/* Rosegarden A sequencer and musical notation editor. This program is Copyright 2000-2008 Guillaume Laurent , Chris Cannam , Richard Bown This file is Copyright 2002 Randall Farmer The moral right of the authors to claim authorship of this work has been asserted. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include #include #include #include #include // fabs, pow #include "NotationTypes.h" #include "AnalysisTypes.h" #include "Event.h" #include "Segment.h" #include "CompositionTimeSliceAdapter.h" #include "BaseProperties.h" #include "Composition.h" #include "Profiler.h" #include "Sets.h" #include "Quantizer.h" namespace Rosegarden { using std::string; using std::cerr; using std::endl; using std::multimap; using std::vector; using std::partial_sort_copy; /////////////////////////////////////////////////////////////////////////// // Miscellany (doesn't analyze anything) /////////////////////////////////////////////////////////////////////////// Key AnalysisHelper::getKeyForEvent(Event *e, Segment &s) { Segment::iterator i = e ? s.findNearestTime(e->getAbsoluteTime()) //cc : s.begin(); if (i==s.end()) return Key(); // This is an ugly loop. Is there a better way to iterate backwards // through an STL container? while (true) { if ((*i)->isa(Key::EventType)) { return Key(**i); } if (i != s.begin()) --i; else break; } return Key(); } /////////////////////////////////////////////////////////////////////////// // Simple chord identification /////////////////////////////////////////////////////////////////////////// void AnalysisHelper::labelChords(CompositionTimeSliceAdapter &c, Segment &s, const Rosegarden::Quantizer *quantizer) { Key key; if (c.begin() != c.end()) key = getKeyForEvent(*c.begin(), s); else key = getKeyForEvent(0, s); Profiler profiler("AnalysisHelper::labelChords", true); for (CompositionTimeSliceAdapter::iterator i = c.begin(); i != c.end(); ++i) { timeT time = (*i)->getAbsoluteTime(); // std::cerr << "AnalysisHelper::labelChords: time is " << time << ", type is " << (*i)->getType() << ", event is " << *i << " (itr is " << &i << ")" << std::endl; if ((*i)->isa(Key::EventType)) { key = Key(**i); Text text(key.getName(), Text::KeyName); s.insert(text.getAsEvent(time)); continue; } if ((*i)->isa(Note::EventType)) { int bass = 999; int mask = 0; GlobalChord chord(c, i, quantizer); if (chord.size() == 0) continue; for (GlobalChord::iterator j = chord.begin(); j != chord.end(); ++j) { long pitch = 999; if ((**j)->get(BaseProperties::PITCH, pitch)) { if (pitch < bass) { assert(bass == 999); // should be in ascending order already bass = pitch; } mask |= 1 << (pitch % 12); } } i = chord.getFinalElement(); if (mask == 0) continue; ChordLabel ch(key, mask, bass); if (ch.isValid()) { //std::cerr << ch.getName(key) << " at time " << time << std::endl; Text text(ch.getName(key), Text::ChordName); s.insert(text.getAsEvent(time)); } } } } // ChordLabel ///////////////////////////////////////////////// ChordLabel::ChordMap ChordLabel::m_chordMap; ChordLabel::ChordLabel() { checkMap(); } ChordLabel::ChordLabel(Key key, int mask, int /* bass */) : m_data() { checkMap(); // Look for a chord built on an unaltered scale step of the current key. for (ChordMap::iterator i = m_chordMap.find(mask); i != m_chordMap.end() && i->first==mask; ++i) { if (Pitch(i->second.m_rootPitch).isDiatonicInKey(key)) { m_data = i->second; } } /* int rootBassInterval = ((bass - m_data.m_rootPitch + 12) % 12); // Pretend nobody cares about second and third inversions // (i.e., bass must always be either root or third of chord) if (rootBassInterval > 7) m_data.m_type=ChordTypes::NoChord; else if (rootBassInterval > 