""
#: ScreenSavers/maze.xml.h:9
#, fuzzy
msgid "Head toward exit"
msgstr "Pojdi proti izhodu"
#: ScreenSavers/maze.xml.h:10
#, fuzzy
msgid "Ignorant of exit direction"
msgstr "Ne upoštevaj smeri izhoda"
#: ScreenSavers/maze.xml.h:11
#, fuzzy
msgid "Grid size"
msgstr "Velikost mreže"
#: ScreenSavers/maze.xml.h:14
msgid "Linger before solving"
msgstr ""
#: ScreenSavers/maze.xml.h:16
msgid "Linger after solving"
msgstr ""
#: ScreenSavers/maze.xml.h:17
msgid ""
"Generates random mazes, with three different algorithms: Kruskal, Prim, and "
"a depth-first recursive backtracker. It also solves them. Backtracking and "
"look-ahead paths are displayed in different colors. http://en.wikipedia.org/"
"wiki/Maze_generation_algorithm http://en.wikipedia.org/wiki/"
"Maze_solving_algorithm Written by Martin Weiss, Dave Lemke, Jim Randell, "
"Jamie Zawinski, Johannes Keukelaar, and Zack Weinberg; 1985."
msgstr ""
#: ScreenSavers/memscroller.xml.h:1
#, fuzzy
msgid "MemScroller"
msgstr "Hitrost predvajanja"
#: ScreenSavers/memscroller.xml.h:5
msgid "Dump memory"
msgstr ""
#: ScreenSavers/memscroller.xml.h:6
#, fuzzy
msgid "Draw random numbers"
msgstr "Nariši Ammannove črte"
#: ScreenSavers/memscroller.xml.h:7
#, fuzzy
msgid "Draw in RGB"
msgstr "Nariši omejujoči okvir"
#: ScreenSavers/memscroller.xml.h:8
#, fuzzy
msgid "Draw green"
msgstr "Zajemi zaslon"
#: ScreenSavers/memscroller.xml.h:10
msgid ""
"Scrolls a dump of its own memory in three windows at three different rates. "
"Written by Jamie Zawinski; 2004."
msgstr ""
#: ScreenSavers/menger.xml.h:1
msgid "Menger"
msgstr "Menger"
#: ScreenSavers/menger.xml.h:8 ScreenSavers/sierpinski3d.xml.h:8
#, fuzzy
msgid "Max depth"
msgstr "Največja globina"
#: ScreenSavers/menger.xml.h:21
#, fuzzy
msgid ""
"The Menger Gasket is a cube-based recursive fractal object analagous to the "
"Sierpinski Tetrahedron. http://en.wikipedia.org/wiki/Menger_sponge http://en."
"wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski; 2001."
msgstr ""
"To nariše tridimenzionalno različico Mengerjevega gasketa, fraktalnega "
"objekta na osnovi kocke, ki je analogen Sierpinskemu tetrahedronu. Napisal "
"Jamie Zawinski."
#: ScreenSavers/metaballs.xml.h:1
#, fuzzy
msgid "MetaBalls"
msgstr "Krogle"
#: ScreenSavers/metaballs.xml.h:11
#, fuzzy
msgid "Metaball count"
msgstr "Število krogel"
#: ScreenSavers/metaballs.xml.h:13
#, fuzzy
msgid "MetaBall Radius"
msgstr "Polmer semena"
#: ScreenSavers/metaballs.xml.h:15
msgid "MetaBall Movement"
msgstr ""
#: ScreenSavers/metaballs.xml.h:17
msgid ""
"Draws two dimensional metaballs: overlapping and merging balls with fuzzy "
"edges. http://en.wikipedia.org/wiki/Metaballs Written by W.P. van Paassen; "
"2003."
msgstr ""
#: ScreenSavers/mirrorblob.xml.h:1
msgid "MirrorBlob"
msgstr ""
#: ScreenSavers/mirrorblob.xml.h:5
msgid "0.1x"
msgstr ""
#: ScreenSavers/mirrorblob.xml.h:7
msgid "3.0x"
msgstr ""
#: ScreenSavers/mirrorblob.xml.h:8
#, fuzzy
msgid "5 sec"
msgstr "5 sekund"
#: ScreenSavers/mirrorblob.xml.h:10
#, fuzzy
msgid "5 min"
msgstr "1 minuta"
#: ScreenSavers/mirrorblob.xml.h:12
msgid "Transition duration"
msgstr ""
#: ScreenSavers/mirrorblob.xml.h:13 ScreenSavers/timetunnel.xml.h:4
#, fuzzy
msgid "30 sec"
msgstr "0 sekund"
#: ScreenSavers/mirrorblob.xml.h:16
#, fuzzy
msgid "50 bumps"
msgstr "Izbokline"
#: ScreenSavers/mirrorblob.xml.h:20
#, fuzzy
msgid "Enable walls"
msgstr "Omogoči meglo"
#: ScreenSavers/mirrorblob.xml.h:21
#, fuzzy
msgid "Enable colouring"
msgstr "Omogoči vzplametenje"
#: ScreenSavers/mirrorblob.xml.h:22
#, fuzzy
msgid "Enable reflected image"
msgstr "Omogoči mehčanje"
#: ScreenSavers/mirrorblob.xml.h:23
#, fuzzy
msgid "Show image on background"
msgstr "Prelivno ozadje"
#: ScreenSavers/mirrorblob.xml.h:24
msgid "Offset texture coordinates"
msgstr ""
#: ScreenSavers/mirrorblob.xml.h:28
msgid "A wobbly blob distorts images behind it. Written by Jon Dowdall; 2003."
msgstr ""
#: ScreenSavers/moebius.xml.h:1
msgid "Moebius"
msgstr "Möbius"
#: ScreenSavers/moebius.xml.h:5
#, fuzzy
msgid "Solid floor"
msgstr "Trdna tla"
#: ScreenSavers/moebius.xml.h:6
#, fuzzy
msgid "Draw ants"
msgstr "Nariši mravlje"
#: ScreenSavers/moebius.xml.h:8
#, fuzzy
msgid ""
"M. C. Escher's \"Moebius Strip II\", an image of ants walking along the "
"surface of a moebius strip. http://en.wikipedia.org/wiki/Moebius_strip "
"http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo F. "
"Vianna; 1997."
msgstr ""
"Nariše Escherjevo »Nemogočo kletko«, 3D inačico Möbiusovega traka in jo v "
"vrti v treh dimenzijah. Avtor Marcelo Vianna."
#: ScreenSavers/moebiusgears.xml.h:1
#, fuzzy
msgid "MoebiusGears"
msgstr "Möbius"
#: ScreenSavers/moebiusgears.xml.h:8
#, fuzzy
msgid "Number of gears"
msgstr "Število morskih psov"
#: ScreenSavers/moebiusgears.xml.h:9
#, fuzzy
msgid "Number of teeth"
msgstr "Število dreves"
#: ScreenSavers/moebiusgears.xml.h:15
#, fuzzy
msgid ""
"An interlinked loop of rotating gears. The layout of the gears follows the "
"path of a moebius strip. See also the \"Pinion\" and \"Gears\" screen "
"savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/"
"wiki/Moebius_strip Written by Jamie Zawinski; 2007."
msgstr ""
"To nariše tridimenzionalno različico Mengerjevega gasketa, fraktalnega "
"objekta na osnovi kocke, ki je analogen Sierpinskemu tetrahedronu. Napisal "
"Jamie Zawinski."
#: ScreenSavers/moire.xml.h:1
msgid "Moire"
msgstr "Moire"
#: ScreenSavers/moire.xml.h:9 ScreenSavers/rorschach.xml.h:5
msgid "Offset"
msgstr "Odmik"
#: ScreenSavers/moire.xml.h:13
msgid ""
"When the lines on the screen Make more lines in between, That's a moire'! "
"http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and "
"Michael Bayne; 1997."
msgstr ""
#: ScreenSavers/moire2.xml.h:1
msgid "Moire2"
msgstr "Moire2"
#: ScreenSavers/moire2.xml.h:10
#, fuzzy
msgid ""
"Generates fields of concentric circles or ovals, and combines the planes "
"with various operations. The planes are moving independently of one another, "
"causing the interference lines to spray. http://en.wikipedia.org/wiki/"
"Moire_pattern Written by Jamie Zawinski; 1998."
msgstr ""
"Še en primer zabave z iterferenčnimi vzorci moire. Ta programček ustvari "
"polja koncentričnih krogov ali elips in združi ravnine z različnimi "
"operacijami. Ravnine se neodvisno premikajo ena od druge, zato se "
"interferenčne črte »razpršijo«. Napisal Jamie Zawinski."
#: ScreenSavers/molecule.xml.h:1
msgid "Molecule"
msgstr "Molekula"
#: ScreenSavers/molecule.xml.h:8
#, fuzzy
msgid "Label atoms"
msgstr "Označi atome"
#: ScreenSavers/molecule.xml.h:9
#, fuzzy
msgid "Describe molecule"
msgstr "Opiši molekulo"
#: ScreenSavers/molecule.xml.h:12
#, fuzzy
msgid "Draw atomic nuclei"
msgstr "Nariši atomske vezi"
#: ScreenSavers/molecule.xml.h:13
#, fuzzy
msgid "Draw atomic bonds"
msgstr "Nariši atomske vezi"
#: ScreenSavers/molecule.xml.h:14
msgid "Draw electron shells"
msgstr ""
#: ScreenSavers/molecule.xml.h:25
msgid "PDB file or directory"
msgstr ""
#: ScreenSavers/molecule.xml.h:27
#, fuzzy, no-c-format
msgid ""
"Some interesting molecules. Several molecules are built in, and it can also "
"read PDB (Protein Data Bank) files as input. http://en.wikipedia.org/wiki/"
"Protein_Data_Bank_%28file_format%29 Written by Jamie Zawinski; 2001."
msgstr ""
"Nariše več predstavitev molekul. Nekaj pogostih molekul je že vgrajenih, "
"lahko pa tudi prebere datoteke PDB (Protein Data Base). Napisal Jamie "
"Zawinski."
#: ScreenSavers/morph3d.xml.h:1
msgid "Morph3D"
msgstr "Morf3D"
#: ScreenSavers/morph3d.xml.h:7 ScreenSavers/polyhedra.xml.h:30
#: ScreenSavers/sballs.xml.h:7
msgid "Cube"
msgstr "Kocka"
#: ScreenSavers/morph3d.xml.h:8 ScreenSavers/polyhedra.xml.h:29
#: ScreenSavers/sballs.xml.h:8
msgid "Octahedron"
msgstr "Oktaedron"
#: ScreenSavers/morph3d.xml.h:9 ScreenSavers/polyhedra.xml.h:62
#: ScreenSavers/sballs.xml.h:9
msgid "Dodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/morph3d.xml.h:10 ScreenSavers/polyhedra.xml.h:61
#: ScreenSavers/sballs.xml.h:10
msgid "Icosahedron"
msgstr "Ikozaedron"
#: ScreenSavers/morph3d.xml.h:12
msgid ""
"Platonic solids that turn inside out and get spikey. http://en.wikipedia.org/"
"wiki/Platonic_solid Written by Marcelo Vianna; 1997."
msgstr ""
#: ScreenSavers/mountain.xml.h:1
msgid "Mountain"
msgstr "Gora"
#: ScreenSavers/mountain.xml.h:6
msgid "Peaks"
msgstr ""
#: ScreenSavers/mountain.xml.h:12
#, fuzzy
msgid ""
"Generates random 3D plots that look vaguely mountainous. Written by Pascal "
"Pensa; 1997."
msgstr ""
"Generira naključne 3D izrise, ki izgledajo podobni goram. Avtor Pascal Pensa."
#: ScreenSavers/munch.xml.h:1
msgid "Munch"
msgstr "Žvečenje"
#: ScreenSavers/munch.xml.h:9
msgid "Simultaneous squares"
msgstr ""
#: ScreenSavers/munch.xml.h:11
msgid "Munch or mismunch"
msgstr ""
#: ScreenSavers/munch.xml.h:12
#, fuzzy
msgid "Munch only"
msgstr "Žvečenje"
#: ScreenSavers/munch.xml.h:13
msgid "Mismunch only"
msgstr ""
#: ScreenSavers/munch.xml.h:14 ScreenSavers/qix.xml.h:22
msgid "XOR"
msgstr "XOR"
#: ScreenSavers/munch.xml.h:17
#, fuzzy
msgid ""
"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM (MIT AI "
"Memo 239, 1972), Jackson Wright wrote the above PDP-1 code in 1962. That "
"code still lives on here, some 46 years later. In \"mismunch\" mode, it "
"displays a creatively broken misimplementation of the classic munching "
"squares algorithm instead. http://en.wikipedia.org/wiki/HAKMEM http://en."
"wikipedia.org/wiki/Munching_square Written by Jackson Wright, Tim Showalter, "
"Jamie Zawinski and Steven Hazel; 1997."
msgstr ""
"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 Kot je poročal HAKMEM, je leta "
"1962 Jackson Wright napisal zgornjo kodo PDP-1. Koda še vedno živi v tem "
"zaslonskem programčku, 35 let kasneje. Vendar se je število vrstic kode "
"občutno povečalo. Avtor te različice je Tim Showalter."
#: ScreenSavers/nerverot.xml.h:1
msgid "NerveRot"
msgstr "Živci"
#: ScreenSavers/nerverot.xml.h:9
#, fuzzy
msgid "Blot count"
msgstr "Število mehurčkov"
#: ScreenSavers/nerverot.xml.h:12 ScreenSavers/topblock.xml.h:14
msgid "Colors"
msgstr "Barve"
#: ScreenSavers/nerverot.xml.h:13 ScreenSavers/pyro.xml.h:8
msgid "Seldom"
msgstr "Redko"
#: ScreenSavers/nerverot.xml.h:14
msgid "Changes"
msgstr "Spremembe"
#: ScreenSavers/nerverot.xml.h:15
msgid "Frequent"
msgstr "Pogosto"
#: ScreenSavers/nerverot.xml.h:16
msgid "Calm"
msgstr "Mirno"
#: ScreenSavers/nerverot.xml.h:17
msgid "Nervousness"
msgstr "Živčnost"
#: ScreenSavers/nerverot.xml.h:18
msgid "Spastic"
msgstr "Krčevit"
#: ScreenSavers/nerverot.xml.h:19
msgid "Crunchiness"
msgstr "Hrustljavost"
#: ScreenSavers/nerverot.xml.h:22
msgid "Nervously vibrating squiggles. Written by Dan Bornstein; 2000."
msgstr ""
#: ScreenSavers/noof.xml.h:1
msgid "Noof"
msgstr ""
#: ScreenSavers/noof.xml.h:6
#, fuzzy
msgid "Flowery, rotatey patterns. Written by Bill Torzewski; 2004."
msgstr ""
"Program riše ponavljajoče spiralasto črtaste umetniške vzorce. Avtor Jamie "
"Zawinski."
#: ScreenSavers/noseguy.xml.h:1
#, fuzzy
msgid "NoseGuy"
msgstr "Nosan"
#: ScreenSavers/noseguy.xml.h:3
msgid ""
"A little man with a big nose wanders around your screen saying things. "
"Written by Dan Heller and Jamie Zawinski; 1992."
msgstr ""
#: ScreenSavers/pacman.xml.h:1
msgid "Pacman"
msgstr ""
#: ScreenSavers/pacman.xml.h:5
msgid "Player size"
msgstr ""
#: ScreenSavers/pacman.xml.h:7
msgid ""
"Simulates a game of Pac-Man on a randomly-created level. http://en.wikipedia."
"org/wiki/Pac-Man Written by Edwin de Jong; 2004."
msgstr ""
#: ScreenSavers/pedal.xml.h:1
msgid "Pedal"
msgstr "Pedal"
#: ScreenSavers/pedal.xml.h:10
msgid ""
"The even-odd winding rule. http://en.wikipedia.org/wiki/Even-odd_rule http://"
"en.wikipedia.org/wiki/Nonzero-rule Written by Dale Moore; 1995."
msgstr ""
#: ScreenSavers/penetrate.xml.h:1
msgid "Penetrate"
msgstr "Preboj"
#: ScreenSavers/penetrate.xml.h:3
msgid "Explosions"
msgstr "Eksplozije"
#: ScreenSavers/penetrate.xml.h:6
msgid "Start badly, but learn"
msgstr "Začni slabo, vendar se uči"
#: ScreenSavers/penetrate.xml.h:7
msgid "Always play well"
msgstr "Vedno dobro igraj"
#: ScreenSavers/penetrate.xml.h:9
#, fuzzy
msgid ""
"Simulates (something like) the classic arcade game Missile Command. http://"
"en.wikipedia.org/wiki/Missile_Command Written by Adam Miller; 1999."
msgstr ""
"Ta programček simulira klasično arkadno igra »Missile Command.« Avtor Adam "
"Miller."
#: ScreenSavers/penrose.xml.h:1
msgid "Penrose"
msgstr "Penrose"
#: ScreenSavers/penrose.xml.h:9 ScreenSavers/twang.xml.h:15
#, fuzzy
msgid "Tile size"
msgstr "Velikost delca"
#: ScreenSavers/penrose.xml.h:11
#, fuzzy
msgid "Draw ammann lines"
msgstr "Nariši Ammannove črte"
#: ScreenSavers/penrose.xml.h:13
#, fuzzy
msgid ""
"Draws quasiperiodic tilings; think of the implications on modern formica "
"technology. In April 1997, Sir Roger Penrose, a British math professor who "
"has worked with Stephen Hawking on such topics as relativity, black holes, "
"and whether time has a beginning, filed a copyright-infringement lawsuit "
"against the Kimberly-Clark Corporation, which Penrose said copied a pattern "
"he created (a pattern demonstrating that \"a nonrepeating pattern could "
"exist in nature\") for its Kleenex quilted toilet paper. Penrose said he "
"doesn't like litigation but, \"When it comes to the population of Great "
"Britain being invited by a multinational to wipe their bottoms on what "
"appears to be the work of a Knight of the Realm, then a last stand must be "
"taken.\" As reported by News of the Weird #491, 4-Jul-1997. http://en."
