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610 lines
17 KiB
610 lines
17 KiB
# translation of khangman.po to
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# Rinse de Vries <Rinse@kde.nl>, 2001, 2002.
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# Rinse de Vries <rinse@kde.nl>, 2003, 2004.
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# Rinse de Vries <rinsedevries@kde.nl>, 2004, 2005, 2007.
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# Bram Schoenmakers <bramschoenmakers@kde.nl>, 2006.
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# translation of khangman.po to
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# translation of khangman.po to Dutch
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# translation of khangman.po to
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# Nederlandse vertaling van
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# Copyright (C) 2001, 2002 KDE e.v..
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# KDE-vertaalgroep Nederlands <www.kde.nl>
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# Proefgelezen op 20-03-2002 door Geert Stams <geert@pa3csg.myweb.nl>
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# Proefgelezen op 22-06-2005 door Pascal Muller <pascalmuller@gmail.com>
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msgid ""
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msgstr ""
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"Project-Id-Version: khangman\n"
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"POT-Creation-Date: 2008-07-08 01:24+0200\n"
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"PO-Revision-Date: 2007-07-14 02:03+0200\n"
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"Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n"
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"Language-Team: Dutch <tde-i18n-nl@kde.org>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.4\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: data.i18n:2
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msgid ""
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"_: NOTE_TO_THE_TRANSLATORS\n"
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"The translators have the opportunity to translate the\n"
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"words in the game.\n"
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"See the file README.languages in khangman's source directory\n"
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"for more information on how to do that.\n"
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"(translate this message as \"DONE\" when you have translated\n"
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"the words; otherwise leave it untranslated as a reminder)"
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msgstr "DONE"
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#: khangmanview.cpp:66
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msgid "G&uess"
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msgstr "&Raden"
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#: khangmanview.cpp:196
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msgid "Hint"
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msgstr "Tip"
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#: khangmanview.cpp:321
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msgid "Misses"
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msgstr "Mist"
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#: khangmanview.cpp:424
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msgid ""
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"Congratulations,\n"
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"you won!"
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msgstr ""
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"Gefeliciteerd,\n"
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"je hebt gewonnen!"
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#: khangmanview.cpp:434
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msgid "Congratulations! You won! Do you want to play again?"
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msgstr "Gefeliciteerd! Je hebt gewonnen! Wil je nog een keer?"
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#: khangmanview.cpp:434 khangmanview.cpp:480
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msgid "Play Again"
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msgstr "Nog een keer"
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#: khangmanview.cpp:434 khangmanview.cpp:480
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msgid "Do Not Play"
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msgstr "Niet meer spelen"
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#: khangmanview.cpp:458
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msgid "You lost. Do you want to play again?"
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msgstr "Je hebt verloren. Wil je nog een keer?"
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#: khangmanview.cpp:470
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msgid ""
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"<qt>You lost!\n"
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"The word was\n"
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"<b>%1</b></qt>"
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msgstr ""
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"<qt>Je hebt verloren!\n"
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"Het woord was\n"
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"<b>%1</b></qt>"
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#: khangmanview.cpp:495
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msgid "This letter has already been guessed."
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msgstr "Deze letter is al geraden."
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#: khangmanview.cpp:594
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msgid ""
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"File $TDEDIR/share/apps/khangman/data/%1/%2 not found!\n"
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"Check your installation, please!"
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msgstr ""
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"Het bestand $TDEDIR/share/apps/khangman/data/%1/%2 is niet gevonden.\n"
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"Controleer a.u.b. uw installatie."
