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qt3/src/widgets/qlistview.cpp

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215 KiB

/****************************************************************************
**
** Implementation of QListView widget class
**
** Created : 970809
**
** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
**
** This file is part of the widgets module of the Qt GUI Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free Qt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.QPL
** included in the packaging of this file. Licensees holding valid Qt
** Commercial licenses may use this file in accordance with the Qt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#include "qlistview.h"
#ifndef QT_NO_LISTVIEW
#include "qtimer.h"
#include "qheader.h"
#include "qpainter.h"
#include "qcursor.h"
#include "qptrstack.h"
#include "qptrlist.h"
#include "qstrlist.h"
#include "qapplication.h"
#include "qbitmap.h"
#include "qdatetime.h"
#include "qptrdict.h"
#include "qptrvector.h"
#include "qiconset.h"
#include "qcleanuphandler.h"
#include "qpixmapcache.h"
#include "qpopupmenu.h"
#include "qtl.h"
#include "qdragobject.h"
#include "qlineedit.h"
#include "qvbox.h"
#include "qtooltip.h"
#include "qstyle.h"
#include "qstylesheet.h"
#include "../kernel/qinternal_p.h"
#if defined(QT_ACCESSIBILITY_SUPPORT)
#include "qaccessible.h"
#endif
const int Unsorted = 16383;
static QCleanupHandler<QBitmap> qlv_cleanup_bitmap;
struct QListViewItemIteratorPrivate
{
QListViewItemIteratorPrivate( uint f ) : flags( f )
{
// nothing yet
}
uint flags;
};
static QPtrDict<QListViewItemIteratorPrivate> *qt_iteratorprivate_dict = 0;
struct QListViewPrivate
{
// classes that are here to avoid polluting the global name space
// the magical hidden mother of all items
class Root: public QListViewItem {
public:
Root( QListView * parent );
void setHeight( int );
void invalidateHeight();
void setup();
QListView * theListView() const;
QListView * lv;
};
// for the stack used in drawContentsOffset()
class Pending {
public:
Pending( int level, int ypos, QListViewItem * item)
: l(level), y(ypos), i(item) {};
int l; // level of this item; root is -1 or 0
int y; // level of this item in the tree
QListViewItem * i; // the item itself
};
// to remember what's on screen
class DrawableItem {
public:
DrawableItem( Pending * pi ) { y = pi->y; l = pi->l; i = pi->i; };
int y;
int l;
QListViewItem * i;
};
// for sorting
class SortableItem {
public:
/*
We could be smarter and keep a pointer to the QListView
item instead of numCols, col and asc. This would then allow
us to use the physical ordering of columns rather than the
logical. Microsoft uses the logical ordering, so there is
some virtue in doing so, although it prevents the user from
chosing the secondary key.
*/
QListViewItem * item;
int numCols;
int col;
bool asc;
int cmp( const SortableItem& i ) const {
int diff = item->compare( i.item, col, asc );
if ( diff == 0 && numCols != 1 ) {
for ( int j = 0; j < numCols; j++ ) {
if ( j != col ) {
diff = item->compare( i.item, j, asc );
if ( diff != 0 )
break;
}
}
}
return diff;
}
bool operator<( const SortableItem& i ) const { return cmp( i ) < 0; }
bool operator<=( const SortableItem& i ) const { return cmp( i ) <= 0; }
bool operator>( const SortableItem& i ) const { return cmp( i ) > 0; }
};
class ItemColumnInfo {
public:
ItemColumnInfo(): pm( 0 ), next( 0 ), truncated( FALSE ), dirty( FALSE ), allow_rename( FALSE ), width( 0 ) {}
~ItemColumnInfo() { delete pm; delete next; }
QString text, tmpText;
QPixmap * pm;
ItemColumnInfo * next;
uint truncated : 1;
uint dirty : 1;
uint allow_rename : 1;
int width;
};
class ViewColumnInfo {
public:
ViewColumnInfo(): align(Qt::AlignAuto), sortable(TRUE), next( 0 ) {}
~ViewColumnInfo() { delete next; }
int align;
bool sortable;
ViewColumnInfo * next;
};
// private variables used in QListView
ViewColumnInfo * vci;
QHeader * h;
Root * r;
uint rootIsExpandable : 1;
int margin;
QListViewItem * focusItem, *highlighted, *oldFocusItem;
QTimer * timer;
QTimer * dirtyItemTimer;
QTimer * visibleTimer;
int levelWidth;
// the list of drawables, and the range drawables covers entirely
// (it may also include a few items above topPixel)
QPtrList<DrawableItem> * drawables;
int topPixel;
int bottomPixel;
QPtrDict<void> * dirtyItems;
QListView::SelectionMode selectionMode;
// Per-column structure for information not in the QHeader
struct Column {
QListView::WidthMode wmode;
};
QPtrVector<Column> column;
// suggested height for the items
int fontMetricsHeight;
int minLeftBearing, minRightBearing;
int ellipsisWidth;
// currently typed prefix for the keyboard interface, and the time
// of the last key-press
QString currentPrefix;
QTime currentPrefixTime;
// holds a list of iterators
QPtrList<QListViewItemIterator> *iterators;
QListViewItem *pressedItem, *selectAnchor;
QTimer *scrollTimer;
QTimer *renameTimer;
QTimer *autoopenTimer;
// sort column and order #### may need to move to QHeader [subclass]
int sortcolumn;
bool ascending :1;
bool sortIndicator :1;
// whether to select or deselect during this mouse press.
bool allColumnsShowFocus :1;
bool select :1;
// TRUE if the widget should take notice of mouseReleaseEvent
bool buttonDown :1;
// TRUE if the widget should ignore a double-click
bool ignoreDoubleClick :1;
bool clearing :1;
bool pressedSelected :1;
bool pressedEmptyArea :1;
bool useDoubleBuffer :1;
bool toolTips :1;
bool fullRepaintOnComlumnChange:1;
bool updateHeader :1;
bool startEdit : 1;
bool ignoreEditAfterFocus : 1;
bool inMenuMode :1;
QListView::RenameAction defRenameAction;
QListViewItem *startDragItem;
QPoint dragStartPos;
QListViewToolTip *toolTip;
int pressedColumn;
QListView::ResizeMode resizeMode;
};
#ifndef QT_NO_TOOLTIP
class QListViewToolTip : public QToolTip
{
public:
QListViewToolTip( QWidget *parent, QListView *lv );
void maybeTip( const QPoint &pos );
private:
QListView *view;
};
QListViewToolTip::QListViewToolTip( QWidget *parent, QListView *lv )
: QToolTip( parent ), view( lv )
{
}
void QListViewToolTip::maybeTip( const QPoint &pos )
{
if ( !parentWidget() || !view || !view->showToolTips() )
return;
QListViewItem *item = view->itemAt( pos );
QPoint contentsPos = view->viewportToContents( pos );
if ( !item || !item->columns )
return;
int col = view->header()->sectionAt( contentsPos.x() );
QListViewPrivate::ItemColumnInfo *ci = (QListViewPrivate::ItemColumnInfo*)item->columns;
for ( int i = 0; ci && ( i < col ); ++i )
ci = ci->next;
if ( !ci || !ci->truncated )
return;
QRect r = view->itemRect( item );
int headerPos = view->header()->sectionPos( col );
r.setLeft( headerPos );
r.setRight( headerPos + view->header()->sectionSize( col ) );
tip( r, QStyleSheet::escape(item->text( col ) ) );
}
#endif
// these should probably be in QListViewPrivate, for future thread safety
static bool activatedByClick;
// Holds the position of activation. The position is relative to the top left corner in the row minus the root decoration and its branches/depth.
// Used to track the point clicked for CheckBoxes and RadioButtons.
static QPoint activatedP;
#if defined(QT_ACCESSIBILITY_SUPPORT)
static int indexOfItem( QListViewItem *item )
{
if ( !QAccessible::isActive() )
return 0;
static QListViewItem *lastItem = 0;
static int lastIndex = 0;
if ( !item || !item->listView() )
return 0;
if ( item == lastItem )
return lastIndex;
lastItem = item;
int index = 1;
QListViewItemIterator it( item->listView() );
while ( it.current() ) {
if ( it.current() == item ) {
lastIndex = index;
return index;
}
++it;
++index;
}
lastIndex = 0;
return 0;
}
#endif
/*!
\internal
Creates a string with ... like "Trollte..." or "...olltech" depending on the alignment
*/
static QString qEllipsisText( const QString &org, const QFontMetrics &fm, int width, int align )
{
int ellWidth = fm.width( "..." );
QString text = QString::fromLatin1("");
int i = 0;
int len = org.length();
int offset = (align & Qt::AlignRight) ? (len-1) - i : i;
while ( i < len && fm.width( text + org[ offset ] ) + ellWidth < width ) {
if ( align & Qt::AlignRight )
text.prepend( org[ offset ] );
else
text += org[ offset ];
offset = (align & Qt::AlignRight) ? (len-1) - ++i : ++i;
}
if ( text.isEmpty() )
text = ( align & Qt::AlignRight ) ? org.right( 1 ) : text = org.left( 1 );
if ( align & Qt::AlignRight )
text.prepend( "..." );
else
text += "...";
return text;
}
/*!
\class QListViewItem
\brief The QListViewItem class implements a list view item.
\ingroup advanced
A list view item is a multi-column object capable of displaying
itself in a QListView.
The easiest way to use QListViewItem is to construct one with a
few constant strings, and either a QListView or another
QListViewItem as parent.
\code
(void) new QListViewItem( listView, "Column 1", "Column 2" );
(void) new QListViewItem( listView->firstChild(), "A", "B", "C" );
\endcode
We've discarded the pointers to the items since we can still access
them via their parent \e listView. By default, QListView sorts its
items; this can be switched off with QListView::setSorting(-1).
The parent must be another QListViewItem or a QListView. If the
parent is a QListView, the item becomes a top-level item within
that QListView. If the parent is another QListViewItem, the item
becomes a child of that list view item.
If you keep the pointer, you can set or change the texts using
setText(), add pixmaps using setPixmap(), change its mode using
setSelectable(), setSelected(), setOpen() and setExpandable().
You'll also be able to change its height using setHeight(), and
traverse its sub-items. You don't have to keep the pointer since
you can get a pointer to any QListViewItem in a QListView using
QListView::selectedItem(), QListView::currentItem(),
QListView::firstChild(), QListView::lastItem() and
QListView::findItem().
If you call \c delete on a list view item, it will be deleted as
expected, and as usual for \l{QObject}s, if it has any child items
(to any depth), all these will be deleted too.
\l{QCheckListItem}s are list view items that have a checkbox or
radio button and can be used in place of plain QListViewItems.
You can traverse the tree as if it were a doubly-linked list using
itemAbove() and itemBelow(); they return pointers to the items
directly above and below this item on the screen (even if none of
them are actually visible at the moment).
Here's how to traverse all of an item's children (but not its
children's children, etc.):
Example:
\code
QListViewItem * myChild = myItem->firstChild();
while( myChild ) {
doSomething( myChild );
myChild = myChild->nextSibling();
}
\endcode
If you want to iterate over every item, to any level of depth use
an iterator. To iterate over the entire tree, initialize the
iterator with the list view itself; to iterate starting from a
particular item, initialize the iterator with the item:
\code
QListViewItemIterator it( listview );
while ( it.current() ) {
QListViewItem *item = it.current();
doSomething( item );
++it;
}
\endcode
Note that the order of the children will change when the sorting
order changes and is undefined if the items are not visible. You
can, however, call enforceSortOrder() at any time; QListView will
always call it before it needs to show an item.
Many programs will need to reimplement QListViewItem. The most
commonly reimplemented functions are:
\table
\header \i Function \i Description
\row \i \l text()
\i Returns the text in a column. Many subclasses will compute
this on the fly.
\row \i \l key()
\i Used for sorting. The default key() simply calls
text(), but judicious use of key() can give you fine
control over sorting; for example, QFileDialog
reimplements key() to sort by date.
\row \i \l setup()
\i Called before showing the item and whenever the list
view's font changes, for example.
\row \i \l activate()
\i Called whenever the user clicks on the item or presses
Space when the item is the current item.
\endtable
Some subclasses call setExpandable(TRUE) even when they have no
children, and populate themselves when setup() or setOpen(TRUE) is
called. The \c dirview/dirview.cpp example program uses this
technique to start up quickly: The files and subdirectories in a
directory aren't inserted into the tree until they're actually
needed.
\img qlistviewitems.png List View Items
\sa QCheckListItem QListView
*/
/*!
\fn int QCheckListItem::rtti() const
Returns 1.
Make your derived classes return their own values for rtti(), and
you can distinguish between list view items. You should use values
greater than 1000, to allow for extensions to this class.
*/
/*!
Constructs a new top-level list view item in the QListView \a
parent.
*/
QListViewItem::QListViewItem( QListView * parent )
{
init();
parent->insertItem( this );
}
/*!
Constructs a new list view item that is a child of \a parent and
first in the parent's list of children.
*/
QListViewItem::QListViewItem( QListViewItem * parent )
{
init();
parent->insertItem( this );
}
/*!
Constructs an empty list view item that is a child of \a parent
and is after item \a after in the parent's list of children. Since
\a parent is a QListView the item will be a top-level item.
*/
QListViewItem::QListViewItem( QListView * parent, QListViewItem * after )
{
init();
parent->insertItem( this );
moveToJustAfter( after );
}
/*!
Constructs an empty list view item that is a child of \a parent
and is after item \a after in the parent's list of children.
*/
QListViewItem::QListViewItem( QListViewItem * parent, QListViewItem * after )
{
init();
parent->insertItem( this );
moveToJustAfter( after );
}
/*!
Constructs a new top-level list view item in the QListView \a
parent, with up to eight constant strings, \a label1, \a label2, \a
label3, \a label4, \a label5, \a label6, \a label7 and \a label8
defining its columns' contents.
\sa setText()
*/
QListViewItem::QListViewItem( QListView * parent,
QString label1,
QString label2,
QString label3,
QString label4,
QString label5,
QString label6,
QString label7,
QString label8 )
{
init();
parent->insertItem( this );
setText( 0, label1 );
setText( 1, label2 );
setText( 2, label3 );
setText( 3, label4 );
setText( 4, label5 );
setText( 5, label6 );
setText( 6, label7 );
setText( 7, label8 );
}
/*!
Constructs a new list view item as a child of the QListViewItem \a
parent with up to eight constant strings, \a label1, \a label2, \a
label3, \a label4, \a label5, \a label6, \a label7 and \a label8
as columns' contents.
\sa setText()
*/
QListViewItem::QListViewItem( QListViewItem * parent,
QString label1,
QString label2,
QString label3,
QString label4,
QString label5,
QString label6,
QString label7,
QString label8 )
{
init();
parent->insertItem( this );
setText( 0, label1 );
setText( 1, label2 );
setText( 2, label3 );
setText( 3, label4 );
setText( 4, label5 );
setText( 5, label6 );
setText( 6, label7 );
setText( 7, label8 );
}
/*!
Constructs a new list view item in the QListView \a parent that is
included after item \a after and that has up to eight column
texts, \a label1, \a label2, \a label3, \a label4, \a label5, \a
label6, \a label7 and\a label8.
Note that the order is changed according to QListViewItem::key()
unless the list view's sorting is disabled using
QListView::setSorting(-1).
\sa setText()
*/
QListViewItem::QListViewItem( QListView * parent, QListViewItem * after,
QString label1,
QString label2,
QString label3,
QString label4,
QString label5,
QString label6,
QString label7,
QString label8 )
{
init();
parent->insertItem( this );
moveToJustAfter( after );
setText( 0, label1 );
setText( 1, label2 );
setText( 2, label3 );
setText( 3, label4 );
setText( 4, label5 );
setText( 5, label6 );
setText( 6, label7 );
setText( 7, label8 );
}
/*!
Constructs a new list view item as a child of the QListViewItem \a
parent. It is inserted after item \a after and may contain up to
eight strings, \a label1, \a label2, \a label3, \a label4, \a
label5, \a label6, \a label7 and \a label8 as column entries.
Note that the order is changed according to QListViewItem::key()
unless the list view's sorting is disabled using
QListView::setSorting(-1).
\sa setText()
*/
QListViewItem::QListViewItem( QListViewItem * parent, QListViewItem * after,
QString label1,
QString label2,
QString label3,
QString label4,
QString label5,
QString label6,
QString label7,
QString label8 )
{
init();
parent->insertItem( this );
moveToJustAfter( after );
setText( 0, label1 );
setText( 1, label2 );
setText( 2, label3 );
setText( 3, label4 );
setText( 4, label5 );
setText( 5, label6 );
setText( 6, label7 );
setText( 7, label8 );
}
/*!
Sorts all this item's child items using the current sorting
configuration (sort column and direction).
\sa enforceSortOrder()
*/
void QListViewItem::sort()
{
if ( !listView() )
return;
lsc = Unsorted;
enforceSortOrder();
listView()->triggerUpdate();
}
int QListViewItem::RTTI = 0;
/*!
Returns 0.
Make your derived classes return their own values for rtti(), so
that you can distinguish between different kinds of list view
items. You should use values greater than 1000 to allow for
extensions to this class.
*/
int QListViewItem::rtti() const
{
return RTTI;
}
/*
Performs the initializations that's common to the constructors.
*/
void QListViewItem::init()
{
ownHeight = 0;
maybeTotalHeight = -1;
open = FALSE;
nChildren = 0;
parentItem = 0;
siblingItem = childItem = 0;
columns = 0;
selected = 0;
lsc = Unsorted;
lso = TRUE; // unsorted in ascending order :)
configured = FALSE;
expandable = FALSE;
selectable = TRUE;
is_root = FALSE;
allow_drag = FALSE;
allow_drop = FALSE;
visible = TRUE;
renameBox = 0;
enabled = TRUE;
mlenabled = FALSE;
}
/*!