"wikipedia.org/wiki/Penrose_tiling Written by Timo Korvola; 1997."
msgstr ""
"Nariše kvaziperiodične razdelitve. Pomislite na možnosti v tehnologiji "
"moderne ploščičaste umetne mase. Napisal Timo Korvola. V aprilu 1997 je Sir "
"Roger Penrose, britanski profesor matematike, ki se je skupaj s Stephenom "
"Hawkingom ukvarjal z relativnostjo, črnimi luknjami in začetku časa, vložil "
"tožbo proti Kimberly-Clark Corporation, za katere je Penrose trdil, da so "
"kopirali vzorec, ki ga je ustvaril on (vzorec, ki kaže, da lahko "
"»neponavljajoči vzorci obstajajo v naravi«), na svojem toaletnem papirju. "
"Penrose je rekel, da ne mara obtoževanja, vendar »ko pride do tega, da si bo "
"prebivalstvo Velike Britanije brisalo svoje zadnjice z nečem, kar izgleda "
"kot delo Viteza, potem mora biti storjen poslednji korak.« Tako je bilo "
"poročano v News of the Weird (Nenavadne novice) št. 491, 4. 7. 1997."
#: ScreenSavers/petri.xml.h:1
msgid "Petri"
msgstr "Petri"
#: ScreenSavers/petri.xml.h:6
msgid "Square"
msgstr "Kvadrat"
#: ScreenSavers/petri.xml.h:7
#, fuzzy
msgid "Colony shape"
msgstr "Oblika kolonije"
#: ScreenSavers/petri.xml.h:8
msgid "Diamond"
msgstr "Diamant"
#: ScreenSavers/petri.xml.h:9
msgid "Fertility"
msgstr "Plodnost"
#: ScreenSavers/petri.xml.h:11
msgid "Offspring"
msgstr "Naraščaj"
#: ScreenSavers/petri.xml.h:13
msgid "Slowly"
msgstr "Počasi"
#: ScreenSavers/petri.xml.h:14
#, fuzzy
msgid "Death comes"
msgstr "Smrt prihaja"
#: ScreenSavers/petri.xml.h:15
msgid "Quickly"
msgstr "Hitro"
#: ScreenSavers/petri.xml.h:17
#, fuzzy
msgid "Minimum rate of growth"
msgstr "Najmanjša stopnja rasti"
#: ScreenSavers/petri.xml.h:19
#, fuzzy
msgid "Maximum rate of growth"
msgstr "Najvišja stopnja rasti"
#: ScreenSavers/petri.xml.h:20
#, fuzzy
msgid "Minimum rate of death"
msgstr "Najmanjša stopnja smrtnosti"
#: ScreenSavers/petri.xml.h:21
#, fuzzy
msgid "Maximum rate of death"
msgstr "Najvišja stopnja smrtnosti"
#: ScreenSavers/petri.xml.h:23
#, fuzzy
msgid "Minimum lifespan"
msgstr "Najmanjša dolžina življenja"
#: ScreenSavers/petri.xml.h:25
#, fuzzy
msgid "Maximum lifespan"
msgstr "Najdaljša dolžina življenja"
#: ScreenSavers/petri.xml.h:27
#, fuzzy
msgid "Mold varieties"
msgstr "Različne plesni"
#: ScreenSavers/petri.xml.h:28
#, fuzzy
msgid ""
"Colonies of mold grow in a petri dish. Growing colored circles overlap and "
"leave spiral interference in their wake. Written by Dan Bornstein; 1999."
msgstr ""
"Simulira kolonije plesni, ki rastejo na posodi. Rastoči barvni krogi se "
"prekrivajo in puščajo spiralne vzorce. Avtor Dan Bornstein."
#: ScreenSavers/phosphor.xml.h:1
msgid "Phosphor"
msgstr "Fosfor"
#: ScreenSavers/phosphor.xml.h:5
msgid "Font scale"
msgstr ""
#: ScreenSavers/phosphor.xml.h:11
msgid "Amber"
msgstr ""
#: ScreenSavers/phosphor.xml.h:14
#, fuzzy
msgid ""
"An old terminal with large pixels and long-sustain phosphor. On MacOS and "
"Linux, this program is also a fully-functional VT100 emulator! Run it as an "
"application instead of as a screen saver and you can use it as a terminal. "
"Written by Jamie Zawinski; 1999."
msgstr ""
"Nariše simulacijo starega terminala z velikimi pikami in dolgo obstojnim "
"fosforjem. Lahko teče katerikoli program za izvor prikazanega besedila.\n"
"Napisal Jamie Zawinski."
#: ScreenSavers/photopile.xml.h:1
msgid "Photopile"
msgstr ""
#: ScreenSavers/photopile.xml.h:3
#, fuzzy
msgid "Image size"
msgstr "Datoteka s sliko"
#: ScreenSavers/photopile.xml.h:5
msgid "0 deg"
msgstr ""
#: ScreenSavers/photopile.xml.h:6
msgid "Maximum angle from vertical"
msgstr ""
#: ScreenSavers/photopile.xml.h:7
msgid "90 deg"
msgstr ""
#: ScreenSavers/photopile.xml.h:9
msgid "Simulate instant film"
msgstr ""
#: ScreenSavers/photopile.xml.h:10
msgid "Instant film theme"
msgstr ""
#: ScreenSavers/photopile.xml.h:11
#, fuzzy
msgid "Draw drop shadows"
msgstr "Brez sence"
#: ScreenSavers/photopile.xml.h:23
msgid ""
"Loads several random images, and displays them as if lying in a random pile. "
"The pile is periodically reshuffled, with new images coming in and old ones "
"being thrown out. Written by Jens Kilian; 2008."
msgstr ""
#: ScreenSavers/piecewise.xml.h:1
msgid "Piecewise"
msgstr ""
#: ScreenSavers/piecewise.xml.h:9
#, fuzzy
msgid "Color shift"
msgstr "Barve"
#: ScreenSavers/piecewise.xml.h:12
#, fuzzy
msgid "Minimum radius"
msgstr "Najmanjša dolžina življenja"
#: ScreenSavers/piecewise.xml.h:14
#, fuzzy
msgid "Maximum radius"
msgstr "Najdaljša dolžina življenja"
#: ScreenSavers/piecewise.xml.h:16
msgid ""
"Moving circles switch from visibility to invisibility at intersection "
"points. Written by Geoffrey Irving; 2003."
msgstr ""
#: ScreenSavers/pinion.xml.h:1
msgid "Pinion"
msgstr ""
#: ScreenSavers/pinion.xml.h:8
#, fuzzy
msgid "Scrolling speed"
msgstr "Hitrost predvajanja"
#: ScreenSavers/pinion.xml.h:10
#, fuzzy
msgid "Gear size"
msgstr "Zobniki"
#: ScreenSavers/pinion.xml.h:12
#, fuzzy
msgid "100"
msgstr "100 %"
#: ScreenSavers/pinion.xml.h:13
#, fuzzy
msgid "Max RPM"
msgstr "Največ krogov"
#: ScreenSavers/pinion.xml.h:14
msgid "2000"
msgstr ""
#: ScreenSavers/pinion.xml.h:17
#, fuzzy
msgid ""
"A gear system marches across the screen. See also the \"Gears\" and "
"\"MoebiusGears\" screen savers. http://en.wikipedia.org/wiki/Involute_gear "
"Written by Jamie Zawinski; 2004."
msgstr ""
"Premikajoči se poligoni, podobni kalejdoskopu (bolj podobno kalejdoskopukot "
"programček »kaleid«.) Avtor Jouk Jansen."
#: ScreenSavers/pipes.xml.h:1
msgid "Pipes"
msgstr "Cevi"
#: ScreenSavers/pipes.xml.h:6
#, fuzzy
msgid "Number of pipes"
msgstr "Število krogov"
#: ScreenSavers/pipes.xml.h:7
msgid "A hundred"
msgstr ""
#: ScreenSavers/pipes.xml.h:9
#, fuzzy
msgid "Pipe length"
msgstr "Dolžina repov"
#: ScreenSavers/pipes.xml.h:12
msgid "Gadgetry"
msgstr "Priprave"
#: ScreenSavers/pipes.xml.h:14
#, fuzzy
msgid "Fisheye lens"
msgstr "Širikokotne leče"
#: ScreenSavers/pipes.xml.h:15
#, fuzzy
msgid "Allow tight turns"
msgstr "Dovoli tesne obrate"
#: ScreenSavers/pipes.xml.h:16
#, fuzzy
msgid "Curved pipes"
msgstr "Ukrivljene cevi"
#: ScreenSavers/pipes.xml.h:17
#, fuzzy
msgid "Ball joints"
msgstr "Kroglična kolena"
#: ScreenSavers/pipes.xml.h:18
#, fuzzy
msgid "Bolted fittings"
msgstr "Prileganje cevi"
#: ScreenSavers/pipes.xml.h:19
#, fuzzy
msgid "Random style"
msgstr "Naključni slog topljenja"
#: ScreenSavers/pipes.xml.h:22
msgid ""
"A growing plumbing system, with bolts and valves. Written by Marcelo Vianna; "
"1997."
msgstr ""
#: ScreenSavers/polyhedra.xml.h:1
msgid "Polyhedra"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:11
msgid "Display random polyhedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:12
msgid "Pentagonal prism"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:13
msgid "Pentagonal dipyramid"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:14
msgid "Pentagonal antiprism"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:15
msgid "Pentagonal deltohedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:16
msgid "Pentagrammic prism"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:17
msgid "Pentagrammic dipyramid"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:18
msgid "Pentagrammic antiprism"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:19
msgid "Pentagrammic deltohedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:20
msgid "Pentagrammic crossed antiprism"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:21
msgid "Pentagrammic concave deltohedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:23
#, fuzzy
msgid "Truncated tetrahedron"
msgstr "Tetraeder"
#: ScreenSavers/polyhedra.xml.h:24
#, fuzzy
msgid "Triakistetrahedron"
msgstr "Tetraeder"
#: ScreenSavers/polyhedra.xml.h:25
#, fuzzy
msgid "Octahemioctahedron"
msgstr "Oktaedron"
#: ScreenSavers/polyhedra.xml.h:26
#, fuzzy
msgid "Octahemioctacron"
msgstr "Oktaedron"
#: ScreenSavers/polyhedra.xml.h:27
#, fuzzy
msgid "Tetrahemihexahedron"
msgstr "Tetraeder"
#: ScreenSavers/polyhedra.xml.h:28
#, fuzzy
msgid "Tetrahemihexacron"
msgstr "Tetraeder"
#: ScreenSavers/polyhedra.xml.h:31
#, fuzzy
msgid "Cuboctahedron"
msgstr "Oktaedron"
#: ScreenSavers/polyhedra.xml.h:32
#, fuzzy
msgid "Rhombic dodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:33
#, fuzzy
msgid "Truncated octahedron"
msgstr "Tetraeder"
#: ScreenSavers/polyhedra.xml.h:34
#, fuzzy
msgid "Tetrakishexahedron"
msgstr "Tetraeder"
#: ScreenSavers/polyhedra.xml.h:35
msgid "Truncated cube"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:36
#, fuzzy
msgid "Triakisoctahedron"
msgstr "Oktaedron"
#: ScreenSavers/polyhedra.xml.h:37
#, fuzzy
msgid "Rhombicuboctahedron"
msgstr "Oktaedron"
#: ScreenSavers/polyhedra.xml.h:38
msgid "Deltoidal icositetrahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:39
msgid "Truncated cuboctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:40
#, fuzzy
msgid "Disdyakisdodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:41
msgid "Snub cube"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:42
msgid "Pentagonal icositetrahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:43
msgid "Small cubicuboctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:44
msgid "Small hexacronic icositetrahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:45
msgid "Great cubicuboctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:46
msgid "Great hexacronic icositetrahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:47
#, fuzzy
msgid "Cubohemioctahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:48
msgid "Hexahemioctacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:49
msgid "Cubitruncated cuboctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:50
#, fuzzy
msgid "Tetradyakishexahedron"
msgstr "Tetraeder"
#: ScreenSavers/polyhedra.xml.h:51
msgid "Great rhombicuboctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:52
msgid "Great deltoidal icositetrahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:53
msgid "Small rhombihexahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:54
msgid "Small rhombihexacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:55
msgid "Stellated truncated hexahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:56
msgid "Great triakisoctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:57
msgid "Great truncated cuboctahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:58
msgid "Great disdyakisdodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:59
#, fuzzy
msgid "Great rhombihexahedron"
msgstr "Tetraeder"
#: ScreenSavers/polyhedra.xml.h:60
msgid "Great rhombihexacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:63
#, fuzzy
msgid "Icosidodecahedron"
msgstr "Ikozaedron"
#: ScreenSavers/polyhedra.xml.h:64
msgid "Rhombic triacontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:65
#, fuzzy
msgid "Truncated icosahedron"
msgstr "Ikozaedron"
#: ScreenSavers/polyhedra.xml.h:66
#, fuzzy
msgid "Pentakisdodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:67
#, fuzzy
msgid "Truncated dodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:68
#, fuzzy
msgid "Triakisicosahedron"
msgstr "Ikozaedron"
#: ScreenSavers/polyhedra.xml.h:69
#, fuzzy
msgid "Rhombicosidodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:70
#, fuzzy
msgid "Deltoidal hexecontahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:71
msgid "Truncated icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:72
msgid "Disdyakistriacontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:73
#, fuzzy
msgid "Snub dodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:74
msgid "Pentagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:75
msgid "Small ditrigonal icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:76
msgid "Small triambic icosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:77
msgid "Small icosicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:78
msgid "Small icosacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:79
msgid "Small snub icosicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:80
msgid "Small hexagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:81
msgid "Small dodecicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:82
msgid "Small dodecacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:83
msgid "Small stellated dodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:84
#, fuzzy
msgid "Great dodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:85
#, fuzzy
msgid "Great dodecadodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:86
msgid "Medial rhombic triacontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:87
msgid "Truncated great dodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:88
msgid "Small stellapentakisdodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:89
#, fuzzy
msgid "Rhombidodecadodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:90
msgid "Medial deltoidal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:91
#, fuzzy
msgid "Small rhombidodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:92
msgid "Small rhombidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:93
#, fuzzy
msgid "Snub dodecadodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:94
msgid "Medial pentagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:95
msgid "Ditrigonal dodecadodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:96
msgid "Medial triambic icosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:97
msgid "Great ditrigonal dodecicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:98
msgid "Great ditrigonal dodecacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:99
msgid "Small ditrigonal dodecicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:100
msgid "Small ditrigonal dodecacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:101
#, fuzzy
msgid "Icosidodecadodecahedron"
msgstr "Ikozaedron"
#: ScreenSavers/polyhedra.xml.h:102
msgid "Medial icosacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:103
msgid "Icositruncated dodecadodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:104
#, fuzzy
msgid "Tridyakisicosahedron"
msgstr "Ikozaedron"
#: ScreenSavers/polyhedra.xml.h:105
msgid "Snub icosidodecadodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:106
msgid "Medial hexagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:107
msgid "Great ditrigonal icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:108
msgid "Great triambic icosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:109
msgid "Great icosicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:110
msgid "Great icosacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:111
msgid "Small icosihemidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:112
msgid "Small icosihemidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:113
#, fuzzy
msgid "Small dodecicosahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:114
msgid "Small dodecicosacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:115
msgid "Small dodecahemidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:116
msgid "Small dodecahemidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:117
msgid "Great stellated dodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:118
#, fuzzy
msgid "Great icosahedron"
msgstr "Ikozaedron"
#: ScreenSavers/polyhedra.xml.h:119
#, fuzzy
msgid "Great icosidodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:120
msgid "Great rhombic triacontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:121
msgid "Great truncated icosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:122
msgid "Great stellapentakisdodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:123
#, fuzzy
msgid "Rhombicosahedron"
msgstr "Ikozaedron"
#: ScreenSavers/polyhedra.xml.h:124
msgid "Rhombicosacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:125
msgid "Great snub icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:126
msgid "Great pentagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:127
msgid "Small stellated truncated dodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:128
msgid "Great pentakisdodekahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:129
msgid "Truncated dodecadodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:130
msgid "Medial disdyakistriacontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:131
msgid "Inverted snub dodecadodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:132
msgid "Medial inverted pentagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:133
msgid "Great dodecicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:134
msgid "Great dodecacronic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:135
msgid "Small dodecahemicosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:136
msgid "Small dodecahemicosacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:137
#, fuzzy
msgid "Great dodecicosahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:138
msgid "Great dodecicosacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:139
msgid "Great snub dodecicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:140
msgid "Great hexagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:141
msgid "Great dodecahemicosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:142
msgid "Great dodecahemicosacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:143
msgid "Great stellated truncated dodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:144
msgid "Great triakisicosahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:145
msgid "Great rhombicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:146
msgid "Great deltoidal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:147
msgid "Great truncated icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:148
msgid "Great disdyakistriacontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:149
msgid "Great inverted snub icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:150
msgid "Great inverted pentagonal hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:151
msgid "Great dodecahemidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:152
msgid "Great dodecahemidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:153
msgid "Great icosihemidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:154
msgid "Great icosihemidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:155
msgid "Small retrosnub icosicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:156
msgid "Small hexagrammic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:157
#, fuzzy
msgid "Great rhombidodecahedron"
msgstr "Dodekaedron"
#: ScreenSavers/polyhedra.xml.h:158
msgid "Great rhombidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:159
msgid "Great retrosnub icosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:160
msgid "Great pentagrammic hexecontahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:161
msgid "Great dirhombicosidodecahedron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:162
msgid "Great dirhombicosidodecacron"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:163
#, fuzzy
msgid "Utah teapotahedron"
msgstr "Tetraeder"
#: ScreenSavers/polyhedra.xml.h:167
msgid "Show description"
msgstr ""
#: ScreenSavers/polyhedra.xml.h:169
msgid ""
"The 75 uniform polyhedra and their duals, plus 5 prisms and antiprisms, and "
"some information about each. http://en.wikipedia.org/wiki/Uniform_polyhedra "
"http://en.wikipedia.org/wiki/Stellation http://en.wikipedia.org/wiki/"
"Dual_polyhedron http://en.wikipedia.org/wiki/Antiprism Written by Dr. Zvi "
"Har'El and Jamie Zawinski; 2004."
msgstr ""
#: ScreenSavers/polyominoes.xml.h:1
msgid "Polyominoes"
msgstr "Mnogokotniki"
#: ScreenSavers/polyominoes.xml.h:2
#, fuzzy
msgid "Identical pieces"
msgstr "Enaki koščki"
#: ScreenSavers/polyominoes.xml.h:13
#, fuzzy
msgid ""
"Repeatedly attempts to completely fill a rectangle with irregularly-shaped "
"puzzle pieces. http://en.wikipedia.org/wiki/Polyomino Written by Stephen "
"Montgomery-Smith; 2002."
msgstr ""
"Kar naprej poskuša popolnoma zapolniti pravokotnik z nepravilno oblikovanimi "
"koščki. Napisal Stephen Montgomery-Smith."