4) m_data.m_type=ChordTypes::NoChord; // Mark first-inversion and root-position chords as such else if (rootBassInterval > 0) m_data.m_inversion=1; else m_data.m_inversion=0; */ } std::string ChordLabel::getName(Key key) const { return Pitch(m_data.m_rootPitch).getAsString(key.isSharp(), false) + m_data.m_type; // + (m_data.m_inversion>0 ? " in first inversion" : ""); } int ChordLabel::rootPitch() { return m_data.m_rootPitch; } bool ChordLabel::isValid() const { return m_data.m_type != ChordTypes::NoChord; } bool ChordLabel::operator<(const ChordLabel& other) const { if (!isValid()) return true; return getName(Key()) < other.getName(Key()); } bool ChordLabel::operator==(const ChordLabel& other) const { return getName(Key()) == other.getName(Key()); } void ChordLabel::checkMap() { if (!m_chordMap.empty()) return; const ChordType basicChordTypes[8] = {ChordTypes::Major, ChordTypes::Minor, ChordTypes::Diminished, ChordTypes::MajorSeventh, ChordTypes::DominantSeventh, ChordTypes::MinorSeventh, ChordTypes::HalfDimSeventh, ChordTypes::DimSeventh}; // What the basicChordMasks mean: each bit set in each one represents // a pitch class (pitch%12) in a chord. C major has three pitch // classes, C, E, and G natural; if you take the MIDI pitches // of those notes modulo 12, you get 0, 4, and 7, so the mask for // major triads is (1<<0)+(1<<4)+(1<<7). All the masks are for chords // built on C. const int basicChordMasks[8] = { 1 + (1<<4) + (1<<7), // major 1 + (1<<3) + (1<<7), // minor 1 + (1<<3) + (1<<6), // diminished 1 + (1<<4) + (1<<7) + (1<<11), // major 7th 1 + (1<<4) + (1<<7) + (1<<10), // dominant 7th 1 + (1<<3) + (1<<7) + (1<<10), // minor 7th 1 + (1<<3) + (1<<6) + (1<<10), // half-diminished 7th 1 + (1<<3) + (1<<6) + (1<<9) // diminished 7th }; // Each mask is inserted into the map rotated twelve ways; each // rotation is a mask you would get by transposing the chord // to have a new root (i.e., C, C#, D, D#, E, F...) for (int i = 0; i < 8; ++i) { for (int j = 0; j < 12; ++j) { m_chordMap.insert ( std::pair ( (basicChordMasks[i] << j | basicChordMasks[i] >> (12-j)) & ((1<<12) - 1), ChordData(basicChordTypes[i], j) ) ); } } } /////////////////////////////////////////////////////////////////////////// // Harmony guessing /////////////////////////////////////////////////////////////////////////// void AnalysisHelper::guessHarmonies(CompositionTimeSliceAdapter &c, Segment &s) { HarmonyGuessList l; // 1. Get the list of possible harmonies makeHarmonyGuessList(c, l); // 2. Refine the list of possible harmonies by preferring chords in the // current key and looking for familiar progressions and // tonicizations. refineHarmonyGuessList(c, l, s); // 3. Put labels in the Segment. For the moment we just do the // really naive thing with the segment arg to refineHarmonyGuessList: // could do much better here } // #### explain how this works: // in terms of other functions (simple chord labelling, key guessing) // in terms of basic concepts (pitch profile, harmony guess) // in terms of flow void AnalysisHelper::makeHarmonyGuessList(CompositionTimeSliceAdapter &c, HarmonyGuessList &l) { if (*c.begin() == *c.end()) return; checkHarmonyTable(); PitchProfile p; // defaults to all zeroes TimeSignature timeSig; timeT timeSigTime = 0; timeT nextSigTime = (*c.begin())->getAbsoluteTime(); // Walk through the piece labelChords style // no increment (the first inner loop does the incrementing) for (CompositionTimeSliceAdapter::iterator i = c.begin(); i != c.end(); ) { // 2. Update the pitch profile timeT time = (*i)->getAbsoluteTime(); if (time >= nextSigTime) { Composition *comp = c.getComposition(); int sigNo = comp->getTimeSignatureNumberAt(time); if (sigNo >= 0) { std::pair sig = comp->getTimeSignatureChange(sigNo); timeSigTime = sig.first; timeSig = sig.second; } if (sigNo < comp->getTimeSignatureCount() - 1) { nextSigTime = comp->getTimeSignatureChange(sigNo + 1).first; } else { nextSigTime = comp->getEndMarker(); } } double emphasis = double(timeSig.getEmphasisForTime(time - timeSigTime)); // Scale all the components of the pitch profile down so that // 1. notes that are a beat/bar away have less weight than notes // from this beat/bar // 2. the difference in weight depends on the metrical importance // of the boundary between the notes: the previous beat should // get less weight if this is the first beat of a new bar // ### possibly too much fade here // also, fade should happen w/reference to how many notes played? PitchProfile delta; int noteCount = 0; // no initialization for ( ; i != c.end() && (*i)->getAbsoluteTime() == time; ++i) { if ((*i)->isa(Note::EventType)) { try { int pitch = (*i)->get(BaseProperties::PITCH); delta[pitch % 12] += 1 << int(emphasis); ++noteCount; } catch (...) { std::cerr << "No pitch for note at " << time << "!" << std::endl; } } } p *= 1. / (pow(2, emphasis) + 1 + noteCount); p += delta; // 1. If there could have been a chord change, compare the current // pitch profile with all of the profiles in the table to figure // out which chords we are now nearest. // (If these events weren't on a beat boundary, assume there was no // chord change and continue -- ### will need this back) /* if ((!(i != c.end())) || timeSig.getEmphasisForTime((*i)->getAbsoluteTime() - timeSigTime) < 3) { continue; }*/ // (If the pitch profile hasn't changed much, continue) PitchProfile np = p.normalized(); HarmonyGuess possibleChords; possibleChords.reserve(m_harmonyTable.size()); for (HarmonyTable::iterator j = m_harmonyTable.begin(); j != m_harmonyTable.end(); ++j) { double score = np.productScorer(j->first); possibleChords.push_back(ChordPossibility(score, j->second)); } // 3. Save a short list of the nearest chords in the // HarmonyGuessList passed in from guessHarmonies() l.push_back(std::pair(time, HarmonyGuess())); HarmonyGuess& smallerGuess = l.back().second; // Have to learn to love this: smallerGuess.resize(10); partial_sort_copy(possibleChords.begin(), possibleChords.end(), smallerGuess.begin(), smallerGuess.end(), cp_less()); #ifdef GIVE_HARMONYGUESS_DETAILS std::cerr << "Time: " << time << std::endl; std::cerr << "Profile: "; for (int k = 0; k < 12; ++k) std::cerr << np[k] << " "; std::cerr << std::endl; std::cerr << "Best guesses: " << std::endl; for (HarmonyGuess::iterator debugi = smallerGuess.begin(); debugi != smallerGuess.end(); ++debugi) { std::cerr << debugi->first << ": " << debugi->second.getName(Key()) << std::endl; } #endif } } // Comparison function object -- can't declare this in the headers because // this only works with pair instantiated, // pair can't be instantiated while ChordLabel is an // incomplete type, and ChordLabel is still an incomplete type at that // point in the headers. bool AnalysisHelper::cp_less::operator()(ChordPossibility l, ChordPossibility r) { // Change name from "less?" return l.first > r.first; } void AnalysisHelper::refineHarmonyGuessList(CompositionTimeSliceAdapter &/* c */, HarmonyGuessList &l, Segment &segment) { // (Fetch the piece's starting key from the key guesser) Key key; checkProgressionMap(); if (l.size() < 2) { l.clear(); return; } // Look at the list of harmony guesses two guesses at a time. HarmonyGuessList::iterator i = l.begin(); // j stays ahead of i HarmonyGuessList::iterator j = i + 1; ChordLabel bestGuessForFirstChord, bestGuessForSecondChord; while (j != l.end()) { double