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290 lines
12 KiB
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<!-- /home/espenr/tmp/qt-3.3.8-espenr-2499/qt-x11-free-3.3.8/doc/mac.doc:36 -->
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
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<title>Qt/Mac Issues</title>
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<table border="0" cellpadding="0" cellspacing="0" width="100%">
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<tr bgcolor="#E5E5E5">
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<td valign=center>
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<a href="index.html">
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<font color="#004faf">Home</font></a>
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| <a href="classes.html">
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<font color="#004faf">All Classes</font></a>
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<font color="#004faf">Main Classes</font></a>
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<font color="#004faf">Annotated</font></a>
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<td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>Qt/Mac Issues</h1>
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<p> This file will outline known issues and possible workarounds for
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limitations on Mac OS X with Qt. This list will not always be complete, so
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please contact Trolltech support with issues you find to be missing.
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<p> See also the document <a href="qtmac-as-native.html">Qt/Mac is Mac OS X
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Native</a>.
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<p> <!-- toc -->
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<ul>
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<li><a href="#1"> GUI Applications
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</a>
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<li><a href="#2"> QCursor
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</a>
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<li><a href="#3"> Anti-aliased text
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</a>
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<li><a href="#4"> Library Support
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</a>
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<ul>
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<li><a href="#4-1"> Bundle-based Libraries
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</a>
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<li><a href="#4-2"> Combining Libraries
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</a>
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<li><a href="#4-3"> Initialization Order
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</a>
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<li><a href="#4-4"> Plugin Support
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</a>
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</ul>
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<li><a href="#5"> Compiler Settings
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</a>
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<ul>
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<li><a href="#5-1"> Compile-time Flags
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</a>
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</ul>
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<li><a href="#6"> Building and Configuring Qt/Mac
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</a>
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<ul>
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<li><a href="#6-1"> Problems building a static configuration
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</a>
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</ul>
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<li><a href="#7"> Macintosh Native API Access
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</a>
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<ul>
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<li><a href="#7-1"> Accessing the Bundle Path
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</a>
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<li><a href="#7-2"> Translating the Application Menu and native dialogs
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</a>
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</ul>
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<li><a href="#8"> User Interface
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</a>
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<ul>
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<li><a href="#8-1"> Right-Mouse Clicks
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</a>
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<li><a href="#8-2"> Menubar
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</a>
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</ul>
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<li><a href="#9"> Limitations
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</a>
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<ul>
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<li><a href="#9-1"> MenuItems
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</a>
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<li><a href="#9-2"> Unsupported Native Widgets
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</a>
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</ul>
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</ul>
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<!-- endtoc -->
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<p> <h2> GUI Applications
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</h2>
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<a name="1"></a><p> GUI Applications must be run out of a bundle (something like widgets.app/)
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or using the open(1) command. Mac OS X needs this to dispatch events correctly,
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as well as gaining access to the menubar. If using GDB you must run with the
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full path to the executable.
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<p> <h2> <a href="qcursor.html">QCursor</a>
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</h2>
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<a name="2"></a><p> Due to Mac OS X having only 16x16 custom cursors QCursor is limited by this
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as well. For now the only workaround to this problem is to use a small
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cursor (16x16).
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<p> <h2> Anti-aliased text
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</h2>
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<a name="3"></a><p> Qt/Mac (starting with 3.0.5) has introduced some support for smooth text as
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suggested by Apple's Aqua Style Guildelines. This support is limited to Mac
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OS X >10.1.4, when this version is not detected it will fallback to the old
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text rendering library.
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<p> <h2> Library Support
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</h2>
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<a name="4"></a><p> <h3> Bundle-based Libraries
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</h3>
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<a name="4-1"></a><p> If you want to incorporate dynamic libraries as part of your Mac OS X
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application bundle (the application directory), then you place these into a
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directory called Frameworks, a subdirectory of the application bundle.
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<p> The application finds these dynamic libraries if the libraries have an
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install name of "@executable_path/../Frameworks/libname.dylib.
