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# translation of kspaceduel.po to Japanese
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# Taiki Komoda <kom@kde.gr.jp>, 2002.
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# Takuro Ashie <ashie@homa.ne.jp>, 2004.
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msgid ""
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msgstr ""
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"Project-Id-Version: kspaceduel\n"
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"POT-Creation-Date: 2005-05-18 21:24+0200\n"
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"PO-Revision-Date: 2006-12-23 21:00+09:00\n"
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"Last-Translator: Yukiko Bando <ybando@k6.dion.ne.jp>\n"
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"Language-Team: Japanese <Kdeveloper@kde.gr.jp>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.3\n"
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#: _translatorinfo.cpp:1
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "Taiki Komoda,Takuro Ashie"
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#: _translatorinfo.cpp:3
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr "kom@kde.gr.jp,ashie@homa.ne.jp"
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#: dialogs.cpp:50
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msgid "Game speed:"
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msgstr "ゲームスピード:"
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#: dialogs.cpp:50
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msgid "Shot speed:"
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msgstr "射撃スピード:"
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#: dialogs.cpp:51 dialogs.cpp:54 dialogs.cpp:57 dialogs.cpp:58
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msgid "Energy need:"
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msgstr "必要なエネルギー:"
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#: dialogs.cpp:51 dialogs.cpp:55
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msgid "Max number:"
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msgstr "最大数:"
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#: dialogs.cpp:52 dialogs.cpp:55
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msgid "Damage:"
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msgstr "ダメージ:"
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#: dialogs.cpp:52 dialogs.cpp:62
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msgid "Life time:"
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msgstr "ライフタイム:"
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#: dialogs.cpp:53 dialogs.cpp:56
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msgid "Reload time:"
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msgstr "リロードタイム:"
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#: dialogs.cpp:53
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msgid "Mine fuel:"
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msgstr "地雷燃料:"
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#: dialogs.cpp:54
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msgid "Activate time:"
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msgstr "有効時間:"
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#: dialogs.cpp:56
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msgid "Acceleration:"
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msgstr "加速:"
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#: dialogs.cpp:57
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msgid "Rotation speed:"
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msgstr "回転速度:"
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#: dialogs.cpp:58
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msgid "Crash damage:"
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msgstr "クラッシュダメージ:"
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#: dialogs.cpp:59
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msgid "Sun energy:"
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msgstr "太陽エネルギー:"
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#: dialogs.cpp:59
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msgid "Gravity:"
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msgstr "重力:"
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#: dialogs.cpp:60
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msgid "Position X:"
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msgstr "位置 X:"
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#: dialogs.cpp:60
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msgid "Position Y:"
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msgstr "位置 Y:"
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#: dialogs.cpp:61
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msgid "Velocity X:"
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msgstr "速度 X:"
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#: dialogs.cpp:61
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msgid "Velocity Y:"
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msgstr "速度 Y:"
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#: dialogs.cpp:62
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msgid "Appearance time:"
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msgstr "加速時間:"
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#: dialogs.cpp:63
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msgid "Energy amount:"
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msgstr "エネルギー量:"
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#: dialogs.cpp:63
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msgid "Shield amount:"
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msgstr "シールド量:"
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#: dialogs.cpp:158
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msgid "Custom"
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msgstr "カスタム"
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#: dialogs.cpp:174 dialogs.cpp:395
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msgid "General"
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msgstr "一般"
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#: dialogs.cpp:175 main.cpp:27
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msgid "Bullet"
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msgstr "弾"
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#: dialogs.cpp:176
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msgid ""
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"_: Name\n"
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"Mine"
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msgstr "地雷"
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#: dialogs.cpp:177
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msgid "Ship"
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msgstr "船"
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#: dialogs.cpp:178
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msgid "Sun"
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msgstr "太陽"
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#: dialogs.cpp:179 topwidget.cpp:73
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msgid "Start"
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msgstr "開始"
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#: dialogs.cpp:180
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msgid "Powerups"
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msgstr "パワーアップ"
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#: dialogs.cpp:395
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msgid "General Settings"
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msgstr "一般設定"
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#: dialogs.cpp:398
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msgid "Game"
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msgstr "ゲーム"
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#: dialogs.cpp:398
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msgid "Game Settings"
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msgstr "ゲーム設定"
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#: main.cpp:8
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msgid "TDE Space Game"
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msgstr "TDE 宇宙ゲーム"
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#: main.cpp:12
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msgid "KSpaceDuel"
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msgstr "KSpaceDuel"
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#: main.cpp:27
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msgid "Chaos"
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msgstr "カオス"
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#: main.cpp:27
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msgid "Lack of energy"
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msgstr "エネルギー不足"
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#: mainview.cpp:344 topwidget.cpp:122