highestScore = 0; // For each possible pair of chords (i.e., two for loops here) for (HarmonyGuess::iterator k = i->second.begin(); k != i->second.end(); ++k) { for (HarmonyGuess::iterator l = j->second.begin(); l != j->second.end(); ++l) { // Print the guess being processed: // std::cerr << k->second.getName(Key()) << "->" << l->second.getName(Key()) << std::endl; // For a first approximation, let's say the probability that // a chord guess is correct is proportional to its score. Then // the probability that a pair is correct is the product of // its scores. double currentScore; currentScore = k->first * l->first; // std::cerr << currentScore << std::endl; // Is this a familiar progression? Bonus if so. bool isFamiliar = false; // #### my ways of breaking up long function calls are haphazard // also, does this code belong here? ProgressionMap::iterator pmi = m_progressionMap.lower_bound( ChordProgression(k->second, l->second) ); // no initialization for ( ; pmi != m_progressionMap.end() && pmi->first == k->second && pmi->second == l->second; ++pmi) { // key doesn't have operator== defined if (key.getName() == pmi->homeKey.getName()) { // std::cerr << k->second.getName(Key()) << "->" << l->second.getName(Key()) << " is familiar" << std::endl; isFamiliar = true; break; } } if (isFamiliar) currentScore *= 5; // #### arbitrary // (Are voice-leading rules followed? Penalty if not) // Is this better than any pair examined so far? If so, set // some variables that should end up holding the best chord // progression if (currentScore > highestScore) { bestGuessForFirstChord = k->second; bestGuessForSecondChord = l->second; highestScore = currentScore; } } } // Since we're not returning any results right now, print them std::cerr << "Time: " << j->first << std::endl; std::cerr << "Best chords: " << bestGuessForFirstChord.getName(Key()) << ", " << bestGuessForSecondChord.getName(Key()) << std::endl; std::cerr << "Best score: " << highestScore << std::endl; // Using the best pair of chords: // Is the first chord diatonic? // If not, is it a secondary function? // If so, change the current key // If not, set an "implausible progression" flag // (Is the score of the best pair of chords reasonable? // If not, set the flag.) // Was the progression plausible? // If so, replace the ten or so chords in the first guess with the // first chord of the best pair, set // first-iterator=second-iterator, and ++second-iterator // (and possibly do the real key-setting) // If not, h.erase(second-iterator++) // Temporary hack to get _something_ interesting out: Event *e; e = Text(bestGuessForFirstChord.getName(Key()), Text::ChordName). getAsEvent(j->first); segment.insert(new Event(*e, e->getAbsoluteTime(), e->getDuration(), e->getSubOrdering()-1)); delete e; e = Text(bestGuessForSecondChord.getName(Key()), Text::ChordName). getAsEvent(j->first); segment.insert(e); // For now, just advance: i = j; ++j; } } AnalysisHelper::HarmonyTable AnalysisHelper::m_harmonyTable; void AnalysisHelper::checkHarmonyTable() { if (!m_harmonyTable.empty()) return; // Identical to basicChordTypes in ChordLabel::checkMap const ChordType basicChordTypes[8] = {ChordTypes::Major, ChordTypes::Minor, ChordTypes::Diminished, ChordTypes::MajorSeventh, ChordTypes::DominantSeventh, ChordTypes::MinorSeventh, ChordTypes::HalfDimSeventh, ChordTypes::DimSeventh}; // Like basicChordMasks in ChordLabel::checkMap(), only with // ints instead of bits const int basicChordProfiles[8][12] = { // 0 1 2 3 4 5 6 7 8 9 10 11 {1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0}, // major {1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0}, // minor {1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0}, // diminished {1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1}, // major 7th {1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0}, // dominant 7th {1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0}, // minor 7th {1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0}, // half-diminished 7th {1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0} // diminished 7th }; for (int i = 0; i < 8; ++i) { for (int j = 0; j < 12; ++j) { PitchProfile p; for (int k = 0; k < 12; ++k) p[(j + k) % 12] = (basicChordProfiles[i][k] == 1) ? 1. : -1.; PitchProfile np = p.normalized(); ChordLabel c(basicChordTypes[i], j); m_harmonyTable.push_back(std::pair(np, c)); } } } AnalysisHelper::ProgressionMap AnalysisHelper::m_progressionMap; void AnalysisHelper::checkProgressionMap() { if (!m_progressionMap.empty()) return; // majorProgressionFirsts[0] = 5, majorProgressionSeconds[0]=1, so 5->1 is // a valid progression. Note that the chord numbers are 1-based, like the // Roman numeral symbols const int majorProgressionFirsts[9] = {5, 2, 6, 3, 7, 4, 4, 3, 5}; const int majorProgressionSeconds[9] = {1, 5, 2, 6, 1, 2, 5, 4, 6}; // For each major key for (int i = 0; i < 12; ++i) { // Make the key Key k(0, false); // tonicPitch = i, isMinor = false // Add the common progressions for (int j = 0; j < 9; ++j) { std::cerr << majorProgressionFirsts[j] << ", " << majorProgressionSeconds[j] << std::endl; addProgressionToMap(k, majorProgressionFirsts[j], majorProgressionSeconds[j]); } // Add I->everything for (int j = 1; j < 8; ++j) { addProgressionToMap(k, 1, j); } // (Add the progressions involving seventh chords) // (Add I->seventh chords) } // (For each minor key) // (Do what we just did for major keys) } void AnalysisHelper::addProgressionToMap(Key k, int firstChordNumber, int secondChordNumber) { // majorScalePitches[1] should be the pitch of the first step of // the scale, so there's padding at the beginning of both these // arrays. const int majorScalePitches[] = {0, 0, 2, 4, 5, 7, 9, 11}; const ChordType majorDiationicTriadTypes[] = {ChordTypes::NoChord, ChordTypes::Major, ChordTypes::Minor, ChordTypes::Minor, ChordTypes::Major, ChordTypes::Major, ChordTypes::Minor, ChordTypes::Diminished}; int offset = k.getTonicPitch(); if (!k.isMinor()) { ChordLabel firstChord ( majorDiationicTriadTypes[firstChordNumber], (majorScalePitches[firstChordNumber] + offset) % 12 ); ChordLabel secondChord ( majorDiationicTriadTypes[secondChordNumber], (majorScalePitches[secondChordNumber] + offset) % 12 ); ChordProgression p(firstChord, secondChord, k); m_progressionMap.insert(p); } // else handle minor-key chords } // AnalysisHelper::ChordProgression ///////////////////////////////////////////////// AnalysisHelper::ChordProgression::ChordProgression(ChordLabel first_, ChordLabel second_, Key key_) : first(first_), second(second_), homeKey(key_) { // nothing else } bool AnalysisHelper::ChordProgression::operator<(const AnalysisHelper::ChordProgression& other) const { // no need for: // if (first == other.first) return second < other.second; return first < other.first; } // AnalysisHelper::PitchProfile ///////////////////////////////////////////////// AnalysisHelper::PitchProfile::PitchProfile() { for (int i = 0; i < 12; ++i) m_data[i] = 0; } double& AnalysisHelper::PitchProfile::operator[](int i) { return m_data[i]; } const double& AnalysisHelper::PitchProfile::operator[](int i) const { return m_data[i]; } double AnalysisHelper::PitchProfile::distance(const PitchProfile &other) { double distance = 0; for (int i = 0; i < 12; ++i) { distance += fabs(other[i] - m_data[i]); } return distance; } double