/* Rosegarden A sequencer and musical notation editor. This program is Copyright 2000-2008 Guillaume Laurent , Chris Cannam , Richard Bown The moral right of the authors to claim authorship of this work has been asserted. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include #include "BWFAudioFile.h" #include "RealTime.h" using std::cout; using std::cerr; using std::endl; namespace Rosegarden { BWFAudioFile::BWFAudioFile(const unsigned int &id, const std::string &name, const std::string &fileName): RIFFAudioFile(id, name, fileName) { m_type = WAV; } BWFAudioFile::BWFAudioFile(const std::string &fileName, unsigned int channels = 1, unsigned int sampleRate = 48000, unsigned int bytesPerSecond = 6000, unsigned int bytesPerFrame = 2, unsigned int bitsPerSample = 16): RIFFAudioFile(0, "", fileName) { m_type = WAV; m_bitsPerSample = bitsPerSample; m_sampleRate = sampleRate; m_bytesPerSecond = bytesPerSecond; m_bytesPerFrame = bytesPerFrame; m_channels = channels; } BWFAudioFile::~BWFAudioFile() {} bool BWFAudioFile::open() { // if already open if (m_inFile && (*m_inFile)) return true; m_inFile = new std::ifstream(m_fileName.c_str(), std::ios::in | std::ios::binary); if (!(*m_inFile)) { m_type = UNKNOWN; return false; } // Get the file size and store it for comparison later // m_fileSize = m_fileInfo->size(); try { parseHeader(); } catch (BadSoundFileException s) { //throw(s); return false; } return true; } // Open the file for writing, write out the header and move // to the data chunk to accept samples. We fill in all the // totals when we close(). // bool BWFAudioFile::write() { // close if we're open if (m_outFile) { m_outFile->close(); delete m_outFile; } // open for writing m_outFile = new std::ofstream(m_fileName.c_str(), std::ios::out | std::ios::binary); if (!(*m_outFile)) return false; // write out format header chunk and prepare for sample writing // writeFormatChunk(); return true; } void BWFAudioFile::close() { if (m_outFile == 0) return ; m_outFile->seekp(0, std::ios::end); unsigned int totalSize = m_outFile->tellp(); // seek to first length position m_outFile->seekp(4, std::ios::beg); // write complete file size minus 8 bytes to here putBytes(m_outFile, getLittleEndianFromInteger(totalSize - 8, 4)); // reseek from start forward 40 m_outFile->seekp(40, std::ios::beg); // write the data chunk size to end putBytes(m_outFile, getLittleEndianFromInteger(totalSize - 44, 4)); m_outFile->close(); delete m_outFile; m_outFile = 0; } // Set the AudioFile meta data according to WAV file format specification. // void BWFAudioFile::parseHeader() { // Read the format chunk and populate the file data. A plain WAV // file only has this chunk. Exceptions tumble through. // readFormatChunk(); } std::streampos BWFAudioFile::getDataOffset() { return 0; } }