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# translation of blinken.po to French
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# translation of blinken.po to
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# translation of ksimon.po to
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# traduction de ksimon.po vers le Français
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#
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# Ane-Marie Mahfouf, 2005.
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# Anne-Marie Mahfouf, 2005.
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# Simon Depiets <2df@tuxfamily.org>, 2005.
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# Nicolas Ternisien <nicolas.ternisien@gmail.com>, 2005.
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# Matthieu Robin <kde@macolu.org>, 2006.
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msgid ""
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msgstr ""
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"Project-Id-Version: blinken\n"
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"POT-Creation-Date: 2014-09-29 00:53-0500\n"
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"PO-Revision-Date: 2006-03-06 01:25+0100\n"
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"Last-Translator: Matthieu Robin <kde@macolu.org>\n"
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"Language-Team: French <kde-francophone@kde.org>\n"
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"Language: fr\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.1\n"
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#: _translatorinfo.cpp:1
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "Simon Depiets,Anne-Marie Mahfouf,Nicolas Ternisien"
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#: _translatorinfo.cpp:3
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr ""
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"2df@tuxfamily.org,annemarie.mahfouf@free.fr,nicolas.ternisien@gmail.com"
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#: artsplayer.cpp:39
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msgid "aRts was not found, therefore the sounds will be disabled."
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msgstr "Impossible de trouver aRts, le son sera désactivé."
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#: artsplayer.cpp:39
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msgid "Sounds Disabled"
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msgstr "Sons désactivés"
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#: blinken.cpp:78
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#, fuzzy
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msgid ""
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"_: If the Steve font that is used by bliken by default to show status messages "
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"does not support any of the characters of your language, please translate that "
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"message to 1 and KDE standard font will be used to show the texts, if not "
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"translate it to 0\n"
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"0"
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msgstr "0"
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#: blinken.cpp:112
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msgid "Start"
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msgstr "Démarrer"
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#: blinken.cpp:124
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msgid "Restart"
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msgstr "Redémarrer"
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#: blinken.cpp:180
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msgid "Sounds"
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msgstr "Sons"
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#: blinken.cpp:361
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msgid "Enter Your Name"
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msgstr "Saisissez votre nom"
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#: blinken.cpp:361
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msgid "Name:"
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msgstr "Nom :"
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#: blinken.cpp:553
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msgid "Restart the game"
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msgstr "Redémarrer le jeu"
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#: blinken.cpp:555
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msgid "Quit blinKen"
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msgstr "Quitter blinKen"
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#: blinken.cpp:556
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msgid "View Highscore Table"
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msgstr "Afficher la table des meilleurs scores"
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#: blinken.cpp:560
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msgid "2nd Level"
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msgstr "2nd niveau"
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#: blinken.cpp:561
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msgid "1st Level"
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msgstr "1er niveau"
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#: blinken.cpp:562
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msgid "Random Level"
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msgstr "Niveau aléatoire"
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#: blinken.cpp:563
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msgid "Press the key for this button"
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msgstr "Appuyer sur la touche pour ce bouton"
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#: blinken.cpp:564
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msgid "Click any button to change its key"
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msgstr "Appuyer sur n'importe quel bouton pour changer la touche"
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#: blinken.cpp:570
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msgid "Press Start to begin!"
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msgstr "Cliquez sur Démarrer pour commencer !"
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#: blinken.cpp:574
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msgid "Set the Difficulty Level..."
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msgstr "Fixer le niveau de difficulté..."
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#: blinken.cpp:579
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msgid "Next sequence in 3..."
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msgstr "Prochaine séquence dans 3..."
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#: blinken.cpp:584
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msgid "Next sequence in 3, 2..."
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msgstr "Prochaine séquence dans 3, 2..."
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#: blinken.cpp:585
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msgid "Next sequence in 2..."
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msgstr "Prochaine séquence dans 2..."
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#: blinken.cpp:590
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msgid "Next sequence in 3, 2, 1..."
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msgstr "Prochaine séquence dans 3, 2, 1..."
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#: blinken.cpp:591
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msgid "Next sequence in 2, 1..."
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msgstr "Prochaine séquence dans 2, 1..."
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#: blinken.cpp:596
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msgid "Remember this sequence..."
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msgstr "Rappelez-vous de cette séquence..."
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#: blinken.cpp:601
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msgid "Repeat the sequence!"
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msgstr "Répétez cette séquence !"
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#: blinken.cpp:617
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msgid "2"
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msgstr "2"
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#: blinken.cpp:618
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msgid "1"
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msgstr "1"
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#: blinken.cpp:619
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msgid "?"
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msgstr "?"
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#: blinken.cpp:621
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msgid "Level"
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msgstr "Niveau"
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#: highscoredialog.cpp:128
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msgid "Highscores"
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msgstr "Meilleurs scores"
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#: highscoredialog.cpp:143
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msgid "Level 1"
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msgstr "Niveau 1"
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#: highscoredialog.cpp:144
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msgid "Level 2"
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msgstr "Niveau 2"
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#: highscoredialog.cpp:145
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msgid "Level ?"
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msgstr "Niveau ?"
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#: main.cpp:21
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msgid "blinKen"
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msgstr "blinKen"
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#: main.cpp:21
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msgid "A memory enhancement game"
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msgstr "Un jeu d'entraînement à la mémoire"
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#: main.cpp:22
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msgid "Coding"
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msgstr "Codage"
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#: main.cpp:23
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msgid "Design, Graphics and Sounds"
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msgstr "Conception, graphiques et sons"
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#: main.cpp:24
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msgid "GPL'ed his 'Steve' font so that we could use it"
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msgstr ""
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"Mise sous licence GPL de sa police « Steve » afin de pouvoir l'utiliser"
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#. i18n: file blinken.kcfg line 9
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#: rc.cpp:3
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#, no-c-format
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msgid "Play sounds"
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msgstr "Lire les sons"
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#. i18n: file blinken.kcfg line 13
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#: rc.cpp:6
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#, no-c-format
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msgid "Use custom font for status text"
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msgstr "Utiliser une police personnalisée pour le texte de l'état"
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