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tde-i18n/tde-i18n-nds/messages/tdeedu/khangman.po

659 lines
18 KiB

# Translation of khangman.po to Low Saxon
#
# Manfred Wiese <m.j.wiese@web.de>, 2006.
# Sönke Dibbern <s_dibbern@web.de>, 2006.
msgid ""
msgstr ""
"Project-Id-Version: khangman\n"
"POT-Creation-Date: 2021-07-07 18:20+0000\n"
"PO-Revision-Date: 2006-12-20 23:46+0100\n"
"Last-Translator: Sönke Dibbern <s_dibbern@web.de>\n"
"Language-Team: Low Saxon <kde-i18n-nds@kde.org>\n"
"Language: nds\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11.4\n"
#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr "Manfred Wiese, Sönke Dibbern"
#. Instead of a literal translation, add your email to the end of the list (separated by a comma).
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr "m.j.wiese@web.de, s_dibbern@web.de"
#: data.i18n:2
msgid ""
"_: NOTE_TO_THE_TRANSLATORS\n"
"The translators have the opportunity to translate the\n"
"words in the game.\n"
"See the file README.languages in khangman's source directory\n"
"for more information on how to do that.\n"
"(translate this message as \"DONE\" when you have translated\n"
"the words; otherwise leave it untranslated as a reminder)"
msgstr "DAAN"
#: khangman.cpp:77
msgid "&New"
msgstr "&Nieg"
#: khangman.cpp:78
msgid "Play with a new word"
msgstr "Mit en nieg Woort spelen"
#: khangman.cpp:81
msgid "&Get Words in New Language..."
msgstr "Wöör in en nieg Spraak &halen..."
#: khangman.cpp:85
msgid "Le&vel"
msgstr "&Speelstoop"
#: khangman.cpp:86
msgid "Choose the level"
msgstr "Söök de Speelstoop ut"
#: khangman.cpp:87
msgid "Choose the level of difficulty"
msgstr "Söök hier ut, wo swoor dat Speel is"
#: khangman.cpp:91
msgid "&Language"
msgstr "&Spraak"
#: khangman.cpp:100
msgid "L&ook"
msgstr "&Utsehn"
#: khangman.cpp:101
msgid "&Sea Theme"
msgstr "&Meer"
#: khangman.cpp:102
msgid "&Desert Theme"
msgstr "&Wööst"
#: khangman.cpp:105 khangman.cpp:106
msgid "Choose the look and feel"
msgstr "Söök dat Utsehn ut"
#: khangman.cpp:148
msgid "First letter upper case"
msgstr "Eerst Bookstaav in Grootschrieven"
#: khangman.cpp:242
msgid "Cyrillic"
msgstr "Kyrillsch"
#: khangman.cpp:246
msgid "Latin"
msgstr "Latiensch"
#: khangman.cpp:373
msgid "General"
msgstr "Allgemeen"
#: khangman.cpp:380
msgid "Languages"
msgstr "Spraken"
#: khangman.cpp:383 timerdlg.ui:24
#, no-c-format
msgid "Timers"
msgstr "Tieden"
#: khangman.cpp:439
msgid ""
"File $TDEDIR/share/apps/khangman/%1.txt not found;\n"
"check your installation."
msgstr ""
"Datei $TDEDIR/share/apps/khangman/%1.txt lett sik nich finnen!!\n"
"Bitte prööv Dien Installatschoon!"
#: khangman.cpp:462
#, c-format
msgid "Inserts the character %1"
msgstr "Föögt den Bookstaven \"%1\" to"
#: khangman.cpp:536
msgid "Hint on right-click"
msgstr "Tipps na Klick mit de rechte Muustast"
#: khangman.cpp:538
msgid "Hint available"
msgstr "Tipp verföögbor"
#: khangman.cpp:544
msgid "Type accented letters"
msgstr "Bookstaven mit Akzenten ingeven"
#: khangmanview.cpp:66
msgid "G&uess"
msgstr "&Raden"
#: khangmanview.cpp:196
msgid "Hint"
msgstr "Tipp"
#: khangmanview.cpp:321
msgid "Misses"
msgstr "Falsch raadt Bookstaven"
#: khangmanview.cpp:424
msgid ""
"Congratulations,\n"
"you won!"
msgstr ""
"Graleren,\n"
"Du hest wunnen!"
#: khangmanview.cpp:434
msgid "Congratulations! You won! Do you want to play again?"
msgstr "Graleren! Du hest wunnen! Wullt Du nochmaal spelen?"
