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# translation of libksirtet.po to Japanese
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# Taiki Komoda <kom@kde.gr.jp>, 2002.
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# Takuro Ashie <ashie@homa.ne.jp>, 2004.
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# Kurose Shushi <md81@bird.email.ne.jp>, 2004.
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# Fumiaki Okushi <okushi@kde.gr.jp>, 2006.
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# Yukiko Bando <ybando@k6.dion.ne.jp>, 2006.
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msgid ""
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msgstr ""
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"Project-Id-Version: libksirtet\n"
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"POT-Creation-Date: 2014-09-29 00:48-0500\n"
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"PO-Revision-Date: 2006-12-23 23:00+0900\n"
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"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
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"Language-Team: Japanese <Kdevelop@kde.gr.jp>\n"
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"Language: ja\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.1\n"
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#: base/board.cpp:216
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msgid "Blocks removed"
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msgstr "ブロックが消去されました"
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#: base/factory.cpp:25
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msgid "Core engine"
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msgstr "コアエンジン"
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#: base/field.cpp:19
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msgid "Start"
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msgstr "開始"
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#: base/field.cpp:19
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msgid "Resume"
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msgstr "再開"
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#: base/field.cpp:19
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msgid "Proceed"
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msgstr "続行"
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#: base/field.cpp:44
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msgid ""
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"%1\n"
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"(AI player)"
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msgstr ""
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"%1\n"
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"(AI プレイヤー)"
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#: base/field.cpp:45
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msgid ""
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"%1\n"
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"(Human player)"
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msgstr ""
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"%1\n"
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"(人間のプレイヤー)"
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#: base/field.cpp:47
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msgid ""
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"\n"
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"Waiting for server"
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msgstr ""
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"\n"
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"サーバが開始するのを待っています"
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#: base/field.cpp:56
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msgid "Stage #1"
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msgstr "ステージ #1"
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#: base/field.cpp:81
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msgid "Arcade game"
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msgstr "アーケードゲーム"
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#: base/field.cpp:115
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msgid "Game paused"
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msgstr "一時停止中"
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#: base/field.cpp:126
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msgid "Game over"
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msgstr "ゲームオーバー"
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#: base/field.cpp:129
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msgid "The End"
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msgstr "終了"
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#: base/field.cpp:131
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msgid "Stage #%1 done"
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msgstr "ステージ #%1 終了"
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#: base/field.cpp:140
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msgid "Game Over"
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msgstr "ゲームオーバー"
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#: base/main.cpp:85
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msgid "Game"
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msgstr "ゲーム"
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#: base/main.cpp:89
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msgid "Colors"
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msgstr "色"
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#: base/settings.cpp:33
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msgid "Enable animations"
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msgstr "アニメーションを有効にする"
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#: base/settings.cpp:39
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msgid "Background"
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msgstr "背景"
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#: base/settings.cpp:45
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msgid "Color:"
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msgstr "色:"
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#: base/settings.cpp:50
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msgid "Opacity:"
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msgstr "不透明度:"
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#: lib/defines.cpp:9
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msgid ""
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"%1:\n"
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"%2"
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msgstr ""
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"%1:\n"
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"%2"
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#: lib/internal.cpp:131
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msgid "Unable to read socket"
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msgstr "ソケット読み込みに失敗"
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#: lib/internal.cpp:136
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msgid "Unable to write to socket"
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msgstr "ソケット書き込みに失敗"
