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103 lines
2.8 KiB
103 lines
2.8 KiB
// -*- c-basic-offset: 4 -*-
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/*
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Rosegarden
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A sequencer and musical notation editor.
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This program is Copyright 2000-2008
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Guillaume Laurent <glaurent@telegraph-road.org>,
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Chris Cannam <cannam@all-day-breakfast.com>,
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Richard Bown <bownie@bownie.com>
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The moral right of the authors to claim authorship of this work
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has been asserted.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version. See the file
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COPYING included with this distribution for more information.
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*/
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#ifndef _DEVICE_H_
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#define _DEVICE_H_
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#include "XmlExportable.h"
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#include "Instrument.h"
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#include <string>
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#include <vector>
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// A Device can query underlying hardware/sound APIs to
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// generate a list of Instruments.
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//
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namespace Rosegarden
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{
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typedef unsigned int DeviceId;
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class Instrument;
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typedef std::vector<Instrument *> InstrumentList;
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class Device : public XmlExportable
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{
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public:
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typedef enum
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{
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Midi,
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Audio,
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SoftSynth
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} DeviceType;
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// special device ids
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static const DeviceId NO_DEVICE;
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static const DeviceId ALL_DEVICES;
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static const DeviceId CONTROL_DEVICE;
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Device(DeviceId id, const std::string &name, DeviceType type):
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m_name(name), m_type(type), m_id(id) { }
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virtual ~Device()
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{
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InstrumentList::iterator it = m_instruments.begin();
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for (; it != m_instruments.end(); it++)
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delete (*it);
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m_instruments.erase(m_instruments.begin(), m_instruments.end());
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}
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void setType(DeviceType type) { m_type = type; }
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DeviceType getType() const { return m_type; }
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void setName(const std::string &name) { m_name = name; }
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std::string getName() const { return m_name; }
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void setId(DeviceId id) { m_id = id; }
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DeviceId getId() const { return m_id; }
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// Accessing instrument lists - Devices should only
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// show the world what they want it to see
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//
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virtual void addInstrument(Instrument*) = 0;
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// Two functions - one to return all Instruments on a
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// Device - one to return all Instruments that a user
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// is allowed to select (Presentation Instruments).
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//
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virtual InstrumentList getAllInstruments() const = 0;
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virtual InstrumentList getPresentationInstruments() const = 0;
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std::string getConnection() const { return m_connection; }
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void setConnection(std::string connection) { m_connection = connection; }
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protected:
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InstrumentList m_instruments;
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std::string m_name;
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DeviceType m_type;
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DeviceId m_id;
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std::string m_connection;
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};
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}
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#endif // _DEVICE_H_
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