#: ScreenSavers/polytopes.xml.h:1
#, fuzzy
msgid "Polytopes"
msgstr "Poligoni"
#: ScreenSavers/polytopes.xml.h:6
msgid "5-cell (hyper-tetrahedron)"
msgstr ""
#: ScreenSavers/polytopes.xml.h:7
msgid "8-cell (hypercube / tesseract)"
msgstr ""
#: ScreenSavers/polytopes.xml.h:8
msgid "16-cell (hyper-octahedron)"
msgstr ""
#: ScreenSavers/polytopes.xml.h:9
msgid "24-cell"
msgstr ""
#: ScreenSavers/polytopes.xml.h:10
msgid "120-cell"
msgstr ""
#: ScreenSavers/polytopes.xml.h:11
msgid "600-cell"
msgstr ""
#: ScreenSavers/polytopes.xml.h:12
msgid "Single color"
msgstr ""
#: ScreenSavers/polytopes.xml.h:13
msgid "Colors By 4D Depth"
msgstr ""
#: ScreenSavers/polytopes.xml.h:30
msgid ""
"The six regular 4D polytopes rotating in 4D. Inspired by H.S.M Coxeter's "
"book \"Regular Polytopes\", 3rd Edition, Dover Publications, Inc., 1973, and "
"Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, Computer "
"Graphics, and Higher Dimensions\", Scientific American Library, 1990. http://"
"en.wikipedia.org/wiki/Hypercube http://en.wikipedia.org/wiki/Tesseract "
"http://en.wikipedia.org/wiki/Regular_polytope Written by Carsten Steger; "
"2003."
msgstr ""
#: ScreenSavers/pong.xml.h:1
msgid "Pong"
msgstr ""
#: ScreenSavers/pong.xml.h:3
#, fuzzy
msgid "Game speed"
msgstr "Hitrost valov"
#: ScreenSavers/pong.xml.h:5
msgid "Crisp"
msgstr ""
#: ScreenSavers/pong.xml.h:6
msgid "Noise"
msgstr ""
#: ScreenSavers/pong.xml.h:7
msgid "Noisy"
msgstr ""
#: ScreenSavers/pong.xml.h:8
msgid "Clock mode"
msgstr ""
#: ScreenSavers/pong.xml.h:14
msgid ""
"The 1971 Pong home video game, including artifacts of an old color TV set. "
"In clock mode, the score keeps track of the current time. http://en."
"wikipedia.org/wiki/Pong Written by Jeremy English and Trevor Blackwell; 2003."
msgstr ""
#: ScreenSavers/popsquares.xml.h:1
#, fuzzy
msgid "PopSquares"
msgstr "Kvadrat"
#: ScreenSavers/popsquares.xml.h:5
msgid "Subdivision"
msgstr ""
#: ScreenSavers/popsquares.xml.h:8
msgid "Light red"
msgstr ""
#: ScreenSavers/popsquares.xml.h:9
msgid "Light yellow"
msgstr ""
#: ScreenSavers/popsquares.xml.h:10
#, fuzzy
msgid "Light green"
msgstr "Bliskanje"
#: ScreenSavers/popsquares.xml.h:11
#, fuzzy
msgid "Light cyan"
msgstr "Bliskanje"
#: ScreenSavers/popsquares.xml.h:12
msgid "Light blue"
msgstr ""
#: ScreenSavers/popsquares.xml.h:13
msgid "Light magenta"
msgstr ""
#: ScreenSavers/popsquares.xml.h:14
#, fuzzy
msgid "Dark red"
msgstr "Hitrost morskih psov"
#: ScreenSavers/popsquares.xml.h:15
msgid "Dark yellow"
msgstr ""
#: ScreenSavers/popsquares.xml.h:16
msgid "Dark green"
msgstr ""
#: ScreenSavers/popsquares.xml.h:17
msgid "Dark cyan"
msgstr ""
#: ScreenSavers/popsquares.xml.h:18
msgid "Dark blue"
msgstr ""
#: ScreenSavers/popsquares.xml.h:19
msgid "Dark magenta"
msgstr ""
#: ScreenSavers/popsquares.xml.h:20
msgid "Twitch"
msgstr ""
#: ScreenSavers/popsquares.xml.h:22
msgid ""
"This draws a pop-art-ish looking grid of pulsing colors. Written by Levi "
"Burton; 2003."
msgstr ""
#: ScreenSavers/projectiveplane.xml.h:1
msgid "ProjectivePlane"
msgstr ""
#: ScreenSavers/projectiveplane.xml.h:13
msgid "Distance bands"
msgstr ""
#: ScreenSavers/projectiveplane.xml.h:14
#, fuzzy
msgid "Direction bands"
msgstr "Usmerjena svetloba"
#: ScreenSavers/projectiveplane.xml.h:17
#, fuzzy
msgid "Distance colors"
msgstr "Dodatne barve"
#: ScreenSavers/projectiveplane.xml.h:18
#, fuzzy
msgid "Direction colors"
msgstr "Odstranjene barve"
#: ScreenSavers/projectiveplane.xml.h:44
msgid ""
"A 4D embedding of the real projective plane. You can walk on the surface of "
"the real projective plane or rotate it in 4D or walk on it while it rotates "
"in 4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: "
"Geometry, Computer Graphics, and Higher Dimensions\", Scientific American "
"Library, 1990. http://en.wikipedia.org/wiki/Real_projective_plane http://en."
"wikipedia.org/wiki/Roman_surface http://en.wikipedia.org/wiki/Cross_cap "
"http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/"
"RealProjectivePlane.html http://mathworld.wolfram.com/RomanSurface.html "
"http://mathworld.wolfram.com/Cross-Cap.html http://mathworld.wolfram.com/"
"MoebiusStrip.html Written by Carsten Steger; 2014."
msgstr ""
#: ScreenSavers/providence.xml.h:1
msgid "Providence"
msgstr ""
#: ScreenSavers/providence.xml.h:5
#, fuzzy
msgid "Draw eye"
msgstr "Nariši celico"
#: ScreenSavers/providence.xml.h:8
msgid ""
"\"A pyramid unfinished. In the zenith an eye in a triangle, surrounded by a "
"glory, proper.\" http://en.wikipedia.org/wiki/Eye_of_Providence Written by "
"Blair Tennessy; 2004."
msgstr ""
#: ScreenSavers/pulsar.xml.h:1
msgid "Pulsar"
msgstr "Pulzar"
#: ScreenSavers/pulsar.xml.h:5
#, fuzzy
msgid "Quad count"
msgstr "Število četrtin"
#: ScreenSavers/pulsar.xml.h:8
#, fuzzy
msgid "Enable texturing"
msgstr "Omogoči teksturiranje"
#: ScreenSavers/pulsar.xml.h:9
#, fuzzy
msgid "Enable texture mipmaps"
msgstr "Omogoči mipmape tekstur"
#: ScreenSavers/pulsar.xml.h:10
#, fuzzy
msgid "Enable blending"
msgstr "Omogoči mehčanje"
#: ScreenSavers/pulsar.xml.h:11
#, fuzzy
msgid "Anti-alias lines"
msgstr "Zgladi črte"
#: ScreenSavers/pulsar.xml.h:12
#, fuzzy
msgid "Enable texture filtering"
msgstr "Omogoči filtriranje tekstur"
#: ScreenSavers/pulsar.xml.h:13
#, fuzzy
msgid "Enable depth buffer"
msgstr "Omogoči medpomnilnik globine"
#: ScreenSavers/pulsar.xml.h:15
#, fuzzy
msgid ""
"Intersecting planes, with alpha blending, fog, textures, and mipmaps. "
"Written by David Konerding; 1999."
msgstr ""
"Nariše nekaj presekajočih ravnin in uporablja še mehčanje alfa, meglo, "
"teksture in mipmape ter prikazatelj »sličic na sekundo«, da ocenite hitrost "
"grafične kartice. Potrebuje OpenGL. Napisal David Konerding."
#: ScreenSavers/pyro.xml.h:1
msgid "Pyro"
msgstr "Piro"
#: ScreenSavers/pyro.xml.h:6
#, fuzzy
msgid "Particle density"
msgstr "Gostota delcev"
#: ScreenSavers/pyro.xml.h:9
#, fuzzy
msgid "Launch frequency"
msgstr "Hitrost izstrelitve"
#: ScreenSavers/pyro.xml.h:12
#, fuzzy
msgid "Explosive yield"
msgstr "Donos eksplozije"
#: ScreenSavers/pyro.xml.h:15
msgid ""
"Exploding fireworks. See also the \"Fireworkx\", \"Eruption\", and \"XFlame"
"\" screen savers. Written by Jamie Zawinski; 1992."
msgstr ""
#: ScreenSavers/qix.xml.h:1
msgid "Qix"
msgstr "Qix"
#: ScreenSavers/qix.xml.h:12
#, fuzzy
msgid "Line segments"
msgstr "Deli črt"
#: ScreenSavers/qix.xml.h:13
#, fuzzy
msgid "Solid objects"
msgstr "Trdni predmeti"
#: ScreenSavers/qix.xml.h:14
#, fuzzy
msgid "Linear motion"
msgstr "Linearno gibanje"
#: ScreenSavers/qix.xml.h:16
#, fuzzy
msgid "Additive colors"
msgstr "Dodatne barve"
#: ScreenSavers/qix.xml.h:17
#, fuzzy
msgid "Subtractive colors"
msgstr "Odstranjene barve"
#: ScreenSavers/qix.xml.h:19
#, fuzzy
msgid "Max size"
msgstr "Največja velikost"
#: ScreenSavers/qix.xml.h:20
#, fuzzy
msgid "Poly corners"
msgstr "Poligoni"
#: ScreenSavers/qix.xml.h:25
#, fuzzy
msgid ""
"Bounces a series of line segments around the screen, and uses variations on "
"this basic motion pattern to produce all sorts of different presentations: "
"line segments, filled polygons, and overlapping translucent areas. http://en."
"wikipedia.org/wiki/Qix Written by Jamie Zawinski; 1992."
msgstr ""
"To je švicarski nož programov qix. Različni deli črt se odbijajo po zaslonu, "
"uporablja pa se razne variacije tega osnovnega gibanja za različne vrste "
"predstavitev: različne črte, polni poligoni, prekrivajoča prosojna "
"področja ... Napisal Jamie Zawinski."
#: ScreenSavers/quasicrystal.xml.h:1
#, fuzzy
#| msgid "Crystal"
msgid "QuasiCrystal"
msgstr "Kristal"
#: ScreenSavers/quasicrystal.xml.h:9
#, fuzzy
msgid "Contrast"
msgstr "Barvni kotrast"
#: ScreenSavers/quasicrystal.xml.h:10
#, fuzzy
msgid "Displacement"
msgstr "Prikaži zvezde"
#: ScreenSavers/quasicrystal.xml.h:14
msgid ""
"A quasicrystal is a structure that is ordered but aperiodic. Two-dimensional "
"quasicrystals can be generated by adding a set of planes where x is the sine "
"of y. Different complex aperiodic plane tilings are produced depending on "
"the period, position, and rotation of the component planes, and whether the "
"rotation of the planes is evenly distributed around the circle (the "
"\"symmetry\" option, above) or random. See also the \"RD-Bomb\", \"CWaves\" "
"and \"Penrose\" screen savers. http://en.wikipedia.org/wiki/Quasicrystal "
"Written by Jamie Zawinski; 2013."
msgstr ""
#: ScreenSavers/queens.xml.h:1
msgid "Queens"
msgstr ""
#: ScreenSavers/queens.xml.h:7
msgid ""
"The N-Queens problem: how to place N queens on an NxN chessboard such that "
"no queen can attack a sister? See also the \"Endgame\" screen saver. http://"
"en.wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy; 2002."
msgstr ""
#: ScreenSavers/rd-bomb.xml.h:1
msgid "RDbomb"
msgstr ""
#: ScreenSavers/rd-bomb.xml.h:5 ScreenSavers/voronoi.xml.h:12
#, fuzzy
msgid "Wander speed"
msgstr "Hitrost tavanja"
#: ScreenSavers/rd-bomb.xml.h:7
#, no-c-format
msgid "1%"
msgstr "1 %"
#: ScreenSavers/rd-bomb.xml.h:8
#, fuzzy
msgid "Fill screen"
msgstr "Zapolni zaslon"
#: ScreenSavers/rd-bomb.xml.h:12
msgid "Epoch"
msgstr "Epoha"
#: ScreenSavers/rd-bomb.xml.h:18
#, fuzzy
msgid "X tile size"
msgstr "Velikost delca"
#: ScreenSavers/rd-bomb.xml.h:19
#, fuzzy
msgid "Y tile size"
msgstr "Velikost delca"
#: ScreenSavers/rd-bomb.xml.h:20
#, fuzzy
msgid "Reaction"
msgstr "Zasuk"
#: ScreenSavers/rd-bomb.xml.h:21
#, fuzzy
msgid "Diffusion"
msgstr "Reakcija/Difuzija"
#: ScreenSavers/rd-bomb.xml.h:23
#, fuzzy
msgid "Seed radius"
msgstr "Polmer semena"
#: ScreenSavers/rd-bomb.xml.h:24
#, fuzzy
msgid ""
"Reaction-diffusion: draws a grid of growing square-like shapes that, once "
"they overtake each other, react in unpredictable ways. Written by Scott "
"Draves; 1997."
msgstr ""
"Še ena variacija programa »Bomba« Scotta Dravesa. To nariše mrežo rastočih "
"oblik, podobnih kvadratom, ki se med medsebojnim prehitevanjem "
"nepredvidljivo obnašajo. »RD« pomeni reakcija-difuzija."
#: ScreenSavers/ripples.xml.h:1
msgid "Ripples"
msgstr "Valovanje"
#: ScreenSavers/ripples.xml.h:8
msgid "Drizzle"
msgstr "Pršenje"
#: ScreenSavers/ripples.xml.h:9
#, fuzzy
msgid "Drippiness"
msgstr "Vzmetnost"
#: ScreenSavers/ripples.xml.h:10
msgid "Storm"
msgstr "Nevihta"
#: ScreenSavers/ripples.xml.h:11
#, fuzzy
msgid "Small drops"
msgstr "Majhne kapljice"
#: ScreenSavers/ripples.xml.h:12
msgid "Fluidity"
msgstr ""
#: ScreenSavers/ripples.xml.h:13
#, fuzzy
msgid "Big drops"
msgstr "Velike kapljice"
#: ScreenSavers/ripples.xml.h:14
#, fuzzy
msgid "Moving splashes"
msgstr "Premikajoči brizgi"
#: ScreenSavers/ripples.xml.h:15
#, fuzzy
msgid "Psychedelic colors"
msgstr "Psihadelične barve"
#: ScreenSavers/ripples.xml.h:16
msgid "Grayscale"
msgstr ""
#: ScreenSavers/ripples.xml.h:17
#, fuzzy
msgid "Magic lighting effect"
msgstr "Svetlobni učinek"
#: ScreenSavers/ripples.xml.h:19
#, fuzzy
msgid ""
"This draws rippling interference patterns like splashing water, overlayed on "
"the desktop or an image. Written by Tom Hammersley; 1999."
msgstr ""
"To nariše valujoče interferenčne vzorce, podobne udarcu v vodo. Z možnostjo -"
"water naredi vašo zaslonsko sliko tako, kot bi nekaj paslo vanjo. Napisal "
"Tom Hammersley."
#: ScreenSavers/rocks.xml.h:1
msgid "Rocks"
msgstr "Skale"
#: ScreenSavers/rocks.xml.h:9
msgid "Velocity"
msgstr "Hitrost"
#: ScreenSavers/rocks.xml.h:12
msgid "Steering"
msgstr "Upravljanje"
#: ScreenSavers/rocks.xml.h:18
#, fuzzy
msgid "An asteroid field zooms by. Written by Jamie Zawinski; 1992."
msgstr ""
"Program riše ponavljajoče spiralasto črtaste umetniške vzorce. Avtor Jamie "
"Zawinski."
#: ScreenSavers/rorschach.xml.h:1
msgid "Rorschach"
msgstr "Rorscach"
#: ScreenSavers/rorschach.xml.h:6
#, fuzzy
msgid "With X symmetry"
msgstr "S simetrijo X"
#: ScreenSavers/rorschach.xml.h:7
#, fuzzy
msgid "With Y symmetry"
msgstr "S simetrijo Y"
#: ScreenSavers/rorschach.xml.h:12
#, fuzzy
msgid ""
"Inkblot patterns via a reflected random walk. http://en.wikipedia.org/wiki/"
"Rorschach_inkblot_test http://en.wikipedia.org/wiki/Random_walk Written by "
"Jamie Zawinski; 1992."
msgstr ""
"Nariše lep naključen sprehod v različnih oblikah. Napisal Rick Campbell."
#: ScreenSavers/rotzoomer.xml.h:1
msgid "RotZoomer"
msgstr "Vrtilni povečevalnik"
#: ScreenSavers/rotzoomer.xml.h:8
#, fuzzy
msgid "Rectangle count"
msgstr "Število pravokotnikov"
#: ScreenSavers/rotzoomer.xml.h:9
#, fuzzy
msgid "Stationary rectangles"
msgstr "Nepremični pravokotniki"
#: ScreenSavers/rotzoomer.xml.h:10
#, fuzzy
msgid "Wandering rectangles"
msgstr "Tavajoči pravokotniki"
#: ScreenSavers/rotzoomer.xml.h:11
#, fuzzy
msgid "Sweeping arcs"
msgstr "Menjajoči loki"
#: ScreenSavers/rotzoomer.xml.h:12
msgid "Animate"
msgstr "Animiraj"
#: ScreenSavers/rotzoomer.xml.h:14
#, fuzzy
msgid ""
"Distorts an image by rotating and scaling random sections of it. Written by "
"Claudio Matsuoka; 2001."
msgstr ""
"Ustvari kolaž zavrtenih in spremenjenih delov zaslona. Napisal Claudio "
"Matsuoka."