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#: lib/internal.cpp:141
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msgid "Link broken"
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msgstr "リンク喪失"
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#: lib/internal.cpp:239
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msgid "Client has not answered in time"
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msgstr "クライアントが時間内に返答しませんでした"
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#: lib/keys.cpp:81
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msgid "Shortcuts for player #%1/%2"
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msgstr "プレイヤー #%1/%2 のショートカット"
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#: lib/meeting.cpp:18
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msgid "Network Meeting"
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msgstr "ネットワークミーティング"
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#: lib/meeting.cpp:39
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msgid "Waiting for clients"
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msgstr "クライアントを待っています"
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#: lib/meeting.cpp:54
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msgid "Start Game"
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msgstr "ゲーム開始"
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#: lib/meeting.cpp:57
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msgid "Abort"
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msgstr "中止"
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#: lib/meeting.cpp:70
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msgid "A new client has just arrived (#%1)"
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msgstr "新規クライアントが襲来 (#%1)"
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#: lib/meeting.cpp:172
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msgid "Error reading data from"
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msgstr "データ読み込みエラー"
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#: lib/meeting.cpp:174
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msgid "Unknown data from"
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msgstr "未知のデータ"
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#: lib/meeting.cpp:176
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msgid "Error writing to"
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msgstr "書き込みエラー"
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#: lib/meeting.cpp:178
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msgid "Link broken or empty data from"
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msgstr "リンク喪失または空データ"
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#: lib/meeting.cpp:244
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msgid "%1 client #%2: disconnect it"
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msgstr "%1 クライアント #%2 : 切断します"
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#: lib/meeting.cpp:267
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#, c-format
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msgid ""
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"Failed to accept incoming client:\n"
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"%1"
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msgstr ""
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"クライアント受け入れに失敗:\n"
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"%1"
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#: lib/meeting.cpp:299
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msgid "Client rejected for incompatible ID"
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msgstr "互換性のない ID のためクライアントを拒否"
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#: lib/meeting.cpp:304
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msgid "Client #%1 has left"
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msgstr "クライアント #%1 が去りました"
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#: lib/meeting.cpp:428
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msgid "Unable to write to client #%1 at game beginning."
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msgstr "ゲーム開始時にクライアント #%1 に書き込めません。"
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#: lib/meeting.cpp:465
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msgid "%1 server: aborting connection."
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msgstr "%1 サーバ: 接続を中止。"
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#: lib/meeting.cpp:532
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msgid "Client %1 has left"
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msgstr "クライアント %1 が去りました"
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#: lib/meeting.cpp:559
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msgid ""
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"The game has begun without you\n"
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"(You have been excluded by the server)."
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msgstr ""
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"ゲームはあなたなしで開始されています。\n"
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"(サーバから除外されました)"
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#: lib/meeting.cpp:573
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msgid "The server has aborted the game."
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msgstr "サーバがゲームを中止しました。"
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#: lib/miscui.cpp:16
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msgid "Ready"
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msgstr "準備完了"
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#: lib/miscui.cpp:21
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msgid "Excluded"
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msgstr "除外"
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#: lib/miscui.cpp:52
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msgid "Human"
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msgstr "人間"
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#: lib/miscui.cpp:53
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msgid "AI"
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msgstr "AI"
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#: lib/miscui.cpp:54
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msgid "None"
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msgstr "なし"
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#: lib/mp_interface.cpp:109
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#, c-format
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msgid "Human %1"
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msgstr "人間 %1"
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#: lib/mp_interface.cpp:110
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#, c-format
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msgid "AI %1"
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msgstr "AI %1"
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#: lib/mp_simple_interface.cpp:75
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msgid "Server has left game!"
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msgstr "サーバがゲームを去りました!"