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#: timer.cpp:33 timer.cpp:34 timer.cpp:42 timer.cpp:43
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msgid "seconds"
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msgstr "seconden"
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#: _translatorinfo.cpp:1
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "Otto Bruggeman,Rinse de Vries"
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#: _translatorinfo.cpp:3
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr ",rinsedevries@kde.nl"
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#: main.cpp:32
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msgid "Classical hangman game for KDE"
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msgstr "Het klassieke Galgje-spel voor KDE"
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#: main.cpp:44
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msgid "KHangMan"
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msgstr "KHangMan"
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#: main.cpp:48
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msgid "Previous maintainer"
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msgstr "Vorige onderhouder"
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#: main.cpp:50
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msgid "Actual maintainer, author"
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msgstr "Huidige onderhouder, auteur"
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#: main.cpp:52
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msgid "Graphics"
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msgstr "Afbeeldingen"
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#: main.cpp:54
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msgid "Swedish data files, coding help, transparent pictures and i18n fixes"
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msgstr ""
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"Zweedse databestanden, help bij het programmeren, transparante afbeeldingen en "
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"oplossen van vertaalkwesties."
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#: main.cpp:56
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msgid "Nature theme background"
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msgstr "Natuurthema-achtergrond"
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#: main.cpp:58
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msgid "Blue theme background, icons"
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msgstr "Blauw-thema-achtergrond, pictogrammen"
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#: main.cpp:60
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msgid "Spanish data files"
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msgstr "Spaanse woorden"
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#: main.cpp:62
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msgid "Danish data files"
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msgstr "Deense woorden"
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#: main.cpp:64
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msgid "Finnish data files"
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msgstr "Finse woorden"
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#: main.cpp:66
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msgid "Brazilian Portuguese data files"
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msgstr "Braziliaans Portugese woorden"
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#: main.cpp:68
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msgid "Catalan data files"
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msgstr "Catalaanse woorden"
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#: main.cpp:70
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msgid "Italian data files"
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msgstr "Italiaanse woorden"
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#: main.cpp:72
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msgid "Dutch data files"
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msgstr "Nederlandse woorden"
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#: main.cpp:74
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msgid "Czech data files"
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msgstr "Tsjechische databestanden"
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#: main.cpp:76
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msgid "Hungarian data files"
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msgstr "Hongaarse databestanden"
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#: main.cpp:78
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msgid "Norwegian (Bokmål) data files"
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msgstr "Noorse (Bokmål) databestanden"
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#: main.cpp:80
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msgid "Tajik data files"
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msgstr "Tajik databestanden"
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#: main.cpp:82
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msgid "Serbian (Cyrillic and Latin) data files"
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msgstr "Servische (Cyrillisch en Latijn) databestanden"
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#: main.cpp:84
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msgid "Slovenian data files"
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msgstr "Sloveense databestanden"
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#: main.cpp:86
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msgid "Portuguese data files"
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msgstr "Portugese databestanden"
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#: main.cpp:88
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msgid "Norwegian (Nynorsk) data files"
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msgstr "Noorse (Nynorsk) databestanden"
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#: main.cpp:90
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msgid "Turkish data files"
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msgstr "Turkse databestanden"
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#: main.cpp:92
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msgid "Russian data files"
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msgstr "Russische databestanden"
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#: main.cpp:94
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msgid "Bulgarian data files"
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msgstr "Bulgaarse databestanden"
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#: main.cpp:96
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msgid "Irish (Gaelic) data files"
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msgstr "Ierse (Gaelic) databestanden"
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#: main.cpp:98
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msgid "Softer Hangman Pictures"
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msgstr "Zachtere Galgje-afbeeldingen"
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#: main.cpp:100 main.cpp:102 main.cpp:104
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msgid "Coding help"
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msgstr "Help bij het programmeren"
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#: main.cpp:106
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msgid "Coding help, fixed a lot of things"
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msgstr "Hulp bij het programmeren, heeft veel onderdelen verbeterd"
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#: main.cpp:108
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msgid "SVG icon"
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msgstr "SVG-pictogram"
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#: main.cpp:110
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msgid "Code for generating icons for the characters toolbar"
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msgstr "Code voor het genereren van pictogrammen voor de Tekenbalk"
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#: main.cpp:112
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msgid "Code cleaning"
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msgstr "Code opgeschoond"
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#. i18n: file advanced.ui line 32
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#: rc.cpp:3
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#, no-c-format
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msgid "When Available"
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msgstr "Wanneer beschikbaar"
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#. i18n: file advanced.ui line 46
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#: rc.cpp:6
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#, no-c-format
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msgid "&Show hints"
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msgstr "Tip&s tonen"
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#. i18n: file advanced.ui line 49
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#: rc.cpp:9
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#, no-c-format
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msgid ""
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"If you check it, a hint will be displayed by right-clicking on the game window."