#: khangmanview.cpp:434 khangmanview.cpp:480
msgid "Play Again"
msgstr "Nochmaal spelen"
#: khangmanview.cpp:434 khangmanview.cpp:480
msgid "Do Not Play"
msgstr "Nich nochmaal spelen"
#: khangmanview.cpp:458
msgid "You lost. Do you want to play again?"
msgstr "Du hest verloren. Wullt Du nochmaal spelen?"
#: khangmanview.cpp:470
msgid ""
"<qt>You lost!\n"
"The word was\n"
"<b>%1</b></qt>"
msgstr ""
"<qt>Du hest verloren!\n"
"Dat Woort weer\n"
"<b>%1</b></qt>"
#: khangmanview.cpp:495
msgid "This letter has already been guessed."
msgstr "Disse Bookstaav wöör al raadt."
#: khangmanview.cpp:594
msgid ""
"File $TDEDIR/share/apps/khangman/data/%1/%2 not found!\n"
"Check your installation, please!"
msgstr ""
"Datei $TDEDIR/share/apps/khangman/data/%1/%2 lett sik nich finnen!!\n"
"Bitte prööv Dien Installatschoon!"
#: main.cpp:32
msgid "Classical hangman game for TDE"
msgstr "Klass'sch Galgenmanntje-Speel för TDE"
#: main.cpp:44
msgid "KHangMan"
msgstr "KHangMan"
#: main.cpp:48
msgid "Previous maintainer"
msgstr "Verleden Pleger"
#: main.cpp:50
msgid "Actual maintainer, author"
msgstr "Pleger opstunns, Autor"
#: main.cpp:52
msgid "Graphics"
msgstr "Grafik"
#: main.cpp:54
msgid "Swedish data files, coding help, transparent pictures and i18n fixes"
msgstr ""
"Sweedsch Datendateien, Programmeer-Hülp, transparent Biller un Översetten-"
"Koderichten"
#: main.cpp:56
msgid "Nature theme background"
msgstr "Natuur-Musterachtergrund"
#: main.cpp:58
msgid "Blue theme background, icons"
msgstr "Blaag Musterachtergrund, Lüttbiller"
#: main.cpp:60
msgid "Spanish data files"
msgstr "Spaansch Datendateien"
#: main.cpp:62
msgid "Danish data files"
msgstr "Däänsch Datendateien"
#: main.cpp:64
msgid "Finnish data files"
msgstr "Finnsch Datendateien"
#: main.cpp:66
msgid "Brazilian Portuguese data files"
msgstr "Brasiliaansch-Portugeesch Datendateien"
#: main.cpp:68
msgid "Catalan data files"
msgstr "Katalaansch Datendateien"
#: main.cpp:70
msgid "Italian data files"
msgstr "Italieensch Datendateien"
#: main.cpp:72
msgid "Dutch data files"
msgstr "Nedderlannsch Datendateien"
#: main.cpp:74
msgid "Czech data files"
msgstr "Tschechsch Datendateien"
#: main.cpp:76
msgid "Hungarian data files"
msgstr "Ungaarsch Datendateien"
#: main.cpp:78
msgid "Norwegian (Bokmål) data files"
msgstr "Norweegsch (Bokmål) Datendateien"
#: main.cpp:80
msgid "Tajik data files"
msgstr "Tadschiiksch Datendateien"
#: main.cpp:82
msgid "Serbian (Cyrillic and Latin) data files"
msgstr "Serbsch Datendateien (Kyrillsch un Latien)"
#: main.cpp:84
msgid "Slovenian data files"
msgstr "Sloweensch Datendateien"
#: main.cpp:86
msgid "Portuguese data files"
msgstr "Portugeesch Datendateien"
#: main.cpp:88
msgid "Norwegian (Nynorsk) data files"
msgstr "Norweegsch (Nynorsk) Datendateien"
#: main.cpp:90
msgid "Turkish data files"
msgstr "Törksch Datendateien"
#: main.cpp:92
msgid "Russian data files"
msgstr "Russ'sch Datendateien"
#: main.cpp:94
msgid "Bulgarian data files"
msgstr "Bulgaarsch Datendateien"
#: main.cpp:96
msgid "Irish (Gaelic) data files"
msgstr "Irsch (Gäälsch) Datendateien"
#: main.cpp:98
msgid "Softer Hangman Pictures"
msgstr "Weker Galgenmanntje-Biller"
#: main.cpp:100 main.cpp:102 main.cpp:104
msgid "Coding help"
msgstr "Programmeer-Hülp"
#: main.cpp:106
msgid "Coding help, fixed a lot of things"
msgstr "Programmeer-Hülp, vele Fehlerrichten"
#: main.cpp:108
msgid "SVG icon"
msgstr "SVG-Lüttbild"
#: main.cpp:110
msgid "Code for generating icons for the characters toolbar"
msgstr ""
"Borntext för't Opstellen vun de Lüttbiller för den Tekens-Warktüüchbalken"
#: main.cpp:112
msgid "Code cleaning"
msgstr "Borntext-Oprümen"
#: timer.cpp:33 timer.cpp:34 timer.cpp:42 timer.cpp:43
msgid "seconds"
msgstr "Sekunnen"
#: advanced.ui:32
#, no-c-format
msgid "When Available"
msgstr "Wenn verföögbor"
#: advanced.ui:46
#, no-c-format
msgid "&Show hints"
msgstr "Tipps &wiesen"
#: advanced.ui:49
#, no-c-format
msgid ""
"If you check it, a hint will be displayed by right-clicking on the game "
"window."