#: ScreenSavers/rubik.xml.h:1
msgid "Rubik"
msgstr "Rubik"
#: ScreenSavers/rubik.xml.h:10
#, fuzzy
msgid "Hide shuffling"
msgstr "Pokaži mešanje"
#: ScreenSavers/rubik.xml.h:13
#, fuzzy, no-c-format
msgid ""
"A Rubik's Cube that repeatedly shuffles and solves itself. See also the "
"\"GLSnake\" and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik"
"%27s_Cube Written by Marcelo Vianna; 1997."
msgstr ""
"Nariše Rubikovo kocko, ki se vrti v treh dimenzijah in ponavljajoče "
"razmešuje in razrešuje. Še en dober programček za GL od Marcela Vianne."
#: ScreenSavers/rubikblocks.xml.h:1
#, fuzzy
msgid "RubikBlocks"
msgstr "Rubik"
#: ScreenSavers/rubikblocks.xml.h:21
#, fuzzy
msgid ""
"The \"Rubik's Mirror Blocks\" puzzle. See also the \"Rubik\", \"Cube21\", "
"and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/"
"Combination_puzzles#Irregular_cuboids Written by Vasek Potocek; 2009."
msgstr ""
"Nariše simulacijo Rubikove uganke s kačo. Avtorji: Jamie Wilkinson, Andrew "
"Bennetts in Peter Aylett."
#: ScreenSavers/sballs.xml.h:1
#, fuzzy
msgid "SBalls"
msgstr "Krogle"
#: ScreenSavers/sballs.xml.h:11
msgid "Plane"
msgstr "Ravnina"
#: ScreenSavers/sballs.xml.h:12
msgid "Pyramid"
msgstr "Piramida"
#: ScreenSavers/sballs.xml.h:13
msgid "Star"
msgstr "Zvezda"
#: ScreenSavers/sballs.xml.h:17
msgid "Textured balls spinning like crazy. Written by Eric Lassauge; 2002."
msgstr ""
#: ScreenSavers/shadebobs.xml.h:1
msgid "ShadeBobs"
msgstr "Senčeni dotiki"
#: ScreenSavers/shadebobs.xml.h:17
#, fuzzy
msgid ""
"This draws smoothly-shaded oscillating oval patterns that look something "
"like vapor trails or neon tubes. Written by Shane Smit; 1999."
msgstr ""
"To nariše mehko senčene oscilacirajoče ovalne vzorce, ki izgledajo kot sledi "
"pare ali neonske cevi. Napisal Shane Smit."
#: ScreenSavers/sierpinski.xml.h:1
msgid "Sierpinski"
msgstr "Sierpinski"
#: ScreenSavers/sierpinski.xml.h:6 ScreenSavers/surfaces.xml.h:22
#: ScreenSavers/thornbird.xml.h:6 ScreenSavers/voronoi.xml.h:6
msgid "Points"
msgstr "Točke"
#: ScreenSavers/sierpinski.xml.h:14
#, fuzzy
msgid ""
"The 2D Sierpinski triangle fractal. See also the \"Sierpinski3D\" screen "
"saver. http://en.wikipedia.org/wiki/Sierpinski_triangle Written by Desmond "
"Daignault; 1997."
msgstr ""
"Nariše dvodimenzionalno različico rekurzivnega Sierpinskega trikotnega "
"fraktala. Napisal Desmond Daignault."
#: ScreenSavers/sierpinski3d.xml.h:1
msgid "Sierpinski3D"
msgstr "Sierpinski 3D"
#: ScreenSavers/sierpinski3d.xml.h:11
msgid ""
"The recursive Sierpinski tetrahedron fractal. http://en.wikipedia.org/wiki/"
"Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie Zawinski "
"and Tim Robinson; 1999."
msgstr ""
#: ScreenSavers/skytentacles.xml.h:1
msgid "SkyTentacles"
msgstr ""
#: ScreenSavers/skytentacles.xml.h:6 ScreenSavers/wander.xml.h:9
msgid "Length"
msgstr "Dolžina"
#: ScreenSavers/skytentacles.xml.h:12
#, fuzzy
msgid "Flexibility"
msgstr "Plodnost"
#: ScreenSavers/skytentacles.xml.h:14
#, fuzzy
msgid "Wiggliness"
msgstr "Opotekajoče"
#: ScreenSavers/skytentacles.xml.h:19
#, fuzzy
msgid "X resolution"
msgstr "Ločljivost"
#: ScreenSavers/skytentacles.xml.h:20
#, fuzzy
msgid "Y resolution"
msgstr "Ločljivost"
#: ScreenSavers/skytentacles.xml.h:21
#, fuzzy
msgid "Draw skin"
msgstr "Nariši mrežo"
#: ScreenSavers/skytentacles.xml.h:22
msgid "Cartoony"
msgstr ""
#: ScreenSavers/skytentacles.xml.h:23
msgid "Tentacles can intersect"
msgstr ""
#: ScreenSavers/skytentacles.xml.h:26
msgid ""
"There is a tentacled abomination in the sky. From above you it devours. "
"Written by Jamie Zawinski; 2008."
msgstr ""
#: ScreenSavers/slidescreen.xml.h:1
msgid "SlideScreen"
msgstr "Drseči zaslon"
#: ScreenSavers/slidescreen.xml.h:6
msgid "Pause"
msgstr ""
#: ScreenSavers/slidescreen.xml.h:12
#, fuzzy
msgid "Slide speed"
msgstr "Hitrost drsenja"
#: ScreenSavers/slidescreen.xml.h:17
msgid "Gutter size"
msgstr ""
#: ScreenSavers/slidescreen.xml.h:19
#, fuzzy
msgid ""
"This takes an image, divides it into a grid, and then randomly shuffles the "
"squares around as if it was one of those \"fifteen-puzzle\" games where "
"there is a grid of squares, one of which is missing. http://en.wikipedia.org/"
"wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994."
msgstr ""
"To vzame sliko, jo razdeli v mrežo in nato naključno porazdeljuje kvadrate "
"naokoli kot v igri s 16 kvadrati, kjer je mreža ploščic, od katerih ena "
"manjka. Sam nisem maral takih iger, gledanje take, ki se sama permutira, pa "
"je bolj zabavno. Napisal\n"
"Jamie Zawinski."
#: ScreenSavers/slip.xml.h:1
msgid "Slip"
msgstr "Zdrs"
#: ScreenSavers/slip.xml.h:14
msgid ""
"A jet engine consumes the screen, then puts it through a spin cycle. Written "
"by Scott Draves and Jamie Zawinski; 1997."
msgstr ""
#: ScreenSavers/sonar.xml.h:1
msgid "Sonar"
msgstr "Sonar"
#: ScreenSavers/sonar.xml.h:8
#, fuzzy
#| msgid "Ping Subnet"
msgid "Ping local subnet"
msgstr "Ping subnet"
#: ScreenSavers/sonar.xml.h:18
msgid "Ping known SSH hosts"
msgstr ""
#: ScreenSavers/sonar.xml.h:19
msgid "Ping Google, Facebook, etc."
msgstr ""
#: ScreenSavers/sonar.xml.h:20
msgid "Simulation (don't ping)"
msgstr ""
#: ScreenSavers/sonar.xml.h:22
#, fuzzy
msgid "Font size"
msgstr "Velikost pisave"
#: ScreenSavers/sonar.xml.h:27
#, fuzzy
msgid "Simulation team A name"
msgstr "Člani simulacijske ekipe"
#: ScreenSavers/sonar.xml.h:28
#, fuzzy
msgid "A count"
msgstr "Število mravelj"
#: ScreenSavers/sonar.xml.h:29
#, fuzzy
msgid "Simulation team B name"
msgstr "Člani simulacijske ekipe"
#: ScreenSavers/sonar.xml.h:30
#, fuzzy
msgid "B count"
msgstr "Število krogel"
#: ScreenSavers/sonar.xml.h:31
msgid "Resolve host names"
msgstr ""
#: ScreenSavers/sonar.xml.h:32
msgid "Show ping times"
msgstr ""
#: ScreenSavers/sonar.xml.h:35
msgid ""
"A sonar display pings (get it?) the hosts on your local network, and plots "
"their distance (response time) from you. The three rings represent ping "
"times of approximately 2.5, 70 and 2,000 milliseconds respectively. "
"Alternately, it can run a simulation that doesn't involve hosts. http://en."
"wikipedia.org/wiki/Ping#History Written by Jamie Zawinski and Stephen "
"Martin; 1998."
msgstr ""
#: ScreenSavers/speedmine.xml.h:1
msgid "SpeedMine"
msgstr "Hitri rudnik"
#: ScreenSavers/speedmine.xml.h:6
#, fuzzy
msgid "Max velocity"
msgstr "Največja hitrost"
#: ScreenSavers/speedmine.xml.h:8
msgid "Thrust"
msgstr "Potisk"
#: ScreenSavers/speedmine.xml.h:10
msgid "Tunnel"
msgstr ""
#: ScreenSavers/speedmine.xml.h:11
msgid "Worm"
msgstr "Črv"
#: ScreenSavers/speedmine.xml.h:12
#, fuzzy
msgid "Rocky walls"
msgstr "Kamnite stene"
#: ScreenSavers/speedmine.xml.h:13
#, fuzzy
msgid "Allow wall collisions"
msgstr "Dovoli trke v zidove"
#: ScreenSavers/speedmine.xml.h:14
#, fuzzy
msgid "Present bonuses"
msgstr "Trenutni priboljški"
#: ScreenSavers/speedmine.xml.h:15
#, fuzzy
msgid "Display crosshair"
msgstr "Prikaži križec"
#: ScreenSavers/speedmine.xml.h:18
#, fuzzy
msgid ""
"Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written "
"by Conrad Parker; 2001."
msgstr ""
"Simulira hitro vožnjo skozi kamnit rudniški jašek ali pa plesočega črva. "
"Napisal Conrad Parker."
#: ScreenSavers/spheremonics.xml.h:1
msgid "Spheremonics"
msgstr "Sferomonija"
#: ScreenSavers/spheremonics.xml.h:18
#, fuzzy
msgid "Smoothed lines"
msgstr "Glajene črte"
#: ScreenSavers/spheremonics.xml.h:23
#, fuzzy
msgid ""
"These closed objects are commonly called spherical harmonics, although they "
"are only remotely related to the mathematical definition found in the "
"solution to certain wave functions, most notably the eigenfunctions of "
"angular momentum operators. http://en.wikipedia.org/wiki/"
"Spherical_harmonics#Visualization_of_the_spherical_harmonics Written by Paul "
"Bourke and Jamie Zawinski; 2002."
msgstr ""
"Ti zaprti objekti se pogosto imenujejo sferične harmonije, čeprav so samo "
"oddaljeno povezane matematični definiciji, ki je rešitev nekaterih valovnih "
"funkcij, najbolj opazno eigen-funkcijam operatorjem kotnega momenta. "
"Napisala Paul Bourke in Jamie Zawinski."
#: ScreenSavers/spotlight.xml.h:1
msgid "Spotlight"
msgstr "Žaromet"
#: ScreenSavers/spotlight.xml.h:9
#, fuzzy
msgid "Spotlight size"
msgstr "Žaromet"
#: ScreenSavers/spotlight.xml.h:12
#, fuzzy
msgid ""
"A spotlight scanning across a black screen, illuminating a loaded image when "
"it passes. Written by Rick Schultz and Jamie Zawinski; 1999."
msgstr ""
"Nariše žaromet, ki preiskuje črn zaslon in osvetljuje namizje. Avtor Rick "
"Schultz."
#: ScreenSavers/sproingies.xml.h:1
msgid "Sproingies"
msgstr "Sproingies"
#: ScreenSavers/sproingies.xml.h:7
msgid "Fall off edge"
msgstr ""
#: ScreenSavers/sproingies.xml.h:11
#, no-c-format
msgid ""
"Slinky-like creatures walk down an infinite staircase and occasionally "
"explode! http://en.wikipedia.org/wiki/Slinky http://en.wikipedia.org/wiki/Q"
"%2Abert http://en.wikipedia.org/wiki/Marble_Madness Written by Ed Mackey; "
"1997."
msgstr ""
#: ScreenSavers/squiral.xml.h:1
msgid "Squiral"
msgstr "Squiral"
#: ScreenSavers/squiral.xml.h:5 ScreenSavers/twang.xml.h:9
msgid "Randomness"
msgstr "Naključno"
#: ScreenSavers/squiral.xml.h:8
msgid "Handedness"
msgstr "Rokovanje"
#: ScreenSavers/squiral.xml.h:18
#, fuzzy
msgid ""
"Square-spiral-producing automata. The spirals grow outward until they hit "
"something, then they go around it. Written by Jeff Epler; 1999."
msgstr ""
"Nariše niz med samo delujočih avtomatov, ki ustvarjajo kvadratne spirale. "
"Spirale rastejo navzven, dokler ne trčijo ob nekaj, nato pa gredo okoli te "
"ovire. Napisal Jeff Epler."
#: ScreenSavers/stairs.xml.h:1
msgid "Stairs"
msgstr "Stopnice"
#: ScreenSavers/stairs.xml.h:6
msgid ""
"Escher's infinite staircase. http://en.wikipedia.org/wiki/"
"Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
msgstr ""
#: ScreenSavers/starfish.xml.h:1
msgid "Starfish"
msgstr "Morska zvezda"
#: ScreenSavers/starfish.xml.h:3
#, fuzzy
msgid "Color gradients"
msgstr "Barvni odtenki"
#: ScreenSavers/starfish.xml.h:4
#, fuzzy
msgid "Pulsating blob"
msgstr "Utripajoči mehurček"
#: ScreenSavers/starfish.xml.h:18
#, fuzzy
msgid ""
"Undulating, throbbing, star-like patterns pulsate, rotate, and turn inside "
"out. Another display mode uses these shapes to lay down a field of colors, "
"which are then cycled. The motion is very organic. Written by Jamie "
"Zawinski; 1997."
msgstr ""
"To ustvarja zaporedje potujočih, utripajočih vzorcev, podobnih zvezdam, ki "
"utripajo, se vrtijo in obračajo iz znotraj navzven. Drug način prikaza "
"uporablja te oblike za polaganje barvnih polj, ki se nato cilkično "
"spreminjajo. To gibanje je zelo organsko. Napisal Jamie Zawinski."
#: ScreenSavers/starwars.xml.h:1
msgid "StarWars"
msgstr "Vojna zvezd"
#: ScreenSavers/starwars.xml.h:2
msgid " Frame rate Low"
msgstr ""
#: ScreenSavers/starwars.xml.h:4
#, fuzzy
msgid "Scroll speed Slow"
msgstr "Hitrost predvajanja"
#: ScreenSavers/starwars.xml.h:6
msgid " Stars speed Slow"
msgstr ""
#: ScreenSavers/starwars.xml.h:10
#, fuzzy
msgid "Wrap long lines"
msgstr "Prelomi dolgih vrstic"
#: ScreenSavers/starwars.xml.h:11
#, fuzzy
msgid "Texture-mapped font"
msgstr "Slika teksture"
#: ScreenSavers/starwars.xml.h:12
#, fuzzy
msgid "Anti-aliased lines"
msgstr "Glajene črte"
#: ScreenSavers/starwars.xml.h:13
#, fuzzy
msgid "Thick lines"
msgstr "Debele vrstice"
#: ScreenSavers/starwars.xml.h:14
#, fuzzy
msgid "Fade out"
msgstr "Pojem"
#: ScreenSavers/starwars.xml.h:18
#, fuzzy
msgid "or, Text columns"
msgstr "Stolpci besedila"
#: ScreenSavers/starwars.xml.h:19
#, fuzzy
msgid ""
"A stream of text slowly scrolling into the distance at an angle, over a star "
"field, like at the beginning of the movie of the same name. http://en."
"wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski and "
"Claudio Matauoka; 2001."
msgstr ""
"Nariše tok besedila, ki počasi drsi v daljavo pod kotom nad zvezdnim poljem "
"kot v filmu z istim imenom. Napisala Jamie Zawinski in Claudio Matauoka."
#: ScreenSavers/stonerview.xml.h:1
msgid "StonerView"
msgstr "Zadetkov pogled"
#: ScreenSavers/stonerview.xml.h:6
#, fuzzy
msgid "Translucent"
msgstr "Prozorno"
#: ScreenSavers/stonerview.xml.h:8
#, fuzzy
msgid ""
"Chains of colorful squares dance around each other in complex spiral "
"patterns. Inspired by David Tristram's `electropaint' screen saver, "
"originally written for SGI computers in the late 1980s or early 1990s. "
"Written by Andrew Plotkin; 2001."
msgstr ""
"Vrste barvnih kvadratov plešejo drug okoli drugega v kompleksnih spiralnih "
"vzorcih. Avtor Andrew Plotkin, temelji na ohranjevalniku zaslona "
"»electropaint« za SGI."
#: ScreenSavers/strange.xml.h:1
msgid "Strange"
msgstr "Čudno"
#: ScreenSavers/strange.xml.h:5
#, fuzzy
msgid "1k"
msgstr "1"
#: ScreenSavers/strange.xml.h:6
#, fuzzy
msgid "Number of points"
msgstr "Število lis:"
#: ScreenSavers/strange.xml.h:7
msgid "100k"
msgstr ""
#: ScreenSavers/strange.xml.h:12
#, fuzzy
msgid ""
"Strange attractors: a swarm of dots swoops and twists around. http://en."
"wikipedia.org/wiki/Attractor#Strange_attractor Written by Massimino Pascal; "
"1997."
msgstr ""
"Nariše čudne atraktorje: barvno, nepredvidljivo polje pik, ki se izmenjujejo "
"in vrtijo druga okoli druge. Gibanje je zelo lepo. Avtor Massimino Pascal."