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msgstr ""
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"Als je dit hebt aangezet, dan zal er een tip worden getoond als je rechtsklikt "
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"in het spelvenster."
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#. i18n: file advanced.ui line 53
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#: rc.cpp:12
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#, no-c-format
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msgid ""
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"Some languages have hints to help you guess the word more easily. If this is <b>"
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"disabled</b>, there is no such option for your current language data file.\n"
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"If this is <b>enabled</b>, then hints are available and you can get them by "
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"checking this box. You will then see the hint for the word you are trying to "
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"guess by right-clicking somewhere on the KHangMan window, the hint will then be "
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"displayed for 4 seconds in a tooltip."
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msgstr ""
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"Sommige talen geven tips om het eenvoudiger te maken het woord te raden. Als de "
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"optie <b>uitgeschakeld</b> is, dan gebruikt uw huidige taal deze "
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"functionaliteit niet.\n"
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" Als deze is <b>ingeschakeld</b>, dan zijn er tips beschikbaar, en kunt u ze "
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"activeren door dit keuzevakje te selecteren. U kunt een tip voor het woord dat "
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"u probeert te raden opvragen door met de rechter muisknop te klikken in het "
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"venster van KHangMan. De tip wordt dan gedurende 4 seconden in een tekstballon "
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"getoond."
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#. i18n: file advanced.ui line 63
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#: rc.cpp:16
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#, no-c-format
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msgid "Spanish, Portuguese, Catalan"
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msgstr "Spaans, Portugees, Catalaans"
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#. i18n: file advanced.ui line 77
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#: rc.cpp:19
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#, no-c-format
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msgid "Type accented &letters"
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msgstr "&Letters met accenten typen"
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#. i18n: file advanced.ui line 80
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#: rc.cpp:22
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#, no-c-format
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msgid ""
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"If this is checked, you must type accented letters yourself (i.e. they are "
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"differentiated from the corresponding unaccented letter)."
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msgstr ""
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"Als deze optie is geselecteerd, dient u zelf letters met accenten in te typen. "
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"Er wordt dan dus onderscheid gemaakt tussen letters met en letters zonder "
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"accenten."
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#. i18n: file advanced.ui line 85
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#: rc.cpp:25
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#, no-c-format
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msgid ""
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"If this is <b>disabled</b>, then the selected language does not support it. If "
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"this is <b>enabled</b> and if you check it, then you should type accented "
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"letters on their own. If it is not checked, accented letters will be displayed "
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"with normal letters."
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"<br>\n"
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"Default is that accented letters will be shown when the corresponding "
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"unaccented letter is guessed."
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"<br>\n"
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"For example, in Catalan, if this is unchecked and you type \"o\", the o and ò "
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"will be displayed in the word <b>xenofòbia</b>. If this option is checked, when "
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"you type \"o\", only \"o\" will be displayed and you will then have to type "
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"\"ò\" for this letter to be displayed."
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msgstr ""
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"Als deze optie is <b>uitgeschakeld</b>, dan biedt de gekozen taal hiervoor geen "
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"ondersteuning. Als de optie is <b>ingeschakeld</b>, en u selecteert deze, dan "
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"dient u letters met accenten in te typen. Als de optie niet is geselecteerd, "
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"dan zullen letters met accenten worden getoond als normale letters."
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"<br>\n"
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"Standaard wordt er geen onderscheid gemaakt tussen letters met en zonder "
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"accenten."