If \a b is TRUE, the item is made visible; otherwise it is hidden.
If the item is not visible, itemAbove() and itemBelow() will never
return this item, although you still can reach it by using e.g.
QListViewItemIterator.
*/
void QListViewItem::setVisible( bool b )
{
if ( b == (bool)visible )
return;
QListView *lv = listView();
if ( !lv )
return;
if ( b && parent() && !parent()->isVisible() )
return;
visible = b;
configured = FALSE;
setHeight( 0 );
invalidateHeight();
if ( parent() )
parent()->invalidateHeight();
else
lv->d->r->invalidateHeight();
for ( QListViewItem *i = childItem; i; i = i->siblingItem )
i->setVisible( b );
if ( lv )
lv->triggerUpdate();
}
/*!
Returns TRUE if the item is visible; otherwise returns FALSE.
\sa setVisible()
*/
bool QListViewItem::isVisible() const
{
return (bool)visible;
}
/*!
If \a b is TRUE, this item can be in-place renamed in the column
\a col by the user; otherwise it cannot be renamed in-place.
*/
void QListViewItem::setRenameEnabled( int col, bool b )
{
QListViewPrivate::ItemColumnInfo * l = (QListViewPrivate::ItemColumnInfo*)columns;
if ( !l ) {
l = new QListViewPrivate::ItemColumnInfo;
columns = (void*)l;
}
for( int c = 0; c < col; c++ ) {
if ( !l->next )
l->next = new QListViewPrivate::ItemColumnInfo;
l = l->next;
}
if ( !l )
return;
l->allow_rename = b;
}
/*!
Returns TRUE if this item can be in-place renamed in column \a
col; otherwise returns FALSE.
*/
bool QListViewItem::renameEnabled( int col ) const
{
QListViewPrivate::ItemColumnInfo * l = (QListViewPrivate::ItemColumnInfo*)columns;
if ( !l )
return FALSE;
while( col && l ) {
l = l->next;
col--;
}
if ( !l )
return FALSE;
return (bool)l->allow_rename;
}
/*!
If \a b is TRUE the item is enabled; otherwise it is disabled.
Disabled items are drawn differently (e.g. grayed-out) and are not
accessible by the user.
*/
void QListViewItem::setEnabled( bool b )
{
if ( (bool)enabled == b )
return;
enabled = b;
if ( !enabled )
selected = FALSE;
QListView *lv = listView();
if ( lv ) {
lv->triggerUpdate();
#if defined(QT_ACCESSIBILITY_SUPPORT)
QAccessible::updateAccessibility( lv->viewport(), indexOfItem( this ), QAccessible::StateChanged );
#endif
}
}
/*!
Returns TRUE if this item is enabled; otherwise returns FALSE.
\sa setEnabled()
*/
bool QListViewItem::isEnabled() const
{
return (bool)enabled;
}
/*!
If in-place renaming of this item is enabled (see
renameEnabled()), this function starts renaming the item in column
\a col, by creating and initializing an edit box.
*/
void QListViewItem::startRename( int col )
{
if ( !renameEnabled( col ) )
return;
if ( renameBox )
cancelRename( col );
QListView *lv = listView();
if ( !lv )
return;
if ( lv->d->renameTimer )
lv->d->renameTimer->stop();
lv->ensureItemVisible( this );
if ( lv->d->timer->isActive() ) {
// make sure that pending calculations get finished
lv->d->timer->stop();
lv->updateContents();
}
if ( lv->currentItem() && lv->currentItem()->renameBox ) {
if ( lv->d->defRenameAction == QListView::Reject )
lv->currentItem()->cancelRename( lv->currentItem()->renameCol );
else
lv->currentItem()->okRename( lv->currentItem()->renameCol );
}
if ( this != lv->currentItem() )
lv->setCurrentItem( this );
QRect r = lv->itemRect( this );
r = QRect( lv->viewportToContents( r.topLeft() ), r.size() );
r.setLeft( lv->header()->sectionPos( col ) );
r.setWidth(QMIN(lv->header()->sectionSize(col) - 1,
lv->contentsX() + lv->visibleWidth() - r.left()));
if ( col == 0 )
r.setLeft( r.left() + lv->itemMargin() + ( depth() + ( lv->rootIsDecorated() ? 1 : 0 ) ) * lv->treeStepSize() - 1 );
if ( pixmap( col ) )
r.setLeft( r.left() + pixmap( col )->width() );
if ( r.x() - lv->contentsX() < 0 ) {
lv->scrollBy( r.x() - lv->contentsX(), 0 );
r.setX( lv->contentsX() );
} else if ( ( lv->contentsX() + lv->visibleWidth() ) < ( r.x() + r.width() ) ) {
lv->scrollBy( ( r.x() + r.width() ) - ( lv->contentsX() + lv->visibleWidth() ), 0 );
}
if ( r.width() > lv->visibleWidth() )
r.setWidth( lv->visibleWidth() );
renameBox = new QLineEdit( lv->viewport(), "qt_renamebox" );
renameBox->setFrameStyle( QFrame::Box | QFrame::Plain );
renameBox->setLineWidth( 1 );
renameBox->setText( text( col ) );
renameBox->selectAll();
renameBox->installEventFilter( lv );
lv->addChild( renameBox, r.x(), r.y() );
renameBox->resize( r.size() );
lv->viewport()->setFocusProxy( renameBox );
renameBox->setFocus();
renameBox->show();
renameCol = col;
}
/*!
This function removes the rename box.
*/
void QListViewItem::removeRenameBox()
{
// Sanity, it should be checked by the functions calling this first anyway
QListView *lv = listView();
if ( !lv || !renameBox )
return;
const bool resetFocus = lv->viewport()->focusProxy() == renameBox;
const bool renameBoxHadFocus = renameBox->hasFocus();
delete renameBox;
renameBox = 0;
if ( resetFocus )
lv->viewport()->setFocusProxy( lv );
if (renameBoxHadFocus)
lv->setFocus();
}
/*!
This function is called if the user presses Enter during in-place
renaming of the item in column \a col.
\sa cancelRename()
*/
void QListViewItem::okRename( int col )
{
QListView *lv = listView();
if ( !lv || !renameBox )
return;
setText( col, renameBox->text() );
removeRenameBox();
// we set the parent lsc to Unsorted if that column is the sorted one
if ( parent() && (int)parent()->lsc == col )
parent()->lsc = Unsorted;
emit lv->itemRenamed( this, col );
emit lv->itemRenamed( this, col, text( col ) );
}
/*!
This function is called if the user cancels in-place renaming of
this item in column \a col (e.g. by pressing Esc).
\sa okRename()
*/
void QListViewItem::cancelRename( int )
{
QListView *lv = listView();
if ( !lv || !renameBox )
return;
removeRenameBox();
}
/*!
Destroys the item, deleting all its children and freeing up all
allocated resources.
*/
QListViewItem::~QListViewItem()
{
if ( renameBox ) {
delete renameBox;
renameBox = 0;
}
QListView *lv = listView();
if ( lv ) {
if ( lv->d->oldFocusItem == this )
lv->d->oldFocusItem = 0;
if ( lv->d->iterators ) {
QListViewItemIterator *i = lv->d->iterators->first();
while ( i ) {
if ( i->current() == this )
i->currentRemoved();
i = lv->d->iterators->next();
}
}
}
if ( parentItem )
parentItem->takeItem( this );
QListViewItem * i = childItem;
childItem = 0;
while ( i ) {
i->parentItem = 0;
QListViewItem * n = i->siblingItem;
delete i;
i = n;
}
delete (QListViewPrivate::ItemColumnInfo *)columns;
}
/*!
If \a b is TRUE each of the item's columns may contain multiple
lines of text; otherwise each of them may only contain a single
line.
*/
void QListViewItem::setMultiLinesEnabled( bool b )
{
mlenabled = b;
}
/*!
Returns TRUE if the item can display multiple lines of text in its
columns; otherwise returns FALSE.
*/
bool QListViewItem::multiLinesEnabled() const
{
return mlenabled;
}
/*!
If \a allow is TRUE, the list view starts a drag (see
QListView::dragObject()) when the user presses and moves the mouse
on this item.
*/
void QListViewItem::setDragEnabled( bool allow )
{
allow_drag = (uint)allow;
}
/*!
If \a allow is TRUE, the list view accepts drops onto the item;
otherwise drops are not allowed.
*/
void QListViewItem::setDropEnabled( bool allow )
{
allow_drop = (uint)allow;
}
/*!
Returns TRUE if this item can be dragged; otherwise returns FALSE.
\sa setDragEnabled()
*/
bool QListViewItem::dragEnabled() const
{
return (bool)allow_drag;
}
/*!
Returns TRUE if this item accepts drops; otherwise returns FALSE.
\sa setDropEnabled(), acceptDrop()
*/
bool QListViewItem::dropEnabled() const
{
return (bool)allow_drop;
}
/*!
Returns TRUE if the item can accept drops of type QMimeSource \a
mime; otherwise returns FALSE.
The default implementation does nothing and returns FALSE. A
subclass must reimplement this to accept drops.
*/
bool QListViewItem::acceptDrop( const QMimeSource * ) const
{
return FALSE;
}
#ifndef QT_NO_DRAGANDDROP
/*!
This function is called when something was dropped on the item. \a e
contains all the information about the drop.
The default implementation does nothing, subclasses may need to
reimplement this function.
*/
void QListViewItem::dropped( QDropEvent *e )
{
Q_UNUSED( e );
}
#endif
/*!
This function is called when a drag enters the item's bounding
rectangle.
The default implementation does nothing, subclasses may need to
reimplement this function.
*/
void QListViewItem::dragEntered()
{
}
/*!
This function is called when a drag leaves the item's bounding
rectangle.
The default implementation does nothing, subclasses may need to
reimplement this function.
*/
void QListViewItem::dragLeft()
{
}
/*!
Inserts \a newChild into this list view item's list of children.
You should not need to call this function; it is called
automatically by the constructor of \a newChild.
\warning If you are using \c Single selection mode, then you
should only insert unselected items.
*/
void QListViewItem::insertItem( QListViewItem * newChild )
{
QListView *lv = listView();
if ( lv && lv->currentItem() && lv->currentItem()->renameBox ) {
if ( lv->d->defRenameAction == QListView::Reject )
lv->currentItem()->cancelRename( lv->currentItem()->renameCol );
else
lv->currentItem()->okRename( lv->currentItem()->renameCol );
}
if ( !newChild || newChild->parentItem == this )
return;
if ( newChild->parentItem )
newChild->parentItem->takeItem( newChild );
if ( open )
invalidateHeight();
newChild->siblingItem = childItem;
childItem = newChild;
nChildren++;
newChild->parentItem = this;
lsc = Unsorted;
newChild->ownHeight = 0;
newChild->configured = FALSE;
if ( lv && !lv->d->focusItem ) {
lv->d->focusItem = lv->firstChild();
lv->d->selectAnchor = lv->d->focusItem;
lv->repaintItem( lv->d->focusItem );
}
}
/*!
\fn void QListViewItem::removeItem( QListViewItem * )
\obsolete
This function has been renamed takeItem().
*/
/*!
Removes \a item from this object's list of children and causes an
update of the screen display. The item is not deleted. You should
not normally need to call this function because
QListViewItem::~QListViewItem() calls it.
The normal way to delete an item is to use \c delete.
If you need to move an item from one place in the hierarchy to
another you can use takeItem() to remove the item from the list
view and then insertItem() to put the item back in its new
position.
If a taken item is part of a selection in \c Single selection
mode, it is unselected and selectionChanged() is emitted. If a
taken item is part of a selection in \c Multi or \c Extended
selection mode, it remains selected.
\warning This function leaves \a item and its children in a state
where most member functions are unsafe. Only a few functions work
correctly on an item in this state, most notably insertItem(). The
functions that work on taken items are explicitly documented as
such.
\sa QListViewItem::insertItem()
*/
void QListViewItem::takeItem( QListViewItem * item )
{
if ( !item )
return;
QListView *lv = listView();
if ( lv && lv->currentItem() && lv->currentItem()->renameBox ) {
if ( lv->d->defRenameAction == QListView::Reject )
lv->currentItem()->cancelRename( lv->currentItem()->renameCol );
else
lv->currentItem()->okRename( lv->currentItem()->renameCol );
}
bool emit_changed = FALSE;
if ( lv && !lv->d->clearing ) {
if ( lv->d->oldFocusItem == this )
lv->d->oldFocusItem = 0;
if ( lv->d->iterators ) {
QListViewItemIterator *i = lv->d->iterators->first();
while ( i ) {
if ( i->current() == item )
i->currentRemoved();
i = lv->d->iterators->next();
}
}
invalidateHeight();
if ( lv->d && lv->d->drawables ) {
delete lv->d->drawables;
lv->d->drawables = 0;
}
if ( lv->d->dirtyItems ) {
if ( item->childItem ) {
delete lv->d->dirtyItems;
lv->d->dirtyItems = 0;
lv->d->dirtyItemTimer->stop();
lv->triggerUpdate();
} else {
lv->d->dirtyItems->take( (void *)item );
}
}
if ( lv->d->focusItem ) {
const QListViewItem * c = lv->d->focusItem;
while( c && c != item )
c = c->parentItem;
if ( c == item ) {
if ( lv->selectedItem() ) {
// for Single, setSelected( FALSE ) when selectedItem() is taken
lv->selectedItem()->setSelected( FALSE );
// we don't emit selectionChanged( 0 )
emit lv->selectionChanged();
}
if ( item->nextSibling() )
lv->d->focusItem = item->nextSibling();
else if ( item->itemAbove() )
lv->d->focusItem = item->itemAbove();
else
lv->d->focusItem = 0;
emit_changed = TRUE;
}
}
// reset anchors etc. if they are set to this or any child
// items
const QListViewItem *ptr = lv->d->selectAnchor;
while (ptr && ptr != item)
ptr = ptr->parentItem;
if (ptr == item)
lv->d->selectAnchor = lv->d->focusItem;
ptr = lv->d->startDragItem;
while (ptr && ptr != item)
ptr = ptr->parentItem;
if (ptr == item)
lv->d->startDragItem = 0;
ptr = lv->d->pressedItem;
while (ptr && ptr != item)
ptr = ptr->parentItem;
if (ptr == item)
lv->d->pressedItem = 0;
ptr = lv->d->highlighted;
while (ptr && ptr != item)
ptr = ptr->parentItem;
if (ptr == item)
lv->d->highlighted = 0;
}
nChildren--;
QListViewItem ** nextChild = &childItem;
while( nextChild && *nextChild && item != *nextChild )
nextChild = &((*nextChild)->siblingItem);
if ( nextChild && item == *nextChild )
*nextChild = (*nextChild)->siblingItem;
item->parentItem = 0;
item->siblingItem = 0;
item->ownHeight = 0;
item->maybeTotalHeight = -1;
item->configured = FALSE;
if ( emit_changed ) {
emit lv->currentChanged( lv->d->focusItem );
#if defined(QT_ACCESSIBILITY_SUPPORT)
QAccessible::updateAccessibility( lv->viewport(), 0, QAccessible::Focus );
#endif
}
}
/*!
\fn QString QListViewItem::key( int column, bool ascending ) const
Returns a key that can be used for sorting by column \a column.
The default implementation returns text(). Derived classes may
also incorporate the order indicated by \a ascending into this
key, although this is not recommended.
If you want to sort on non-alphabetical data, e.g. dates, numbers,
etc., it is more efficient to reimplement compare().
\sa compare(), sortChildItems()
*/
QString QListViewItem::key( int column, bool ) const
{
return text( column );
}
/*!
Compares this list view item to \a i using the column \a col in \a
ascending order. Returns \< 0 if this item is less than \a i, 0 if
they are equal and \> 0 if this item is greater than \a i.
This function is used for sorting.
The default implementation compares the item keys (key()) using
QString::localeAwareCompare(). A reimplementation can use
different values and a different comparison function. Here is a
reimplementation that uses plain Unicode comparison:
\code
int MyListViewItem::compare( QListViewItem *i, int col,
bool ascending ) const
{
return key( col, ascending ).compare( i->key( col, ascending) );
}
\endcode
We don't recommend using \a ascending so your code can safely
ignore it.
\sa key() QString::localeAwareCompare() QString::compare()
*/
int QListViewItem::compare( QListViewItem *i, int col, bool ascending ) const
{
return key( col, ascending ).localeAwareCompare( i->key( col, ascending ) );
}
/*!
Sorts this item's children using column \a column. This is done in
ascending order if \a ascending is TRUE and in descending order if
\a ascending is FALSE.
Asks some of the children to sort their children. (QListView and
QListViewItem ensure that all on-screen objects are properly
sorted but may avoid or defer sorting other objects in order to be
more responsive.)
\sa key() compare()
*/
void QListViewItem::sortChildItems( int column, bool ascending )
{
// we try HARD not to sort. if we're already sorted, don't.
if ( column == (int)lsc && ascending == (bool)lso )
return;
if ( column < 0 )
return;
lsc = column;
lso = ascending;
const int nColumns = ( listView() ? listView()->columns() : 0 );
// only sort if the item have more than one child.
if ( column > nColumns || childItem == 0 || (childItem->siblingItem == 0 && childItem->childItem == 0))
return;
// make an array for qHeapSort()
QListViewPrivate::SortableItem * siblings
= new QListViewPrivate::SortableItem[nChildren];
QListViewItem * s = childItem;
int i = 0;
while ( s && i < nChildren ) {
siblings[i].numCols = nColumns;
siblings[i].col = column;
siblings[i].asc = ascending;
siblings[i].item = s;
s = s->siblingItem;
i++;
}
// and sort it.
qHeapSort( siblings, siblings + nChildren );
// build the linked list of siblings, in the appropriate
// direction, and finally set this->childItem to the new top
// child.
if ( ascending ) {
for( i = 0; i < nChildren - 1; i++ )
siblings[i].item->siblingItem = siblings[i+1].item;
siblings[nChildren-1].item->siblingItem = 0;
childItem = siblings[0].item;
} else {
for( i = nChildren - 1; i > 0; i-- )
siblings[i].item->siblingItem = siblings[i-1].item;
siblings[0].item->siblingItem = 0;
childItem = siblings[nChildren-1].item;
}
for ( i = 0; i < nChildren; i++ ) {
if ( siblings[i].item->isOpen() )
siblings[i].item->sort();
}
delete[] siblings;
}
/*!