#: ScreenSavers/substrate.xml.h:1
msgid "Substrate"
msgstr ""
#: ScreenSavers/substrate.xml.h:9
msgid "Sand grains"
msgstr ""
#: ScreenSavers/substrate.xml.h:12
#, fuzzy, no-c-format
msgid "0%"
msgstr "100 %"
#: ScreenSavers/substrate.xml.h:13
msgid "Circle percentage"
msgstr ""
#: ScreenSavers/substrate.xml.h:16
msgid "Initial cracks"
msgstr ""
#: ScreenSavers/substrate.xml.h:17
#, fuzzy
msgid "Wireframe only"
msgstr "Žični model"
#: ScreenSavers/substrate.xml.h:19
msgid ""
"Crystalline lines grow on a computational substrate. A simple perpendicular "
"growth rule creates intricate city-like structures. Written by J. Tarbell "
"and Mike Kershaw; 2004."
msgstr ""
#: ScreenSavers/superquadrics.xml.h:1
msgid "Superquadrics"
msgstr "Superkvadrično"
#: ScreenSavers/superquadrics.xml.h:6
#, fuzzy
msgid "Spin speed"
msgstr "Hitrost"
#: ScreenSavers/superquadrics.xml.h:14
msgid "Morphing 3D shapes. Written by Ed Mackey; 1987, 1997."
msgstr ""
#: ScreenSavers/surfaces.xml.h:1
#, fuzzy
msgid "Surfaces"
msgstr "Polna površina"
#: ScreenSavers/surfaces.xml.h:8
#, fuzzy
msgid "Random Surface"
msgstr "Polna površina"
#: ScreenSavers/surfaces.xml.h:9
#, fuzzy
msgid "Dini's Surface"
msgstr "Polna površina"
#: ScreenSavers/surfaces.xml.h:10
msgid "Enneper's Surface"
msgstr ""
#: ScreenSavers/surfaces.xml.h:11
#, fuzzy
msgid "Kuen Surface"
msgstr "Polna površina"
#: ScreenSavers/surfaces.xml.h:12
#, fuzzy
msgid "Moebius Strip"
msgstr "Möbius"
#: ScreenSavers/surfaces.xml.h:13
msgid "Seashell"
msgstr ""
#: ScreenSavers/surfaces.xml.h:14
#, fuzzy
msgid "Swallowtail"
msgstr "Plitvo"
#: ScreenSavers/surfaces.xml.h:15
msgid "Bohemian Dome"
msgstr ""
#: ScreenSavers/surfaces.xml.h:16
msgid "Whitney Umbrella"
msgstr ""
#: ScreenSavers/surfaces.xml.h:17
msgid "Pluecker's Conoid"
msgstr ""
#: ScreenSavers/surfaces.xml.h:18
msgid "Henneberg's Surface"
msgstr ""
#: ScreenSavers/surfaces.xml.h:19
#, fuzzy
msgid "Catalan's Surface"
msgstr "Polna površina"
#: ScreenSavers/surfaces.xml.h:20
#, fuzzy
msgid "Corkscrew Surface"
msgstr "Polna površina"
#: ScreenSavers/surfaces.xml.h:21
#, fuzzy
msgid "Random Display Mode"
msgstr "Naključni način"
#: ScreenSavers/surfaces.xml.h:24
#, fuzzy
msgid "Line Loops"
msgstr "Črte"
#: ScreenSavers/surfaces.xml.h:28
msgid ""
"Parametric surfaces. http://mathworld.wolfram.com/DinisSurface.html http://"
"en.wikipedia.org/wiki/Enneper_surface http://mathworld.wolfram.com/"
"EnnepersMinimalSurface.html http://mathworld.wolfram.com/KuenSurface.html "
"http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/"
"Seashell.html http://mathworld.wolfram.com/SwallowtailCatastrophe.html "
"http://mathworld.wolfram.com/BohemianDome.html http://en.wikipedia.org/wiki/"
"Whitney_umbrella http://mathworld.wolfram.com/PlueckersConoid.html http://"
"mathworld.wolfram.com/HennebergsMinimalSurface.html http://mathworld.wolfram."
"com/CatalansSurface.html http://mathworld.wolfram.com/CorkscrewSurface.html "
"Written by Andrey Mirtchovski and Carsten Steger; 2003."
msgstr ""
#: ScreenSavers/swirl.xml.h:1
msgid "Swirl"
msgstr "Zvitek"
#: ScreenSavers/swirl.xml.h:12
msgid "Flowing, swirly patterns. Written by M. Dobie and R. Taylor; 1997."
msgstr ""
#: ScreenSavers/tangram.xml.h:1
msgid "Tangram"
msgstr ""
#: ScreenSavers/tangram.xml.h:9
#, fuzzy
msgid "X rotation"
msgstr "Rotacija XW"
#: ScreenSavers/tangram.xml.h:11
#, fuzzy
msgid "Y rotation"
msgstr "Vrtenje Y"
#: ScreenSavers/tangram.xml.h:12
#, fuzzy
msgid "Z rotation"
msgstr "Vrtenje Z"
#: ScreenSavers/tangram.xml.h:17
msgid ""
"Solves tangram puzzles. http://en.wikipedia.org/wiki/Tangram Written by "
"Jeremy English; 2005."
msgstr ""
#: ScreenSavers/thornbird.xml.h:1
msgid "Thornbird"
msgstr "Trnavi ptič"
#: ScreenSavers/thornbird.xml.h:17
#, fuzzy
msgid ""
"Displays a view of the \"Bird in a Thornbush\" fractal. Written by Tim "
"Auckland; 2002."
msgstr "Prikaže pogled fraktala »Ptič v trnastem grmu.« Avtor Tim Auckland."
#: ScreenSavers/timetunnel.xml.h:1
msgid "TimeTunnel"
msgstr ""
#: ScreenSavers/timetunnel.xml.h:2
#, fuzzy
msgid "0 sec"
msgstr "0 sekund"
#: ScreenSavers/timetunnel.xml.h:3
msgid "Start sequence time"
msgstr ""
#: ScreenSavers/timetunnel.xml.h:5
msgid "End sequence time"
msgstr ""
#: ScreenSavers/timetunnel.xml.h:6
#, fuzzy
msgid "Draw logo"
msgstr "Nariši celico"
#: ScreenSavers/timetunnel.xml.h:7
msgid "Run backward"
msgstr ""
#: ScreenSavers/timetunnel.xml.h:9
msgid ""
"An animation similar to the opening and closing effects on the Dr. Who TV "
"show. Written by Sean P. Brennan; 2005."
msgstr ""
#: ScreenSavers/topblock.xml.h:1
msgid "TopBlock"
msgstr ""
#: ScreenSavers/topblock.xml.h:6
#, fuzzy
msgid "Drop speed"
msgstr "Hitrost predvajanja"
#: ScreenSavers/topblock.xml.h:9
msgid "Carpet size"
msgstr ""
#: ScreenSavers/topblock.xml.h:11
msgid "Spawn likelyhood"
msgstr ""
#: ScreenSavers/topblock.xml.h:12
#, fuzzy
msgid "Polygon count"
msgstr "Poligoni"
#: ScreenSavers/topblock.xml.h:18
#, fuzzy
msgid "Follow"
msgstr "Plitvo"
#: ScreenSavers/topblock.xml.h:19
#, fuzzy
msgid "Blob mode"
msgstr "Število mehurčkov"
#: ScreenSavers/topblock.xml.h:20
msgid "Tunnel mode"
msgstr ""
#: ScreenSavers/topblock.xml.h:21
msgid "Carpet"
msgstr ""
#: ScreenSavers/topblock.xml.h:22
#, fuzzy
msgid "Nipples"
msgstr "Valovanje"
#: ScreenSavers/topblock.xml.h:25
msgid ""
"Creates a 3D world with dropping blocks that build up and up. Written by "
"rednuht; 2006."
msgstr ""
#: ScreenSavers/triangle.xml.h:1
msgid "Triangle"
msgstr "Trikotnik"
#: ScreenSavers/triangle.xml.h:9
#, fuzzy
msgid ""
"Generates random mountain ranges using iterative subdivision of triangles. "
"Written by Tobias Gloth; 1997."
msgstr ""
"Generira naključna gorovja z uporabo ponavljajočih deljenj trikotnikov. "
"Avtor Tobias Gloth."
#: ScreenSavers/tronbit.xml.h:1
msgid "TronBit"
msgstr ""
#: ScreenSavers/tronbit.xml.h:12
msgid ""
"The character \"Bit\" from the film, \"Tron\". The \"yes\" state is a "
"tetrahedron; the \"no\" state is the second stellation of an icosahedron; "
"and the idle state oscillates between a small triambic icosahedron and the "
"compound of an icosahedron and a dodecahedron. http://en.wikipedia.org/wiki/"
"List_of_Tron_characters#Bit http://en.wikipedia.org/wiki/Uniform_polyhedra "
"http://en.wikipedia.org/wiki/Stellation Written by Jamie Zawinski; 2011."
msgstr ""
#: ScreenSavers/truchet.xml.h:1
msgid "Truchet"
msgstr "Truchet"
#: ScreenSavers/truchet.xml.h:7
#, fuzzy
msgid ""
"Line- and arc-based truchet patterns that tile the screen. http://en."
"wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
msgstr ""
"To nariše Truchejeve vzorce na osnovi črt in lokov, ki so porazdeljeni po "
"zaslonu. Avtor Adrian Likins."
#: ScreenSavers/twang.xml.h:1
msgid "Twang"
msgstr "Brnenje"
#: ScreenSavers/twang.xml.h:10
msgid "Jumpy"
msgstr "Poskočno"
#: ScreenSavers/twang.xml.h:12
msgid "Springiness"
msgstr "Vzmetnost"
#: ScreenSavers/twang.xml.h:13
msgid "Transference"
msgstr "Prenos"
#: ScreenSavers/twang.xml.h:17
#, fuzzy
msgid "Border width"
msgstr "Širina roba"
#: ScreenSavers/twang.xml.h:19
#, fuzzy
msgid ""
"Divides the screen into a grid, and plucks them. Written by Dan Bornstein; "
"2002."
msgstr "Razdeli zaslon v mrežo in jo raztrga. Avtor Dan Bornstein."
#: ScreenSavers/unknownpleasures.xml.h:1
msgid "UnknownPleasures"
msgstr ""
#: ScreenSavers/unknownpleasures.xml.h:12
#, fuzzy
#| msgid "Mercator Projection"
msgid "Orthographic Projection"
msgstr "Mercatorjeva projekcija"
#: ScreenSavers/unknownpleasures.xml.h:16
#, no-c-format
msgid ""
"PSR B1919+21 (AKA CP 1919) was the first pulsar ever discovered: a spinning "
"neutron star emitting a periodic lighthouse-like beacon. An illustration of "
"the signal received from it was published in Scientific American in 1971, "
"and later in The Cambridge Encyclopedia of Astronomy in 1977, where it was "
"seen by Stephen Morris, the drummer of Joy Division, and was consequently "
"appropriated by Peter Saville for the cover of the band's album \"Unknown "
"Pleasures\". http://en.wikipedia.org/wiki/Pulsar http://en.wikipedia.org/"
"wiki/PSR_B1919%2B21 http://en.wikipedia.org/wiki/Unknown_Pleasures http://en."
"wikipedia.org/wiki/Peter_Saville_%28graphic_designer%29 http://en.wikipedia."
"org/wiki/Joy_Division Written by Jamie Zawinski; 2013."
msgstr ""
#: ScreenSavers/vermiculate.xml.h:1
msgid "Vermiculate"
msgstr "Razjedanje"
#: ScreenSavers/vermiculate.xml.h:6
#, fuzzy
msgid "Squiggly worm-like paths. Written by Tyler Pierce; 2001."
msgstr "Nariše črvje zavoje. Avtor Tyler Pierce."
#: ScreenSavers/vidwhacker.xml.h:1
msgid "VidWhacker"
msgstr "Video heker"
#: ScreenSavers/vidwhacker.xml.h:2
msgid "2 seconds"
msgstr "2 sekundi"
#: ScreenSavers/vidwhacker.xml.h:5
#, fuzzy
msgid "Image directory"
msgstr "Mapa s slikami"
#: ScreenSavers/vidwhacker.xml.h:7
#, fuzzy
msgid ""
"Displays a distorted frame video. This is a shell script that grabs a frame "
"of video from the system's video input, and then uses some PBM filters "
"(chosen at random) to manipulate and recombine the video frame in various "
"ways (edge detection, subtracting the image from a rotated version of "
"itself, etc.) Then it displays that image for a few seconds, and does it "
"again. This works really well if you just feed broadcast television into it. "
"Written by Jamie Zawinski; 1998."
msgstr ""
"To je pravzaprav samo lupinski skript, ki zagrabi sličico videa iz "
"sistemskega video vhoda, nato pa uporabi nekaj filtrov PBM (naključno "
"izbranih), da spremeni to sličico na različne načine (zaznavanje robov, "
"odštevanje slike od zavrtene različice sebe ipd.). Nato to sliko prikaže za "
"nekaj sekund in postopek ponovi. To deluje zelo dobro, če je vide vhod "
"televizijsko oddajanje."
#: ScreenSavers/voronoi.xml.h:1
msgid "Voronoi"
msgstr ""
#: ScreenSavers/voronoi.xml.h:9
#, fuzzy
msgid "Point size"
msgstr "Točke"
#: ScreenSavers/voronoi.xml.h:10
msgid "50 pixels"
msgstr ""
#: ScreenSavers/voronoi.xml.h:13
#, fuzzy
msgid "Insertion speed"
msgstr "Hitrost animacije"
#: ScreenSavers/voronoi.xml.h:14
#, fuzzy
msgid "Zoom speed"
msgstr "Hitrost animacije"
#: ScreenSavers/voronoi.xml.h:15
#, fuzzy
msgid "Zoom frequency"
msgstr "Hitrost izstrelitve"
#: ScreenSavers/voronoi.xml.h:17
msgid ""
"A Voronoi tessellation. Periodically zooms in and adds new points. The "
"existing points also wander around. There are a set of control points on the "
"plane, each at the center of a colored cell. Every pixel within that cell is "
"closer to that cell's control point than to any other control point. That is "
"what determines the cell's shapes. http://en.wikipedia.org/wiki/"
"Voronoi_diagram http://en.wikipedia.org/wiki/Tessellation Written by Jamie "
"Zawinski; 2007."
msgstr ""
#: ScreenSavers/wander.xml.h:11
#, fuzzy
msgid "Draw spots"
msgstr "Nariši madeže"
#: ScreenSavers/wander.xml.h:14
#, fuzzy
msgid ""
"A colorful random-walk. http://en.wikipedia.org/wiki/Random_walk Written by "
"Rick Campbell; 1999."
msgstr ""
"Nariše lep naključen sprehod v različnih oblikah. Napisal Rick Campbell."
#: ScreenSavers/webcollage.xml.h:1
msgid "WebCollage"
msgstr "Spletni kolaž"
#: ScreenSavers/webcollage.xml.h:3
msgid "Delay between images"
msgstr ""
#: ScreenSavers/webcollage.xml.h:4
#, fuzzy
msgid "30 secs"
msgstr "0 sekund"
#: ScreenSavers/webcollage.xml.h:5
#, fuzzy
msgid "2 secs"
msgstr "2 sekundi"
#: ScreenSavers/webcollage.xml.h:6
msgid "Network timeout"
msgstr ""
#: ScreenSavers/webcollage.xml.h:7
#, fuzzy
msgid "2 min"
msgstr "2 minuti"
#: ScreenSavers/webcollage.xml.h:9
#, fuzzy
msgid "Image opacity"
msgstr "Mapa s slikami"
#: ScreenSavers/webcollage.xml.h:18
#, fuzzy
msgid ""
"This makes collages out of random images pulled off of the World Wide Web. "
"It finds these images by doing random web searches, and then extracting "
"images from the returned pages. WARNING: THE INTERNET SOMETIMES CONTAINS "
"PORNOGRAPHY. The Internet being what it is, absolutely anything might show "
"up in the collage including -- quite possibly -- pornography, or even "
"nudity. Please act accordingly. See also http://www.jwz.org/webcollage/ "
"Written by Jamie Zawinski; 1999."
msgstr ""
"Ta program naredi kolaž iz naključnih slik, ki jih najde na spletu. Te slike "
"najde z naključnim spletnim iskanjem in nato izlušči slike iz vrnjenih "
"strani. Lahko se slike tudi filtrirajo preko programa »Video heker "
"(VidWhacker)«, kar zelo dobro izgleda. (Vedite, da je večina slik, ki jih "
"najde, besedilo, ne slike. To je zato, ker so večina spleta slike besedil. "
"To je precej žalostno.) Napisal Jamie Zawinski."
#: ScreenSavers/whirlwindwarp.xml.h:1
#, fuzzy
msgid "WhirlWindWarp"
msgstr "Vrtinčast zavoj"
#: ScreenSavers/whirlwindwarp.xml.h:6
#, fuzzy
msgid "Trail size"
msgstr "Velikost sledi"
#: ScreenSavers/whirlwindwarp.xml.h:9
#, fuzzy
msgid ""
"Floating stars are acted upon by a mixture of simple 2D force fields. The "
"strength of each force field changes continuously, and it is also switched "
"on and off at random. Written by Paul 'Joey' Clark; 2001."
msgstr ""
"Plavajoče zvezde se obnašajo po mešanici različnih silnih polj v 2D. Moč "
"vsakega silnega polja se neprestano spreminja in se lahko tudi naključno "
"izklopi. Napisal Paul 'Joey' Clark."
#: ScreenSavers/winduprobot.xml.h:1
msgid "WindupRobot"
msgstr ""
#: ScreenSavers/winduprobot.xml.h:6
#, fuzzy
msgid "Robot speed"
msgstr "Hitrost animacije"
#: ScreenSavers/winduprobot.xml.h:9
#, fuzzy
msgid "Number of robots"
msgstr "Število lis:"
#: ScreenSavers/winduprobot.xml.h:12
#, fuzzy
#| msgid "Robots"
msgid "Robot size"
msgstr "Roboti"
#: ScreenSavers/winduprobot.xml.h:15
#, fuzzy
#| msgid "Transparency"
msgid "Robot skin transparency"
msgstr "Prosojnost"
#: ScreenSavers/winduprobot.xml.h:18
#, fuzzy
#| msgid "Bubbles"
msgid "Word bubbles"
msgstr "Mehurčki"
#: ScreenSavers/winduprobot.xml.h:21
#, fuzzy
msgid "Fade opacity"
msgstr "Mapa s slikami"
#: ScreenSavers/winduprobot.xml.h:23
msgid ""
"A swarm of wind-up toy robots wander around the table-top, bumping into each "
"other. Each robot contains a mechanically accurate gear system inside, which "
"you can see when the robot's shell occasionally fades to transparency. Also, "
"sometimes a cartoony word bubble pops up above a robot, full of random text. "
"Written by Jamie Zawinski; 2014."
msgstr ""
#: ScreenSavers/wormhole.xml.h:1
#, fuzzy
msgid "Wormhole"
msgstr "Črv"
#: ScreenSavers/wormhole.xml.h:6
#, fuzzy
msgid "Star speed"
msgstr "Hitrost morskih psov"
#: ScreenSavers/wormhole.xml.h:9
msgid "Stars created"
msgstr ""
#: ScreenSavers/wormhole.xml.h:12
msgid ""
"Flying through a colored wormhole in space. Written by Jon Rafkind; 2004."
msgstr ""
#: ScreenSavers/xanalogtv.xml.h:1
msgid "XAnalogTV"
msgstr ""
#: ScreenSavers/xanalogtv.xml.h:9
msgid ""
"An old TV set, including artifacts like snow, bloom, distortion, ghosting, "
"and hash noise. It also simulates the TV warming up. It will cycle through "
"12 channels, some with images you give it, and some with color bars or "
"nothing but static. Written by Trevor Blackwell; 2003."
msgstr ""
#: ScreenSavers/xflame.xml.h:1
#, fuzzy
msgid "XFlame"
msgstr "Plamen"
#: ScreenSavers/xflame.xml.h:6
#, fuzzy
msgid "Enable blooming"
msgstr "Omogoči vzplametenje"
#: ScreenSavers/xflame.xml.h:8
#, fuzzy
msgid ""
"Pulsing fire. It can also take an arbitrary image and set it on fire too. "
"Written by Carsten Haitzler and many others; 1999."
msgstr ""
"Nariše simulacijo pulzirajočega ognja. Lahko vzame tudi drugo sliko in jo "
"»zažge«. Napisal Carsten Haitzler, popravljalo jo je mnogo drugih."