AnalysisHelper::PitchProfile::dotProduct(const PitchProfile &other) { double product = 0; for (int i = 0; i < 12; ++i) { product += other[i] * m_data[i]; } return product; } double AnalysisHelper::PitchProfile::productScorer(const PitchProfile &other) { double cumulativeProduct = 1; double numbersInProduct = 0; for (int i = 0; i < 12; ++i) { if (other[i] > 0) { cumulativeProduct *= m_data[i]; ++numbersInProduct; } } if (numbersInProduct > 0) return pow(cumulativeProduct, 1/numbersInProduct); return 0; } AnalysisHelper::PitchProfile AnalysisHelper::PitchProfile::normalized() { double size = 0; PitchProfile normedProfile; for (int i = 0; i < 12; ++i) { size += fabs(m_data[i]); } if (size == 0) size = 1; for (int i = 0; i < 12; ++i) { normedProfile[i] = m_data[i] / size; } return normedProfile; } AnalysisHelper::PitchProfile& AnalysisHelper::PitchProfile::operator*=(double d) { for (int i = 0; i < 12; ++i) { m_data[i] *= d; } return *this; } AnalysisHelper::PitchProfile& AnalysisHelper::PitchProfile::operator+=(const PitchProfile& d) { for (int i = 0; i < 12; ++i) { m_data[i] += d[i]; } return *this; } /////////////////////////////////////////////////////////////////////////// // Time signature guessing /////////////////////////////////////////////////////////////////////////// // #### this is too long // should use constants for basic lengths, not numbers TimeSignature AnalysisHelper::guessTimeSignature(CompositionTimeSliceAdapter &c) { bool haveNotes = false; // 1. Guess the duration of the beat. The right beat length is going // to be a common note length, and beat boundaries should be likely // to have notes starting on them. vector beatScores(4, 0); // durations of quaver, dotted quaver, crotchet, dotted crotchet: static const int commonBeatDurations[4] = {48, 72, 96, 144}; int j = 0; for (CompositionTimeSliceAdapter::iterator i = c.begin(); i != c.end() && j < 100; ++i, ++j) { // Skip non-notes if (!(*i)->isa(Note::EventType)) continue; haveNotes = true; for (int k = 0; k < 4; ++k) { // Points for any note of the right length if ((*i)->getDuration() == commonBeatDurations[k]) beatScores[k]++; // Score for the probability that a note starts on a beat // boundary. // Normally, to get the probability that a random beat boundary // has a note on it, you'd add a constant for each note on a // boundary and divide by the number of beat boundaries. // Instead, this multiplies the constant (1/24) by // commonBeatDurations[k], which is inversely proportional to // the number of beat boundaries. if ((*i)->getAbsoluteTime() % commonBeatDurations[k] == 0) beatScores[k] += commonBeatDurations[k] / 24; } } if (!haveNotes) return TimeSignature(); int beatDuration = 0, bestScore = 0; for (int j = 0; j < 4; ++j) { if (beatScores[j] >= bestScore) { bestScore = beatScores[j]; beatDuration = commonBeatDurations[j]; } } // 2. Guess whether the measure has two, three or four beats. The right // measure length should make notes rarely cross barlines and have a // high average length for notes at the start of bars. vector measureLengthScores(5, 0); for (CompositionTimeSliceAdapter::iterator i = c.begin(); i != c.end() && j < 100; ++i, ++j) { if (!(*i)->isa(Note::EventType)) continue; // k is the guess at the number of beats in a measure for (int k = 2; k < 5; ++k) { // Determine whether this note crosses a barline; points for the // measure length if it does NOT. int noteOffset = ((*i)->getAbsoluteTime() % (beatDuration * k)); int noteEnd = noteOffset + (*i)->getDuration(); if ( !