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105 lines
3.2 KiB
105 lines
3.2 KiB
/*
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Rosegarden
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A sequencer and musical notation editor.
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This program is Copyright 2000-2008
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Guillaume Laurent <glaurent@telegraph-road.org>,
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Chris Cannam <cannam@all-day-breakfast.com>,
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Richard Bown <bownie@bownie.com>
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The moral right of the authors to claim authorship of this work
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has been asserted.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version. See the file
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COPYING included with this distribution for more information.
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*/
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#include "Instrument.h"
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#include "MappedDevice.h"
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#include "MappedCommon.h"
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#ifndef _MAPPEDINSTRUMENT_H_
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#define _MAPPEDINSTRUMENT_H_
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// A scaled-down version of an Instrument that we keep Sequencer
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// side. IDs match with those on the GUI.
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//
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//
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namespace Rosegarden
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{
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class MappedInstrument
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{
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public:
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MappedInstrument();
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// GUI uses this constructor because it already knows
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// the name of the Instrument
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//
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MappedInstrument(Instrument::InstrumentType type,
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MidiByte channel,
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InstrumentId id);
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// Driver uses this constructor (because the gui will want
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// to know the name)
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//
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MappedInstrument(Instrument::InstrumentType type,
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MidiByte channel,
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InstrumentId id,
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const std::string &name,
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DeviceId device);
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// from instrument
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MappedInstrument(const Instrument &instrument);
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MappedInstrument(Instrument *instrument);
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~MappedInstrument() { ;}
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void setId(InstrumentId id) { m_id = id; }
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InstrumentId getId() const { return m_id; }
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void setChannel(MidiByte channel) { m_channel = channel; }
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MidiByte getChannel() const { return m_channel; }
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void setType(Instrument::InstrumentType type) { m_type = type; }
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Instrument::InstrumentType getType() const { return m_type; }
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void setName(const std::string &name) { m_name = name; }
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const std::string& getName() const { return m_name; }
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void setDevice(DeviceId device) { m_device = device; }
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DeviceId getDevice() const { return m_device; }
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// How many audio channels we've got on this audio MappedInstrument
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//
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unsigned int getAudioChannels() const { return m_audioChannels; }
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void setAudioChannels(unsigned int channels) { m_audioChannels = channels; }
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friend TQDataStream& operator>>(TQDataStream &dS, MappedInstrument *mI);
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friend TQDataStream& operator<<(TQDataStream &dS, MappedInstrument *mI);
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friend TQDataStream& operator>>(TQDataStream &dS, MappedInstrument &mI);
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friend TQDataStream& operator<<(TQDataStream &dS, const MappedInstrument &mI);
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private:
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Instrument::InstrumentType m_type;
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MidiByte m_channel;
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InstrumentId m_id;
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std::string m_name;
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DeviceId m_device;
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// If this is an audio MappedInstrument then how many channels
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// are associated with it?
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//
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unsigned int m_audioChannels;
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};
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}
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#endif // _MAPPEDINSTRUMENT_H_
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