#: ScreenSavers/xjack.xml.h:1
msgid "XJack"
msgstr ""
#: ScreenSavers/xjack.xml.h:7
#, fuzzy
msgid ""
"This behaves schizophrenically and makes a lot of typos. Written by Jamie "
"Zawinski; 1997."
msgstr ""
"Program riše ponavljajoče spiralasto črtaste umetniške vzorce. Avtor Jamie "
"Zawinski."
#: ScreenSavers/xlyap.xml.h:1
msgid "XLyap"
msgstr ""
#: ScreenSavers/xlyap.xml.h:10
#, fuzzy
msgid ""
"This generates pretty fractal pictures via the Lyapunov exponent. http://en."
"wikipedia.org/wiki/Lyapunov_exponent Written by Ron Record; 1997."
msgstr ""
"To generira lepe fraktalne slike z uporabo matematike in »Ljapunovega "
"ekponenta«. Ima tudi dober interaktivni način. Napisal Ron Record."
#: ScreenSavers/xmatrix.xml.h:1
#, fuzzy
msgid "XMatrix"
msgstr "Matrica"
#: ScreenSavers/xmatrix.xml.h:2
#, fuzzy
msgid "Small font"
msgstr "Majhna pisava"
#: ScreenSavers/xmatrix.xml.h:3
#, fuzzy
msgid "Large font"
msgstr "Velika pisava"
#: ScreenSavers/xmatrix.xml.h:8
msgid "Piped ASCII text"
msgstr ""
#: ScreenSavers/xmatrix.xml.h:9
#, fuzzy
msgid "Synergistic algorithm"
msgstr "Sinergistijski algoritem"
#: ScreenSavers/xmatrix.xml.h:10
#, fuzzy
msgid "Slider algorithm"
msgstr "Algoritem drsenja"
#: ScreenSavers/xmatrix.xml.h:11
#, fuzzy
msgid "Expansion algorithm"
msgstr "Razširitveni algoritem"
#: ScreenSavers/xmatrix.xml.h:12
#, fuzzy
msgid "Run trace program"
msgstr "Zaženi sledili program"
#: ScreenSavers/xmatrix.xml.h:13
msgid "Knock knock"
msgstr ""
#: ScreenSavers/xmatrix.xml.h:14
#, fuzzy
msgid "Phone number"
msgstr "Domači telefon"
#: ScreenSavers/xmatrix.xml.h:22
msgid ""
"The \"digital rain\" effect, as seen on the computer monitors in \"The Matrix"
"\". See also \"GLMatrix\" for a 3D rendering of the similar effect that "
"appeared in the movie's title sequence. http://en.wikipedia.org/wiki/"
"Matrix_digital_rain Written by Jamie Zawinski; 1999."
msgstr ""
#: ScreenSavers/xrayswarm.xml.h:1
msgid "XRaySwarm"
msgstr "XRojČrt"
#: ScreenSavers/xrayswarm.xml.h:6
#, fuzzy
msgid ""
"Worm-like swarms of particles with vapor trails. Written by Chris Leger; "
"2000."
msgstr ""
"Nariše nekaj rojev črt, ki potujejo po zaslonu, z lepimi pojemajočimi "
"barvnimi sledmi za njimi. Napisal Chris Leger."
#: ScreenSavers/xspirograph.xml.h:1
#, fuzzy
msgid "XSpirograph"
msgstr "XSpiroGraph"
#: ScreenSavers/xspirograph.xml.h:10
#, fuzzy
msgid ""
"Simulates that pen-in-nested-plastic-gears toy from your childhood. http://"
"en.wikipedia.org/wiki/Spirograph Written by Rohit Singh; 2000."
msgstr ""
"Simulira pisalo v plastičnem mehanizmu iz vašega otroštva. Avtor Rohit Singh."
#: ScreenSavers/zoom.xml.h:8
#, fuzzy
msgid "X magnification"
msgstr "Povečava"
#: ScreenSavers/zoom.xml.h:9
#, fuzzy
msgid " X border width"
msgstr "Širina roba"
#: ScreenSavers/zoom.xml.h:10
#, fuzzy
msgid " X lens offset"
msgstr "Zamik leč"
#: ScreenSavers/zoom.xml.h:11
#, fuzzy
msgid "Y magnification"
msgstr "Povečava"
#: ScreenSavers/zoom.xml.h:12
#, fuzzy
msgid " Y border width"
msgstr "Širina roba"
#: ScreenSavers/zoom.xml.h:13
#, fuzzy
msgid " Y lens offset"
msgstr "Zamik leč"
#: ScreenSavers/zoom.xml.h:14
msgid "Lenses"
msgstr "Leče"
#: ScreenSavers/zoom.xml.h:16
#, fuzzy
msgid ""
"Fatbits! Zooms in on a part of the screen and then moves around. With the "
"\"Lenses\" option, the result is like looking through many overlapping "
"lenses rather than just a simple zoom. Written by James Macnicol; 2001."
msgstr ""
"Poveča del zaslona in se nato premika naokoli. Z možnostjo -lenses je "
"rezultat podoben gledanju skozi več prekrivajočih se leč. Napisal James "
"Macnicol."
#, fuzzy
#~ msgid ""
#~ "Draws a ball that periodically extrudes many random spikes. Ouch! Written "
#~ "by Jamie Zawinski; 2001."
#~ msgstr ""
#~ "Nariše žogo, ki redno pokaže veliko naključnih konic. Au! Avtor Jamie "
#~ "Zawinski."
#, fuzzy
#~ msgid ""
#~ "Grabs an image of the desktop, turns it into a GL texture map, and spins "
#~ "it around and deforms it in various ways. Written by Ben Buxton and Jamie "
#~ "Zawinski; 2001."
#~ msgstr ""
#~ "Zagrabi sliko zaslona, jo spremeni v GL teksturo, zavrti in deformira na "
#~ "različne načine. Avtor Ben Buxton."
#, fuzzy
#~ msgid ""
#~ "Draws different shapes composed of nervously vibrating squiggles, as if "
#~ "seen through a camera operated by a monkey on crack. Written by Dan "
#~ "Bornstein; 2000."
#~ msgstr ""
#~ "Nariše različne oblike, sestavljene iz nervozno tresajočih zavitih črt, "
#~ "kot bi se videlo skozi kamero, ki jo drži opica na razpoki. Napisal Dan "
#~ "Bornstein."
#, fuzzy
#~ msgid ""
#~ "This is sort of a combination spirograph/string-art. It generates a "
#~ "large, complex polygon, and renders it by filling using an even/odd "
#~ "winding rule. Written by Dale Moore; 1995."
#~ msgstr ""
#~ "To je neka kombinacija spirografije ali pa umetnosti nitenja. Ustvari "
#~ "velik in kompleksen poligon in dovoli strežniku X, da naredi večino dela, "
#~ "tako da naredi pravilo lihega ali sodega ovijanja. Napisal Dale Moore na "
#~ "osnovi stare kode PDP-11."
#, fuzzy
#~ msgid ""
#~ "This draws an animation of flight through an asteroid field, with changes "
#~ "in rotation and direction. Written by Jamie Zawinski; 1992."
#~ msgstr ""
#~ "To nariše animacijo letenja skozi asteroidno polje s spremembami vrtenja "
#~ "in smeri. Lahko tudi prikaže stereo sliko za rdeča/modra očala. Večinoma "
#~ "napisal Jamie Zawinski."
#, fuzzy
#~ msgid ""
#~ "This throws some random bits on the screen, then sucks them through a jet "
#~ "engine and spews them out the other side. To avoid turning the image "
#~ "completely to mush, every now and then it will it interject some splashes "
#~ "of color into the scene, or go into a spin cycle, or stretch the image "
#~ "like taffy. Written by Scott Draves and Jamie Zawinski; 1997."
#~ msgstr ""
#~ "Ta program vrže na zaslon nekaj naključnih kosov zaslona, jih posrka "
#~ "skozi reakcijski motor in jih ipljune na drugi strani. Da slika ne bi "
#~ "postala navaden šum, se vsake toliko časa vbrizgne nekaj barve ali se "
#~ "zavrti, raztegne sliko kot smetano ali pa (moj dodatek) zagrabi sliko "
#~ "zaslona, da jo prežveči. Prvotno napisal Scott Draves; spremenil Jamie "
#~ "Zawinski."
#~ msgid "Spacing"
#~ msgstr "Presledek"
#, fuzzy
#~ msgid "Border"
#~ msgstr "Širina roba"
#~ msgid "Zoom"
#~ msgstr "Povečaj"
#, fuzzy
#~ msgid "Clear"
#~ msgstr "Čista voda"
#~ msgid "Left"
#~ msgstr "Levo"
#~ msgid "Right"
#~ msgstr "Desno"
#~ msgid ""
#~ "A cellular automaton that is really a two-dimensional Turing machine: as "
#~ "the heads (``ants'') walk along the screen, they change pixel values in "
#~ "their path. Then, as they pass over changed pixels, their behavior is "
#~ "influenced. Written by David Bagley."
#~ msgstr ""
#~ "Celularni avtomaton, ki je v resnici dvodimenzionalni Turingov stroj: ko "
#~ "se glave (»mravlje«) sprehajajo po zaslonu, spreminjajo vrednosti točk na "
#~ "svoji poti. Ko gredo preko spremenjene točke, vpliva na njihovo "
#~ "obnašanje. Napisal David Bagley"
#~ msgid "Ant"
#~ msgstr "Mravlja"
#~ msgid "Ant Size"
#~ msgstr "Velikost mravlje"
#~ msgid "Four Sided Cells"
#~ msgstr "Štiristranske celice"
#~ msgid "Nine Sided Cells"
#~ msgstr "Devetstranske celice"
#~ msgid "Sharp Turns"
#~ msgstr "Ostri zavoji"
#~ msgid "Six Sided Cells"
#~ msgstr "Šeststranske celice"
#~ msgid "Truchet Lines"
#~ msgstr "Truchetove črte"
#~ msgid "Twelve Sided Cells"
#~ msgstr "Dvanajststranske celice"
#~ msgid "Bitmap to rotate"
#~ msgstr "Sličica za zasuk"
#~ msgid "Sparc Linux"
#~ msgstr "Sparc Linux"
#~ msgid "Bubbles Fall"
#~ msgstr "Mehurčki padajo"
#~ msgid "Bubbles Rise"
#~ msgstr "Mehurčki se dvigajo"
#~ msgid "Bubbles exist in three dimensions"
#~ msgstr "Mehurčki obstajajo v treh dimenzijah"
#~ msgid "Don't hide bubbles when they pop"
#~ msgstr "Ne skrij mehurčkov, ko počijo"
#~ msgid "Draw circles instead of pixmap bubbles"
#~ msgstr "Riši krožce namesto narisanih mehurčkov"
#~ msgid "Leave Trails"
#~ msgstr "Pusti sledi"
#~ msgid ""
#~ "This simulates the kind of bubble formation that happens when water boils:"
#~ "small bubbles appear, and as they get closer to each other, they combine "
#~ "to form larger bubbles, which eventually pop. Written by James Macnicol."
#~ msgstr ""
#~ "Simulira formacijo mehurčkov, do katere pride pri vretju vode: pojavijo "
#~ "se manjši mehurčki in ko pridejo bližje drug drugemu, se združijo v "
#~ "večje, ki sčasoma počijo. Avtor James Macnicol."
#~ msgid ""
#~ "A bit like `Spotlight', except that instead of merely exposing part of "
#~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a "
#~ "roaming section of your desktop, based on color intensity. Written by "
#~ "Shane Smit."
#~ msgstr ""
#~ "Podobno kot »Žaromet«, vendar namesto da bi samo poudaril del vašega "
#~ "namizja, ustvari prostorsko sliko iz njega. V bistvu naredi premični del "
#~ "namizja tridimenzionaleb glede na intenzivnost barv."
#~ msgid "Delay"
#~ msgstr "Zakasnitev"
#~ msgid "Double Buffer"
#~ msgstr "Dvojni medpomnilnik"
#~ msgid "Cosmos"
#~ msgstr "Vesolje"
#~ msgid ""
#~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find "
#~ "it at &lt;http://cosmos.dnsalias.net/cosmos/&gt;"
#~ msgstr ""
#~ "Nariše ognjemet in približajoče se svetlobne signale, ki ugašajo. Avtor "
#~ "Tom Campbel. Najdete jih lahko na &lt;http://cosmos.dnsalias.net/cosmos/"
#~ "&gt;"
#~ msgid "Critical"
#~ msgstr "Kritično"
#~ msgid ""
#~ "Draws a system of self-organizing lines. It starts out as random "
#~ "squiggles, but after a few iterations, order begins to appear. Written by "
#~ "Martin Pool."
#~ msgstr ""
#~ "Nariše sistem samourejajočih se črt. Začne se kot naključni zavoji, a se "
#~ "kmalu pokaže red. Avtor Martin Pool."
#~ msgid "Display Solid Colors"
#~ msgstr "Prikaži enobarvno"
#~ msgid "Display Surface Patterns"
#~ msgstr "Prikaži površinske vzorce"
#~ msgid ""
#~ "A hack similar to `greynetic', but less frenetic. The first "
#~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata "
#~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, "
#~ "and ported to C for inclusion here."
#~ msgstr ""
#~ "Progamček podoben »greynetic«, vendar manj blazen. Avtor prve različice "
#~ "je bil Stephen Linhart; potem je Ozymandias G. Desiderata napisal klon v "
#~ "Javi. Ta klon je potem odkril Jamie Zawinski in ga prenesel na C in je "
#~ "sedaj tukaj vključen."
#~ msgid "Spike Count"
#~ msgstr "Število konic"
#~ msgid "x"
#~ msgstr "x"
#~ msgid ""
#~ "This draws a pulsing sequence of stars, circles, and lines. It would look "
#~ "better if it was faster, but as far as I can tell, there is no way to "
#~ "make this be both: fast, and flicker-free. Yet another reason X sucks. "
#~ "Written by Jamie Zawinski."
#~ msgstr ""
#~ "To nariše utripajoče zaporedje zvezd, krogov in črt. Izgledalo bi lepše, "
#~ "če bi bilo hitrejše, vendar za sedaj ne more biti oboje: hitro in brez "
#~ "utripanja. Še en razlog, da je X zanič. Napisal Jamie Zawinski."
#~ msgid "Use Shared Memory"
#~ msgstr "Uporabi deljeni pomnilnik"
#~ msgid "Fractal Growth"
#~ msgstr "Rast fraktalov"
#~ msgid "High Dimensional Sphere"
#~ msgstr "Visoko dimenzionalna sfera"
#~ msgid ""
#~ "How could one possibly describe this except as ``drifting recursive "
#~ "fractal cosmic flames?'' Another fine hack from the Scott Draves "
#~ "collection of fine hacks."
#~ msgstr ""
#~ "Kako lahko kdo opiše to drugače kot »drseči rekurzivni fraktalni kozmični "
#~ "plameni«? Še en programček od zbirke programčkov Scotta Dravesa."
#~ msgid "Lissojous Figures"
#~ msgstr "Lissajousovi liki"
#~ msgid "ElectricSheep"
#~ msgstr "Električna ovca"
#~ msgid ""
#~ "ElectricSheep is an xscreensaver module that displays mpeg video of an "
#~ "animated fractal flame. In the background, it contributes render cycles "
#~ "to the next animation. Periodically it uploades completed frames to the "
#~ "server, where they are compressed for distribution to all clients. This "
#~ "program is recommended only if you have a high bandwidth connection to "
#~ "the Internet. By Scott Draves. You can find it at &lt;http://www."
#~ "electricsheep.org/&gt;. See that web site for configuration information."
#~ msgstr ""
#~ "Električna ovca je modul za xscreensaver, ki prikaže video mpeg "
#~ "animiranega fraktalnega plamena. V ozadju dodaja cikle upodabljanja k "
#~ "naslednji animaciji. Končane slikice redno nalaga na strežnik, kjer se "
#~ "stisnejo za distribucijo vsem odjemnikom. Ta program je priporočen samo, "
#~ "če imate hitro povezavo na internet. Napisal Scott Draves. Najdete ga "
#~ "lahko na &lt;http://www.electricsheep.org/&gt;. Poglejte si sipletno "
#~ "stran za podatke o nastavitvah."
#~ msgid ""
#~ "Draws a simple four-stroke engine that floats around the screen. Written "
#~ "by Ben Buxton."
#~ msgstr ""
#~ "Nariše preprost štiritaktni motor, ki plava po zaslonu. Napisal Ben "
#~ "Buxton."
#~ msgid "Power"
#~ msgstr "Moč"
#~ msgid "Bitmap for Flag"
#~ msgstr "Slika za zastavo"
#~ msgid "Flag"
#~ msgstr "Zastava"
#~ msgid "Text for Flag"
#~ msgstr "Besedilo za zastavo"
#~ msgid ""
#~ "This draws a waving colored flag, that undulates its way around the "
#~ "screen. The trick is the flag can contain arbitrary text and images. By "
#~ "default, it displays either the current system name and OS type, or a "
#~ "picture of ``Bob,'' but you can replace the text or the image with a "
#~ "command-line option. Written by Charles Vidal and Jamie Zawinski."