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msgid " paused "
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msgstr " 一時停止 "
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#: mainview.cpp:494
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msgid "Press %1 to start"
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msgstr "%1 でスタート"
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#: mainview.cpp:543
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msgid "draw round"
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msgstr "引き分け"
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#: mainview.cpp:546
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msgid "blue player won the round"
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msgstr "青プレイヤーの勝利"
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#: mainview.cpp:554
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msgid "red player won the round"
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msgstr "赤プレイヤーの勝利"
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#: mainview.cpp:559
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msgid "Press %1 for new round"
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msgstr "%1 新しいラウンド"
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#: playerinfo.cpp:20 playerinfo.cpp:52
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msgid "Hit points"
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msgstr "ヒットポイント"
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#: playerinfo.cpp:23 playerinfo.cpp:54
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msgid "Energy"
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msgstr "エネルギー"
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#: playerinfo.cpp:26 playerinfo.cpp:56
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msgid "Wins"
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msgstr "勝利"
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#. i18n: file general.ui line 30
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#: rc.cpp:9
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#, no-c-format
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msgid "Hit Points"
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msgstr "ヒットポイント"
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#. i18n: file general.ui line 63
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#: rc.cpp:12
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#, no-c-format
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msgid "Red player:"
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msgstr "赤プレイヤー:"
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#. i18n: file general.ui line 71
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#: rc.cpp:15
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#, no-c-format
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msgid "Blue player:"
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msgstr "青プレイヤー:"
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#. i18n: file general.ui line 103
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#: rc.cpp:18
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#, no-c-format
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msgid "Graphics"
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msgstr "グラフィック"
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#. i18n: file general.ui line 114
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#: rc.cpp:21
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#, no-c-format
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msgid "Refresh time:"
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msgstr "更新時間:"
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#. i18n: file general.ui line 169
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#: rc.cpp:24
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#, no-c-format
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msgid "Red Player"
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msgstr "赤プレイヤー"
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#. i18n: file general.ui line 180
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#: rc.cpp:27 rc.cpp:48
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#, no-c-format
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msgid "Player is AI"
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msgstr "AI がプレイ"
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#. i18n: file general.ui line 191
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#: rc.cpp:30 rc.cpp:51
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#, no-c-format
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msgid "Difficulty:"
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msgstr "難易度:"
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#. i18n: file general.ui line 197
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#: rc.cpp:33 rc.cpp:54
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#, no-c-format
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msgid "Trainee"
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msgstr "練習"
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#. i18n: file general.ui line 202
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#: rc.cpp:36 rc.cpp:57
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#, no-c-format
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msgid "Normal"
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msgstr "標準"
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#. i18n: file general.ui line 207
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#: rc.cpp:39 rc.cpp:60
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#, no-c-format
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msgid "Hard"
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msgstr "困難"
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#. i18n: file general.ui line 212
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#: rc.cpp:42 rc.cpp:63
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#, no-c-format
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msgid "Insane"
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msgstr "狂気"
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#. i18n: file general.ui line 232
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#: rc.cpp:45
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#, no-c-format
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msgid "Blue Player"
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msgstr "青プレイヤー"
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#: topwidget.cpp:67
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msgid "&New Round"
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msgstr "新規ラウンド(&N)"
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#: topwidget.cpp:84
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msgid "Player 1 Rotate Left"
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msgstr "プレイヤー 1 左に回転"
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#: topwidget.cpp:87
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msgid "Player 1 Rotate Right"
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msgstr "プレイヤー 2 右に回転"
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#: topwidget.cpp:90
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msgid "Player 1 Accelerate"
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msgstr "プレイヤー 1 加速"
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#: topwidget.cpp:93
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msgid "Player 1 Shot"
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msgstr "プレイヤー 1 射撃"
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#: topwidget.cpp:96
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msgid "Player 1 Mine"
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msgstr "プレイヤー 1 地雷"
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#: topwidget.cpp:100
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msgid "Player 2 Rotate Left"
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msgstr "プレイヤー 2 左に回転"
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#: topwidget.cpp:103
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msgid "Player 2 Rotate Right"
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msgstr "プレイヤー 2 右に回転"
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#: topwidget.cpp:106
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msgid "Player 2 Accelerate"
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msgstr "プレイヤー 2 加速"
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#: topwidget.cpp:109
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msgid "Player 2 Shot"
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msgstr "プレイヤー 2 射撃"
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#: topwidget.cpp:112
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msgid "Player 2 Mine"
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msgstr "プレイヤー 2 地雷"
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