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<p> If you use qmake and Makefiles, use the QMAKE_LFFLAGS_SONAME setting:
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<p> <pre>
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QMAKE_LFLAGS_SONAME = -Wl,-install_name,@executable_path/../Frameworks/
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</pre>
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<p> In case of Project Builder, you set the Library targets to have their
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install path (in the Build Settings of the target) set to
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"@executable_path/.../Frameworks". You also need to add a custom build
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setting called "SKIP_INSTALL" and set this to YES. In the Application
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target you need to add a Copy Files build phase that will copy the library
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product into the applications wrapper's Framework sub-folder.
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<p> Note that DYLD_LIBRARY_PATH environment variables will override these
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settings, same with any other default paths such as a lookup of dynamic
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libraries inside /usr/lib and similar default locations.
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<p> We still strongly recommend to build static applications where the library
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code is incorporated into the Mac OS X binary. However, in case you ship
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applications that require plugin support,then you need to use dynamic
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libraries as part of your application.
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<p> <h3> Combining Libraries
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</h3>
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<a name="4-2"></a><p> If you want to build a new dynamic library combining the Qt 3.1 dynamic
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libraries, you need to introduce the ld -r flag so that relocation information
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is stored in the the output file, so that this file could be the subject of
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another ld run. This is done by setting the -r flag in the .pro file, and the
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LFLAGS settings.
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<p> <h3> Initialization Order
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</h3>
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<a name="4-3"></a><p> dyld(1) will call global static initializers in the order in which
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they are linked into your application. If a library links against Qt
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and references globals in Qt (from global initializers in your own
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library) you should be sure to link against Qt before your library,
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otherwise the result will be undefined (as Qt's global initializers
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have not been called yet).
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<p> <h3> Plugin Support
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</h3>
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<a name="4-4"></a><p> Note that it is not possible to build Qt plugins using Project Builder
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or Xcode. Use <a href="qmake-manual.html">qmake</a> to configure and
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build plugins.
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<p> <h2> Compiler Settings
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</h2>
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<a name="5"></a><p> <h3> Compile-time Flags
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</h3>
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<a name="5-1"></a><p> If you want to wrap any specific Mac OS X code in a define, use the Q_OS_MACX
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flag, as in:
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<p> <pre>
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#if defined(Q_OS_MACX)
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// the code used
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#endif
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</pre>
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<p> Note that when you build under Mac OS X 10.2, then the MACOSX_102 flag is
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automatically included in the make builds.
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<p> <h2> Building and Configuring Qt/Mac
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</h2>
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<a name="6"></a><p> <h3> Problems building a static configuration
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</h3>
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<a name="6-1"></a><p> If a static build fails with the following error messages during the
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designer make phase:
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<p> <pre>
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QWidget::<a href="qwidget.html#sizeHint">sizeHint</a>() const referenced from libqui expected to be defined in @executable_path/../Frameworks/libqt-mt.3.dylib
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non-virtual thunk [nv:-40] to QWidget::metric(int) const referenced from libqui
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expected to be defined in @executable_path/../Frameworks/libqt-mt.3.dylib
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</pre>
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<p> then ensure that your library path does not have libqui libraries or
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symbolic links. If you remove these, then the build will continue.
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<p> <h2> Macintosh Native API Access
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</h2>
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<a name="7"></a><p> <h3> Accessing the Bundle Path
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</h3>
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<a name="7-1"></a><p> The Macintosh application is actually a directory (ending with .app). This
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directory has various other sub-directories and sources. In case you want
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to place for example the plugin directory inside this bundle, then you need
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to find out where the bundle resides on the disk. The following code will
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do this:
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<p> <pre>
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CFURLRef pluginRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
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CFStringRef macPath = CFURLCopyFileSystemPath(pluginRef,
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kCFURLPOSIXPathStyle);
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const char *pathPtr = CFStringGetCStringPtr(macPath,
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CFStringGetSystemEncoding());
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<a href="qapplication.html#qDebug">qDebug</a>("Path = %s", pathPtr);
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CFRelease(pluginRef);
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CFRelease(macPath);
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</pre>
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<p> Do not forget to enclosure this in an #if defined(Q_OS_MACX) macro statement.