#~ msgstr ""
#~ "To nariše plapolajočo barvno zastavo, ki potuje po zaslonu. Zastava lahko "
#~ "vsebuje dodatno besedilo in slike. Privzeto prikazuje ime trenutnega "
#~ "sistema in vrsto operacijskega sistema ali pa sliko »Boba«, oboje pa "
#~ "lahko zamenjate z možnostjo v ukazni vrstici. Napisala Charles Vidal in "
#~ "Jamie Zawinski."
#~ msgid "0 Seconds"
#~ msgstr "0 sekund"
#~ msgid "10 Seconds"
#~ msgstr "10 sekund"
#~ msgid ""
#~ "Another series of strange attractors: a flowing series of points, making "
#~ "strange rotational shapes. Written by Jeff Butterworth."
#~ msgstr ""
#~ "Če ena serija čudnih atraktorjev: plavajoča serija točk, ki ustvarja "
#~ "čudne vrteče se oblike. Avtor Jeff Butterworth."
#~ msgid "Freeze Some Bees"
#~ msgstr "Zamrzni nekaj čebel"
#~ msgid "Ride a Trained Bee"
#~ msgstr "Jahaj trenirano čebelo"
#~ msgid "Show Bounding Box"
#~ msgstr "Pokaži omejujoči okvir"
#~ msgid "Slow Bees with Antifreeze"
#~ msgstr "Upočasni čebele s sredstvom proti zmrzovanju"
#~ msgid "Sandpaper"
#~ msgstr "Smirkov papir"
#~ msgid "Forest"
#~ msgstr "Gozd"
#~ msgid ""
#~ "This draws fractal trees. Written by Peter Baumung. Everybody loves "
#~ "fractals, right?"
#~ msgstr ""
#~ "Nariše fraktalna drevesa. Avtor Peter Baumung. Mar nimajo vsi radi "
#~ "fraktalov?"
#~ msgid "Planetary Gear System"
#~ msgstr "Planetarni sistem zobnikov"
#~ msgid "Rotational Speed"
#~ msgstr "Hitrost vrtenja"
#~ msgid ""
#~ "This draws sets of turning, interlocking gears, rotating in three "
#~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and "
#~ "Jamie Zawinski."
#~ msgstr ""
#~ "To nariše sistem vrtečih, med seboj preklapljajočih se zobnikov, ki se "
#~ "vrtijo v treh dimenzijah. Še en programček GL, napisan od Danny Sung, "
#~ "Brian Paul, Ed Mackey in Jamie Zawinski."
#~ msgid "Three Gear System"
#~ msgstr "Sistem treh zobnikov"
#~ msgid "Screen Image"
#~ msgstr "Zaslonska slika"
#~ msgid "Desert"
#~ msgstr "Puščava"
#~ msgid ""
#~ "Draws an animation of sprinkling fire-like 3D triangles in a landscape "
#~ "filled with trees. Requires OpenGL, and a machine with fast hardware "
#~ "support for texture maps. Written by Eric Lassauge &lt;lassauge@mail."
#~ "dotcom.fr&gt;."
#~ msgstr ""
#~ "Nariše animacijo 3D tirkotnikov v pokrajini polnih dreves. Potrebuje "
#~ "OpenGL in računalnik s hitro strojno opremo za podporo teksturnim kartam, "
#~ "Napisal Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
#~ msgid "GLForestFire"
#~ msgstr "Gozdni požar GL"
#~ msgid "Rain"
#~ msgstr "Dež"
#~ msgid "Track mouse"
#~ msgstr "Sledi miši"
#~ msgid "30 Seconds"
#~ msgstr "30 sekund"
#~ msgid "Goban"
#~ msgstr "Goban"
#~ msgid ""
#~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By "
#~ "Scott Draves. You can find it at &lt;http://www.draves.org/goban/&gt;."
#~ msgstr ""
#~ "Ponovno odigra zgodovinske igre go-ja (z drugim imenom wei-chi in baduk) "
#~ "na zaslonu. Avtor Scott Draves. Najdete jih lahko na &lt;http://www."
#~ "draves.org/goban/&gt;."
#~ msgid "Hyperball"
#~ msgstr "Hiperžoga"
#~ msgid ""
#~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D "
#~ "projection of the sequence of 3D objects which are the projections of the "
#~ "4D analog to the dodecahedron. Written by Joe Keane."
#~ msgstr ""
#~ "Hiperžoga je podobna hiperkocki tako kot je dodekaedron kocki. To "
#~ "prikazuje 2D projekcijo zaporedja 3D predmetov, ki so projekcije 4D "
#~ "analogov dodekaedronu. Napisal Joe Keane."
#~ msgid "XY Rotation"
#~ msgstr "Rotacija XY"
#~ msgid "XZ Rotation"
#~ msgstr "Rotacija XZ"
#~ msgid "YW Rotation"
#~ msgstr "Rotacija YW"
#~ msgid "YZ Rotation"
#~ msgstr "Rotacija YZ"
#~ msgid "ZW Rotation"
#~ msgstr "Rotacija ZW"
#~ msgid ""
#~ "This displays 2D projections of the sequence of 3D objects which are the "
#~ "projections of the 4D analog to the cube: as a square is composed of four "
#~ "lines, each touching two others; and a cube is composed of six squares, "
#~ "each touching four others; a hypercube is composed of eight cubes, each "
#~ "touching six others. To make it easier to visualize the rotation, it uses "
#~ "a different color for the edges of each face. Don't think about it too "
#~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and "
#~ "Jamie Zawinski."
#~ msgstr ""
#~ "To prikazuje 2D projekcije zaporedja 3D predmetov, ki so projekcije 4D "
#~ "analoga kocki: kot kvadrat je sestavljen iz štirih črt, vsaka se dotika "
#~ "dveh drugih; kocka je sestavljena iz šestih kvadratov, vsak se dotika "
#~ "štirih drugih; hiperkocka je sestavljena iz osmih kock, vsaka se dotika "
#~ "šestih drugih. Da si lažje predstavljate vrtenje, se uporabljajo drugačne "
#~ "barve za robove vsake strani. Ne mislite na to predolgo, sicer vam bodo "
#~ "pregoreli možgani. Napisali Joe Keane, Fritz Mueller in Jamie Zawinski."
#~ msgid ""
#~ "This one draws spinning, colliding iterated-function-system images. "
#~ "Written by Massimino Pascal."
#~ msgstr ""
#~ "To nariše vrteč in zaletavajoč sistem iteracije funkcij. Napisal "
#~ "Massimino Pascal."
#~ msgid "IMSmap"
#~ msgstr "IMSmap"
#~ msgid ""
#~ "Another color-field hack, this one works by computing decaying sinusoidal "
#~ "waves, and allowing them to interfere with each other as their origins "
#~ "move. Written by Hannu Mallat."
#~ msgstr ""
#~ "Še en programček za barve; ta deluje tako, da računalniško razpada "
#~ "sinusne valove in jim dovoljuje, da interferirajo eden z drugim med "
#~ "premikanjem njihovih osnov. Napisal Hannu Mallat."
#~ msgid ""
#~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles "
#~ "it, and then solves the puzzle. This works especially well when you feed "
#~ "it an external video signal instead of letting it grab the screen image "
#~ "(actually, I guess this is generally true...) When it is grabbing a video "
#~ "image, it is sometimes pretty hard to guess what the image is going to "
#~ "look like once the puzzle is solved. Written by Jamie Zawinski."
#~ msgstr ""
#~ "To zagrabi sliko zaslona, jo izreže v sestavljanko, premeša in nato reši. "
#~ "To deluje posebno dobro, če imate zunanji signal, namesto da zagrabi "
#~ "sliko zaslona (to je verjetno tudi na splošno dobro ...). Ko zagrabi "
#~ "video sliko, je včasih zelo težko uganiti, kako bo izgledala slika, ko bo "
#~ "sestavljanka rešena. Napisal Jamie Zawinski."
#~ msgid "Checkered Balls"
#~ msgstr "Kariraste žoge"
#~ msgid ""
#~ "This one draws spinning, animating (are you detecting a pattern here "
#~ "yet?) explorations of the Julia set. You've probably seen static images "
#~ "of this fractal form before, but it's a lot of fun to watch in motion as "
#~ "well. One interesting thing is that there is a small swinging dot passing "
#~ "in front of the image, which indicates the control point from which the "
#~ "rest of the image was generated. Written by Sean McCullough."
#~ msgstr ""
#~ "Ta nariše hitro vrteča in animirana raziskovanja niza Julije (ste že "
#~ "opazili vzorec?). Verjetno ste že opazili mirne slike tega fraktala, "
#~ "vendar je zelo zanimivo tudi opazovati gibanje. Pred sliko je videti "
#~ "piko, ki prehaja sem in tja. To je nadzorna točka, iz katere izhaja "
#~ "preostanek slike. Napisal Sean McCullough. "
#~ msgid ""
#~ "Another clone of an ancient meme, consisting largely of frenetic "
#~ "rotational motion of colored lines. This one is by Ron Tapia. The motion "
#~ "is nice, but I think it needs more solids, or perhaps just brighter "
#~ "colors. More variations in the rotational speed might help, too."
#~ msgstr ""
#~ "Še en klon starinskega meme-ja, ki je največ sestavljen iz "
#~ "noregarotacijskega gibanja barvnih črt. To je napisal Ron Tapia. Gibanje "
#~ "je lepo, vendar potrebuje več enakomernih barv ali pa samo svetlejše "
#~ "barve. Več variacij v spremembi rotacijske hitrosti bi verjetno tudi "
#~ "pomagalo."
#~ msgid "Laser"
#~ msgstr "Laser"
#~ msgid ""
#~ "Moving radiating lines, that look vaguely like scanning laser beams. "
#~ "Written by Pascal Pensa. (Frankie say: relax.)"
#~ msgstr ""
#~ "Premikanje šopa črt, ki so podobne laserskim žarkom. Napisal Pascal "
#~ "Pensa. (Frankie pravi: sprosti se.)"
#~ msgid ""
#~ "This one draws crackling fractal lightning bolts. It's simple, direct, "
#~ "and to the point. If only it had sound... Written by Keith Romberg."
#~ msgstr ""
#~ "Ta nariše fraktalne bliske. Preprosto, neposredno in točno. Če bi le bil "
#~ "še zvok ... Napisal Keith Romberg."
#~ msgid "Lisa"
#~ msgstr "Lisa"
#~ msgid "Steps"
#~ msgstr "Koraki"
#~ msgid ""
#~ "This draws Lisajous loops, by Caleb Cullen. Remember that device they had "
#~ "the Phantom Zone prisoners in during their trial in Superman? I think "
#~ "that was one of these."
#~ msgstr ""
#~ "Ta nariše Lisajousove zanke. Napisal Caleb Cullen. Se spomnite naprave, "
#~ "ki so jo imeli zaporniki Senčne cone med svojim sojenjem v Supermanu?\n"
#~ "Mislim, da je bila ena od teh."
#~ msgid ""
#~ "Another Lissajous figure. This one draws the progress of circular shapes "
#~ "along a path. Written by Alexander Jolk."
#~ msgstr ""
#~ "Še en Lissajousov lik. Ta nariše napredek krožnih oblik na poti. Napisal "
#~ "Alexander Jolk."
#~ msgid "Lissie"
#~ msgstr "Lissie"
#~ msgid "Control Points"
#~ msgstr "Nadzorne točke"
#~ msgid "Interpolation Steps"
#~ msgstr "Koraki interpolacije"
#~ msgid "LMorph"
#~ msgstr "Lmorph"
#~ msgid "Less"
#~ msgstr "Manj"
#~ msgid "More"
#~ msgstr "Več"
#~ msgid ""
#~ "This generates random spline-ish line drawings and morphs between them. "
#~ "Written by Sverre H. Huseby and Glenn T. Lines."
#~ msgstr ""
#~ "To ustvarja naključne krivuljne črte in prehaja med njimi. Napisala "
#~ "Sverre H. Huseby in Glenn T. Lines."
#~ msgid "Joining Generator"
#~ msgstr "Generator združevanja"
#~ msgid "Post-Solve Delay"
#~ msgstr "Zamik po reševanju"
#~ msgid "Pre-Solve Delay"
#~ msgstr "Zamik pred reševanjem"
#~ msgid "Seeding Generator"
#~ msgstr "Generator semena"
#~ msgid "Solve Speed"
#~ msgstr "Hitrost reševanja"
#~ msgid ""
#~ "This is the ancient X maze demo, modified to work with xscreensaver. It "
#~ "generates a random maze, then solves it with visual feedback. Originally "
#~ "by Jim Randell; modified by a cast of thousands."
#~ msgstr ""
#~ "To je stara labirintna predstavitev v X-u, prilagojena za delovanje z "
#~ "xscreensave. Generira naključni labirint in ga potem reši z vizualnimi "
#~ "povratnimi informacijami. Prvotni avtor Jim Randell, spreminjali tisoči."
#~ msgid ""
#~ "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius "
#~ "Strip II,'' a GL image of ants walking along the surface of a moebius "
#~ "strip."
#~ msgstr ""
#~ "Še en programček M. C. Escher od Marcela Vianne. Ta nariše »Möbiusov trak "
#~ "II«. Sliko mravelj, ki se sprehajajo po površini Möbiusovega traku."
#~ msgid "Mesh Floor"
#~ msgstr "Mrežasta tla"
#~ msgid ""
#~ "This one draws cool circular interference patterns. Most of the circles "
#~ "you see aren't explicitly rendered, but show up as a result of "
#~ "interactions between the other pixels that were drawn. Written by Jamie "
#~ "Zawinski, inspired by Java code by Michael Bayne. As he pointed out, the "
#~ "beauty of this one is that the heart of the display algorithm can be "
#~ "expressed with just a pair of loops and a handful of arithmetic, giving "
#~ "it a high ``display hack metric''."
#~ msgstr ""
#~ "To nariše lepe krožne interferenčne vzorce. Večina krogov, ki jih vidite, "
#~ "v resnici ni upodbljenih, se pa prikažejo zaradi interakcij med drugimi "
#~ "pikami, ki so izrisane. Napisal Jamie Zawinski iz kode za javo od "
#~ "Michaela Baynea. Kot je on navedel, je lepota v tem, da se srce algoritma "
#~ "lahko izrazi samo z nekaj zankami in precej aritmetike, kar naredi visoko "
#~ "»metriko programskega prikaza«."
#~ msgid "Draw Atoms"
#~ msgstr "Nariši atome"
#~ msgid "PDB File"
#~ msgstr "Datoteka PDB"
#~ msgid ""
#~ "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same "
#~ "shiny-plastic feel as Superquadrics, as many computer-generated objects "
#~ "do..."
#~ msgstr ""
#~ "Še en programček spreminjanja 3D oblik, napisal Marcelo Vianna. Ima enak "
#~ "bleščeč in plastičen občutek kot Superkvadratičen, kot ima večina "
#~ "računalniško ustvarjenih predmetov."
#~ msgid ""
#~ "A little man with a big nose wanders around your screen saying things. "
#~ "The things which he says can come from a file, or from an external "
#~ "program like `zippy' or `fortune'. This was extracted from `xnlock' by "
#~ "Dan Heller. Colorized by Jamie Zawinski."
#~ msgstr ""
#~ "Majhen mož hodi naokoli po vašem zaslonu in govori stvari. Stvari, ki jih "
#~ "govori lahko pridejo iz datoteke ali iz zunanjega programa, kot na primer "
#~ "»zippy« ali »fortune«. Program je bil izvlečen iz »xnlock«, katerega "
#~ "avtor je Dan Heller. Obarval Jamie Zawinski."
#~ msgid "Get Text from File"
#~ msgstr "Dobi besedilo iz datoteke"
#~ msgid "Get Text from Program"
#~ msgstr "Dobi besedilo is programa"
#~ msgid "Text File"
#~ msgstr "Besedilna datoteka"
#~ msgid "Text Program"
#~ msgstr "Besedilni program"
#~ msgid "Use Text Below"
#~ msgstr "Uporabi spodnje besedilo"
#~ msgid ""
#~ "If you've ever been in the same room with a Windows NT machine, you've "
#~ "probably seen this GL hack. This version is by Marcelo Vianna."
#~ msgstr ""
#~ "Če ste bili kdaj v isti sobi z računalnikom Windows NT, ste verjetno "
#~ "videli ta programček za GL. Avtor te različice je Marcelo Vianna."
#~ msgid "Number of Pipe Systems"
#~ msgstr "Število sistemov cevi"
#~ msgid "System Length"
#~ msgstr "Dolžina sistema"
#~ msgid "Texture PPM File"
#~ msgstr "Datoteka PPM z teksturami"
#~ msgid ""
#~ "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski."
#~ msgstr ""
#~ "Piro nariše eksplodirajoči ognjemet. Bla bla bla. Avtor Jamie Zawinski."
#~ msgid "Corners"
#~ msgstr "Koti"
#~ msgid "/"
#~ msgstr "/"
#~ msgid "RD-Bomb"
#~ msgstr "RD-bomba"
#~ msgid "Colors Two"
#~ msgstr "Barve Dva"
#~ msgid ""
#~ "This generates random inkblot patterns. The algorithm is deceptively "
#~ "simple for how well it works; it merely walks a dot around the screen "
#~ "randomly, and then reflects the image horizontally, vertically, or both. "
#~ "Any deep-seated neurotic tendencies which this program reveals are your "
#~ "own problem. Written by Jamie Zawinski."
#~ msgstr ""
#~ "To ustvarja naključne črnilne vzorce. Algoritem za to je zelo preprost "
#~ "glede na to, kako dobro deluje: ta samo naključno sprehaja točko po "
#~ "zaslonu, nato pa odbija sliko vodoravno, navpično ali oboje. Vsake "
#~ "globoke nevrotične težnje, ki jih program odkrije, so vaš problem. "
#~ "Napisal Jamie Zawinski."
#~ msgid ""
#~ "Another ancient xlock demo, this one by Tom Lawrence. It draws a line "
#~ "segment moving along a complex spiraling curve. I tweaked this to "
#~ "generate curvier lines, but still frames of it don't look like much."
#~ msgstr ""
#~ "Že en starinski demo xlock-a, tokrat od Toma Lawrenca. Nariše črto, ki se "
#~ "giblje po zapleteni spiralasti krivulji. To sem spremenil, da se "
#~ "ustvarijo bolj ukrivljene črte, mirne sličice pa ne izgledajo kot nekaj "
#~ "posebnega."
