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# translation of kasteroids.po to Japanese
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# Takuro Ashie <ashie@homa.ne.jp>, 2004.
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# Kurose Shushi <md81@bird.email.ne.jp>, 2004.
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# Yukiko Bando <ybando@k6.dion.ne.jp>, 2006.
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msgid ""
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msgstr ""
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"Project-Id-Version: kasteroids\n"
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"POT-Creation-Date: 2005-05-18 21:24+0200\n"
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"PO-Revision-Date: 2006-12-23 23:00+0900\n"
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"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
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"Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.3\n"
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#: _translatorinfo.cpp:1
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "Taiki Komoda,Takuro Ashie,Kurose Shushi"
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#: _translatorinfo.cpp:3
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr "kom@kde.gr.jp,ashie@homa.ne.jp,md81@bird.email.ne.jp"
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#: main.cpp:22
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msgid "TDE Space Game"
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msgstr "TDE 宇宙ゲーム"
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#: main.cpp:26
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msgid "KAsteroids"
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msgstr "KAsteroids"
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#. i18n: file kasteroids.kcfg line 9
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#: rc.cpp:3 rc.cpp:6
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#, no-c-format
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msgid "Whether power upgrades can be shot."
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msgstr "パワーアップグレードを破壊可能にするかどうか"
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#. i18n: file kasteroids.kcfg line 17
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#: rc.cpp:9
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#, no-c-format
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msgid "The number of ships per game."
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msgstr "ゲーム当たりの機体の数"
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#. i18n: file kasteroids.kcfg line 23
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#: rc.cpp:12
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#, no-c-format
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msgid "Whether to play sounds."
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msgstr "効果音を再生するかどうか"
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#. i18n: file kasteroids.kcfg line 27
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#: rc.cpp:15
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#, no-c-format
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msgid "Sound to play when a ship gets destroyed."
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msgstr "機体が破壊されたときに再生する音"
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#. i18n: file kasteroids.kcfg line 31
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#: rc.cpp:18
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#, no-c-format
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msgid "Sound to play when a rock gets destroyed."
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msgstr "隕石が破壊されたときに再生する音"
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#: toplevel.cpp:102
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msgid "Score"
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msgstr "スコア"
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#: toplevel.cpp:116
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msgid "Level"
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msgstr "レベル"
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#: toplevel.cpp:130
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msgid "Ships"
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msgstr "機体"
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#: toplevel.cpp:232
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msgid "Fuel"
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msgstr "燃料"
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#: toplevel.cpp:293
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msgid "Thrust"
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msgstr "推進"
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#: toplevel.cpp:294
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msgid "Rotate Left"
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msgstr "左に回転"
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#: toplevel.cpp:295
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msgid "Rotate Right"
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msgstr "右に回転"
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#: toplevel.cpp:296
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msgid "Shoot"
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msgstr "射撃"
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#: toplevel.cpp:298
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msgid "Brake"
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msgstr "ブレーキ"
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#: toplevel.cpp:299
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msgid "Shield"
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msgstr "シールド"
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#: toplevel.cpp:300
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msgid "Launch"
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msgstr "発進"
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#: toplevel.cpp:486 toplevel.cpp:579
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msgid "Press %1 to launch."
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msgstr "%1 ボタンで発進。"
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#: toplevel.cpp:511
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msgid "Ship Destroyed. Press %1 to launch."
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msgstr "機体は撃墜されました。%1 ボタンで発進。"
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#: toplevel.cpp:517
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msgid "Game Over!"
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msgstr "ゲームオーバー!"
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#: toplevel.cpp:596
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msgid "Start new game with"
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msgstr "ゲーム開始時の機体数"
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#: toplevel.cpp:599
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msgid " ships."
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msgstr " 機"
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#: toplevel.cpp:606
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msgid "Show highscores on Game Over"
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msgstr "ゲームオーバーでハイスコアを表示する"
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#: toplevel.cpp:607
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msgid "Player can destroy Powerups"
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msgstr "パワーアップを破壊可能にする"
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#: toplevel.cpp:615
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msgid "General"
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msgstr "一般"
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#: toplevel.cpp:635
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msgid ""
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"Game Over\n"
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"\n"
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"Shots fired:\t%1\n"
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" Hit:\t%2\n"
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" Missed:\t%3\n"
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"Hit ratio:\t%4 %\t\t"
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msgstr ""
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"ゲームオーバー\n"
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"\n"
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"射撃数:\t%1\n"
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" o 命中:\t%2\n"
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" o 失敗:\t%3\n"
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"命中率:\t%4 %\t\t"
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#: toplevel.cpp:659
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msgid "KAsteroids is paused."
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msgstr "KAsteroids を一時停止しました。"
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#: toplevel.cpp:660
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msgid "Paused"
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msgstr "一時停止"
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