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"<br>\n"
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"Bijvoorbeeld in het Catalaans, als deze optie niet is geselecteerd en u typt "
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"\"o\", dan worden de letters o en ò onthuld in het woord <b>xenofòbia</b>"
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". Als deze optie is geselecteerd en u typt \"o\", dan wordt alleen de \"o\" "
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"onthuld en moet u de \"ò\" intypen om deze letter te onthullen."
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#. i18n: file normal.ui line 32
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#: rc.cpp:30
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#, no-c-format
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msgid "Require more &guesses for duplicate letters"
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msgstr "Meer &gissingen voor dubbele letters vereisen"
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#. i18n: file normal.ui line 35
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#: rc.cpp:33
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#, no-c-format
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msgid ""
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"Check this if you do not want to display each instance of the same letter"
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msgstr ""
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"Selecteer dit als u niet wilt dat alle exemplaren van dezelfde letter worden "
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"getoond"
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#. i18n: file normal.ui line 41
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#: rc.cpp:36
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#, no-c-format
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msgid ""
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"If you check this box, only the first letter will be written if the letter is "
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"found in several places in the word. Then when you rechoose this letter, it "
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"will replace the second instance in the word until there are no more instances "
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"of this letter.\n"
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"For example, the word to guess is \"potato\". If this option is unchecked, when "
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"you try \"o\", the 2 \"o\" in the word will be discovered at the same time. If "
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"this is checked, you will need to try \"o\" twice.\n"
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"\n"
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"Default is that for one letter typed, all instances of that letter in the word "
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"are displayed."
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msgstr ""
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"Als u dit keuzevakje selecteert, dan wordt alleen de eerste letter getoond als "
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"de letter gevonden wordt op meerdere plaatsen in het woord. Als u de letter nog "
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"een keer kiest, dan wordt de volgende letter getoond in het woord, net zolang "
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"tot de letters op zijn.\n"
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"Bijvoorbeeld, het te raden woord is \"aardappel\". Als deze optie niet is "
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"geselecteerd, en u probeert \"a\", dan worden alle 3 de a's in het woord "
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"onthuld. Als deze optie is geselecteerd, dan moet u 3 x de \"a\" proberen.\n"
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"\n"
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"Standaard worden alle letters getoond die in het woord voorkomen als u die "
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"letter intypt."
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#. i18n: file normal.ui line 49
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#: rc.cpp:42
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#, no-c-format
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msgid "Do not display the 'Congratulations! You &won!' dialog"
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msgstr "Dialoog \"Gefeliciteerd! Je hebt &gewonnen!\" niet tonen"
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#. i18n: file normal.ui line 52
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#: rc.cpp:45
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#, no-c-format
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msgid ""
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"If checked, the dialog 'Congratulations! You won!' is not displayed. After 3 "
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"seconds, a new game will start automatically."
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msgstr ""
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"Indien geselecteerd wordt u niet gefeliciteerd met uw behaalde resultaat. Na 3 "
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"seconden zal er automatisch een nieuw spel worden gestart."
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#. i18n: file normal.ui line 58
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#: rc.cpp:48
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#, no-c-format
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msgid ""
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"If this option is not checked, when a game is won a dialog will appear saying "
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"'Congratulations! You won!'. It also asks you if you want to play again and you "
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"have to say Yes or No.\n"
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"This is the default state.\n"
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"\n"
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"If this option is checked, this dialog will not appear and a new game will "
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"automatically start after four seconds. A passive popup tells you you have won "
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"the game. When this opton is checked you don't have an intrusive dialog each "
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"time you won a game."