Sets this item's height to \a height pixels. This implicitly
changes totalHeight(), too.
Note that a font change causes this height to be overwritten
unless you reimplement setup().
For best results in Windows style we suggest using an even number
of pixels.
\sa height() totalHeight() isOpen();
*/
void QListViewItem::setHeight( int height )
{
if ( ownHeight != height ) {
if ( visible )
ownHeight = height;
else
ownHeight = 0;
invalidateHeight();
}
}
/*!
Invalidates the cached total height of this item, including all
open children.
\sa setHeight() height() totalHeight()
*/
void QListViewItem::invalidateHeight()
{
if ( maybeTotalHeight < 0 )
return;
maybeTotalHeight = -1;
if ( parentItem && parentItem->isOpen() )
parentItem->invalidateHeight();
}
/*!
Opens or closes an item, i.e. shows or hides an item's children.
If \a o is TRUE all child items are shown initially. The user can
hide them by clicking the <b>-</b> icon to the left of the item.
If \a o is FALSE, the children of this item are initially hidden.
The user can show them by clicking the <b>+</b> icon to the left
of the item.
\sa height() totalHeight() isOpen()
*/
void QListViewItem::setOpen( bool o )
{
if ( o == (bool)open || !enabled )
return;
open = o;
// If no children to show simply emit signals and return
if ( !nChildren ) {
QListView *lv = listView();
if ( lv && this != lv->d->r ) {
if ( o )
emit lv->expanded( this );
else
emit lv->collapsed( this );
#if defined(QT_ACCESSIBILITY_SUPPORT)
QAccessible::updateAccessibility( lv->viewport(), indexOfItem( this ), QAccessible::StateChanged );
#endif
}
return;
}
invalidateHeight();
if ( !configured ) {
QListViewItem * l = this;
QPtrStack<QListViewItem> s;
while( l ) {
if ( l->open && l->childItem ) {
s.push( l->childItem );
} else if ( l->childItem ) {
// first invisible child is unconfigured
QListViewItem * c = l->childItem;
while( c ) {
c->configured = FALSE;
c = c->siblingItem;
}
}
l->configured = TRUE;
l->setup();
l = (l == this) ? 0 : l->siblingItem;
if ( !l && !s.isEmpty() )
l = s.pop();
}
}
QListView *lv = listView();
if ( open && lv)
enforceSortOrder();
if ( isVisible() && lv && lv->d && lv->d->drawables ) {
lv->d->drawables->clear();
lv->buildDrawableList();
}
if ( lv && this != lv->d->r ) {
if ( o )
emit lv->expanded( this );
else
emit lv->collapsed( this );
#if defined(QT_ACCESSIBILITY_SUPPORT)
QAccessible::updateAccessibility( lv->viewport(), indexOfItem( this ), QAccessible::StateChanged );
#endif
}
}
/*!
This virtual function is called before the first time QListView
needs to know the height or any other graphical attribute of this
object, and whenever the font, GUI style, or colors of the list
view change.
The default calls widthChanged() and sets the item's height to the
height of a single line of text in the list view's font. (If you
use icons, multi-line text, etc., you will probably need to call
setHeight() yourself or reimplement it.)
*/
void QListViewItem::setup()
{
widthChanged();
QListView *lv = listView();
int ph = 0;
int h = 0;
if ( lv ) {
for ( uint i = 0; i < lv->d->column.size(); ++i ) {
if ( pixmap( i ) )
ph = QMAX( ph, pixmap( i )->height() );
}
if ( mlenabled ) {
h = ph;
for ( int c = 0; c < lv->columns(); ++c ) {
int lines = text( c ).contains( QChar('\n') ) + 1;
int tmph = lv->d->fontMetricsHeight
+ lv->fontMetrics().lineSpacing() * ( lines - 1 );
h = QMAX( h, tmph );
}
h += 2*lv->itemMargin();
} else {
h = QMAX( lv->d->fontMetricsHeight, ph ) + 2*lv->itemMargin();
}
}
h = QMAX( h, QApplication::globalStrut().height());
if ( h % 2 > 0 )
h++;
setHeight( h );
}
/*!
This virtual function is called whenever the user presses the mouse
on this item or presses Space on it.
\sa activatedPos()
*/
void QListViewItem::activate()
{
}
/*!
When called from a reimplementation of activate(), this function
gives information on how the item was activated. Otherwise the
behavior is undefined.
If activate() was caused by a mouse press, the function sets \a
pos to where the user clicked and returns TRUE; otherwise it
returns FALSE and does not change \a pos.
\a pos is relative to the top-left corner of this item.
\warning We recommend that you ignore this function; it is
scheduled to become obsolete.
\sa activate()
*/
bool QListViewItem::activatedPos( QPoint &pos )
{
if ( activatedByClick )
pos = activatedP;
return activatedByClick;
}
/*!
\fn bool QListViewItem::isSelectable() const
Returns TRUE if the item is selectable (as it is by default);
otherwise returns FALSE
\sa setSelectable()
*/
/*!
Sets this item to be selectable if \a enable is TRUE (the
default) or not to be selectable if \a enable is FALSE.
The user is not able to select a non-selectable item using either
the keyboard or the mouse. This also applies for the application
programmer (e.g. setSelected() respects this value).
\sa isSelectable()
*/
void QListViewItem::setSelectable( bool enable )
{
selectable = enable;
}
/*!
\fn bool QListViewItem::isExpandable() const
Returns TRUE if this item is expandable even when it has no
children; otherwise returns FALSE.
*/
/*!
Sets this item to be expandable even if it has no children if \a
enable is TRUE, and to be expandable only if it has children if \a
enable is FALSE (the default).
The dirview example uses this in the canonical fashion. It checks
whether the directory is empty in setup() and calls
setExpandable(TRUE) if not; in setOpen() it reads the contents of
the directory and inserts items accordingly. This strategy means
that dirview can display the entire file system without reading
very much at startup.
Note that root items are not expandable by the user unless
QListView::setRootIsDecorated() is set to TRUE.
\sa setSelectable()
*/
void QListViewItem::setExpandable( bool enable )
{
expandable = enable;
}
/*!
Makes sure that this object's children are sorted appropriately.
This only works if every item from the root item down to this item
is already sorted.
\sa sortChildItems()
*/
void QListViewItem::enforceSortOrder() const
{
QListView *lv = listView();
if ( !lv || (lv && (lv->d->clearing || lv->d->sortcolumn == Unsorted)) )
return;
if ( parentItem &&
(parentItem->lsc != lsc || parentItem->lso != lso) )
((QListViewItem *)this)->sortChildItems( (int)parentItem->lsc,
(bool)parentItem->lso );
else if ( !parentItem &&
( (int)lsc != lv->d->sortcolumn || (bool)lso != lv->d->ascending ) )
((QListViewItem *)this)->sortChildItems( lv->d->sortcolumn, lv->d->ascending );
}
/*!
\fn bool QListViewItem::isSelected() const
Returns TRUE if this item is selected; otherwise returns FALSE.
\sa setSelected() QListView::setSelected() QListView::selectionChanged()
*/
/*!
If \a s is TRUE this item is selected; otherwise it is deselected.
This function does not maintain any invariants or repaint anything
-- QListView::setSelected() does that.
\sa height() totalHeight()
*/
void QListViewItem::setSelected( bool s )
{
bool old = selected;
QListView *lv = listView();
if ( lv && lv->selectionMode() != QListView::NoSelection) {
if ( s && isSelectable() )
selected = TRUE;
else
selected = FALSE;
#if defined(QT_ACCESSIBILITY_SUPPORT)
if ( old != (bool)selected ) {
int ind = indexOfItem( this );
QAccessible::updateAccessibility( lv->viewport(), ind, QAccessible::StateChanged );
QAccessible::updateAccessibility( lv->viewport(), ind, selected ? QAccessible::SelectionAdd : QAccessible::SelectionRemove );
}
#else
Q_UNUSED( old );
#endif
}
}
/*!
Returns the total height of this object, including any visible
children. This height is recomputed lazily and cached for as long
as possible.
Functions which can affect the total height are, setHeight() which
is used to set an item's height, setOpen() to show or hide an
item's children, and invalidateHeight() to invalidate the cached
height.
\sa height()
*/
int QListViewItem::totalHeight() const
{
if ( !visible )
return 0;
if ( maybeTotalHeight >= 0 )
return maybeTotalHeight;
QListViewItem * that = (QListViewItem *)this;
if ( !that->configured ) {
that->configured = TRUE;
that->setup(); // ### virtual non-const function called in const
}
that->maybeTotalHeight = that->ownHeight;
if ( !that->isOpen() || !that->childCount() )
return that->ownHeight;
QListViewItem * child = that->childItem;
while ( child != 0 ) {
that->maybeTotalHeight += child->totalHeight();
child = child->siblingItem;
}
return that->maybeTotalHeight;
}
/*!
Returns the text in column \a column, or QString::null if there is
no text in that column.
\sa key() paintCell()
*/
QString QListViewItem::text( int column ) const
{
QListViewPrivate::ItemColumnInfo * l
= (QListViewPrivate::ItemColumnInfo*) columns;
while( column && l ) {
l = l->next;
column--;
}
return l ? l->text : QString::null;
}
/*!
Sets the text in column \a column to \a text, if \a column is a
valid column number and \a text is different from the existing
text.
If \a text() has been reimplemented, this function may be a no-op.
\sa text() key()
*/
void QListViewItem::setText( int column, const QString &text )
{
if ( column < 0 )
return;
QListViewPrivate::ItemColumnInfo * l
= (QListViewPrivate::ItemColumnInfo*) columns;
if ( !l ) {
l = new QListViewPrivate::ItemColumnInfo;
columns = (void*)l;
}
for( int c = 0; c < column; c++ ) {
if ( !l->next )
l->next = new QListViewPrivate::ItemColumnInfo;
l = l->next;
}
if ( l->text == text )
return;
int oldLc = 0;
int newLc = 0;
if ( mlenabled ) {
if ( !l->text.isEmpty() )
oldLc = l->text.contains( QChar( '\n' ) ) + 1;
if ( !text.isEmpty() )
newLc = text.contains( QChar( '\n' ) ) + 1;
}
l->dirty = TRUE;
l->text = text;
if ( column == (int)lsc )
lsc = Unsorted;
if ( mlenabled && oldLc != newLc )
setup();
else
widthChanged( column );
QListView * lv = listView();
if ( lv ) {
lv->d->useDoubleBuffer = TRUE;
lv->triggerUpdate();
#if defined(QT_ACCESSIBILITY_SUPPORT)
if ( lv->isVisible() )
QAccessible::updateAccessibility( lv->viewport(), indexOfItem(this), QAccessible::NameChanged );
#endif
}
}
/*!
Sets the pixmap in column \a column to \a pm, if \a pm is non-null
and different from the current pixmap, and if \a column is
non-negative.
\sa pixmap() setText()
*/
void QListViewItem::setPixmap( int column, const QPixmap & pm )
{
if ( column < 0 )
return;
int oldW = 0;
int oldH = 0;
if ( pixmap( column ) ) {
oldW = pixmap( column )->width();
oldH = pixmap( column )->height();
}
QListViewPrivate::ItemColumnInfo * l
= (QListViewPrivate::ItemColumnInfo*) columns;
if ( !l ) {
l = new QListViewPrivate::ItemColumnInfo;
columns = (void*)l;
}
for( int c = 0; c < column; c++ ) {
if ( !l->next )
l->next = new QListViewPrivate::ItemColumnInfo;
l = l->next;
}
if ( ( pm.isNull() && ( !l->pm || l->pm->isNull() ) ) ||
( l->pm && pm.serialNumber() == l->pm->serialNumber() ) )
return;
if ( pm.isNull() ) {
delete l->pm;
l->pm = 0;
} else {
if ( l->pm )
*(l->pm) = pm;
else
l->pm = new QPixmap( pm );
}
int newW = 0;
int newH = 0;
if ( pixmap( column ) ) {
newW = pixmap( column )->width();
newH = pixmap( column )->height();
}
if ( oldW != newW || oldH != newH ) {
setup();
widthChanged( column );
invalidateHeight();
}
QListView *lv = listView();
if ( lv ) {
lv->d->useDoubleBuffer = TRUE;
lv->triggerUpdate();
}
}
/*!
Returns the pixmap for \a column, or 0 if there is no pixmap for
\a column.
\sa setText() setPixmap()
*/
const QPixmap * QListViewItem::pixmap( int column ) const
{
QListViewPrivate::ItemColumnInfo * l
= (QListViewPrivate::ItemColumnInfo*) columns;
while( column && l ) {
l = l->next;
column--;
}
return (l && l->pm) ? l->pm : 0;
}
/*!
This virtual function paints the contents of one column of an item
and aligns it as described by \a align.
\a p is a QPainter open on the relevant paint device. \a p is
translated so (0, 0) is the top-left pixel in the cell and \a
width-1, height()-1 is the bottom-right pixel \e in the cell. The
other properties of \a p (pen, brush, etc) are undefined. \a cg is
the color group to use. \a column is the logical column number
within the item that is to be painted; 0 is the column which may
contain a tree.
This function may use QListView::itemMargin() for readability
spacing on the left and right sides of data such as text, and
should honor isSelected() and QListView::allColumnsShowFocus().
If you reimplement this function, you should also reimplement
width().
The rectangle to be painted is in an undefined state when this
function is called, so you \e must draw on all the pixels. The
painter \a p has the right font on entry.
\sa paintBranches(), QListView::drawContentsOffset()
*/
void QListViewItem::paintCell( QPainter * p, const QColorGroup & cg,
int column, int width, int align )
{
// Change width() if you change this.
if ( !p )
return;
QListView *lv = listView();
if ( !lv )
return;
QFontMetrics fm( p->fontMetrics() );
// had, but we _need_ the column info for the ellipsis thingy!!!
if ( !columns ) {
for ( uint i = 0; i < lv->d->column.size(); ++i ) {
setText( i, text( i ) );
}
}
QString t = text( column );
if ( columns ) {
QListViewPrivate::ItemColumnInfo *ci = 0;
// try until we have a column info....
while ( !ci ) {
ci = (QListViewPrivate::ItemColumnInfo*)columns;
for ( int i = 0; ci && (i < column); ++i )
ci = ci->next;
if ( !ci ) {
setText( column, t );
ci = 0;
}
}
// if the column width changed and this item was not painted since this change
if ( ci && ( ci->width != width || ci->text != t || ci->dirty ) ) {
ci->text = t;
ci->dirty = FALSE;
ci->width = width;
ci->truncated = FALSE;
// if we have to do the ellipsis thingy calc the truncated text
int pw = lv->itemMargin()*2 - lv->d->minLeftBearing - lv->d->minRightBearing;
pw += pixmap( column ) ? pixmap( column )->width() + lv->itemMargin() : 0;
if ( !mlenabled && fm.width( t ) + pw > width ) {
// take care of arabic shaping in width calculation (lars)
ci->truncated = TRUE;
ci->tmpText = qEllipsisText( t, fm, width - pw, align );
} else if ( mlenabled && fm.width( t ) + pw > width ) {
#ifndef QT_NO_STRINGLIST
QStringList list = QStringList::split( QChar('\n'), t, TRUE );
for ( QStringList::Iterator it = list.begin(); it != list.end(); ++it ) {
QString z = *it;
if ( fm.width( z ) + pw > width ) {
ci->truncated = TRUE;
*it = qEllipsisText( z, fm, width - pw, align );
}
}
if ( ci->truncated )
ci->tmpText = list.join( QString("\n") );
#endif
}
}
// if we have to draw the ellipsis thingy, use the truncated text
if ( ci && ci->truncated )
t = ci->tmpText;
}
int marg = lv->itemMargin();
int r = marg;
const QPixmap * icon = pixmap( column );
const BackgroundMode bgmode = lv->viewport()->backgroundMode();
const QColorGroup::ColorRole crole = QPalette::backgroundRoleFromMode( bgmode );
if ( cg.brush( crole ) != lv->colorGroup().brush( crole ) )
p->fillRect( 0, 0, width, height(), cg.brush( crole ) );
else
lv->paintEmptyArea( p, QRect( 0, 0, width, height() ) );
// (lars) what does this do???
