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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>Using Custom QDialogs</h1>
[ <a href="motif-walkthrough-3.html">Previous: Using Qt Standard Dialogs</a> ]
[ <a href="motif-walkthrough.html">Home</a> ]
[ <a href="motif-walkthrough-5.html">Next: Using Existing Dialogs with QMotifDialog</a> ]
<p> After we have replaced the standard dialogs, we move onto the custom
dialogs. This project has a single custom dialog: the <em>Page Edit</em>
dialog.
<p> Instead of writing the code ourselves, we use <a href="designer-manual.html">Qt Designer</a> to design our dialog.
Designing a custom dialog is beyond the scope of
this document: see the <a href="designer-manual.html">Qt Designer Manual</a> if you're unfamiliar
with Qt's visual design tool.
<p> <h2> Replacing the <em>Page Edit</em> Dialog
</h2>
<a name="1"></a><p> The custom <a href="qdialog.html">QDialog</a> description for the <em>Page Edit</em> dialog is saved
as <tt>pageeditdialog.ui</tt>. We add this file to the project file by
adding the line
<pre>
FORMS = pageeditdialog.ui
</pre>
to the <tt>.pro</tt> file, and regenerate the <tt>Makefile</tt>. The <em>uic</em>
utility generates the code for our custom QDialog, which is then
compiled and linked into our application. (<em>uic</em> is invoked
automatically from makefiles generated from <tt>.pro</tt> files.)
<p> We need to pass the top-level <a href="qmotifwidget.html">QMotifWidget</a> as the <em>client_data</em>
argument to the <tt>EditPage</tt> function, which we will use as the parent
for our new <tt>PageEditDialog</tt>. We do this the same way as we have
done for the <em>Open</em> and <em>Save As</em> dialogs in <tt>todo.cpp</tt>.
<p>
<p> <pre></pre>
<p> The <tt>EditPage()</tt> function is implemented in <tt>actions.cpp</tt>. We start
by adding the includes needed for the <tt>PageEditDialog</tt> and <a href="qlineedit.html">QLineEdit</a>.
<p>
<p> <pre></pre>
<p> In the <tt>EditPage()</tt> function, We create the <tt>PageEditDialog</tt>, set
the initial values of the three QLineEdit widgets with values from the
current page and execute the dialog.
<p> <pre></pre><pre>
...
</pre>
<p> At this point in the code, the page properties should be modified. The
code to do this is in the <tt>DoEditPage()</tt> function. We move the
contents of <tt>DoEditPage()</tt> to this point and remove the <tt>DoEditPage()</tt> function completely.
<p> The <tt>Page</tt> struct defined in <tt>page.h</tt> stores strings in <tt>char*</tt>
arrays. Since the PageEditDialog and the data it contains will be
destroyed when we return from this function, we need to convert the
unicode <a href="qstring.html">QString</a> data into a <a href="qcstring.html">QCString</a> in the local encoding and
duplicate it with <a href="qcstring.html#qstrdup">qstrdup</a>().
<p> <pre></pre>
<p> The same process must be done for the minorTab text:
<p> <pre></pre>
<p> ... and for the majorTab text:
<p> <pre></pre>
<p> [ <a href="motif-walkthrough-3.html">Previous: Using Qt Standard Dialogs</a> ]
[ <a href="motif-walkthrough.html">Home</a> ]
[ <a href="motif-walkthrough-5.html">Next: Using Existing Dialogs with QMotifDialog</a> ]
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