msgstr ""
"Wenn du dit anmaakst, warrt na en Klick op de rechte Muustast en Tipp binnen "
"dat Speelfinster wiest."
#: advanced.ui:52
#, no-c-format
msgid ""
"Some languages have hints to help you guess the word more easily. If this is "
"<b>disabled</b>, there is no such option for your current language data "
"file.\n"
"If this is <b>enabled</b>, then hints are available and you can get them by "
"checking this box. You will then see the hint for the word you are trying to "
"guess by right-clicking somewhere on the KHangMan window, the hint will then "
"be displayed for 4 seconds in a tooltip."
msgstr ""
"En Reeg vun Spraken hebbt Tipps, de Di bi't Raden hölpen köönt. Wenn dit "
"<b>nich verföögbor</b> is, gifft dat för Dien Spraak keen Tipps. Is dat "
"<b>verföögbor</b>, denn gifft dat Tipps in Dien Spraak, un Du kannst se "
"bruken, wenn Du dit Feld ankrüüzt. Wenn Du denn mit den rechten Muusknoop "
"binnen dat Galgenmanntje-Finster klickst, warrt för veer Sekunnen en Tipp as "
"Kortinformatschoon wiest."
#: advanced.ui:63
#, no-c-format
msgid "Spanish, Portuguese, Catalan"
msgstr "Spaansch, Portugeesch, Katalaansch"
#: advanced.ui:77
#, no-c-format
msgid "Type accented &letters"
msgstr "&Bookstaven mit Akzenten ingeven"
#: advanced.ui:80
#, no-c-format
msgid ""
"If this is checked, you must type accented letters yourself (i.e. they are "
"differentiated from the corresponding unaccented letter)."
msgstr ""
"Wenn dit anmaakt is, muttst Du Bookstaven mit Akzenten sülvst ingeven (d.h., "
"dat sünd anner Bookstaven as de ahn Akzenten)."
#: advanced.ui:83
#, no-c-format
msgid ""
"If this is <b>disabled</b>, then the selected language does not support it. "
"If this is <b>enabled</b> and if you check it, then you should type accented "
"letters on their own. If it is not checked, accented letters will be "
"displayed with normal letters.<br>\n"
"Default is that accented letters will be shown when the corresponding "
"unaccented letter is guessed.<br>\n"
"For example, in Catalan, if this is unchecked and you type \"o\", the o and "
"ò will be displayed in the word <b>xenofòbia</b>. If this option is checked, "
"when you type \"o\", only \"o\" will be displayed and you will then have to "
"type \"ò\" for this letter to be displayed."
msgstr ""
"Wenn dit <b>nich verföögbor</b> is, ünnerstütt de utsöchte Spraak dat nich. "
"Is dit <b>verföögbor</b> un Du maakst dat an, muttst Du Bookstaven mit "
"Akzenten sülvst ingeven. Wenn dit nich anmaakt is, warrt Bookstaven mit "
"Akzenten mit de normalen Bookstaven wiest.<br>\n"
"Standardwies warrt de Bookstaven mit Akzent wiest, wenn de tohören "
"Bookstaven ahn Akzent ingeven wöörn.<br>\n"
"Wenn dit för t.B. Katalaansch utmaakt is, un Du en \"o\" ingiffst, warrt \"o"
"\" un \"ò\" in't Woort <b>xenofòbia</b> wiest. Wenn disse Optschoon anmaakt "
"is, warrt bloots dat \"o\" wiest, wenn Du \"o\" ingiffst, un Du muttst dat "
"\"ò\" ingeven, dormit dat wiest warrt."