#if 0 // RS: ####
if ( align != AlignLeft )
marg -= lv->d->minRightBearing;
#endif
if ( isSelected() &&
(column == 0 || lv->allColumnsShowFocus()) ) {
p->fillRect( r - marg, 0, width - r + marg, height(),
cg.brush( QColorGroup::Highlight ) );
if ( enabled || !lv )
p->setPen( cg.highlightedText() );
else if ( !enabled && lv)
p->setPen( lv->palette().disabled().highlightedText() );
} else {
if ( enabled || !lv )
p->setPen( cg.text() );
else if ( !enabled && lv)
p->setPen( lv->palette().disabled().text() );
}
#if 0
bool reverse = QApplication::reverseLayout();
#else
bool reverse = FALSE;
#endif
int iconWidth = 0;
if ( icon ) {
iconWidth = icon->width() + lv->itemMargin();
int xo = r;
// we default to AlignVCenter.
int yo = ( height() - icon->height() ) / 2;
// I guess we may as well always respect vertical alignment.
if ( align & AlignBottom )
yo = height() - icon->height();
else if ( align & AlignTop )
yo = 0;
// respect horizontal alignment when there is no text for an item.
if ( text(column).isEmpty() ) {
if ( align & AlignRight )
xo = width - 2 * marg - iconWidth;
else if ( align & AlignHCenter )
xo = ( width - iconWidth ) / 2;
}
if ( reverse )
xo = width - 2 * marg - iconWidth;
p->drawPixmap( xo, yo, *icon );
}
if ( !t.isEmpty() ) {
if ( !mlenabled ) {
if ( !(align & AlignTop || align & AlignBottom) )
align |= AlignVCenter;
} else {
if ( !(align & AlignVCenter || align & AlignBottom) )
align |= AlignTop;
}
if ( !reverse )
r += iconWidth;
if ( !mlenabled ) {
p->drawText( r, 0, width-marg-r, height(), align, t );
} else {
p->drawText( r, marg, width-marg-r, height(), align, t );
}
}
if ( mlenabled && column == 0 && isOpen() && childCount() ) {
int textheight = fm.size( align, t ).height() + 2 * lv->itemMargin();
textheight = QMAX( textheight, QApplication::globalStrut().height() );
if ( textheight % 2 > 0 )
textheight++;
if ( textheight < height() ) {
int w = lv->treeStepSize() / 2;
lv->style().drawComplexControl( QStyle::CC_ListView, p, lv,
QRect( 0, textheight, w + 1, height() - textheight + 1 ), cg,
lv->isEnabled() ? QStyle::Style_Enabled : QStyle::Style_Default,
QStyle::SC_ListViewExpand,
(uint)QStyle::SC_All, QStyleOption( this ) );
}
}
}
/*!
Returns the number of pixels of width required to draw column \a c
of list view \a lv, using the metrics \a fm without cropping. The
list view containing this item may use this information depending
on the QListView::WidthMode settings for the column.
The default implementation returns the width of the bounding
rectangle of the text of column \a c.
\sa listView() widthChanged() QListView::setColumnWidthMode()
QListView::itemMargin()
*/
int QListViewItem::width( const QFontMetrics& fm,
const QListView* lv, int c ) const
{
int w;
if ( mlenabled )
w = fm.size( AlignVCenter, text( c ) ).width() + lv->itemMargin() * 2
- lv->d->minLeftBearing - lv->d->minRightBearing;
else
w = fm.width( text( c ) ) + lv->itemMargin() * 2
- lv->d->minLeftBearing - lv->d->minRightBearing;
const QPixmap * pm = pixmap( c );
if ( pm )
w += pm->width() + lv->itemMargin(); // ### correct margin stuff?
return QMAX( w, QApplication::globalStrut().width() );
}
/*!
Paints a focus indicator on the rectangle \a r using painter \a p
and colors \a cg.
\a p is already clipped.
\sa paintCell() paintBranches() QListView::setAllColumnsShowFocus()
*/
void QListViewItem::paintFocus( QPainter *p, const QColorGroup &cg,
const QRect & r )
{
QListView *lv = listView();
if ( lv )
lv->style().drawPrimitive( QStyle::PE_FocusRect, p, r, cg,
(isSelected() ?
QStyle::Style_FocusAtBorder :
QStyle::Style_Default),
QStyleOption(isSelected() ? cg.highlight() : cg.base() ));
}
/*!
Paints a set of branches from this item to (some of) its children.
Painter \a p is set up with clipping and translation so that you
can only draw in the rectangle that needs redrawing; \a cg is the
color group to use; the update rectangle is at (0, 0) and has size
width \a w by height \a h. The top of the rectangle you own is at
\a y (which is never greater than 0 but can be outside the window
system's allowed coordinate range).
The update rectangle is in an undefined state when this function
is called; this function must draw on \e all of the pixels.
\sa paintCell(), QListView::drawContentsOffset()
*/
void QListViewItem::paintBranches( QPainter * p, const QColorGroup & cg,
int w, int y, int h )
{
QListView *lv = listView();
if ( lv )
lv->paintEmptyArea( p, QRect( 0, 0, w, h ) );
if ( !visible || !lv )
return;
lv->style().drawComplexControl( QStyle::CC_ListView, p, lv,
QRect( 0, y, w, h ),
cg,
lv->isEnabled() ? QStyle::Style_Enabled :
QStyle::Style_Default,
(QStyle::SC_ListViewBranch |
QStyle::SC_ListViewExpand),
QStyle::SC_None, QStyleOption(this) );
}
QListViewPrivate::Root::Root( QListView * parent )
: QListViewItem( parent )
{
lv = parent;
setHeight( 0 );
setOpen( TRUE );
}
void QListViewPrivate::Root::setHeight( int )
{
QListViewItem::setHeight( 0 );
}
void QListViewPrivate::Root::invalidateHeight()
{
QListViewItem::invalidateHeight();
lv->triggerUpdate();
}
QListView * QListViewPrivate::Root::theListView() const
{
return lv;
}
void QListViewPrivate::Root::setup()
{
// explicitly nothing
}
/*!
\internal
If called after a mouse click, tells the list view to ignore a
following double click. This state is reset after the next mouse click.
*/
void QListViewItem::ignoreDoubleClick()
{
QListView *lv = listView();
if ( lv )
lv->d->ignoreDoubleClick = TRUE;
}
/*!
\fn void QListView::onItem( QListViewItem *i )
This signal is emitted when the user moves the mouse cursor onto
item \a i, similar to the QWidget::enterEvent() function.
*/
// ### bug here too? see qiconview.cppp onItem/onViewport
/*!
\fn void QListView::onViewport()
This signal is emitted when the user moves the mouse cursor from
an item to an empty part of the list view.
*/
/*!
\enum QListView::SelectionMode
This enumerated type is used by QListView to indicate how it
reacts to selection by the user.
\value Single When the user selects an item, any already-selected
item becomes unselected. The user can unselect the selected
item by clicking on some empty space within the view.
\value Multi When the user selects an item in the usual way, the
selection status of that item is toggled and the other items are
left alone. Also, multiple items can be selected by dragging the
mouse while the left mouse button stays pressed.
\value Extended When the user selects an item in the usual way,
the selection is cleared and the new item selected. However, if
the user presses the Ctrl key when clicking on an item, the
clicked item gets toggled and all other items are left untouched.
And if the user presses the Shift key while clicking on an item,
all items between the current item and the clicked item get
selected or unselected, depending on the state of the clicked
item. Also, multiple items can be selected by dragging the mouse
over them.
\value NoSelection Items cannot be selected.
In other words, \c Single is a real single-selection list view, \c
Multi a real multi-selection list view, \c Extended is a list view
where users can select multiple items but usually want to select
either just one or a range of contiguous items, and \c NoSelection
is a list view where the user can look but not touch.
*/
/*!
\enum QListView::ResizeMode
This enum describes how the list view's header adjusts to resize
events which affect the width of the list view.
\value NoColumn The columns do not get resized in resize events.
\value AllColumns All columns are resized equally to fit the width
of the list view.
\value LastColumn The last column is resized to fit the width of
the list view.
*/
/*!
\enum QListView::RenameAction
This enum describes whether a rename operation is accepted if the
rename editor loses focus without the user pressing Enter.
\value Accept Rename if Enter is pressed or focus is lost.
\value Reject Discard the rename operation if focus is lost (and
Enter has not been pressed).
*/
/*!
\class QListView
\brief The QListView class implements a list/tree view.
\ingroup advanced
\mainclass
It can display and control a hierarchy of multi-column items, and
provides the ability to add new items at any time. The user may
select one or many items (depending on the \c SelectionMode) and
sort the list in increasing or decreasing order by any column.
The simplest pattern of use is to create a QListView, add some
column headers using addColumn() and create one or more
QListViewItem or QCheckListItem objects with the QListView as
parent:
\quotefile xml/tagreader-with-features/structureparser.h
\skipto QListView * table
\printline
\quotefile xml/tagreader-with-features/structureparser.cpp
\skipto addColumn
\printline addColumn
\printline
\skipto new QListViewItem( table
\printline
Further nodes can be added to the list view object (the root of the
tree) or as child nodes to QListViewItems:
\skipto for ( int i = 0 ; i < attributes.length();
\printuntil }
(From \link xml/tagreader-with-features/structureparser.cpp
xml/tagreader-with-features/structureparser.cpp\endlink)
The main setup functions are:
\table
\header \i Function \i Action
\row \i \l addColumn()
\i Adds a column with a text label and perhaps width. Columns
are counted from the left starting with column 0.
\row \i \l setColumnWidthMode()
\i Sets the column to be resized automatically or not.
\row \i \l setAllColumnsShowFocus()
\i Sets whether items should show keyboard focus using all
columns or just column 0. The default is to show focus
just using column 0.
\row \i \l setRootIsDecorated()
\i Sets whether root items should show open/close decoration to their left.
The default is FALSE.
\row \i \l setTreeStepSize()
\i Sets how many pixels an item's children are indented
relative to their parent. The default is 20. This is
mostly a matter of taste.
\row \i \l setSorting()
\i Sets whether the items should be sorted, whether it should
be in ascending or descending order, and by what column
they should be sorted. By default the list view is sorted
by the first column; to switch this off call setSorting(-1).
\endtable
To handle events such as mouse presses on the list view, derived
classes can reimplement the QScrollView functions:
\link QScrollView::contentsMousePressEvent() contentsMousePressEvent\endlink,
\link QScrollView::contentsMouseReleaseEvent() contentsMouseReleaseEvent\endlink,
\link QScrollView::contentsMouseDoubleClickEvent() contentsMouseDoubleClickEvent\endlink,
\link QScrollView::contentsMouseMoveEvent() contentsMouseMoveEvent\endlink,
\link QScrollView::contentsDragEnterEvent() contentsDragEnterEvent\endlink,
\link QScrollView::contentsDragMoveEvent() contentsDragMoveEvent\endlink,
\link QScrollView::contentsDragLeaveEvent() contentsDragLeaveEvent\endlink,
\link QScrollView::contentsDropEvent() contentsDropEvent\endlink, and
\link QScrollView::contentsWheelEvent() contentsWheelEvent\endlink.
There are also several functions for mapping between items and
coordinates. itemAt() returns the item at a position on-screen,
itemRect() returns the rectangle an item occupies on the screen,
and itemPos() returns the position of any item (whether it is
on-screen or not). firstChild() returns the list view's first item
(not necessarily visible on-screen).
You can iterate over visible items using
QListViewItem::itemBelow(); over a list view's top-level items
using QListViewItem::firstChild() and
QListViewItem::nextSibling(); or every item using a
QListViewItemIterator. See
the QListViewItem documentation for examples of traversal.
An item can be moved amongst its siblings using
QListViewItem::moveItem(). To move an item in the hierarchy use
takeItem() and insertItem(). Item's (and all their child items)
are deleted with \c delete; to delete all the list view's items
use clear().
There are a variety of selection modes described in the
QListView::SelectionMode documentation. The default is \c Single
selection, which you can change using setSelectionMode().
Because QListView offers multiple selection it must display
keyboard focus and selection state separately. Therefore there are
functions both to set the selection state of an item
(setSelected()) and to set which item displays keyboard focus
(setCurrentItem()).
QListView emits two groups of signals; one group signals changes
in selection/focus state and one indicates selection. The first
group consists of selectionChanged() (applicable to all list
views), selectionChanged(QListViewItem*) (applicable only to a
\c Single selection list view), and currentChanged(QListViewItem*).
The second group consists of doubleClicked(QListViewItem*),
returnPressed(QListViewItem*),
rightButtonClicked(QListViewItem*, const QPoint&, int), etc.
Note that changing the state of the list view in a slot connected
to a list view signal may cause unexpected side effects. If you
need to change the list view's state in response to a signal, use
a \link QTimer::singleShot() single shot timer\endlink with a
time out of 0, and connect this timer to a slot that modifies the
list view's state.
In Motif style, QListView deviates fairly strongly from the look
and feel of the Motif hierarchical tree view. This is done mostly
to provide a usable keyboard interface and to make the list view
look better with a white background.
If selectionMode() is \c Single (the default) the user can select
one item at a time, e.g. by clicking an item with the mouse, see
\l QListView::SelectionMode for details.
The list view can be navigated either using the mouse or the
keyboard. Clicking a <b>-</b> icon closes an item (hides its
children) and clicking a <b>+</b> icon opens an item (shows its
children). The keyboard controls are these:
\table
\header \i Keypress \i Action
\row \i Home
\i Make the first item current and visible.
\row \i End
\i Make the last item current and visible.
\row \i Page Up
\i Make the item above the top visible item current and visible.
\row \i Page Down
\i Make the item below the bottom visible item current and visible.
\row \i Up Arrow
\i Make the item above the current item current and visible.
\row \i Down Arrow
\i Make the item below the current item current and visible.
\row \i Left Arrow
\i If the current item is closed (<b>+</b> icon) or has no
children, make its parent item current and visible. If the
current item is open (<b>-</b> icon) close it, i.e. hide its
children. Exception: if the current item is the first item
and is closed and the horizontal scrollbar is offset to
the right the list view will be scrolled left.
\row \i Right Arrow
\i If the current item is closed (<b>+</b> icon) and has
children, the item is opened. If the current item is
opened (<b>-</b> icon) and has children the item's first
child is made current and visible. If the current item has
no children the list view is scrolled right.
\endtable
If the user starts typing letters with the focus in the list view
an incremental search will occur. For example if the user types
'd' the current item will change to the first item that begins
with the letter 'd'; if they then type 'a', the current item will
change to the first item that begins with 'da', and so on. If no
item begins with the letters they type the current item doesn't
change.
\warning The list view assumes ownership of all list view items
and will delete them when it does not need them any more.
<img src=qlistview-m.png> <img src=qlistview-w.png>
\sa QListViewItem QCheckListItem
*/
/*!
\fn void QListView::itemRenamed( QListViewItem * item, int col )
\overload
This signal is emitted when \a item has been renamed, e.g. by
in-place renaming, in column \a col.
\sa QListViewItem::setRenameEnabled()
*/
/*!
\fn void QListView::itemRenamed( QListViewItem * item, int col, const QString &text)
This signal is emitted when \a item has been renamed to \a text,
e.g. by in in-place renaming, in column \a col.
\sa QListViewItem::setRenameEnabled()
*/
/*!
Constructs a new empty list view called \a name with parent \a
parent.
Performance is boosted by modifying the widget flags \a f so that
only part of the QListViewItem children is redrawn. This may be
unsuitable for custom QListViewItem classes, in which case \c
WStaticContents and \c WNoAutoErase should be cleared.
\sa QWidget::clearWFlags() Qt::WidgetFlags
*/
QListView::QListView( QWidget * parent, const char *name, WFlags f )
: QScrollView( parent, name, f | WStaticContents | WNoAutoErase )
{
init();
}
void QListView::init()
{
d = new QListViewPrivate;
d->vci = 0;
d->timer = new QTimer( this );
d->levelWidth = 20;
d->r = 0;
d->rootIsExpandable = 0;
d->h = new QHeader( this, "list view header" );
d->h->installEventFilter( this );
d->focusItem = 0;
d->oldFocusItem = 0;
d->drawables = 0;
d->dirtyItems = 0;
d->dirtyItemTimer = new QTimer( this );
d->visibleTimer = new QTimer( this );
d->renameTimer = new QTimer( this );
d->autoopenTimer = new QTimer( this );
d->margin = 1;
d->selectionMode = QListView::Single;
d->sortcolumn = 0;
d->ascending = TRUE;
d->allColumnsShowFocus = FALSE;
d->fontMetricsHeight = fontMetrics().height();
d->h->setTracking(TRUE);
d->buttonDown = FALSE;
d->ignoreDoubleClick = FALSE;
d->column.setAutoDelete( TRUE );
d->iterators = 0;
d->scrollTimer = 0;
d->sortIndicator = FALSE;
d->clearing = FALSE;
d->minLeftBearing = fontMetrics().minLeftBearing();
d->minRightBearing = fontMetrics().minRightBearing();
d->ellipsisWidth = fontMetrics().width( "..." ) * 2;
d->highlighted = 0;
d->pressedItem = 0;
d->selectAnchor = 0;
d->select = TRUE;
d->useDoubleBuffer = FALSE;
d->startDragItem = 0;
d->toolTips = TRUE;
#ifndef QT_NO_TOOLTIP
d->toolTip = new QListViewToolTip( viewport(), this );
#endif
d->updateHeader = FALSE;
d->fullRepaintOnComlumnChange = FALSE;
d->resizeMode = NoColumn;
d->defRenameAction = Reject;
d->pressedEmptyArea = FALSE;
d->startEdit = TRUE;
d->ignoreEditAfterFocus = FALSE;
d->inMenuMode = FALSE;
d->pressedSelected = FALSE;
setMouseTracking( TRUE );
viewport()->setMouseTracking( TRUE );
connect( d->timer, SIGNAL(timeout()),
this, SLOT(updateContents()) );
connect( d->dirtyItemTimer, SIGNAL(timeout()),
this, SLOT(updateDirtyItems()) );
connect( d->visibleTimer, SIGNAL(timeout()),
this, SLOT(makeVisible()) );
connect( d->renameTimer, SIGNAL(timeout()),
this, SLOT(startRename()) );
connect( d->autoopenTimer, SIGNAL(timeout()),
this, SLOT(openFocusItem()) );
connect( d->h, SIGNAL(sizeChange(int,int,int)),
this, SLOT(handleSizeChange(int,int,int)) );
connect( d->h, SIGNAL(indexChange(int,int,int)),
this, SLOT(handleIndexChange()) );
connect( d->h, SIGNAL(sectionClicked(int)),
this, SLOT(changeSortColumn(int)) );
connect( d->h, SIGNAL(sectionHandleDoubleClicked(int)),
this, SLOT(adjustColumn(int)) );
connect( horizontalScrollBar(), SIGNAL(sliderMoved(int)),
d->h, SLOT(setOffset(int)) );
connect( horizontalScrollBar(), SIGNAL(valueChanged(int)),
d->h, SLOT(setOffset(int)) );
// will access d->r
QListViewPrivate::Root * r = new QListViewPrivate::Root( this );
r->is_root = TRUE;
d->r = r;
d->r->setSelectable( FALSE );
viewport()->setFocusProxy( this );
viewport()->setFocusPolicy( WheelFocus );
viewport()->setBackgroundMode( PaletteBase );
setBackgroundMode( PaletteBackground, PaletteBase );
}
/*!
