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79 lines
2.6 KiB
79 lines
2.6 KiB
/****************************************************************************
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**
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** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
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**
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** This file is part of an example program for Qt. This example
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** program may be used, distributed and modified without limitation.
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**
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*****************************************************************************/
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#include <qpushbutton.h>
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#include <qslider.h>
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#include <qlayout.h>
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#include <qframe.h>
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#include <qmenubar.h>
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#include <qpopupmenu.h>
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#include <qapplication.h>
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#include <qkeycode.h>
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#include "globjwin.h"
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#include "gltexobj.h"
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GLObjectWindow::GLObjectWindow( QWidget* parent, const char* name )
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: QWidget( parent, name )
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{
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// Create nice frames to put around the OpenGL widgets
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QFrame* f1 = new QFrame( this, "frame1" );
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f1->setFrameStyle( QFrame::Sunken | QFrame::Panel );
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f1->setLineWidth( 2 );
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// Create an OpenGL widget
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GLTexobj* c = new GLTexobj( f1, "glbox1");
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// Create a menu
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QPopupMenu *file = new QPopupMenu( this );
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file->insertItem( "Toggle Animation", c, SLOT(toggleAnimation()),
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CTRL+Key_A );
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file->insertSeparator();
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file->insertItem( "Exit", qApp, SLOT(quit()), CTRL+Key_Q );
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// Create a menu bar
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QMenuBar *m = new QMenuBar( this );
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m->setSeparator( QMenuBar::InWindowsStyle );
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m->insertItem("&File", file );
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// Create the three sliders; one for each rotation axis
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QSlider* x = new QSlider ( 0, 360, 60, 0, QSlider::Vertical, this, "xsl" );
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x->setTickmarks( QSlider::Left );
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connect( x, SIGNAL(valueChanged(int)), c, SLOT(setXRotation(int)) );
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QSlider* y = new QSlider ( 0, 360, 60, 0, QSlider::Vertical, this, "ysl" );
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y->setTickmarks( QSlider::Left );
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connect( y, SIGNAL(valueChanged(int)), c, SLOT(setYRotation(int)) );
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QSlider* z = new QSlider ( 0, 360, 60, 0, QSlider::Vertical, this, "zsl" );
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z->setTickmarks( QSlider::Left );
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connect( z, SIGNAL(valueChanged(int)), c, SLOT(setZRotation(int)) );
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// Now that we have all the widgets, put them into a nice layout
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// Put the sliders on top of each other
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QVBoxLayout* vlayout = new QVBoxLayout( 20, "vlayout");
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vlayout->addWidget( x );
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vlayout->addWidget( y );
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vlayout->addWidget( z );
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// Put the GL widget inside the frame
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QHBoxLayout* flayout1 = new QHBoxLayout( f1, 2, 2, "flayout1");
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flayout1->addWidget( c, 1 );
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// Top level layout, puts the sliders to the left of the frame/GL widget
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QHBoxLayout* hlayout = new QHBoxLayout( this, 20, 20, "hlayout");
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hlayout->setMenuBar( m );
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hlayout->addLayout( vlayout );
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hlayout->addWidget( f1, 1 );
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}
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