#: khangman.kcfg:10
#, no-c-format
msgid "Level"
msgstr ""
#: khangman.kcfg:17
#, fuzzy, no-c-format
msgid "Show the characters toolbar"
msgstr ""
"Borntext för't Opstellen vun de Lüttbiller för den Tekens-Warktüüchbalken"
#: khangman.kcfg:21
#, no-c-format
msgid "The language selected by the user"
msgstr ""
#: khangman.kcfg:42
#, no-c-format
msgid "Background theme"
msgstr ""
#: khangman.kcfg:53
#, no-c-format
msgid "Allow Only One Instance of Each Letter to be replaced in the word"
msgstr ""
#: khangman.kcfg:57
#, fuzzy, no-c-format
msgid "Do not display the 'Congratulations You won!' dialog"
msgstr "Den \"Graleren! Du hest &wunnen!\"-Dialoog nich wiesen"
#: khangman.kcfg:61
#, fuzzy, no-c-format
msgid "Enable Sounds on New Game and Win Game"
msgstr ""
"Wenn dit anmaakt is, warrt Kläng för \"Nieg Speel\" un \"Speel wunnen\" "
"afspeelt"
#: khangman.kcfg:65
#, no-c-format
msgid "the time to display the Hint KPassiveTooltip, in seconds"
msgstr ""
#: khangman.kcfg:69
#, no-c-format
msgid "the time to display the Missed KPassivePopup, in seconds"
msgstr ""
#: khangman.kcfg:76
#, no-c-format
msgid "Enable Hint mode if available i.e. only if hintBool == true"
msgstr ""
#: khangman.kcfg:80
#, no-c-format
msgid "Type accented letters separately from normal letters"
msgstr ""
#: khangman.kcfg:84
#, no-c-format
msgid "Write the word in upper case letters if checked"
msgstr ""
#: khangman.kcfg:91
#, no-c-format
msgid "Default font family for the Guess button"
msgstr ""
#: khangman.kcfg:95
#, no-c-format
msgid "Default font family for the MIsses button"
msgstr ""
#: khangman.kcfg:102
#, no-c-format
msgid "The Providers path for KHangMan"
msgstr ""
#: khangmanui.rc:27
#, no-c-format
msgid "Main"
msgstr "Allgemeen"
#: khangmanui.rc:38
#, no-c-format
msgid "Special Characters"
msgstr "Sünnertekens"
#: normal.ui:32
#, no-c-format
msgid "Require more &guesses for duplicate letters"
msgstr "För dubbelte Bookstaven doot mehr &Versöken noot"
#: normal.ui:35
#, no-c-format
msgid ""
"Check this if you do not want to display each instance of the same letter"
msgstr ""
"Maak dit an, wenn Du nich fuurts all Vörkamen vun een Bookstaav wiesen wullt"
#: normal.ui:38
#, no-c-format
msgid ""
"If you check this box, only the first letter will be written if the letter "
"is found in several places in the word. Then when you rechoose this letter, "
"it will replace the second instance in the word until there are no more "
"instances of this letter.\n"
"For example, the word to guess is \"potato\". If this option is unchecked, "
"when you try \"o\", the 2 \"o\" in the word will be discovered at the same "
"time. If this is checked, you will need to try \"o\" twice.\n"
"\n"
"Default is that for one letter typed, all instances of that letter in the "
"word are displayed."
msgstr ""
"Wenn dit Feld anmaakt is, warrt bloots een Bookstaav opdeken, wenn dat Woort "
"den Bookstaav mehr as eenmaal bargt. Wenn Du den Bookstaav nochmaal "
"versöchst, warrt dat twete Vörkamen opdeken usw., bet de Bookstaav nich mehr "
"binnen dat Woort vörkummt.\n"
"Dat Woort, dat raadt warrn schall, is t.B. \"Kantüffel\". Wenn disse "
"Optschoon ut is, un Du en \"f\" versöchst, warrt fuurts beed \"f\" opdeken. "
"Wenn dit anmaakt is, muttst Du dat \"f\" tweemaal versöken.\n"
"\n"
"Standardwies warrt bi en richtigen Bookstaav all sien Vörkamen binnen dat "
"Woort wiest."
#: normal.ui:49
#, no-c-format
msgid "Do not display the 'Congratulations! You &won!' dialog"
msgstr "Den \"Graleren! Du hest &wunnen!\"-Dialoog nich wiesen"
#: normal.ui:52
#, no-c-format
msgid ""
"If checked, the dialog 'Congratulations! You won!' is not displayed. After 3 "
"seconds, a new game will start automatically."
msgstr ""
"Wenn dit anmaakt is, warrt de \"Graleren! Du hest wunnen!\"-Dialoog nich "
"wiest. Na dree Sekunnen start automaatsch en nieg Speel."
