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89 lines
2.6 KiB
89 lines
2.6 KiB
/*
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Rosegarden
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A MIDI and audio sequencer and musical notation editor.
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This program is Copyright 2000-2008
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Guillaume Laurent <glaurent@telegraph-road.org>,
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Chris Cannam <cannam@all-day-breakfast.com>,
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Richard Bown <richard.bown@ferventsoftware.com>
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The moral rights of Guillaume Laurent, Chris Cannam, and Richard
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Bown to claim authorship of this work have been asserted.
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Other copyrights also apply to some parts of this work. Please
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see the AUTHORS file and individual file headers for details.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version. See the file
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COPYING included with this distribution for more information.
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*/
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#ifndef _RG_KEYINSERTIONCOMMAND_H_
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#define _RG_KEYINSERTIONCOMMAND_H_
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#include "base/NotationTypes.h"
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#include "document/BasicCommand.h"
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#include <tqstring.h>
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#include "base/Event.h"
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#include <tdelocale.h>
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#include "misc/Strings.h"
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class Add;
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namespace Rosegarden
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{
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class Segment;
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class Event;
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//!!! Note, the shouldIgnorePercussion parameter probably shouldn't have been
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// added to the individual KeyInsertionCommand in the first place, but I haven't
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// made up my mind yet for sure, and I already changed all the calls to this
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// constructor, so I'm leaving this in until after the new code is field
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// tested, and I can determine it really never will be wanted (DMM)
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class KeyInsertionCommand : public BasicCommand
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{
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public:
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KeyInsertionCommand(Segment &segment,
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timeT time,
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Key key,
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bool shouldConvert,
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bool shouldTranspose,
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bool shouldTransposeKey,
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bool shouldIgnorePercussion);
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virtual ~KeyInsertionCommand();
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static TQString getGlobalName(Key *key = 0) {
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if (key) {
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return i18n("Change to &Key %1...").arg(strtoqstr(key->getName()));
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} else {
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return i18n("Add &Key Change...");
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}
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}
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Event *getLastInsertedEvent() { return m_lastInsertedEvent; }
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protected:
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virtual void modifySegment();
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Key m_key;
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Event *m_lastInsertedEvent;
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bool m_convert;
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bool m_transpose;
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bool m_transposeKey;
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bool m_ignorePercussion;
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};
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/*
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* Inserts a key change into multiple segments at the same time, taking
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* individual segment transpose into account (fixes #1520716) if desired.
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*/
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}
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#endif
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