You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
128 lines
4.2 KiB
128 lines
4.2 KiB
/*
|
|
Rosegarden
|
|
A sequencer and musical notation editor.
|
|
|
|
This program is Copyright 2000-2008
|
|
Guillaume Laurent <glaurent@telegraph-road.org>,
|
|
Chris Cannam <cannam@all-day-breakfast.com>,
|
|
Richard Bown <bownie@bownie.com>
|
|
|
|
The moral right of the authors to claim authorship of this work
|
|
has been asserted.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the
|
|
License, or (at your option) any later version. See the file
|
|
COPYING included with this distribution for more information.
|
|
*/
|
|
|
|
#include "BaseProperties.h"
|
|
#include <vector>
|
|
#include <sstream>
|
|
|
|
namespace Rosegarden
|
|
{
|
|
|
|
namespace BaseProperties
|
|
{
|
|
|
|
// Some of the most basic property names are defined in individual
|
|
// classes in NotationTypes.h -- those are the ones that are used to
|
|
// store the value of a clef/key/timesig event, whereas things like
|
|
// notes have their values calculated from the duration property.
|
|
|
|
// We mostly define persistent properties with lower-case names and
|
|
// non-persistent ones with mixed-case. That's just because lower-
|
|
// case looks nicer in XML, whereas mixed-case is friendlier for the
|
|
// sorts of long names sometimes found in cached calculations.
|
|
|
|
const PropertyName PITCH = "pitch";
|
|
const PropertyName VELOCITY = "velocity";
|
|
const PropertyName ACCIDENTAL = "accidental";
|
|
|
|
const PropertyName NOTE_TYPE = "notetype";
|
|
const PropertyName NOTE_DOTS = "notedots";
|
|
|
|
const PropertyName MARK_COUNT = "marks";
|
|
|
|
PropertyName getMarkPropertyName(int markNo)
|
|
{
|
|
static std::vector<PropertyName> firstFive;
|
|
|
|
if (firstFive.size() == 0) {
|
|
firstFive.push_back(PropertyName("mark1"));
|
|
firstFive.push_back(PropertyName("mark2"));
|
|
firstFive.push_back(PropertyName("mark3"));
|
|
firstFive.push_back(PropertyName("mark4"));
|
|
firstFive.push_back(PropertyName("mark5"));
|
|
}
|
|
|
|
if (markNo < 5) return firstFive[markNo];
|
|
|
|
// This is slower than it looks, because it means we need to do
|
|
// the PropertyName interning process for each string -- hence the
|
|
// firstFive cache
|
|
|
|
std::stringstream markPropertyName;
|
|
|
|
#if (__GNUC__ < 3)
|
|
markPropertyName << "mark" << (markNo + 1) << std::ends;
|
|
#else
|
|
markPropertyName << "mark" << (markNo + 1);
|
|
#endif
|
|
|
|
return markPropertyName.str();
|
|
}
|
|
|
|
const PropertyName TIED_BACKWARD = "tiedback";
|
|
const PropertyName TIED_FORWARD = "tiedforward";
|
|
const PropertyName TIE_IS_ABOVE = "tieabove";
|
|
|
|
// capitalised for back-compatibility (used to be in NotationProperties)
|
|
const PropertyName HEIGHT_ON_STAFF = "HeightOnStaff";
|
|
const PropertyName NOTE_STYLE = "NoteStyle";
|
|
const PropertyName BEAMED = "Beamed";
|
|
|
|
const PropertyName BEAMED_GROUP_ID = "groupid";
|
|
const PropertyName BEAMED_GROUP_TYPE = "grouptype";
|
|
|
|
const PropertyName BEAMED_GROUP_TUPLET_BASE = "tupletbase";
|
|
const PropertyName BEAMED_GROUP_TUPLED_COUNT = "tupledcount";
|
|
const PropertyName BEAMED_GROUP_UNTUPLED_COUNT = "untupledcount";
|
|
|
|
// persistent, but mixed-case anyway
|
|
const PropertyName IS_GRACE_NOTE = "IsGraceNote";
|
|
|
|
// obsolete
|
|
const PropertyName HAS_GRACE_NOTES = "HasGraceNotes";
|
|
|
|
// non-persistent
|
|
const PropertyName MAY_HAVE_GRACE_NOTES = "MayHaveGraceNotes";
|
|
|
|
const std::string GROUP_TYPE_BEAMED = "beamed";
|
|
const std::string GROUP_TYPE_TUPLED = "tupled";
|
|
const std::string GROUP_TYPE_GRACE = "grace";
|
|
|
|
const PropertyName TRIGGER_SEGMENT_ID = "triggersegmentid";
|
|
const PropertyName TRIGGER_SEGMENT_RETUNE = "triggersegmentretune";
|
|
const PropertyName TRIGGER_SEGMENT_ADJUST_TIMES = "triggersegmentadjusttimes";
|
|
|
|
const std::string TRIGGER_SEGMENT_ADJUST_NONE = "none";
|
|
const std::string TRIGGER_SEGMENT_ADJUST_SQUISH = "squish";
|
|
const std::string TRIGGER_SEGMENT_ADJUST_SYNC_START = "syncstart";
|
|
const std::string TRIGGER_SEGMENT_ADJUST_SYNC_END = "syncend";
|
|
|
|
const PropertyName RECORDED_CHANNEL = "recordedchannel";
|
|
const PropertyName RECORDED_PORT = "recordedport";
|
|
|
|
const PropertyName DISPLACED_X = "displacedx";
|
|
const PropertyName DISPLACED_Y = "displacedy";
|
|
|
|
const PropertyName INVISIBLE = "invisible";
|
|
|
|
}
|
|
|
|
}
|
|
|