#: normal.ui:55
#, no-c-format
msgid ""
"If this option is not checked, when a game is won a dialog will appear "
"saying 'Congratulations! You won!'. It also asks you if you want to play "
"again and you have to say Yes or No.\n"
"This is the default state.\n"
"\n"
"If this option is checked, this dialog will not appear and a new game will "
"automatically start after four seconds. A passive popup tells you you have "
"won the game. When this opton is checked you don't have an intrusive dialog "
"each time you won a game."
msgstr ""
"Wenn disse Optschoon nich anmaakt is, warrt na en wunnen Speel de Dialoog "
"\"Du hest wunnen!\" wiest. Du warrst ok fraagt, wat Du nochmaal spelen "
"wullt, un Du muttst mit \"Jo\" oder \"Nee\" antern.\n"
"Dat is de Vörinstellen.\n"
"\n"
"Wenn disse Optschoon anmaakt is, warrt de Dialoog nich wiest, un na en poor "
"Sekunnen start automaatsch en nieg Speel. En passiv Opduker seggt Di, dat Du "
"wunnen hest. Wenn dit anmaakt is, hest Du nich na elk wunnen Speel dissen "
"opsternaatschen Dialoog."
#: normal.ui:66
#, no-c-format
msgid "Sounds"
msgstr "Kläng"
#: normal.ui:77
#, no-c-format
msgid "Enable &sounds"
msgstr "&Kläng anmaken"
#: normal.ui:80
#, no-c-format
msgid "If checked, sounds will be played for New Game and Win Game"
msgstr ""
"Wenn dit anmaakt is, warrt Kläng för \"Nieg Speel\" un \"Speel wunnen\" "
"afspeelt"
#: normal.ui:83
#, no-c-format
msgid ""
"If this box is checked, you will have some sounds played for each new game "
"and when you win a game. If this is not checked, there will be no sound in "
"KHangMan.\n"
"Default is no sound."
msgstr ""
"Wenn dit Ankrüüzfeld anmaakt is, warrt jümmers vör den Speelstart un na en "
"wunnen Speel en poor Kläng afspeelt. Wenn dit utmaakt is, löppt KHangMan ahn "
"Kläng.\n"
"Standardwies warrt keen Kläng speelt."
#: timerdlg.ui:64
#, no-c-format
msgid "Time during which the Hint is displayed"
msgstr "Duer för't Wiesen vun Tipps"
#: timerdlg.ui:67
#, no-c-format
msgid ""
"You can set the time for displaying the Hint tooltip. Default is 3 seconds "
"but younger children might need longer time to be able to read the Hint."
msgstr ""
"Du kannst de Duer för't Wiesen vun Tipps fastleggen. Standard sünd dree "
"Sekunnen, man lütter Kinners köönt villicht wat länger bruken, ehr se den "
"Tipp leest hebbt."
#: timerdlg.ui:120
#, no-c-format
msgid "Set the time for displaying the hint:"
msgstr "Duer för't Wiesen vun Tipps instellen:"
#: timerdlg.ui:138
#, no-c-format
msgid "Set the time for displaying the Already Guessed Letter:"
msgstr "Duer för't Wiesen vun al raadt Bookstaven instellen:"
#: timerdlg.ui:178
#, no-c-format
msgid "Time during which the Already Guessed tooltip is displayed"
msgstr "Duer för't Wiesen vun de \"Al raadt\"-Mellen"
#: timerdlg.ui:181
#, no-c-format
msgid ""
"You can set the time for displaying the Already Guessed tooltip after you "
"try a letter that was already guessed. Default is 3 seconds but younger "
"children might need longer time to be able to understand they are trying a "
"letter that was already guessed."
msgstr ""
"Du kannst de Duer för de Mellen fastleggen, de na't Raden vun en al versöcht "
"Bookstaav opdukt. Standard sünd dree Sekunnen, man lütter Kinners köönt "
"villicht wat länger bruken, ehr se verstaht, dat se den Bookstaav al "
"versöcht hebbt."
#~ msgid "Animals"
#~ msgstr "Deerten"
#~ msgid "Easy"
#~ msgstr "Eenfach"
#~ msgid "Medium"
#~ msgstr "Middel"
#~ msgid "Hard"
#~ msgstr "Swoor"