\property QListView::showSortIndicator
\brief whether the list view header should display a sort indicator.
If this property is TRUE, an arrow is drawn in the header of the
list view to indicate the sort order of the list view contents.
The arrow will be drawn in the correct column and will point up or
down, depending on the current sort direction. The default is
FALSE (don't show an indicator).
\sa QHeader::setSortIndicator()
*/
void QListView::setShowSortIndicator( bool show )
{
if ( show == d->sortIndicator )
return;
d->sortIndicator = show;
if ( d->sortcolumn != Unsorted && d->sortIndicator )
d->h->setSortIndicator( d->sortcolumn, d->ascending );
else
d->h->setSortIndicator( -1 );
}
bool QListView::showSortIndicator() const
{
return d->sortIndicator;
}
/*!
\property QListView::showToolTips
\brief whether this list view should show tooltips for truncated column texts
The default is TRUE.
*/
void QListView::setShowToolTips( bool b )
{
d->toolTips = b;
}
bool QListView::showToolTips() const
{
return d->toolTips;
}
/*!
\property QListView::resizeMode
\brief whether all, none or the only the last column should be resized
Specifies whether all, none or only the last column should be
resized to fit the full width of the list view. The values for this
property can be one of: \c NoColumn (the default), \c AllColumns
or \c LastColumn.
\warning Setting the resize mode should be done after all necessary
columns have been added to the list view, otherwise the behavior is
undefined.
\sa QHeader, header()
*/
void QListView::setResizeMode( ResizeMode m )
{
d->resizeMode = m;
if ( m == NoColumn )
header()->setStretchEnabled( FALSE );
else if ( m == AllColumns )
header()->setStretchEnabled( TRUE );
else
header()->setStretchEnabled( TRUE, header()->count() - 1 );
}
QListView::ResizeMode QListView::resizeMode() const
{
return d->resizeMode;
}
/*!
Destroys the list view, deleting all its items, and frees up all
allocated resources.
*/
QListView::~QListView()
{
if ( d->iterators ) {
QListViewItemIterator *i = d->iterators->first();
while ( i ) {
i->listView = 0;
i = d->iterators->next();
}
delete d->iterators;
d->iterators = 0;
}
d->focusItem = 0;
delete d->r;
d->r = 0;
delete d->dirtyItems;
d->dirtyItems = 0;
delete d->drawables;
d->drawables = 0;
delete d->vci;
d->vci = 0;
#ifndef QT_NO_TOOLTIP
delete d->toolTip;
d->toolTip = 0;
#endif
delete d;
d = 0;
}
/*!
Calls QListViewItem::paintCell() and
QListViewItem::paintBranches() as necessary for all list view
items that require repainting in the \a cw pixels wide and \a ch
pixels high bounding rectangle starting at position \a cx, \a cy
with offset \a ox, \a oy. Uses the painter \a p.
*/
void QListView::drawContentsOffset( QPainter * p, int ox, int oy,
int cx, int cy, int cw, int ch )
{
if ( columns() == 0 ) {
paintEmptyArea( p, QRect( cx, cy, cw, ch ) );
return;
}
if ( !d->drawables ||
d->drawables->isEmpty() ||
d->topPixel > cy ||
d->bottomPixel < cy + ch - 1 ||
d->r->maybeTotalHeight < 0 )
buildDrawableList();
if ( d->dirtyItems ) {
QRect br( cx - ox, cy - oy, cw, ch );
QPtrDictIterator<void> it( *(d->dirtyItems) );
QListViewItem * i;
while( (i = (QListViewItem *)(it.currentKey())) != 0 ) {
++it;
QRect ir = itemRect( i ).intersect( viewport()->rect() );
if ( ir.isEmpty() || br.contains( ir ) )
// we're painting this one, or it needs no painting: forget it
d->dirtyItems->remove( (void *)i );
}
if ( d->dirtyItems->count() ) {
// there are still items left that need repainting
d->dirtyItemTimer->start( 0, TRUE );
} else {
// we're painting all items that need to be painted
delete d->dirtyItems;
d->dirtyItems = 0;
d->dirtyItemTimer->stop();
}
}
p->setFont( font() );
QPtrListIterator<QListViewPrivate::DrawableItem> it( *(d->drawables) );
QRect r;
int fx = -1, x, fc = 0, lc = 0;
int tx = -1;
QListViewPrivate::DrawableItem * current;
while ( (current = it.current()) != 0 ) {
++it;
if ( !current->i->isVisible() )
continue;
int ih = current->i->height();
int ith = current->i->totalHeight();
int c;
int cs;
// need to paint current?
if ( ih > 0 && current->y < cy+ch && current->y+ih > cy ) {
if ( fx < 0 ) {
// find first interesting column, once
x = 0;
c = 0;
cs = d->h->cellSize( 0 );
while ( x + cs <= cx && c < d->h->count() ) {
x += cs;
c++;
if ( c < d->h->count() )
cs = d->h->cellSize( c );
}
fx = x;
fc = c;
while( x < cx + cw && c < d->h->count() ) {
x += cs;
c++;
if ( c < d->h->count() )
cs = d->h->cellSize( c );
}
lc = c;
}
x = fx;
c = fc;
// draw to last interesting column
bool drawActiveSelection = hasFocus() || d->inMenuMode ||
!style().styleHint( QStyle::SH_ItemView_ChangeHighlightOnFocus, this ) ||
( currentItem() && currentItem()->renameBox && currentItem()->renameBox->hasFocus() );
const QColorGroup &cg = ( drawActiveSelection ? colorGroup() : palette().inactive() );
while ( c < lc && d->drawables ) {
int i = d->h->mapToLogical( c );
cs = d->h->cellSize( c );
r.setRect( x - ox, current->y - oy, cs, ih );
if ( i == 0 && current->i->parentItem )
r.setLeft( r.left() + current->l * treeStepSize() );
p->save();
// No need to paint if the cell isn't technically visible
if ( !( r.width() == 0 || r.height() == 0 ) ) {
p->translate( r.left(), r.top() );
int ac = d->h->mapToLogical( c );
// map to Left currently. This should change once we
// can really reverse the listview.
int align = columnAlignment( ac );
if ( align == AlignAuto ) align = AlignLeft;
if ( d->useDoubleBuffer ) {
QRect a( 0, 0, r.width(), current->i->height() );
QSharedDoubleBuffer buffer( p, a, QSharedDoubleBuffer::Force );
if ( buffer.isBuffered() )
paintEmptyArea( buffer.painter(), a );
buffer.painter()->setFont( p->font() );
buffer.painter()->setPen( p->pen() );
buffer.painter()->setBrush( p->brush() );
buffer.painter()->setBrushOrigin( -r.left(), -r.top() );
current->i->paintCell( buffer.painter(), cg, ac, r.width(),
align );
} else {
current->i->paintCell( p, cg, ac, r.width(),
align );
}
}
p->restore();
x += cs;
c++;
}
if ( current->i == d->focusItem && hasFocus() &&
!d->allColumnsShowFocus ) {
p->save();
int cell = d->h->mapToActual( 0 );
QRect r( d->h->cellPos( cell ) - ox, current->y - oy, d->h->cellSize( cell ), ih );
if ( current->i->parentItem )
r.setLeft( r.left() + current->l * treeStepSize() );
if ( r.left() < r.right() )
current->i->paintFocus( p, colorGroup(), r );
p->restore();
}
}
const int cell = d->h->mapToActual( 0 );
// does current need focus indication?
if ( current->i == d->focusItem && hasFocus() &&
d->allColumnsShowFocus ) {
p->save();
int x = -contentsX();
int w = header()->cellPos( header()->count() - 1 ) +
header()->cellSize( header()->count() - 1 );
r.setRect( x, current->y - oy, w, ih );
if ( d->h->mapToActual( 0 ) == 0 || ( current->l == 0 && !rootIsDecorated() ) ) {
int offsetx = QMIN( current->l * treeStepSize(), d->h->cellSize( cell ) );
r.setLeft( r.left() + offsetx );
current->i->paintFocus( p, colorGroup(), r );
} else {
int xdepth = QMIN( treeStepSize() * ( current->i->depth() + ( rootIsDecorated() ? 1 : 0) )
+ itemMargin(), d->h->cellSize( cell ) );
xdepth += d->h->cellPos( cell );
QRect r1( r );
r1.setRight( d->h->cellPos( cell ) - 1 );
QRect r2( r );
r2.setLeft( xdepth - 1 );
current->i->paintFocus( p, colorGroup(), r1 );
current->i->paintFocus( p, colorGroup(), r2 );
}
p->restore();
}
if ( tx < 0 )
tx = d->h->cellPos( cell );
// do any children of current need to be painted?
if ( ih != ith &&
(current->i != d->r || d->rootIsExpandable) &&
current->y + ith > cy &&
current->y + ih < cy + ch &&
tx + current->l * treeStepSize() < cx + cw &&
tx + (current->l+1) * treeStepSize() > cx ) {
// compute the clip rectangle the safe way
int rtop = current->y + ih;
int rbottom = current->y + ith;
int rleft = tx + current->l*treeStepSize();
int rright = rleft + treeStepSize();
int crtop = QMAX( rtop, cy );
int crbottom = QMIN( rbottom, cy+ch );
int crleft = QMAX( rleft, cx );
int crright = QMIN( rright, cx+cw );
r.setRect( crleft-ox, crtop-oy,
crright-crleft, crbottom-crtop );
if ( r.isValid() ) {
p->save();
p->translate( rleft-ox, crtop-oy );
current->i->paintBranches( p, colorGroup(), treeStepSize(),
rtop - crtop, r.height() );
p->restore();
}
}
}
if ( d->r->totalHeight() < cy + ch )
paintEmptyArea( p, QRect( cx - ox, d->r->totalHeight() - oy,
cw, cy + ch - d->r->totalHeight() ) );
int c = d->h->count()-1;
if ( c >= 0 &&
d->h->cellPos( c ) + d->h->cellSize( c ) < cx + cw ) {
c = d->h->cellPos( c ) + d->h->cellSize( c );
paintEmptyArea( p, QRect( c - ox, cy - oy, cx + cw - c, ch ) );
}
}
/*!
Paints \a rect so that it looks like empty background using
painter \a p. \a rect is in widget coordinates, ready to be fed to
\a p.
The default function fills \a rect with the
viewport()->backgroundBrush().
*/
void QListView::paintEmptyArea( QPainter * p, const QRect & rect )
{
QStyleOption opt( d->sortcolumn, 0 ); // ### hack; in 3.1, add a property in QListView and QHeader
QStyle::SFlags how = QStyle::Style_Default;
if ( isEnabled() )
how |= QStyle::Style_Enabled;
style().drawComplexControl( QStyle::CC_ListView,
p, this, rect, colorGroup(),
how, QStyle::SC_ListView, QStyle::SC_None,
opt );
}
/*
Rebuilds the list of drawable QListViewItems. This function is
const so that const functions can call it without requiring
d->drawables to be mutable.
*/
void QListView::buildDrawableList() const
{
d->r->enforceSortOrder();
QPtrStack<QListViewPrivate::Pending> stack;
stack.push( new QListViewPrivate::Pending( ((int)d->rootIsExpandable)-1,
0, d->r ) );
// could mess with cy and ch in order to speed up vertical
// scrolling
int cy = contentsY();
int ch = ((QListView *)this)->visibleHeight();
d->topPixel = cy + ch; // one below bottom
d->bottomPixel = cy - 1; // one above top
QListViewPrivate::Pending * cur;
// used to work around lack of support for mutable
QPtrList<QListViewPrivate::DrawableItem> * dl;
dl = new QPtrList<QListViewPrivate::DrawableItem>;
dl->setAutoDelete( TRUE );
if ( d->drawables )
delete ((QListView *)this)->d->drawables;
((QListView *)this)->d->drawables = dl;
while ( !stack.isEmpty() ) {
cur = stack.pop();
int ih = cur->i->height();
int ith = cur->i->totalHeight();
// if this is not true, buildDrawableList has been called recursivly
Q_ASSERT( dl == d->drawables );
// is this item, or its branch symbol, inside the viewport?
if ( cur->y + ith >= cy && cur->y < cy + ch ) {
dl->append( new QListViewPrivate::DrawableItem(cur));
// perhaps adjust topPixel up to this item? may be adjusted
// down again if any children are not to be painted
if ( cur->y < d->topPixel )
d->topPixel = cur->y;
// bottompixel is easy: the bottom item drawn contains it
d->bottomPixel = cur->y + ih - 1;
}
// push younger sibling of cur on the stack?
if ( cur->y + ith < cy+ch && cur->i->siblingItem )
stack.push( new QListViewPrivate::Pending(cur->l,
cur->y + ith,
cur->i->siblingItem));
// do any children of cur need to be painted?
if ( cur->i->isOpen() && cur->i->childCount() &&
cur->y + ith > cy &&
cur->y + ih < cy + ch ) {
cur->i->enforceSortOrder();
QListViewItem * c = cur->i->childItem;
int y = cur->y + ih;
// if any of the children are not to be painted, skip them
// and invalidate topPixel
while ( c && y + c->totalHeight() <= cy ) {
y += c->totalHeight();
c = c->siblingItem;
d->topPixel = cy + ch;
}
// push one child on the stack, if there is at least one
// needing to be painted
if ( c && y < cy+ch )
stack.push( new QListViewPrivate::Pending( cur->l + 1,
y, c ) );
}
delete cur;
}
}
/*!
\property QListView::treeStepSize
\brief the number of pixels a child is offset from its parent
The default is 20 pixels.
Of course, this property is only meaningful for hierarchical list
views.
*/
int QListView::treeStepSize() const
{
return d->levelWidth;
}
void QListView::setTreeStepSize( int size )
{
if ( size != d->levelWidth ) {
d->levelWidth = size;
viewport()->repaint( FALSE );
}
}
/*!
Inserts item \a i into the list view as a top-level item. You do
not need to call this unless you've called takeItem(\a i) or
QListViewItem::takeItem(\a i) and need to reinsert \a i elsewhere.
\sa QListViewItem::takeItem() takeItem()
*/
void QListView::insertItem( QListViewItem * i )
{
if ( d->r ) // not for d->r itself
d->r->insertItem( i );
}
/*!
Removes and deletes all the items in this list view and triggers
an update.
Note that the currentChanged() signal is not emitted when this slot is invoked.
\sa triggerUpdate()
*/
void QListView::clear()
{
bool wasUpdatesEnabled = viewport()->isUpdatesEnabled();
viewport()->setUpdatesEnabled( FALSE );
setContentsPos( 0, 0 );
viewport()->setUpdatesEnabled( wasUpdatesEnabled );
bool block = signalsBlocked();
blockSignals( TRUE );
d->clearing = TRUE;
clearSelection();
if ( d->iterators ) {
QListViewItemIterator *i = d->iterators->first();
while ( i ) {
i->curr = 0;
i = d->iterators->next();
}
}
if ( d->drawables )
d->drawables->clear();
delete d->dirtyItems;
d->dirtyItems = 0;
d->dirtyItemTimer->stop();
d->focusItem = 0;
d->selectAnchor = 0;
d->pressedItem = 0;
d->highlighted = 0;
d->startDragItem = 0;
// if it's down its downness makes no sense, so undown it
d->buttonDown = FALSE;
QListViewItem *c = (QListViewItem *)d->r->firstChild();
QListViewItem *n;
while( c ) {
n = (QListViewItem *)c->nextSibling();
delete c;
c = n;
}
resizeContents( d->h->sizeHint().width(), contentsHeight() );
delete d->r;
d->r = 0;
QListViewPrivate::Root * r = new QListViewPrivate::Root( this );
r->is_root = TRUE;
d->r = r;
d->r->setSelectable( FALSE );
blockSignals( block );
triggerUpdate();
d->clearing = FALSE;
}
/*!
\reimp
*/
void QListView::setContentsPos( int x, int y )
{
updateGeometries();
QScrollView::setContentsPos( x, y );
}
/*!
Adds a \a width pixels wide column with the column header \a label
to the list view, and returns the index of the new column.
All columns apart from the first one are inserted to the right of
the existing ones.
If \a width is negative, the new column's \l WidthMode is set to
\c Maximum instead of \c Manual.
\sa setColumnText() setColumnWidth() setColumnWidthMode()
*/
int QListView::addColumn( const QString &label, int width )
{
int c = d->h->addLabel( label, width );
d->column.resize( c+1 );
d->column.insert( c, new QListViewPrivate::Column );
d->column[c]->wmode = width >=0 ? Manual : Maximum;
updateGeometries();
updateGeometry();
return c;
}
/*!
\overload
Adds a \a width pixels wide new column with the header \a label
and the \a iconset to the list view, and returns the index of the
column.
If \a width is negative, the new column's \l WidthMode is set to
\c Maximum, and to \c Manual otherwise.