(noteEnd > (beatDuration * k)) ) measureLengthScores[k] += 10; // Average length of notes at measure starts // Instead of dividing by the number of measure starts, this // multiplies by the number of beats per measure, which is // inversely proportional to the number of measure starts. if ((*i)->getAbsoluteTime() % (beatDuration * k) == 0) measureLengthScores[k] += (*i)->getDuration() * k / 24; } } int measureLength = 0; bestScore = 0; // reused from earlier for (int j = 2; j < 5; ++j) { if (measureLengthScores[j] >= bestScore) { bestScore = measureLengthScores[j]; measureLength = j; } } // // 3. Put the result in a TimeSignature object. // int numerator = 0, denominator = 0; if (beatDuration % 72 == 0) { numerator = 3 * measureLength; // 144 means the beat is a dotted crotchet, so the beat division // is a quaver, so you want 8 on bottom denominator = (144 * 8) / beatDuration; } else { numerator = measureLength; // 96 means that the beat is a crotchet, so you want 4 on bottom denominator = (96 * 4) / beatDuration; } TimeSignature ts(numerator, denominator); return ts; } /////////////////////////////////////////////////////////////////////////// // Key guessing /////////////////////////////////////////////////////////////////////////// Key AnalysisHelper::guessKey(CompositionTimeSliceAdapter &c) { if (c.begin() == c.end()) return Key(); // 1. Figure out the distribution of emphasis over the twelve // pitch clases in the first few bars. Pitches that occur // more often have greater emphasis, and pitches that occur // at stronger points in the bar have greater emphasis. vector weightedNoteCount(12, 0); TimeSignature timeSig; timeT timeSigTime = 0; timeT nextSigTime = (*c.begin())->getAbsoluteTime(); int j = 0; for (CompositionTimeSliceAdapter::iterator i = c.begin(); i != c.end() && j < 100; ++i, ++j) { timeT time = (*i)->getAbsoluteTime(); if (time >= nextSigTime) { Composition *comp = c.getComposition(); int sigNo = comp->getTimeSignatureNumberAt(time); if (sigNo >= 0) { std::pair sig = comp->getTimeSignatureChange(sigNo); timeSigTime = sig.first; timeSig = sig.second; } if (sigNo < comp->getTimeSignatureCount() - 1) { nextSigTime = comp->getTimeSignatureChange(sigNo + 1).first; } else { nextSigTime = comp->getEndMarker(); } } // Skip any other non-notes if (!(*i)->isa(Note::EventType)) continue; try { // Get pitch, metric strength of this event int pitch = (*i)->get(BaseProperties::PITCH)%12; int emphasis = 1 << timeSig.getEmphasisForTime((*i)->getAbsoluteTime() - timeSigTime); // Count notes weightedNoteCount[pitch] += emphasis; } catch (...) { std::cerr << "No pitch for note at " << time << "!" << std::endl; } } // 2. Figure out what key best fits the distribution of emphasis. // Notes outside a piece's key are rarely heavily emphasized, // and the tonic and dominant of the key are likely to appear. // This part is longer than it should be. int bestTonic = -1; bool bestKeyIsMinor = false; int lowestCost = 999999999; for (int k = 0; k < 12; ++k) { int cost = // accidentals are costly weightedNoteCount[(k + 1 ) % 12] + weightedNoteCount[(k + 3 ) % 12] + weightedNoteCount[(k + 6 ) % 12] + weightedNoteCount[(k + 8 ) % 12] + weightedNoteCount[(k + 10) % 12] // tonic is very good - weightedNoteCount[ k ] * 5 // dominant is good - weightedNoteCount[(k + 7 ) % 12]; if (cost < lowestCost) { bestTonic = k; lowestCost = cost; } } for (int k = 0; k < 12; ++k) { int cost = // accidentals are costly weightedNoteCount[(k + 1 ) % 12] + weightedNoteCount[(k + 4 ) % 12] + weightedNoteCount[(k + 6 ) % 12] // no cost for raised steps 6/7 (k+9, k+11) // tonic is very good - weightedNoteCount[ k ] * 5 // dominant is good - weightedNoteCount[(k + 7 ) % 12]; if (cost < lowestCost) { bestTonic = k; bestKeyIsMinor = true; lowestCost = cost; } } return Key(bestTonic, bestKeyIsMinor); } }