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msgstr ""
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"Als deze optie niet is geselecteerd, dan wordt bij het winnen van het spel de "
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"dialoog \"Gefeliciteerd! Je hebt gewonnen!\" getoond. Daarbij wordt er gevraagd "
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"of u een nieuw spel wilt starten.\n"
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"Dit is de standaardinstelling.\n"
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"\n"
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"Als deze optie is geselecteerd, dan wordt dit dialoog niet getoond, en zal er "
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"na 3 seconden een nieuw spel worden gestart. Een passief venster vertelt u of u "
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"het spel hebt gewonnen. door deze optie te selecteren wordt je niet gestoord "
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"als het spel is afgelopen en je meteen beginnen wilt met het volgende spel."
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#. i18n: file normal.ui line 66
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#: rc.cpp:54
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#, no-c-format
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msgid "Sounds"
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msgstr "Geluiden"
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#. i18n: file normal.ui line 77
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#: rc.cpp:57
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#, no-c-format
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msgid "Enable &sounds"
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msgstr "Geluiden a&ctiveren"
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#. i18n: file normal.ui line 80
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#: rc.cpp:60
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#, no-c-format
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msgid "If checked, sounds will be played for New Game and Win Game"
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msgstr ""
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"Indien geselecteerd zullen geluiden worden gebruikt voor nieuwe spellen en "
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"gewonnen spellen"
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#. i18n: file normal.ui line 84
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#: rc.cpp:63
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#, no-c-format
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msgid ""
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"If this box is checked, you will have some sounds played for each new game and "
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"when you win a game. If this is not checked, there will be no sound in "
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"KHangMan.\n"
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"Default is no sound."
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msgstr ""
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"Als dit keuzevakje is geselecteerd, dan zullen er geluiden worden afgespeeld "
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"als u een nieuw spel start of een spel hebt gewonnen. Als dit niet is "
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"geselecteerd, dan wordt er geen geluid in het programma gebruikt.\n"
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"Standaard is er geen geluid."
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#. i18n: file timerdlg.ui line 24
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#: khangman.cpp:381 rc.cpp:67
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#, no-c-format
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msgid "Timers"
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msgstr "Tijdklokken"
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#. i18n: file timerdlg.ui line 64
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#: rc.cpp:70
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#, no-c-format
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msgid "Time during which the Hint is displayed"
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msgstr "De tijd dat de tip wordt weergegeven"
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#. i18n: file timerdlg.ui line 67
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#: rc.cpp:73
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#, no-c-format
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msgid ""
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|
"You can set the time for displaying the Hint tooltip. Default is 3 seconds but "
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|
"younger children might need longer time to be able to read the Hint."
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msgstr ""
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|
"Hier kunt u opgeven hoelang te tip zal worden getoond. Standaard is 3 seconden, "
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"maar jongere kinderen hebben mogelijk een langere tijd nodig om de tip te "
|
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"kunnen lezen."
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#. i18n: file timerdlg.ui line 120
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#: rc.cpp:76
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#, no-c-format
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|
msgid "Set the time for displaying the hint:"
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|
msgstr "Stel de duur in dat de tip wordt getoond:"
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|
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#. i18n: file timerdlg.ui line 138
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#: rc.cpp:79
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|
#, no-c-format
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|
msgid "Set the time for displaying the Already Guessed Letter:"
|
|
msgstr "Stel de duur in waarin de al geraden letter wordt getoond:"
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|
|
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#. i18n: file timerdlg.ui line 178
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#: rc.cpp:82
|
|
#, no-c-format
|
|
msgid "Time during which the Already Guessed tooltip is displayed"
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|
msgstr "De duur dat de al geraden letter wordt getoond"
|
|
|
|
#. i18n: file timerdlg.ui line 181
|
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#: rc.cpp:85
|
|
#, no-c-format
|
|
msgid ""
|
|
"You can set the time for displaying the Already Guessed tooltip after you try a "
|
|
"letter that was already guessed. Default is 3 seconds but younger children "
|
|
"might need longer time to be able to understand they are trying a letter that "
|
|
"was already guessed."