\sa setColumnText() setColumnWidth() setColumnWidthMode()
*/
int QListView::addColumn( const QIconSet& iconset, const QString &label, int width )
{
int c = d->h->addLabel( iconset, label, width );
d->column.resize( c+1 );
d->column.insert( c, new QListViewPrivate::Column );
d->column[c]->wmode = width >=0 ? Manual : Maximum;
updateGeometries();
updateGeometry();
return c;
}
/*!
\property QListView::columns
\brief the number of columns in this list view
\sa addColumn(), removeColumn()
*/
int QListView::columns() const
{
return d->column.count();
}
/*!
Removes the column at position \a index.
If no columns remain after the column is removed, the
list view will be cleared.
\sa clear()
*/
void QListView::removeColumn( int index )
{
if ( index < 0 || index > (int)d->column.count() - 1 )
return;
if ( d->vci ) {
QListViewPrivate::ViewColumnInfo *vi = d->vci, *prev = 0, *next = 0;
for ( int i = 0; i < index; ++i ) {
if ( vi ) {
prev = vi;
vi = vi->next;
}
}
if ( vi ) {
next = vi->next;
if ( prev )
prev->next = next;
vi->next = 0;
delete vi;
if ( index == 0 )
d->vci = next;
}
}
QListViewItemIterator it( this );
for ( ; it.current(); ++it ) {
QListViewPrivate::ItemColumnInfo *ci = (QListViewPrivate::ItemColumnInfo*)it.current()->columns;
if ( ci ) {
QListViewPrivate::ItemColumnInfo *prev = 0, *next = 0;
for ( int i = 0; i < index; ++i ) {
if ( ci ) {
prev = ci;
ci = ci->next;
}
}
if ( ci ) {
next = ci->next;
if ( prev )
prev->next = next;
ci->next = 0;
delete ci;
if ( index == 0 )
it.current()->columns = next;
}
}
}
for ( int i = index; i < (int)d->column.size(); ++i ) {
QListViewPrivate::Column *c = d->column.take( i );
if ( i == index )
delete c;
if ( i < (int)d->column.size()-1 )
d->column.insert( i, d->column[ i + 1 ] );
}
d->column.resize( d->column.size() - 1 );
d->h->removeLabel( index );
if (d->resizeMode == LastColumn)
d->h->setStretchEnabled( TRUE, d->h->count() - 1 );
updateGeometries();
if ( d->column.count() == 0 )
clear();
updateGeometry();
viewport()->update();
}
/*!
Sets the heading of column \a column to \a label.
\sa columnText()
*/
void QListView::setColumnText( int column, const QString &label )
{
if ( column < d->h->count() ) {
d->h->setLabel( column, label );
updateGeometries();
updateGeometry();
}
}
/*!
\overload
Sets the heading of column \a column to \a iconset and \a label.
\sa columnText()
*/
void QListView::setColumnText( int column, const QIconSet& iconset, const QString &label )
{
if ( column < d->h->count() ) {
d->h->setLabel( column, iconset, label );
updateGeometries();
}
}
/*!
Sets the width of column \a column to \a w pixels. Note that if
the column has a \c WidthMode other than \c Manual, this width
setting may be subsequently overridden.
\sa columnWidth()
*/
void QListView::setColumnWidth( int column, int w )
{
int oldw = d->h->sectionSize( column );
if ( column < d->h->count() && oldw != w ) {
d->h->resizeSection( column, w );
disconnect( d->h, SIGNAL(sizeChange(int,int,int)),
this, SLOT(handleSizeChange(int,int,int)) );
emit d->h->sizeChange( column, oldw, w);
connect( d->h, SIGNAL(sizeChange(int,int,int)),
this, SLOT(handleSizeChange(int,int,int)) );
updateGeometries();
viewport()->update();
}
}
/*!
Returns the text of column \a c.
\sa setColumnText()
*/
QString QListView::columnText( int c ) const
{
return d->h->label(c);
}
/*!
Returns the width of column \a c.
\sa setColumnWidth()
*/
int QListView::columnWidth( int c ) const
{
int actual = d->h->mapToActual( c );
return d->h->cellSize( actual );
}
/*!
\enum QListView::WidthMode
This enum type describes how the width of a column in the view
changes.
\value Manual the column width does not change automatically.
\value Maximum the column is automatically sized according to the
widths of all items in the column. (Note: The column never shrinks
in this case.) This means that the column is always resized to the
width of the item with the largest width in the column.
\sa setColumnWidth() setColumnWidthMode() columnWidth()
*/
/*!
Sets column \a{c}'s width mode to \a mode. The default depends on
the original width argument to addColumn().
\sa QListViewItem::width()
*/
void QListView::setColumnWidthMode( int c, WidthMode mode )
{
if ( c < d->h->count() )
d->column[c]->wmode = mode;
}
/*!
Returns the \c WidthMode for column \a c.
\sa setColumnWidthMode()
*/
QListView::WidthMode QListView::columnWidthMode( int c ) const
{
if ( c < d->h->count() )
return d->column[c]->wmode;
else
return Manual;
}
/*!
Sets column \a{column}'s alignment to \a align. The alignment is
ultimately passed to QListViewItem::paintCell() for each item in
the list view. For horizontally aligned text with Qt::AlignLeft or
Qt::AlignHCenter the ellipsis (...) will be to the right, for
Qt::AlignRight the ellipsis will be to the left.
\sa Qt::AlignmentFlags
*/
void QListView::setColumnAlignment( int column, int align )
{
if ( column < 0 )
return;
if ( !d->vci )
d->vci = new QListViewPrivate::ViewColumnInfo;
QListViewPrivate::ViewColumnInfo * l = d->vci;
while( column ) {
if ( !l->next )
l->next = new QListViewPrivate::ViewColumnInfo;
l = l->next;
column--;
}
if ( l->align == align )
return;
l->align = align;
triggerUpdate();
}
/*!
Returns the alignment of column \a column. The default is \c
AlignAuto.
\sa Qt::AlignmentFlags
*/
int QListView::columnAlignment( int column ) const
{
if ( column < 0 || !d->vci )
return AlignAuto;
QListViewPrivate::ViewColumnInfo * l = d->vci;
while( column ) {
if ( !l->next )
l->next = new QListViewPrivate::ViewColumnInfo;
l = l->next;
column--;
}
return l ? l->align : AlignAuto;
}
/*!
\reimp
*/
void QListView::show()
{
// Reimplemented to setx the correct background mode and viewed
// area size.
if ( !isVisible() ) {
reconfigureItems();
updateGeometries();
}
QScrollView::show();
}
/*!
Updates the sizes of the viewport, header, scroll bars and so on.
\warning Don't call this directly; call triggerUpdate() instead.
*/
void QListView::updateContents()
{
if ( d->updateHeader )
header()->adjustHeaderSize();
d->updateHeader = FALSE;
if ( !isVisible() ) {
// Not in response to a setText/setPixmap any more.
d->useDoubleBuffer = FALSE;
return;
}
if ( d->drawables ) {
delete d->drawables;
d->drawables = 0;
}
viewport()->setUpdatesEnabled( FALSE );
updateGeometries();
viewport()->setUpdatesEnabled( TRUE );
viewport()->repaint( FALSE );
d->useDoubleBuffer = FALSE;
}
void QListView::updateGeometries()
{
int th = d->r->totalHeight();
int tw = d->h->headerWidth();
if ( d->h->offset() &&
tw < d->h->offset() + d->h->width() )
horizontalScrollBar()->setValue( tw - QListView::d->h->width() );
#if 0
if ( QApplication::reverseLayout() && d->h->offset() != horizontalScrollBar()->value() )
horizontalScrollBar()->setValue( d->h->offset() );
#endif
verticalScrollBar()->raise();
resizeContents( tw, th );
if ( d->h->isHidden() ) {
setMargins( 0, 0, 0, 0 );
} else {
QSize hs( d->h->sizeHint() );
setMargins( 0, hs.height(), 0, 0 );
d->h->setGeometry( viewport()->x(), viewport()->y()-hs.height(),
visibleWidth(), hs.height() );
}
}
/*!
Updates the display when the section \a section has changed size
from the old size, \a os, to the new size, \a ns.
*/
void QListView::handleSizeChange( int section, int os, int ns )
{
bool upe = viewport()->isUpdatesEnabled();
viewport()->setUpdatesEnabled( FALSE );
int sx = horizontalScrollBar()->value();
bool sv = horizontalScrollBar()->isVisible();
updateGeometries();
bool fullRepaint = d->fullRepaintOnComlumnChange || sx != horizontalScrollBar()->value()
|| sv != horizontalScrollBar()->isVisible();
d->fullRepaintOnComlumnChange = FALSE;
viewport()->setUpdatesEnabled( upe );
if ( fullRepaint ) {
viewport()->repaint( FALSE );
return;
}
int actual = d->h->mapToActual( section );
int dx = ns - os;
int left = d->h->cellPos( actual ) - contentsX() + d->h->cellSize( actual );
if ( dx > 0 )
left -= dx;
if ( left < visibleWidth() )
viewport()->scroll( dx, 0, QRect( left, 0, visibleWidth() - left, visibleHeight() ) );
viewport()->repaint( left - 4 - d->ellipsisWidth, 0, 4 + d->ellipsisWidth,
visibleHeight(), FALSE ); // border between the items and ellipses width
// map auto to left for now. Need to fix this once we support
// reverse layout on the listview.
int align = columnAlignment( section );
if ( align == AlignAuto ) align = AlignLeft;
if ( align != AlignAuto && align != AlignLeft )
viewport()->repaint( d->h->cellPos( actual ) - contentsX(), 0,
d->h->cellSize( actual ), visibleHeight() );
if ( currentItem() && currentItem()->renameBox ) {
QRect r = itemRect( currentItem() );
r = QRect( viewportToContents( r.topLeft() ), r.size() );
r.setLeft( header()->sectionPos( currentItem()->renameCol ) );
r.setWidth( header()->sectionSize( currentItem()->renameCol ) - 1 );
if ( currentItem()->renameCol == 0 )
r.setLeft( r.left() + itemMargin() + ( currentItem()->depth() +
( rootIsDecorated() ? 1 : 0 ) ) * treeStepSize() - 1 );
if ( currentItem()->pixmap( currentItem()->renameCol ) )
r.setLeft( r.left() + currentItem()->pixmap( currentItem()->renameCol )->width() );
if ( r.x() - contentsX() < 0 )
r.setX( contentsX() );
if ( r.width() > visibleWidth() )
r.setWidth( visibleWidth() );
addChild( currentItem()->renameBox, r.x(), r.y() );
currentItem()->renameBox->resize( r.size() );
}
}
/*
Very smart internal slot that repaints \e only the items that need
to be repainted. Don't use this directly; call repaintItem()
instead.
*/
void QListView::updateDirtyItems()
{
if ( d->timer->isActive() || !d->dirtyItems )
return;
QRect ir;
QPtrDictIterator<void> it( *(d->dirtyItems) );
QListViewItem * i;
while( (i = (QListViewItem *)(it.currentKey())) != 0 ) {
++it;
ir = ir.unite( itemRect(i) );
}
if ( !ir.isEmpty() ) { // rectangle to be repainted
if ( ir.x() < 0 )
ir.moveBy( -ir.x(), 0 );
viewport()->repaint( ir, FALSE );
}
}
void QListView::makeVisible()
{
if ( d->focusItem )
ensureItemVisible( d->focusItem );
}
/*!
Ensures that the header is correctly sized and positioned when the
resize event \a e occurs.
*/
void QListView::resizeEvent( QResizeEvent *e )
{
QScrollView::resizeEvent( e );
d->fullRepaintOnComlumnChange = TRUE;
d->h->resize( visibleWidth(), d->h->height() );
}
/*! \reimp */
void QListView::viewportResizeEvent( QResizeEvent *e )
{
QScrollView::viewportResizeEvent( e );
d->h->resize( visibleWidth(), d->h->height() );
if ( resizeMode() != NoColumn && currentItem() && currentItem()->renameBox ) {
QRect r = itemRect( currentItem() );
r = QRect( viewportToContents( r.topLeft() ), r.size() );
r.setLeft( header()->sectionPos( currentItem()->renameCol ) );
r.setWidth( header()->sectionSize( currentItem()->renameCol ) - 1 );
if ( currentItem()->renameCol == 0 )
r.setLeft( r.left() + itemMargin() + ( currentItem()->depth() +
( rootIsDecorated() ? 1 : 0 ) ) * treeStepSize() - 1 );
if ( currentItem()->pixmap( currentItem()->renameCol ) )
r.setLeft( r.left() + currentItem()->pixmap( currentItem()->renameCol )->width() );
if ( r.x() - contentsX() < 0 )
r.setX( contentsX() );
if ( r.width() > visibleWidth() )
r.setWidth( visibleWidth() );
addChild( currentItem()->renameBox, r.x(), r.y() );
currentItem()->renameBox->resize( r.size() );
}
}
/*!
Triggers a size, geometry and content update during the next
iteration of the event loop. Ensures that there'll be just one
update to avoid flicker.
*/
void QListView::triggerUpdate()
{
if ( !isVisible() || !isUpdatesEnabled() ) {
// Not in response to a setText/setPixmap any more.
d->useDoubleBuffer = FALSE;
return; // it will update when shown, or something.
}
d->timer->start( 0, TRUE );
}
/*!
Redirects the event \a e relating to object \a o, for the viewport
to mousePressEvent(), keyPressEvent() and friends.
*/
bool QListView::eventFilter( QObject * o, QEvent * e )
{
if ( o == d->h &&
e->type() >= QEvent::MouseButtonPress &&
e->type() <= QEvent::MouseMove ) {
QMouseEvent * me = (QMouseEvent *)e;
QMouseEvent me2( me->type(),
QPoint( me->pos().x(),
me->pos().y() - d->h->height() ),
me->button(), me->state() );
switch( me2.type() ) {
case QEvent::MouseButtonDblClick:
if ( me2.button() == RightButton )
return TRUE;
break;
case QEvent::MouseMove:
if ( me2.state() & RightButton ) {
viewportMouseMoveEvent( &me2 );
return TRUE;
}
break;
default:
break;
}
} else if ( o == viewport() ) {
QFocusEvent * fe = (QFocusEvent *)e;
switch( e->type() ) {
case QEvent::FocusIn:
focusInEvent( fe );
return TRUE;
case QEvent::FocusOut:
focusOutEvent( fe );
return TRUE;
default:
// nothing
break;
}
} else if ( ::qt_cast<QLineEdit*>(o) ) {
if ( currentItem() && currentItem()->renameBox ) {
if ( e->type() == QEvent::KeyPress ) {
QKeyEvent *ke = (QKeyEvent*)e;
if ( ke->key() == Key_Return ||
ke->key() == Key_Enter ) {
currentItem()->okRename( currentItem()->renameCol );
return TRUE;
} else if ( ke->key() == Key_Escape ) {
currentItem()->cancelRename( currentItem()->renameCol );
return TRUE;
}
} else if ( e->type() == QEvent::FocusOut ) {
if ( ( (QFocusEvent*)e )->reason() != QFocusEvent::Popup ) {
QCustomEvent *e = new QCustomEvent( 9999 );
QApplication::postEvent( o, e );
return TRUE;
}
} else if ( e->type() == 9999 ) {
if ( d->defRenameAction == Reject )
currentItem()->cancelRename( currentItem()->renameCol );
else
currentItem()->okRename( currentItem()->renameCol );
return TRUE;
}
}
}
return QScrollView::eventFilter( o, e );
}
/*!
Returns a pointer to the list view containing this item.
Note that this function traverses the items to the root to find the
listview. This function will return 0 for taken items - see
QListViewItem::takeItem()
*/
QListView * QListViewItem::listView() const
{
const QListViewItem* c = this;
while ( c && !c->is_root )
c = c->parentItem;
if ( !c )
return 0;
return ((QListViewPrivate::Root*)c)->theListView();
}
/*!
Returns the depth of this item.
*/
int QListViewItem::depth() const
{
return parentItem ? parentItem->depth()+1 : -1; // -1 == the hidden root
}
/*!
Returns a pointer to the item immediately above this item on the
screen. This is usually the item's closest older sibling, but it
may also be its parent or its next older sibling's youngest child,
or something else if anyoftheabove->height() returns 0. Returns 0
if there is no item immediately above this item.
This function assumes that all parents of this item are open (i.e.
that this item is visible, or can be made visible by scrolling).
This function might be relatively slow because of the tree
traversions needed to find the correct item.
\sa itemBelow() QListView::itemRect()
*/
QListViewItem * QListViewItem::itemAbove()
{
if ( !parentItem )
return 0;
QListViewItem * c = parentItem;
if ( c->childItem != this ) {
c = c->childItem;
while( c && c->siblingItem != this )
c = c->siblingItem;
if ( !c )
return 0;
while( c->isOpen() && c->childItem ) {
c = c->childItem;
while( c->siblingItem )
c = c->siblingItem; // assign c's sibling to c
}
}
if ( c && ( !c->height() || !c->isEnabled() ) )
return c->itemAbove();
return c;
}
/*!
Returns a pointer to the item immediately below this item on the
screen. This is usually the item's eldest child, but it may also
be its next younger sibling, its parent's next younger sibling,
grandparent's, etc., or something else if anyoftheabove->height()
returns 0. Returns 0 if there is no item immediately below this
item.
This function assumes that all parents of this item are open (i.e.
that this item is visible or can be made visible by scrolling).
\sa itemAbove() QListView::itemRect()
*/
QListViewItem * QListViewItem::itemBelow()
{
QListViewItem * c = 0;
if ( isOpen() && childItem ) {
c = childItem;
} else if ( siblingItem ) {
c = siblingItem;
} else if ( parentItem ) {
c = this;
do {
c = c->parentItem;
} while( c->parentItem && !c->siblingItem );
if ( c )
c = c->siblingItem;
}
if ( c && ( !c->height() || !c->isEnabled() ) )
return c->itemBelow();
return c;
}
/*!