#~ msgid "Rotor"
#~ msgstr "Rotor"
#~ msgid ""
#~ "Draws an animation of textured balls spinning like crazy in GL. Requires "
#~ "OpenGL, and a machine with fast hardware support for texture maps. "
#~ "Written by Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
#~ msgstr ""
#~ "Nariše animacijo teksturiranih žog, ki se vrtijo kot nore. Potrebuje "
#~ "OpenGL in računalnik s hitro strojno opremo za teksturne karte. Napisal "
#~ "Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
#~ msgid "Sballs"
#~ msgstr "Vrteče žoge"
#~ msgid ""
#~ "This draws the three-dimensional variant of the recursive Sierpinski "
#~ "triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski."
#~ msgstr ""
#~ "Nariše tridimenzionalno različico rekurzivnega Sierpinskega trikotnega "
#~ "fraktala z uporabo GL. Napisala Tim Robinson in Jamie Zawinski."
#~ msgid "Team A Name"
#~ msgstr "Ime skupine A"
#~ msgid "Team B Name"
#~ msgstr "Ime skupine B"
#~ msgid ""
#~ "This program draws a simulation of a sonar screen. Written by default, it "
#~ "displays a random assortment of ``bogies'' on the screen, but if compiled "
#~ "properly, it can ping (pun intended) your local network, and actually "
#~ "plot the proximity of the other hosts on your network to you. It would be "
#~ "easy to make it monitor other sources of data, too. (Processes? Active "
#~ "network connections? CPU usage per user?) Written by Stephen Martin."
#~ msgstr ""
#~ "Ta program nariše simulacijo zaslona sonarja. Privzeto prikaže naključno "
#~ "zbirko »sovražnikov« na zaslonu, vendar ob pravilnem prevajanju lahko "
#~ "povpraša (ping) krajevno omrežje in izriše bližine drugih gostiteljev na "
#~ "omrežju. To bi se zlahka dalo napraviti tako, da nadzoruje tudi druge "
#~ "vire podatkov (Procesi? Dejavne omrežne povezave? Poraba CPE na "
#~ "uporabnika?). Napisal Stephen Martin."
#~ msgid "vs."
#~ msgstr "proti"
#~ msgid "Mine Shaft"
#~ msgstr "Rudniški jašek"
#~ msgid ""
#~ "Another of the classic screenhacks of the distant past, this one draws "
#~ "shaded spheres in multiple colors. This hack traces its lineage back to "
#~ "Tom Duff in 1982."
#~ msgstr ""
#~ "Še en klasičen zaslonski programček daljne preteklosti. Ta nariše senčene "
#~ "sfere različnih barv. Ta programček je zaslediti do Toma Duffa iz leta "
#~ "1982."
#~ msgid "SphereEversion"
#~ msgstr "SferEverzija"
#~ msgid ""
#~ "SphereEversion draws an animation of a sphere being turned inside out. A "
#~ "sphere can be turned inside out, without any tears, sharp creases or "
#~ "discontinuities, if the surface of the sphere is allowed to intersect "
#~ "itself. This program animates what is known as the Thurston Eversion. "
#~ "Written by Nathaniel Thurston and Michael McGuffin. This program is not "
#~ "included with the XScreenSaver package, but if you don't have it already, "
#~ "you can find it at &lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt;."
#~ msgstr ""
#~ "SferEverzija nariše animacijo sfere, ki se obrača iz znotraj navzven. "
#~ "Sfera se obrne iz znotraj navzven brez kakršnihkoli robov, ostrih "
#~ "prehodov ali odsekanih površin, če se lahko površina sfere preseka sama s "
#~ "sabo. Ta program animira to, kar je znano kot Thurstonova everzija. "
#~ "Napisala Nathaniel Thurston in Michael McGuffin. Ta program ni vključen v "
#~ "paketu XScreenSaver, če ga pa še nimate, ga lahko najdete na &lt;http://"
#~ "www.dgp.utoronto.ca/~mjmcguff/eversion/&gt;."
#~ msgid ""
#~ "Moving circular patterns, by Peter Schmitzberger. Moving circular "
#~ "patterns means moire; interference patterns, of course."
#~ msgstr ""
#~ "Premikajoči krožni vzorci Petra Schmitzbergerja. Premikajoči krožni "
#~ "vzorci pomenijo moire. To so interferenčni vzorci."
#~ msgid "Spiral"
#~ msgstr "Spirala"
#~ msgid "Q-Bert meets Marble Madness! Written by Ed Mackey."
#~ msgstr "Q-Bert sreča norost frnikul! Avtor Ed Mackey"
#~ msgid "SSystem"
#~ msgstr "SSistem"
#~ msgid ""
#~ "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the "
#~ "nine planets and a few major satellites, with four camera modes. Written "
#~ "by Raul Alonso. This is not included with the XScreenSaver package, but "
#~ "is packaged separately. Note: SSystem does not work as a screen saver on "
#~ "all systems, because it doesn't communicate with xscreensaver properly. "
#~ "It happens to work with some window managers, but not with others, so "
#~ "your mileage may vary. SSystem was once available at &lt;http://www1.las."
#~ "es/~amil/ssystem/&gt;, but is now gone. You may still be able to find "
#~ "copies elsewhere. SSystem has since evolved into two different programs: "
#~ "OpenUniverse (http://openuniverse.sourceforge.net/) and Celestia (http://"
#~ "www.shatters.net/celestia/). Sadly, neither of these programs work with "
#~ "xscreensaver at all. You are encouraged to nag their authors into adding "
#~ "xscreensaver support!"
#~ msgstr ""
#~ "SSistem je simulator Osončja v GL. Simulira prelete Sonca, devetih "
#~ "planetov in nekaj večjih satelitov s štirimi načini kamere. Avtor Raul "
#~ "Alonso. To ni vključeno v paket XScreenSaver, ampak je pakirano ločeno. "
#~ "Pozor: SSistem ne deluje pravilno na vseh ohranjevalnikih zaslona na vseh "
#~ "sistemih, ker ne komunicira pravilno z xscreensaver. Po naključju deluje "
#~ "z nekaterimi upravljalniki zaslona, vendar ne z drugimi, zato se lahko "
#~ "vaša izkušnja razlikuje. SSistem je bil nekoč na voljo na &lt;http://www1."
#~ "las.es/~amil/ssystem/&gt;. Morda lahko še vedno najdete kopije drugje. "
#~ "SSistem se je vmes razvil v dva različna programa: OpenUniverse (http://"
#~ "openuniverse.sourceforge.net/) in Celestia (http://www.shatters.net/"
#~ "celestia/). Žal noben od teh programov ne deluje z xscreensaverjem. "
#~ "Spodbujamo vas, da opominjate avtorje, da dodajo podporo xscreensaver!"
#~ msgid ""
#~ "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' "
#~ "staircase."
#~ msgstr ""
#~ "Tretji Escherjev programček, ki riše »neskončne« stopnice. Avtor Marcelo "
#~ "Vianna."
#~ msgid "Star Rotation Speed"
#~ msgstr "Hitrost vrtenja zvezde"
#~ msgid "Curviness"
#~ msgstr "Ukrivljenost"
#~ msgid ""
#~ "Ed Mackey reports that he wrote the first version of this program in "
#~ "BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. "
#~ "Now it is GL and has specular reflections."
#~ msgstr ""
#~ "Ed Mackey poroča, da je napisal prvo različico tega program v BASIC-u na "
#~ "Commodore 64 leta 1897, kot črnobel živčni okvir 320×200. Sedaj je GL in "
#~ "ima zrcalne odseve."
#~ msgid ""
#~ "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, "
#~ "but you might have seen a Mac program similar to this called FlowFazer. "
#~ "There is also a cool Java applet of a similar concept."
#~ msgstr ""
#~ "Še več plavajočih in vrtinčastih vzorcev. To različico sta napisala M. "
#~ "Dobie in R. Taylor, mogoče pa ste že videli podoben program za Mac z "
#~ "imenom FlowFazer. Obstaja tudi programček za javo s podobnim konceptom."
#~ msgid "0°"
#~ msgstr "0°"
#~ msgid "5 Minute Tick Marks"
#~ msgstr "5 minutni zaznamki"
#~ msgid "90°"
#~ msgstr "90°"
#~ msgid "Cycle Seconds"
#~ msgstr "Kroženje sekund"
#~ msgid "Minute Tick Marks"
#~ msgstr "Minutni zaznamki"
#~ msgid "Smaller"
#~ msgstr "Manjše"
#~ msgid ""
#~ "This draws a working analog clock composed of floating, throbbing "
#~ "bubbles. Written by Bernd Paysan."
#~ msgstr ""
#~ "Nariše delujočo analogno uro, ki je sestavljena iz lebdečih in "
#~ "utripajočih mehurčkov. Avtor Bernd Paysan."
#~ msgid "Turn Side-to-Side"
#~ msgstr "Obrni stran k strani"
#~ msgid ""
#~ "This one generates a continuous sequence of small, curvy geometric "
#~ "patterns. It scatters them around your screen until it fills up, then it "
#~ "clears the screen and starts over. Written by Tracy Camp and David Hansen."
#~ msgstr ""
#~ "To ustvarja stalno zaporedje majhnih in ukrivljenih geometričnih vzorcev. "
#~ "Razmeče jih po zaslonu, dokler se ta ne zapolne. Potem ga počisti in "
#~ "začne znova. Napisala Tracy Camp in David Hansen."
#~ msgid "Vines"
#~ msgstr "Ovijalke"
#~ msgid "Sustain"
#~ msgstr "Vzdržuj"
#~ msgid "Dictionary File"
#~ msgstr "Datoteka s slovarjem"
#~ msgid "Overall Filter Program"
#~ msgstr "Splošni filtrirni program"
#~ msgid "Per-Image Filter Program"
#~ msgstr "Filtrirni program glede na sliko"
#~ msgid "URL Timeout"
#~ msgstr "Potek URL-ja"
#~ msgid "Amplitude"
#~ msgstr "Amplituda"
#~ msgid ""
#~ "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew."
#~ msgstr "Nariše povečevajoče verige sinusnih lis. Napisal Ashton Trey Belew."
#~ msgid "WhirlyGig"
#~ msgstr "Vrtinec pik"
#~ msgid ""
#~ "An ancient xlock hack that draws multicolored worms that crawl around the "
#~ "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik "
#~ "Theiling."
#~ msgstr ""
#~ "Star programček, ki nariše večbarvne črve, ki lezejo po zaslonu. Napisali "
#~ "Brad Taylor, Dave Lemke, Boris Putanec in Henrik Theiling."
#~ msgid "XaoS"
#~ msgstr "XaoS"
#~ msgid ""
#~ "XaoS generates fast fly-through animations of the Mandelbrot and other "
#~ "fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not "
#~ "included with the XScreenSaver package, but if you don't have it already, "
#~ "you can find it at &lt;http://limax.paru.cas.cz/~hubicka/XaoS/&gt;."
#~ msgstr ""
#~ "XaoS ustvarja animacije hitrega letenja Mandelbrota in drugih fraktalov. "
#~ "Napisala Thomas Marsh in Jan Hubicka. To ni vključeno v paketu "
#~ "XScreenSaver, če pa programčka še nimate, ga lahko najdete na &lt;http://"
#~ "limax.paru.cas.cz/~hubicka/XaoS/&gt;."
#~ msgid "12-Hour Time"
#~ msgstr "12-urni čas"
#~ msgid "24-Hour Time"
#~ msgstr "24-urni čas"
#~ msgid "Cycle Colors"
#~ msgstr "Prelivanje barv"
#~ msgid "Display Seconds"
#~ msgstr "Prikaži sekunde"
#~ msgid "Huge Font"
#~ msgstr "Ogromna pisava"
#~ msgid "Medium Font"
#~ msgstr "Srednja pisava"
#~ msgid "XDaliClock"
#~ msgstr "XDaliUra"
#~ msgid ""
#~ "XDaliClock draws a large digital clock, the numbers of which change by "
#~ "``melting'' into their new shapes. Written by Jamie Zawinski. This is not "
#~ "included with the XScreenSaver package, but if you don't have it already, "
#~ "you can find it at &lt;http://www.jwz.org/xdaliclock/&gt;."
#~ msgstr ""
#~ "XDaliUra nariše veliko digitalno uro, katere številke se spreminjajo s "
#~ "»topljenjem« v novo oblike. Napisal Jamie Zawinski. To ni vključeno v "
#~ "paketu XScreenSaver, če pa programčka še nimate, ga lahko najdete na &lt;"
#~ "http://www.jwz.org/xdaliclock/&gt;."
#~ msgid "Bright"
#~ msgstr "Svetlo"
#~ msgid "Date/Time Stamp"
#~ msgstr "Prikaži datum/čas"
#~ msgid "Day Dim"
#~ msgstr "Dan Zatemnjeno"
#~ msgid "Label Cities"
#~ msgstr "Označi mesta"
#~ msgid "Lower Left"
#~ msgstr "Levo spodaj"
#~ msgid "Lower Right"
#~ msgstr "Desno spodaj"
#~ msgid "Night Dim"
#~ msgstr "Noč Zatemnjeno"
#~ msgid "No Stars"
#~ msgstr "Brez zvezd"
#~ msgid "North/South Rotation"
#~ msgstr "Severna/Južna rotacija"
#~ msgid "Real Time"
#~ msgstr "Pravi čas"
#~ msgid "Sharp"
#~ msgstr "Ostro"
#~ msgid "Terminator Blurry"
#~ msgstr "Rob Zamegljeno"
#~ msgid "Time Warp"
#~ msgstr "Časovni skok"
#~ msgid "Upper Left"
#~ msgstr "Levo zgoraj"
#~ msgid "Upper Right"
#~ msgstr "Desno zgoraj"
#~ msgid ""
#~ "XEarth draws an image of the Earth, as seen from your favorite vantage "
#~ "point in space, correctly shaded for the current position of the Sun. "
#~ "Written by Kirk Johnson. This is not included with the XScreenSaver "
#~ "package, but if you don't have it already, you can find it at &lt;http://"
#~ "www.cs.colorado.edu/~tuna/xearth/&gt;."
#~ msgstr ""
#~ "XZemlja nariše sliko Zemlje iz vaše najljubše opazovalne točke v vesolju, "
#~ "pravilno senčene za trenuten položaj Sonca. Napisal Kirk Johnson. To ni "
#~ "vključeno v paketu XScreenSaver, če pa programčka še nimate, ga lahko "
#~ "najdete na &lt;http://www.cs.colorado.edu/~tuna/xearth/&gt;."
#~ msgid "Xearth"
#~ msgstr "XZemlja"
#~ msgid "Fish"
#~ msgstr "Riba"
#~ msgid ""
#~ "Fish! This is not included with the XScreenSaver package, but if you "
#~ "don't have it already, you can find it at &lt;http://metalab.unc.edu/pub/"
#~ "Linux/X11/demos/&gt;."
#~ msgstr ""
#~ "Riba! To ni vključeno v paketu XScreenSaver, če pa programčka še nimate, "
#~ "ga lahko najdete na &lt;http://metalab.unc.edu/pub/Linux/X11/demos/&gt;."
#~ msgid "XFishTank"
#~ msgstr "XFishTank"
#~ msgid "Bitmap File"
#~ msgstr "Slikovna datoteka"
#~ msgid "Xflame"
#~ msgstr "XOgenj"
#~ msgid ""
#~ "This program behaves schizophrenically and makes a lot of typos. Written "
#~ "by Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, "
#~ "``The Shining,'' you won't get it. Those who have describe this hack as "
#~ "``inspired.''"
#~ msgstr ""
#~ "Ta program se vede shizofrenično in naredi veliko napak. Napisal Jamie "
#~ "Zawinski. Če niste videli dela Stanleya Kubricka »The Shining«, ne boste "
#~ "dojeli. Tisti, ki so ga videli, opisujejo ta programček kot »navdihnjen«."
#~ msgid "Xjack"
#~ msgstr "XJaka"
#~ msgid "Xlyap"
#~ msgstr "Xlyap"
#~ msgid ""
#~ "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written "
#~ "by Jamie Zawinski."
#~ msgstr ""
#~ "Upodobitev drsenja besedila iz filma »Matrica«. Napisal Jamie Zawinski."
#~ msgid "Reflections"
#~ msgstr "Odboji"
#~ msgid "Side View"
#~ msgstr "Stranski pogled"
#~ msgid "Top View"
#~ msgstr "Pogled od zgoraj"
#~ msgid ""
#~ "XMountains generates realistic-looking fractal terrains of snow-capped "
#~ "mountains near water, with either a top view or a side view. Written by "
#~ "Stephen Booth. This is not included with the XScreenSaver package, but if "
#~ "you don't have it already, you can find it at &lt;http://www.epcc.ed.ac."
#~ "uk/~spb/xmountains/&gt;. Be sure to compile it with -DVROOT or it won't "
#~ "work right when launched by the xscreensaver daemon."
#~ msgstr ""
#~ "XGore ustvari realistično prikazan fraktalni teren s snegom pokritih gora "
#~ "blizu vode s prikazom z vrha ali s strani. Napisal Stephen Booth. To ni "
#~ "vključeno v paketu XScreenSaver, če pa programčka še nimate, ga lahko "
#~ "najdete na &lt;http://www.epcc.ed.ac.uk/~spb/xmountains/&gt;. Pazite, da "
#~ "ga prevedete z možnostjo -DVROOT ali pa ne bo delovalo pravilno, ko ga "
#~ "požene demon xscreensaver."
#~ msgid "Xmountains"
#~ msgstr "XGore"
#~ msgid ""
#~ "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can "
#~ "find it at &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."
#~ msgstr ""
#~ "Nariše padajoči sneg in občasno majhnega Božička. Avtor Rick Jansen. "
#~ "Najdete ga ga lahko na &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."
#~ msgid "Xsnow"
#~ msgstr "XSneg"
#~ msgid "Color Bars Enabled"
#~ msgstr "Omogočeni barvni stolpci"
#~ msgid "Cycle Through Modes"
#~ msgstr "Kroži skozi načine"
#~ msgid "Rolling Enabled"
#~ msgstr "Kotalkanje omogočeno"
#~ msgid "Static Enabled"
#~ msgstr "Omogoči statičnost"
#~ msgid "XTeeVee"
#~ msgstr "XTeeVee"
#~ msgid ""
#~ "XTeeVee simulates various television problems, including static, loss of "
#~ "vertical hold, and a test pattern. By Greg Knauss."
#~ msgstr ""
#~ "XTeeVee simulira različne težave s televizijo, med drugim sneg, izguba "
#~ "vertikalnega signala in testni vzorec. Napisal Greg Knauss."