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# translation of kasteroids.po to Dutch
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# Rinse de Vries <rinse@kde.nl> 2000, 2001, 2002.
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# Rinse de Vries <rinse@kde.nl>, 2003.
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# Bram Schoenmakers <bramschoenmakers@kde.nl>, 2004.
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# Rinse de Vries <rinsedevries@kde.nl>, 2004, 2007.
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# KTranslator Generated File
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# Kasteroids
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# Copyright (C) 2000, 2001, 2002 TDE-Nederlands Team <i18n@kde.nl>
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# Gelezen, Rinse
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# Proefgelezen door Chris Hooijer (cr.hooijer@hccnet.nl) op 21-05-2002
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msgid ""
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msgstr ""
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"Project-Id-Version: kasteroids\n"
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"POT-Creation-Date: 2005-05-18 21:24+0200\n"
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"PO-Revision-Date: 2007-07-14 14:06+0200\n"
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"Last-Translator: Rinse de Vries <rinsedevries@kde.nl>\n"
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"Language-Team: Dutch <tde-i18n-nl@kde.org>\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: KBabel 1.11.4\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: _translatorinfo.cpp:1
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msgid ""
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"_: NAME OF TRANSLATORS\n"
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"Your names"
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msgstr "Niels Reedijk,Rinse de Vries,Chris Hooijer"
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#: _translatorinfo.cpp:3
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msgid ""
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"_: EMAIL OF TRANSLATORS\n"
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"Your emails"
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msgstr ",rinse@kde.nl,"
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#: main.cpp:22
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msgid "TDE Space Game"
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msgstr "Ruimtespel voor TDE"
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#: main.cpp:26
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msgid "KAsteroids"
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msgstr "KAsteroids"
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#. i18n: file kasteroids.kcfg line 9
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#: rc.cpp:3 rc.cpp:6
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#, no-c-format
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msgid "Whether power upgrades can be shot."
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msgstr "Kunnen opwaarderingen kapot worden geschoten?"
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#. i18n: file kasteroids.kcfg line 17
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#: rc.cpp:9
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#, no-c-format
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msgid "The number of ships per game."
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msgstr "Het aantal schepen per spel."
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#. i18n: file kasteroids.kcfg line 23
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#: rc.cpp:12
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#, no-c-format
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msgid "Whether to play sounds."
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msgstr "Zal er geluid worden afgespeeld?"
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#. i18n: file kasteroids.kcfg line 27
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#: rc.cpp:15
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#, no-c-format
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msgid "Sound to play when a ship gets destroyed."
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msgstr "Geluid om af te spelen als een schip wordt vernietigd."
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#. i18n: file kasteroids.kcfg line 31
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#: rc.cpp:18
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#, no-c-format
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msgid "Sound to play when a rock gets destroyed."
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msgstr "Geluid om af te spelen als een rots wordt vernietigd."
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#: toplevel.cpp:102
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msgid "Score"
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msgstr "Score"
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#: toplevel.cpp:116
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msgid "Level"
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msgstr "Niveau"
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#: toplevel.cpp:130
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msgid "Ships"
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msgstr "Schepen"
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#: toplevel.cpp:232
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msgid "Fuel"
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msgstr "Brandstof"
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#: toplevel.cpp:293
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msgid "Thrust"
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msgstr "Aandrijving"
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#: toplevel.cpp:294
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msgid "Rotate Left"
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msgstr "Links roteren"
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#: toplevel.cpp:295
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msgid "Rotate Right"
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msgstr "Rechts roteren"
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#: toplevel.cpp:296
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msgid "Shoot"
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msgstr "Schieten"
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#: toplevel.cpp:298
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msgid "Brake"
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msgstr "Remmen"
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#: toplevel.cpp:299
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msgid "Shield"
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msgstr "Schild"
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#: toplevel.cpp:300
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msgid "Launch"
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msgstr "Lanceren"
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#: toplevel.cpp:486 toplevel.cpp:579
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msgid "Press %1 to launch."
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msgstr "Druk op %1 om te lanceren."
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#: toplevel.cpp:511
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msgid "Ship Destroyed. Press %1 to launch."
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msgstr "Schip vernietigd. Druk op %1 om te lanceren."
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#: toplevel.cpp:517
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msgid "Game Over!"
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msgstr "Spel afgelopen!"
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#: toplevel.cpp:596
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msgid "Start new game with"
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msgstr "Nieuw spel starten met"
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#: toplevel.cpp:599
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msgid " ships."
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msgstr " schepen."
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#: toplevel.cpp:606
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msgid "Show highscores on Game Over"
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msgstr "Topscores tonen als het spel afgelopen is"
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#: toplevel.cpp:607
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msgid "Player can destroy Powerups"
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msgstr "Speler kan opwaarderingen vernietigen"
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#: toplevel.cpp:615
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msgid "General"
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msgstr "Algemeen"
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#: toplevel.cpp:635
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msgid ""
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"Game Over\n"
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"\n"
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"Shots fired:\t%1\n"
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" Hit:\t%2\n"
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" Missed:\t%3\n"
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"Hit ratio:\t%4 %\t\t"
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msgstr ""
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"Spel afgelopen\n"
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"\n"
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"Gevuurde schoten:\t%1\n"
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"Aant. raak:\t%2\n"
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"Aant. mis:\t%3\n"
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"Verhouding:\t%4 %\t\t"
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#: toplevel.cpp:659
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msgid "KAsteroids is paused."
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msgstr "KAsteroids is gepauzeerd."
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#: toplevel.cpp:660
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msgid "Paused"
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msgstr "Gepauzeerd"
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