\fn bool QListViewItem::isOpen () const
Returns TRUE if this list view item has children \e and they are
not explicitly hidden; otherwise returns FALSE.
\sa setOpen()
*/
/*!
Returns the first (top) child of this item, or 0 if this item has
no children.
Note that the children are not guaranteed to be sorted properly.
QListView and QListViewItem try to postpone or avoid sorting to
the greatest degree possible, in order to keep the user interface
snappy.
\sa nextSibling() sortChildItems()
*/
QListViewItem* QListViewItem::firstChild() const
{
enforceSortOrder();
return childItem;
}
/*!
Returns the parent of this item, or 0 if this item has no parent.
\sa firstChild(), nextSibling()
*/
QListViewItem* QListViewItem::parent() const
{
if ( !parentItem || parentItem->is_root ) return 0;
return parentItem;
}
/*!
\fn QListViewItem* QListViewItem::nextSibling() const
Returns the sibling item below this item, or 0 if there is no
sibling item after this item.
Note that the siblings are not guaranteed to be sorted properly.
QListView and QListViewItem try to postpone or avoid sorting to
the greatest degree possible, in order to keep the user interface
snappy.
\sa firstChild() sortChildItems()
*/
/*!
\fn int QListViewItem::childCount () const
Returns how many children this item has. The count only includes
the item's immediate children.
*/
/*!
Returns the height of this item in pixels. This does not include
the height of any children; totalHeight() returns that.
*/
int QListViewItem::height() const
{
QListViewItem * that = (QListViewItem *)this;
if ( !that->configured ) {
that->configured = TRUE;
that->setup(); // ### virtual non-const function called in const
}
return visible ? ownHeight : 0;
}
/*!
Call this function when the value of width() may have changed for
column \a c. Normally, you should call this if text(c) changes.
Passing -1 for \a c indicates that all columns may have changed.
It is more efficient to pass -1 if two or more columns have
changed than to call widthChanged() separately for each one.
\sa width()
*/
void QListViewItem::widthChanged( int c ) const
{
QListView *lv = listView();
if ( lv )
lv->widthChanged( this, c );
}
/*!
\fn void QListView::dropped ( QDropEvent * e )
This signal is emitted, when a drop event occurred on the
viewport (not onto an item).
\a e provides all the information about the drop.
*/
/*!
\fn void QListView::selectionChanged()
This signal is emitted whenever the set of selected items has
changed (normally before the screen update). It is available in
\c Single, \c Multi, and \c Extended selection modes, but is most
useful in \c Multi selection mode.
\warning Do not delete any QListViewItem objects in slots
connected to this signal.
\sa setSelected() QListViewItem::setSelected()
*/
/*!
\fn void QListView::pressed( QListViewItem *item )
This signal is emitted whenever the user presses the mouse button
in a list view. \a item is the list view item on which the user
pressed the mouse button, or 0 if the user didn't press the mouse
on an item.
\warning Do not delete any QListViewItem objects in slots
connected to this signal.
*/
/*!
\fn void QListView::pressed( QListViewItem *item, const QPoint &pnt, int c )
\overload
This signal is emitted whenever the user presses the mouse button
in a list view. \a item is the list view item on which the user
pressed the mouse button, or 0 if the user didn't press the mouse
on an item. \a pnt is the position of the mouse cursor in global
coordinates, and \a c is the column where the mouse cursor was
when the user pressed the mouse button.
\warning Do not delete any QListViewItem objects in slots
connected to this signal.
*/
/*!
\fn void QListView::clicked( QListViewItem *item )
This signal is emitted whenever the user clicks (mouse pressed \e
and mouse released) in the list view. \a item is the clicked list
view item, or 0 if the user didn't click on an item.
\warning Do not delete any QListViewItem objects in slots
connected to this signal.
*/
/*!
\fn void QListView::mouseButtonClicked(int button, QListViewItem * item, const QPoint & pos, int c)
This signal is emitted whenever the user clicks (mouse pressed \e
and mouse released) in the list view at position \a pos. \a button
is the mouse button that the user pressed, \a item is the clicked
list view item or 0 if the user didn't click on an item. If \a
item is not 0, \a c is the list view column into which the user
pressed; if \a item is 0 \a{c}'s value is undefined.
\warning Do not delete any QListViewItem objects in slots
connected to this signal.
*/
/*!
\fn void QListView::mouseButtonPressed(int button, QListViewItem * item, const QPoint & pos, int c)
This signal is emitted whenever the user pressed the mouse button
in the list view at position \a pos. \a button is the mouse button
which the user pressed, \a item is the pressed list view item or 0
if the user didn't press on an item. If \a item is not 0, \a c is
the list view column into which the user pressed; if \a item is 0
\a{c}'s value is undefined.
\warning Do not delete any QListViewItem objects in slots
connected to this signal.
*/
/*!
\fn void QListView::clicked( QListViewItem *item, const QPoint &pnt, int c )
\overload
This signal is emitted whenever the user clicks (mouse pressed \e
and mouse released) in the list view. \a item is the clicked list
view item, or 0 if the user didn't click on an item. \a pnt is the
position where the user has clicked in global coordinates. If \a
item is not 0, \a c is the list view column into which the user
pressed; if \a item is 0 \a{c}'s value is undefined.
\warning Do not delete any QListViewItem objects in slots
connected to this signal.
*/
/*!
\fn void QListView::selectionChanged( QListViewItem * )
\overload
This signal is emitted whenever the selected item has changed in
\c Single selection mode (normally after the screen update). The
argument is the newly selected item. If the selection is cleared
(when, for example, the user clicks in the unused area of the list
view) then this signal will not be emitted.
In \c Multi selection mode, use the no argument overload of this
signal.
\warning Do not delete any QListViewItem objects in slots
connected to this signal.
\sa setSelected() QListViewItem::setSelected() currentChanged()
*/
/*!
\fn void QListView::currentChanged( QListViewItem * )
This signal is emitted whenever the current item has changed
(normally after the screen update). The current item is the item
responsible for indicating keyboard focus.
The argument is the newly current item, or 0 if the change made no
item current. This can happen, for example, if all items in the
list view are deleted.
\warning Do not delete any QListViewItem objects in slots
connected to this signal.
\sa setCurrentItem() currentItem()
*/
/*!
\fn void QListView::expanded( QListViewItem *item )
This signal is emitted when \a item has been expanded, i.e. when
the children of \a item are shown.
\sa setOpen() collapsed()
*/
/*!
\fn void QListView::collapsed( QListViewItem *item )
This signal is emitted when the \a item has been collapsed, i.e.
when the children of \a item are hidden.
\sa setOpen() expanded()
*/
/*!
Processes the mouse press event \a e on behalf of the viewed widget.
*/
void QListView::contentsMousePressEvent( QMouseEvent * e )
{
contentsMousePressEventEx( e );
}
void QListView::contentsMousePressEventEx( QMouseEvent * e )
{
if ( !e )
return;
if ( !d->ignoreEditAfterFocus )
d->startEdit = TRUE;
d->ignoreEditAfterFocus = FALSE;
if ( currentItem() && currentItem()->renameBox &&
!itemRect( currentItem() ).contains( e->pos() ) ) {
d->startEdit = FALSE;
if ( d->defRenameAction == Reject )
currentItem()->cancelRename( currentItem()->renameCol );
else
currentItem()->okRename( currentItem()->renameCol );
}
d->startDragItem = 0;
d->dragStartPos = e->pos();
QPoint vp = contentsToViewport( e->pos() );
d->ignoreDoubleClick = FALSE;
d->buttonDown = TRUE;
QListViewItem * i = itemAt( vp );
d->pressedEmptyArea = e->y() > contentsHeight();
if ( i && !i->isEnabled() )
return;
if ( d->startEdit && ( i != currentItem() || (i && !i->isSelected()) ) )
d->startEdit = FALSE;
QListViewItem *oldCurrent = currentItem();
if ( e->button() == RightButton && (e->state() & ControlButton ) )
goto emit_signals;
if ( !i ) {
if ( !( e->state() & ControlButton ) )
clearSelection();
goto emit_signals;
} else {
// No new anchor when using shift
if ( !(e->state() & ShiftButton) )
d->selectAnchor = i;
}
if ( (i->isExpandable() || i->childCount()) &&
d->h->mapToLogical( d->h->cellAt( vp.x() ) ) == 0 ) {
int x1 = vp.x() +
d->h->offset() -
d->h->cellPos( d->h->mapToActual( 0 ) );
QPtrListIterator<QListViewPrivate::DrawableItem> it( *(d->drawables) );
while( it.current() && it.current()->i != i )
++it;
if ( it.current() ) {
x1 -= treeStepSize() * (it.current()->l - 1);
QStyle::SubControl ctrl =
style().querySubControl( QStyle::CC_ListView,
this, QPoint(x1, e->pos().y()),
QStyleOption(i) );
if( ctrl == QStyle::SC_ListViewExpand &&
e->type() == style().styleHint(QStyle::SH_ListViewExpand_SelectMouseType, this)) {
d->buttonDown = FALSE;
if ( e->button() == LeftButton ) {
bool close = i->isOpen();
setOpen( i, !close );
// ### Looks dangerous, removed because of reentrance problems
// qApp->processEvents();
if ( !d->focusItem ) {
d->focusItem = i;
repaintItem( d->focusItem );
emit currentChanged( d->focusItem );
}
if ( close ) {
bool newCurrent = FALSE;
QListViewItem *ci = d->focusItem;
while ( ci ) {
if ( ci->parent() && ci->parent() == i ) {
newCurrent = TRUE;
break;
}
ci = ci->parent();
}
if ( newCurrent ) {
setCurrentItem( i );
}
}
}
d->ignoreDoubleClick = TRUE;
d->buttonDown = FALSE;
goto emit_signals;
}
}
}
d->select = d->selectionMode == Multi ? !i->isSelected() : TRUE;
{// calculate activatedP
activatedByClick = TRUE;
QPoint topLeft = itemRect( i ).topLeft(); //### inefficient?
activatedP = vp - topLeft;
int xdepth = treeStepSize() * (i->depth() + (rootIsDecorated() ? 1 : 0))
+ itemMargin();
// This returns the position of the first visual section?!? Shouldn't that always be 0? Keep it just in case we have missed something.
xdepth += d->h->sectionPos( d->h->mapToSection( 0 ) );
activatedP.rx() -= xdepth;
}
i->activate();
activatedByClick = FALSE;
if ( i != d->focusItem )
setCurrentItem( i );
else
repaintItem( i );
d->pressedSelected = i && i->isSelected();
if ( i->isSelectable() && selectionMode() != NoSelection ) {
if ( selectionMode() == Single )
setSelected( i, TRUE );
else if ( selectionMode() == Multi )
setSelected( i, d->select );
else if ( selectionMode() == Extended ) {
bool changed = FALSE;
if ( !(e->state() & (ControlButton | ShiftButton)) ) {
if ( !i->isSelected() ) {
bool blocked = signalsBlocked();
blockSignals( TRUE );
clearSelection();
blockSignals( blocked );
i->setSelected( TRUE );
changed = TRUE;
}
} else {
if ( e->state() & ShiftButton )
d->pressedSelected = FALSE;
if ( (e->state() & ControlButton) && !(e->state() & ShiftButton) && i ) {
i->setSelected( !i->isSelected() );
changed = TRUE;
d->pressedSelected = FALSE;
} else if ( !oldCurrent || !i || oldCurrent == i ) {
if ( (bool)i->selected != d->select ) {
changed = TRUE;
i->setSelected( d->select );
}
// Shift pressed in Extended mode ---
} else {
changed = selectRange( i, oldCurrent, d->selectAnchor );
}
}
if ( changed ) {
d->useDoubleBuffer = TRUE;
triggerUpdate();
emit selectionChanged();
#if defined(QT_ACCESSIBILITY_SUPPORT)
QAccessible::updateAccessibility( viewport(), 0, QAccessible::Selection );
#endif
}
}
}
emit_signals:
if ( i && !d->buttonDown &&
vp.x() + contentsX() < itemMargin() + ( i->depth() + ( rootIsDecorated() ? 1 : 0 ) ) * treeStepSize() )
i = 0;
d->pressedItem = i;
int c = i ? d->h->mapToLogical( d->h->cellAt( vp.x() ) ) : -1;
if ( !i || ( i && i->isEnabled() ) ) {
emit pressed( i );
emit pressed( i, viewport()->mapToGlobal( vp ), c );
}
emit mouseButtonPressed( e->button(), i, viewport()->mapToGlobal( vp ), c );
if ( e->button() == RightButton && i == d->pressedItem ) {
if ( !i && !(e->state() & ControlButton) )
clearSelection();
emit rightButtonPressed( i, viewport()->mapToGlobal( vp ), c );
}
}
/*!
\reimp
*/
void QListView::contentsContextMenuEvent( QContextMenuEvent *e )
{
if ( !receivers( SIGNAL(contextMenuRequested(QListViewItem*,const QPoint&,int)) ) ) {
e->ignore();
return;
}
if ( e->reason() == QContextMenuEvent::Keyboard ) {
QListViewItem *item = currentItem();
if ( item ) {
QRect r = itemRect( item );
QPoint p = r.topLeft();
if ( allColumnsShowFocus() )
p += QPoint( width() / 2, ( r.height() / 2 ) );
else
p += QPoint( columnWidth( 0 ) / 2, ( r.height() / 2 ) );
p.rx() = QMAX( 0, p.x() );
p.rx() = QMIN( visibleWidth(), p.x() );
emit contextMenuRequested( item, viewport()->mapToGlobal( p ), -1 );
}
} else {
QPoint vp = contentsToViewport( e->pos() );
QListViewItem * i = itemAt( vp );
int c = i ? d->h->mapToLogical( d->h->cellAt( vp.x() ) ) : -1;
emit contextMenuRequested( i, viewport()->mapToGlobal( vp ), c );
}
}
/*!
Processes the mouse release event \a e on behalf of the viewed widget.
*/
void QListView::contentsMouseReleaseEvent( QMouseEvent * e )
{
contentsMouseReleaseEventEx( e );
}
void QListView::contentsMouseReleaseEventEx( QMouseEvent * e )
{
d->startDragItem = 0;
bool emitClicked = !d->pressedItem || d->buttonDown;
d->buttonDown = FALSE;
// delete and disconnect autoscroll timer, if we have one
if ( d->scrollTimer ) {
disconnect( d->scrollTimer, SIGNAL(timeout()),
this, SLOT(doAutoScroll()) );
d->scrollTimer->stop();
delete d->scrollTimer;
d->scrollTimer = 0;
}
if ( !e )
return;
if ( d->selectionMode == Extended &&
d->focusItem == d->pressedItem &&
d->pressedSelected && d->focusItem &&
e->button() == LeftButton) {
bool block = signalsBlocked();
blockSignals( TRUE );
clearSelection();
blockSignals( block );
d->focusItem->setSelected( TRUE );
emit selectionChanged();
#if defined(QT_ACCESSIBILITY_SUPPORT)
QAccessible::updateAccessibility( viewport(), 0, QAccessible::Selection );
#endif
}
QPoint vp = contentsToViewport(e->pos());
QListViewItem *i = itemAt( vp );
if ( i && !i->isEnabled() )
return;
if ( i && i == d->pressedItem && (i->isExpandable() || i->childCount()) &&
!d->h->mapToLogical( d->h->cellAt( vp.x() ) ) && e->button() == LeftButton &&
e->type() == style().styleHint(QStyle::SH_ListViewExpand_SelectMouseType, this)) {
QPtrListIterator<QListViewPrivate::DrawableItem> it( *(d->drawables) );
while( it.current() && it.current()->i != i )
++it;
if ( it.current() ) {
int x1 = vp.x() + d->h->offset() - d->h->cellPos( d->h->mapToActual( 0 ) ) -
(treeStepSize() * (it.current()->l - 1));
QStyle::SubControl ctrl = style().querySubControl( QStyle::CC_ListView,
this, QPoint(x1, e->pos().y()),
QStyleOption(i) );
if( ctrl == QStyle::SC_ListViewExpand ) {
bool close = i->isOpen();
setOpen( i, !close );
// ### Looks dangerous, removed because of reentrance problems
// qApp->processEvents();
if ( !d->focusItem ) {
d->focusItem = i;
repaintItem( d->focusItem );
emit currentChanged( d->focusItem );
}
if ( close ) {
bool newCurrent = FALSE;
QListViewItem *ci = d->focusItem;
while ( ci ) {
if ( ci->parent() && ci->parent() == i ) {
newCurrent = TRUE;
break;
}
ci = ci->parent();
}
if ( newCurrent )
setCurrentItem( i );
d->ignoreDoubleClick = TRUE;
}
}
}
}
if ( i == d->pressedItem && i && i->isSelected() && e->button() == LeftButton && d->startEdit ) {
QRect r = itemRect( currentItem() );
r = QRect( viewportToContents( r.topLeft() ), r.size() );
d->pressedColumn = header()->sectionAt( e->pos().x() );
r.setLeft( header()->sectionPos( d->pressedColumn ) );
r.setWidth( header()->sectionSize( d->pressedColumn ) - 1 );
if ( d->pressedColumn == 0 )
r.setLeft( r.left() + itemMargin() + ( currentItem()->depth() +
( rootIsDecorated() ? 1 : 0 ) ) * treeStepSize() - 1 );
if ( r.contains( e->pos() ) &&
!( e->state() & ( ShiftButton | ControlButton ) ) )
d->renameTimer->start( QApplication::doubleClickInterval(), TRUE );
}
// Check if we are clicking at the root decoration.
int rootColumnPos = d->h->sectionPos( 0 );
if ( i && vp.x() + contentsX() < rootColumnPos + itemMargin() + ( i->depth() + ( rootIsDecorated() ? 1 : 0 ) ) * treeStepSize()
&& vp.x() + contentsX() > rootColumnPos ) {
i = 0;
}
emitClicked = emitClicked && d->pressedItem == i;
d->pressedItem = 0;
d->highlighted = 0;
if ( emitClicked ) {
if ( !i || ( i && i->isEnabled() ) ) {
emit clicked( i );
emit clicked( i, viewport()->mapToGlobal( vp ), d->h->mapToLogical( d->h->cellAt( vp.x() ) ) );
}
emit mouseButtonClicked( e->button(), i, viewport()->mapToGlobal( vp ),
i ? d->h->mapToLogical( d->h->cellAt( vp.x() ) ) : -1 );
if ( e->button() == RightButton ) {
if ( !i ) {
if ( !(e->state() & ControlButton) )
clearSelection();
emit rightButtonClicked( 0, viewport()->mapToGlobal( vp ), -1 );
return;
}
int c = d->h->mapToLogical( d->h->cellAt( vp.x() ) );
emit rightButtonClicked( i, viewport()->mapToGlobal( vp ), c );
}
}
}
/*!