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#: lib/pline.cpp:69
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#, c-format
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msgid "Hu=%1"
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msgstr "人間=%1"
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#: lib/pline.cpp:70
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#, c-format
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msgid "AI=%1"
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msgstr "AI=%1"
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#: lib/pline.cpp:109
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msgid "Settings"
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msgstr "設定"
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#: lib/types.cpp:20
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msgid ""
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"\n"
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"Server: \"%1\"\n"
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"Client: \"%2\""
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msgstr ""
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"\n"
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"サーバ : \"%1\"\n"
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"クライアント : \"%2\""
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#: lib/types.cpp:25
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msgid "The MultiPlayer library of the server is incompatible"
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msgstr "サーバのマルチプレイヤーライブラリと互換性がありません"
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#: lib/types.cpp:28
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msgid "Trying to connect a server for another game type"
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msgstr "サーバに他のゲームタイプで接続を試行中"
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#: lib/types.cpp:31
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msgid "The server game version is incompatible"
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msgstr "サーバのゲームタイプと互換性がありません"
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#: lib/wizard.cpp:54
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msgid "Create a local game"
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msgstr "ローカルゲームを作成"
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#: lib/wizard.cpp:55
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msgid "Create a network game"
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msgstr "ネットワークゲームを作成"
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#: lib/wizard.cpp:56
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msgid "Join a network game"
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msgstr "ネットワークゲームに接続"
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#: lib/wizard.cpp:62
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msgid "Network Settings"
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msgstr "ネットワーク設定"
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#: lib/wizard.cpp:67
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msgid "Port:"
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msgstr "ポート:"
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#: lib/wizard.cpp:72
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msgid "Choose Game Type"
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msgstr "ゲームタイプを選択"
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#: lib/wizard.cpp:100 lib/wizard.cpp:125
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#, c-format
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msgid "Player #%1"
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msgstr "プレイヤー #%1"
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#: lib/wizard.cpp:117
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msgid "Local Player's Settings"
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msgstr "ローカルプレイヤー設定"
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#: lib/wizard.cpp:136
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msgid "Hostname:"
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msgstr "ホスト名:"
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#: lib/wizard.cpp:140
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msgid "the.server.address"
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msgstr "サーバアドレス"
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#: lib/wizard.cpp:141
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msgid "Server address:"
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msgstr "サーバアドレス:"
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#: lib/wizard.cpp:179
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msgid "Error looking up for \"%1\""
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msgstr "\"%1\" の検索に失敗"
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#: lib/wizard.cpp:187
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msgid "Error opening socket"
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msgstr "ソケットを開くのに失敗"
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#: common/ai.cpp:304
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msgid "Thinking depth:"
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msgstr "思考度:"
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#: common/board.cpp:172
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msgid "Piece glued"
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msgstr "ピースがくっつきました"
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#: common/field.cpp:47
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msgid "Display the progress to complete the current level or stage."
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msgstr "現在のレベル/ステージをクリアするまでの達成度を表示します。"
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#: common/field.cpp:54
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msgid "Previous player's height"
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msgstr "前のプレイヤーの高さ"
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#: common/field.cpp:64
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msgid "Shadow of the current piece"
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msgstr "現在のピースの影"
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#: common/field.cpp:70
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msgid "Next player's height"
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msgstr "次のプレイヤーの高さ"
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#: common/field.cpp:79
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msgid "Next Tile"
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msgstr "次のピース"
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#: common/field.cpp:173
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msgid "Elapsed time"
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msgstr "経過時間"
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#: common/field.cpp:176
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msgid "Display the elapsed time."
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msgstr "経過時間を表示します。"
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#: common/field.cpp:177
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msgid "Stage"
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msgstr "ステージ"
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#: common/field.cpp:180
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msgid "Score"
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msgstr "スコア"
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#: common/field.cpp:183
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msgid ""
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"<qt>Display the current score."