|
|
msgstr ""
|
|
"U kunt de duur opgeven waarin de al geraden letter zal worden getoond als u een "
|
|
"al geraden letter probeert. Standaard is 3 seconden, maar jongere kinderen "
|
|
"hebben mogelijk meer tijd nodig om te begrijpen dat ze een letter proberen te "
|
|
"raden die ze al geraden hebben."
|
|
|
|
#. i18n: file khangmanui.rc line 27
|
|
#: rc.cpp:94
|
|
#, no-c-format
|
|
msgid "Main"
|
|
msgstr "Algemeen"
|
|
|
|
#. i18n: file khangmanui.rc line 38
|
|
#: rc.cpp:97
|
|
#, no-c-format
|
|
msgid "Special Characters"
|
|
msgstr "Speciale tekens"
|
|
|
|
#: khangman.cpp:77
|
|
msgid "&New"
|
|
msgstr "&Nieuw"
|
|
|
|
#: khangman.cpp:78
|
|
msgid "Play with a new word"
|
|
msgstr "Speel met een nieuw woord"
|
|
|
|
#: khangman.cpp:81
|
|
msgid "&Get Words in New Language..."
|
|
msgstr "Woorden in nieuwe taal op&halen..."
|
|
|
|
#: khangman.cpp:85
|
|
msgid "Le&vel"
|
|
msgstr "Ni&veau"
|
|
|
|
#: khangman.cpp:86
|
|
msgid "Choose the level"
|
|
msgstr "Kies het niveau"
|
|
|
|
#: khangman.cpp:87
|
|
msgid "Choose the level of difficulty"
|
|
msgstr "Kies de moeilijkheidsgraad"
|
|
|
|
#: khangman.cpp:91
|
|
msgid "&Language"
|
|
msgstr "&Taal"
|
|
|
|
#: khangman.cpp:100
|
|
msgid "L&ook"
|
|
msgstr "&Kijken"
|
|
|
|
#: khangman.cpp:101
|
|
msgid "&Sea Theme"
|
|
msgstr "&Zeethema"
|
|
|
|
#: khangman.cpp:102
|
|
msgid "&Desert Theme"
|
|
msgstr "&Woestijnthema"
|
|
|
|
#: khangman.cpp:105 khangman.cpp:106
|
|
msgid "Choose the look and feel"
|
|
msgstr "Kies het uiterlijk en gedrag"
|
|
|
|
#: khangman.cpp:148
|
|
msgid "First letter upper case"
|
|
msgstr "Eerst letter is hoofdletter"
|
|
|
|
#: khangman.cpp:243
|
|
msgid "Cyrillic"
|
|
msgstr "Cyrillisch"
|
|
|
|
#: khangman.cpp:247
|
|
msgid "Latin"
|
|
msgstr "Latijn"
|
|
|
|
#: khangman.cpp:371
|
|
msgid "General"
|
|
msgstr "Algemeen"
|
|
|
|
#: khangman.cpp:378
|
|
msgid "Languages"
|
|
msgstr "Talen"
|
|
|
|
#: khangman.cpp:437
|
|
msgid ""
|
|
"File $TDEDIR/share/apps/khangman/%1.txt not found;\n"
|
|
"check your installation."
|
|
msgstr ""
|
|
"Het bestand $TDEDIR/share/apps/khangman/data/%1.txt is niet gevonden.\n"
|
|
"Controleer a.u.b. uw installatie."
|
|
|
|
#: khangman.cpp:460
|
|
#, c-format
|
|
msgid "Inserts the character %1"
|
|
msgstr "Voegt het teken %1 in"
|
|
|
|
#: khangman.cpp:534
|
|
msgid "Hint on right-click"
|
|
msgstr "Tip via rechter muisklik"
|
|
|
|
#: khangman.cpp:536
|
|
msgid "Hint available"
|
|
msgstr "Tip beschikbaar"
|
|
|
|
#: khangman.cpp:542
|
|
msgid "Type accented letters"
|
|
msgstr "Typ letters met accenten"
|