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<p> <h3> Translating the Application Menu and native dialogs
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</h3>
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<a name="7-2"></a><p> You need to do a little extra to get the Application Menu and native dialogs
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localized. This is a requirement of Mac OS X and not of Qt.
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<p> First, you must add a localized resource folder inside the Bundle see:
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<p> http://developer.apple.com/documentation/CoreFoundation/Conceptual/CFBundles/index.html
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<p> And look for the heading: Adding Localized Resources
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<p> The main thing you need to do is create a file called locversion.plist.
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Here is an example one for Norwegian:
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<p> <pre>
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN"
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"http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>LprojCompatibleVersion</key>
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<string>123</string>
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<key>LprojLocale</key>
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<string>no</string>
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<key>LprojRevisionLevel</key>
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<string>1</string>
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<key>LprojVersion</key>
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<string>123</string>
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</dict>
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</plist>
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</pre>
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<p> Then when you run the application with your preferred language set to Norwegian
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you should see menu items like "Avslutt" instead of "Quit"
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<p> <h2> User Interface
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</h2>
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<a name="8"></a><p> <h3> Right-Mouse Clicks
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</h3>
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<a name="8-1"></a><p> If you want to provide right-mouse click support for Mac OS X, use the
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<a href="qcontextmenuevent.html">QContextMenuEvent</a> class. This will map to a context menu event, in other
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words a menu that will display a popup selection. This is the most common
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use of right-mouse clicks, and maps to a control-click with the Mac OS X
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one-button mouse support.
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<p> <h3> Menubar
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</h3>
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<a name="8-2"></a><p> Qt/Mac will automatically detect your menubars for you and turn them
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into Mac native menubars. Fitting this into your existing Qt application
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will normally be automatic, however, if you have special needs the Qt/Mac
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implementation currently selects a menubar by starting at the active window
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(ie <a href="qapplication.html#activeWindow">QApplication::activeWindow</a>()), and applying:
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<p> 1) If the window has a <a href="qmenubar.html">QMenuBar</a> then it is used.
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2) If the window is a modal then its menubar is used. If no menubar is
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specified then a default menubar is used (as documented below)
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3) If the window has no parent then the default menubar is used (as documented below).
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<p> The above 3 steps are applied all the way up the parent window chain until
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one of the above are satisifed. If all else fails a default menubar will be
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created, the default menubar on Qt/Mac is an empty menubar, however you can
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create a different default menubar by creating a parentless QMenuBar, the
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first one created will thus be designated the default menubar, and will be
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used whenever a default menubar is needed.
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<p> <h2> Limitations
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</h2>
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<a name="9"></a><p> <h3> MenuItems
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</h3>
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<a name="9-1"></a><p> <ul>
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<p> <li> QCustomMenuItems are not supported in Mac native menubars, they are supported
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in popupmenus that are not in the Mac native menubar.
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<p> <li> Items with accelerators that have more than one keystroke
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(<a href="qkeysequence.html">QKeySequence</a>) will not be honored, and the first key will be used.
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<p> </ul>
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<p> <h3> Unsupported Native Widgets
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</h3>
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<a name="9-2"></a><p> Qt/Mac 3.x has no support for sheets or drawers. Support for these types of windows is provided in Qt/Mac 4.x.
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<!-- eof -->
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<p><address><hr><div align=center>
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<table width=100% cellspacing=0 border=0><tr>
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<td>Copyright © 2007
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<a href="troll.html">Trolltech</a><td align=center><a href="trademarks.html">Trademarks</a>
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<td align=right><div align=right>Qt 3.3.8</div>
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</table></div></address></body>
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</html>
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