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"<br/>It turns <font color=\"blue\">blue</font> if it is a highscore and <font "
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"color=\"red\">red</font> if it is the best local score.</qt>"
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msgstr ""
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"<qt>現在のスコアを表示します。ハイスコアで<font color=\"blue\">青</font>"
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"に、ローカルのベストスコアで<font color=\"red\">赤</font>に変わります。</qt>"
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#: common/field.cpp:184 common/highscores.cpp:14
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msgid "Level"
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msgstr "レベル"
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#: common/highscores.cpp:28
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msgid "anonymous"
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msgstr "匿名"
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#: common/inter.cpp:15
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msgid "Move Left"
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msgstr "左に移動"
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#: common/inter.cpp:16
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msgid "Move Right"
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msgstr "右に移動"
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#: common/inter.cpp:17
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msgid "Drop Down"
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msgstr "落す"
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#: common/inter.cpp:19
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msgid "One Line Down"
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msgstr "一列落す"
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#: common/inter.cpp:20
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msgid "Rotate Left"
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msgstr "左に回転"
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#: common/inter.cpp:21
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msgid "Rotate Right"
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msgstr "右に回転"
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#: common/inter.cpp:22
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msgid "Move to Left Column"
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msgstr "左端へ移動"
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#: common/inter.cpp:24
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msgid "Move to Right Column"
|
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|
msgstr "右端へ移動"
|
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|
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|
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|
|
#: common/main.cpp:16
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|
|
msgid "A.I."
|
|
|
|
msgstr "A.I."
|
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|
|
|
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|
|
#: common/main.cpp:27
|
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|
|
msgid "&Single Human (Normal)"
|
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|
msgstr "一人 (標準)(&S)"
|
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|
|
#: common/main.cpp:27
|
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|
msgid "&Single Human"
|
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|
|
msgstr "一人(&S)"
|
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|
|
|
|
|
|
# ACCELERATOR changed by translator
|
|
|
|
#: common/main.cpp:30
|
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|
|
msgid "&Single Human (Arcade)"
|
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|
|
msgstr "一人 (アーケード)(&A)"
|
|
|
|
|
|
|
|
#: common/main.cpp:33
|
|
|
|
msgid "Human vs &Human"
|
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|
|
msgstr "人間 vs 人間(&H)"
|
|
|
|
|
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|
|
#: common/main.cpp:35
|
|
|
|
msgid "Human vs &Computer"
|
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|
|
msgstr "人間 vs コンピュータ(&C)"
|
|
|
|
|
|
|
|
#: common/main.cpp:38
|
|
|
|
msgid "&More..."
|
|
|
|
msgstr "その他(&M)..."
|
|
|
|
|
|
|
|
#: common/settings.cpp:21
|
|
|
|
msgid "Show piece's shadow"
|
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|
|
msgstr "ピースに影を付ける"
|
|
|
|
|
|
|
|
#: common/settings.cpp:24
|
|
|
|
msgid "Show next piece"
|
|
|
|
msgstr "次のピースを表示する"
|
|
|
|
|
|
|
|
#: common/settings.cpp:27
|
|
|
|
msgid "Show detailed \"removed lines\" field"
|
|
|
|
msgstr "消去したライン数の詳細を表示する"
|
|
|
|
|
|
|
|
#: common/settings.cpp:40
|
|
|
|
msgid "Initial level:"
|
|
|
|
msgstr "初期レベル:"
|
|
|
|
|
|
|
|
#: common/settings.cpp:48
|
|
|
|
msgid "Direct drop down"
|
|
|
|
msgstr "一気に落す"
|
|
|
|
|
|
|
|
#: common/settings.cpp:49
|
|
|
|
msgid "Drop down is not stopped when drop down key is released."
|
|
|
|
msgstr "有効にすると、キーを放しても落下が止まらなくなります。"
|
|
|
|
|
|
|
|
#: _translatorinfo.cpp:1
|
|
|
|
msgid ""
|
|
|
|
"_: NAME OF TRANSLATORS\n"
|
|
|
|
"Your names"
|
|
|
|
msgstr "Taiki Komoda,Takuro Ashie,Kurose Shushi"
|
|
|
|
|
|
|
|
#: _translatorinfo.cpp:3
|
|
|
|
msgid ""
|
|
|
|
"_: EMAIL OF TRANSLATORS\n"
|
|
|
|
"Your emails"
|
|
|
|
msgstr "kom@kde.gr.jp,ashie@homa.ne.jp,md81@bird.email.ne.jp"
|