Processes the mouse double-click event \a e on behalf of the viewed widget.
*/
void QListView::contentsMouseDoubleClickEvent( QMouseEvent * e )
{
d->renameTimer->stop();
d->startEdit = FALSE;
if ( !e || e->button() != LeftButton )
return;
// ensure that the following mouse moves and eventual release is
// ignored.
d->buttonDown = FALSE;
if ( d->ignoreDoubleClick ) {
d->ignoreDoubleClick = FALSE;
return;
}
QPoint vp = contentsToViewport(e->pos());
QListViewItem * i = itemAt( vp );
// we emit doubleClicked when the item is null (or enabled) to be consistent with
// rightButtonClicked etc.
if ( !i || i->isEnabled() ) {
int c = d->h->mapToLogical( d->h->cellAt( vp.x() ) );
emit doubleClicked( i, viewport()->mapToGlobal( vp ), c );
}
if ( !i || !i->isEnabled() )
return;
if ( !i->isOpen() ) {
if ( i->isExpandable() || i->childCount() )
setOpen( i, TRUE );
} else {
setOpen( i, FALSE );
}
// we emit the 'old' obsolete doubleClicked only if the item is not null and enabled
emit doubleClicked( i );
}
/*!
Processes the mouse move event \a e on behalf of the viewed widget.
*/
void QListView::contentsMouseMoveEvent( QMouseEvent * e )
{
if ( !e )
return;
bool needAutoScroll = FALSE;
QPoint vp = contentsToViewport(e->pos());
QListViewItem * i = itemAt( vp );
if ( i && !i->isEnabled() )
return;
if ( i != d->highlighted &&
!(d->pressedItem &&
( d->pressedItem->isSelected() || d->selectionMode == NoSelection ) &&
d->pressedItem->dragEnabled() )) {
if ( i ) {
emit onItem( i );
} else {
emit onViewport();
}
d->highlighted = i;
}
if ( d->startDragItem )
i = d->startDragItem;
if ( !d->buttonDown ||
( ( e->state() & LeftButton ) != LeftButton &&
( e->state() & MidButton ) != MidButton &&
( e->state() & RightButton ) != RightButton ) )
return;
if ( d->pressedItem &&
( d->pressedItem->isSelected() || d->selectionMode == NoSelection ) &&
d->pressedItem->dragEnabled() ) {
if ( !d->startDragItem ) {
setSelected( d->pressedItem, TRUE );
d->startDragItem = d->pressedItem;
}
if ( ( d->dragStartPos - e->pos() ).manhattanLength() > QApplication::startDragDistance() ) {
d->buttonDown = FALSE;
#ifndef QT_NO_DRAGANDDROP
startDrag();
#endif
}
return;
}
// check, if we need to scroll
if ( vp.y() > visibleHeight() || vp.y() < 0 )
needAutoScroll = TRUE;
// if we need to scroll and no autoscroll timer is started,
// connect the timer
if ( needAutoScroll && !d->scrollTimer ) {
d->scrollTimer = new QTimer( this );
connect( d->scrollTimer, SIGNAL(timeout()),
this, SLOT(doAutoScroll()) );
d->scrollTimer->start( 100, FALSE );
// call it once manually
doAutoScroll( vp );
}
// if we don't need to autoscroll
if ( !needAutoScroll ) {
// if there is a autoscroll timer, delete it
if ( d->scrollTimer ) {
disconnect( d->scrollTimer, SIGNAL(timeout()),
this, SLOT(doAutoScroll()) );
d->scrollTimer->stop();
delete d->scrollTimer;
d->scrollTimer = 0;
}
// call this to select an item ( using the pos from the event )
doAutoScroll( vp );
}
}
/*!
This slot handles auto-scrolling when the mouse button is pressed
and the mouse is outside the widget.
*/
void QListView::doAutoScroll()
{
doAutoScroll( QPoint() );
}
/*
Handles auto-scrolling when the mouse button is pressed
and the mouse is outside the widget.
If cursorPos is (0,0) (isNull == TRUE) it uses the current QCursor::pos, otherwise it uses cursorPos
*/
void QListView::doAutoScroll( const QPoint &cursorPos )
{
QPoint pos = cursorPos.isNull() ? viewport()->mapFromGlobal( QCursor::pos() ) : cursorPos;
if ( !d->focusItem || ( d->pressedEmptyArea && pos.y() > contentsHeight() ) )
return;
bool down = pos.y() > itemRect( d->focusItem ).y();
int g = pos.y() + contentsY();
if ( down && pos.y() > height() )
g = height() + contentsY();
else if ( pos.y() < 0 )
g = contentsY();
QListViewItem *c = d->focusItem, *old = 0;
QListViewItem *oldCurrent = c;
if ( down ) {
int y = itemRect( d->focusItem ).y() + contentsY();
while( c && y + c->height() <= g ) {
y += c->height();
old = c;
c = c->itemBelow();
}
if ( !c && old )
c = old;
} else {
int y = itemRect( d->focusItem ).y() + contentsY();
while( c && y >= g ) {
old = c;
c = c->itemAbove();
if ( c )
y -= c->height();
}
if ( !c && old )
c = old;
}
if ( !c || c == d->focusItem )
return;
if ( d->focusItem ) {
if ( d->selectionMode == Multi ) {
// also (de)select the ones in between
QListViewItem * b = d->focusItem;
bool down = ( itemPos( c ) > itemPos( b ) );
while( b && b != c ) {
if ( b->isSelectable() )
setSelected( b, d->select );
b = down ? b->itemBelow() : b->itemAbove();
}
if ( c->isSelectable() )
setSelected( c, d->select );
} else if ( d->selectionMode == Extended ) {
if ( selectRange( c, oldCurrent, d->selectAnchor ) ) {
d->useDoubleBuffer = TRUE;
triggerUpdate();
emit selectionChanged();
}
}
}
setCurrentItem( c );
d->visibleTimer->start( 1, TRUE );
}
/*!
\reimp
*/
void QListView::focusInEvent( QFocusEvent* )
{
d->inMenuMode = FALSE;
if ( d->focusItem ) {
repaintItem( d->focusItem );
} else if ( firstChild() && QFocusEvent::reason() != QFocusEvent::Mouse ) {
d->focusItem = firstChild();
emit currentChanged( d->focusItem );
repaintItem( d->focusItem );
}
if ( QFocusEvent::reason() == QFocusEvent::Mouse ) {
d->ignoreEditAfterFocus = TRUE;
d->startEdit = FALSE;
}
if ( style().styleHint( QStyle::SH_ItemView_ChangeHighlightOnFocus, this ) ) {
bool db = d->useDoubleBuffer;
d->useDoubleBuffer = TRUE;
viewport()->repaint( FALSE );
d->useDoubleBuffer = db;
}
QRect mfrect = itemRect( d->focusItem );
if ( mfrect.isValid() ) {
if ( header() && header()->isVisible() )
setMicroFocusHint( mfrect.x(), mfrect.y()+header()->height(), mfrect.width(), mfrect.height(), FALSE );
else
setMicroFocusHint( mfrect.x(), mfrect.y(), mfrect.width(), mfrect.height(), FALSE );
}
}
/*!
\reimp
*/
void QListView::focusOutEvent( QFocusEvent* )
{
if ( QFocusEvent::reason() == QFocusEvent::Popup && d->buttonDown )
d->buttonDown = FALSE;
if ( style().styleHint( QStyle::SH_ItemView_ChangeHighlightOnFocus, this ) ) {
d->inMenuMode =
QFocusEvent::reason() == QFocusEvent::Popup
|| (qApp->focusWidget() && qApp->focusWidget()->inherits("QMenuBar"));
if ( !d->inMenuMode ) {
bool db = d->useDoubleBuffer;
d->useDoubleBuffer = TRUE;
viewport()->repaint( FALSE );
d->useDoubleBuffer = db;
}
}
if ( d->focusItem )
repaintItem( d->focusItem );
}
/*!
\reimp
*/
void QListView::keyPressEvent( QKeyEvent * e )
{
if (currentItem() && currentItem()->renameBox)
return;
if (!firstChild()) {
e->ignore();
return; // subclass bug
}
QListViewItem* oldCurrent = currentItem();
if ( !oldCurrent ) {
setCurrentItem( firstChild() );
if ( d->selectionMode == Single )
setSelected( firstChild(), TRUE );
return;
}
QListViewItem * i = currentItem();
QListViewItem *old = i;
QRect r( itemRect( i ) );
QListViewItem * i2;
bool singleStep = FALSE;
bool selectCurrent = TRUE;
bool wasNavigation = TRUE;
switch( e->key() ) {
case Key_Backspace:
case Key_Delete:
d->currentPrefix.truncate( 0 );
break;
case Key_Enter:
case Key_Return:
d->currentPrefix.truncate( 0 );
if ( i && !i->isSelectable() && i->isEnabled() &&
( i->childCount() || i->isExpandable() || i->isOpen() ) ) {
i->setOpen( !i->isOpen() );
return;
}
e->ignore();
if ( currentItem() && !currentItem()->isEnabled() )
break;
emit returnPressed( currentItem() );
// do NOT accept. QDialog.
return;
case Key_Down:
selectCurrent = FALSE;
i = i->itemBelow();
d->currentPrefix.truncate( 0 );
singleStep = TRUE;
break;
case Key_Up:
selectCurrent = FALSE;
i = i->itemAbove();
d->currentPrefix.truncate( 0 );
singleStep = TRUE;
break;
case Key_Home:
selectCurrent = FALSE;
i = firstChild();
if (!i->height() || !i->isEnabled())
i = i->itemBelow();
d->currentPrefix.truncate( 0 );
break;
case Key_End:
selectCurrent = FALSE;
i = firstChild();
while (i->nextSibling() && i->nextSibling()->height() && i->nextSibling()->isEnabled())
i = i->nextSibling();
while ( i->itemBelow() )
i = i->itemBelow();
d->currentPrefix.truncate( 0 );
break;
case Key_Next:
selectCurrent = FALSE;
i2 = itemAt( QPoint( 0, visibleHeight()-1 ) );
if ( i2 == i || !r.isValid() ||
visibleHeight() <= itemRect( i ).bottom() ) {
if ( i2 )
i = i2;
int left = visibleHeight();
while( (i2 = i->itemBelow()) != 0 && left > i2->height() ) {
left -= i2->height();
i = i2;
}
} else {
if ( !i2 ) {
// list is shorter than the view, goto last item
while( (i2 = i->itemBelow()) != 0 )
i = i2;
} else {
i = i2;
}
}
d->currentPrefix.truncate( 0 );
break;
case Key_Prior:
selectCurrent = FALSE;
i2 = itemAt( QPoint( 0, 0 ) );
if ( i == i2 || !r.isValid() || r.top() <= 0 ) {
if ( i2 )
i = i2;
int left = visibleHeight();
while( (i2 = i->itemAbove()) != 0 && left > i2->height() ) {
left -= i2->height();
i = i2;
}
} else {
i = i2;
}
d->currentPrefix.truncate( 0 );
break;
case Key_Plus:
d->currentPrefix.truncate( 0 );
if ( !i->isOpen() && (i->isExpandable() || i->childCount()) )
setOpen( i, TRUE );
else
return;
break;
case Key_Right:
d->currentPrefix.truncate( 0 );
if ( i->isOpen() && i->childItem) {
QListViewItem *childItem = i->childItem;
while (childItem && !childItem->isVisible())
childItem = childItem->nextSibling();
if (childItem)
i = childItem;
} else if ( !i->isOpen() && (i->isExpandable() || i->childCount()) ) {
setOpen( i, TRUE );
} else if ( contentsX() + visibleWidth() < contentsWidth() ) {
horizontalScrollBar()->addLine();
return;
} else {
return;
}
break;
case Key_Minus:
d->currentPrefix.truncate( 0 );
if ( i->isOpen() )
setOpen( i, FALSE );
else
return;
break;
case Key_Left:
d->currentPrefix.truncate( 0 );
if ( i->isOpen() ) {
setOpen( i, FALSE );
} else if ( i->parentItem && i->parentItem != d->r ) {
i = i->parentItem;
} else if ( contentsX() ) {
horizontalScrollBar()->subtractLine();
return;
} else {
return;
}
break;
case Key_Space:
activatedByClick = FALSE;
d->currentPrefix.truncate( 0 );
if ( currentItem() && !currentItem()->isEnabled() )
break;
i->activate();
if ( i->isSelectable() && ( d->selectionMode == Multi || d->selectionMode == Extended ) ) {
setSelected( i, !i->isSelected() );
d->currentPrefix.truncate( 0 );
}
emit spacePressed( currentItem() );
break;
case Key_Escape:
e->ignore(); // For QDialog
return;
case Key_F2:
if ( currentItem() && currentItem()->renameEnabled( 0 ) )
currentItem()->startRename( 0 );
default:
if ( e->text().length() > 0 && e->text()[ 0 ].isPrint() ) {
selectCurrent = FALSE;
wasNavigation = FALSE;
QString input( d->currentPrefix );
QListViewItem * keyItem = i;
QTime now( QTime::currentTime() );
bool tryFirst = TRUE;
while( keyItem ) {
// try twice, first with the previous string and this char
if ( d->currentPrefixTime.msecsTo( now ) <= 400 )
input = input + e->text().lower();
else
input = e->text().lower();
if ( input.length() == e->text().length() ) {
if ( keyItem->itemBelow() ) {
keyItem = keyItem->itemBelow();
tryFirst = TRUE;
} else {
keyItem = firstChild();
tryFirst = FALSE;
}
}
QString keyItemKey;
QString prefix;
while( keyItem ) {
keyItemKey = QString::null;
// Look first in the sort column, then left to right
if (d->sortcolumn != Unsorted)
keyItemKey = keyItem->text(d->sortcolumn);
for ( int col = 0; col < d->h->count() && keyItemKey.isNull(); ++col )
keyItemKey = keyItem->text( d->h->mapToSection(col) );
if ( !keyItemKey.isEmpty() ) {
prefix = keyItemKey;
prefix.truncate( input.length() );
prefix = prefix.lower();
if ( prefix == input ) {
d->currentPrefix = input;
d->currentPrefixTime = now;
i = keyItem;
// nonoptimal double-break...
keyItem = 0;
input.truncate( 0 );
tryFirst = FALSE;
}
}
if ( keyItem )
keyItem = keyItem->itemBelow();
if ( !keyItem && tryFirst ) {
keyItem = firstChild();
tryFirst = FALSE;
}
}
// then, if appropriate, with just this character
if ( input.length() > e->text().length() ) {
input.truncate(0);
keyItem = i;
}
}
} else {
d->currentPrefix.truncate( 0 );
if ( e->state() & ControlButton ) {
d->currentPrefix = QString::null;
switch ( e->key() ) {
case Key_A:
selectAll( TRUE );
break;
}
}
e->ignore();
return;
}
}
if ( !i )
return;
if ( !( e->state() & ShiftButton ) || !d->selectAnchor )
d->selectAnchor = i;
setCurrentItem( i );
if ( i->isSelectable() )
handleItemChange( old, wasNavigation && (e->state() & ShiftButton),
wasNavigation && (e->state() & ControlButton) );
if ( d->focusItem && !d->focusItem->isSelected() && d->selectionMode == Single && selectCurrent )
setSelected( d->focusItem, TRUE );
if ( singleStep )
d->visibleTimer->start( 1, TRUE );
else
ensureItemVisible( i );
}
/*!
Returns the list view item at \a viewPos. Note that \a viewPos is
in the viewport()'s coordinate system, not in the list view's own,
much larger, coordinate system.
itemAt() returns 0 if there is no such item.
Note that you also get the pointer to the item if \a viewPos
points to the root decoration (see setRootIsDecorated()) of the
item. To check whether or not \a viewPos is on the root decoration
of the item, you can do something like this:
\code
QListViewItem *i = itemAt( p );
if ( i ) {
if ( p.x() > header()->sectionPos( header()->mapToIndex( 0 ) ) +
treeStepSize() * ( i->depth() + ( rootIsDecorated() ? 1 : 0) ) + itemMargin() ||
p.x() < header()->sectionPos( header()->mapToIndex( 0 ) ) ) {
; // p is not on root decoration
else
; // p is on the root decoration
}
\endcode
This might be interesting if you use this function to find out
where the user clicked and if you want to start a drag (which you
do not want to do if the user clicked onto the root decoration of
an item).
\sa itemPos() itemRect() viewportToContents()
*/
QListViewItem * QListView::itemAt( const QPoint & viewPos ) const
{
if ( viewPos.x() > contentsWidth() - contentsX() )
return 0;
if ( !d->drawables || d->drawables->isEmpty() )
buildDrawableList();
QListViewPrivate::DrawableItem * c = d->drawables->first();
int g = viewPos.y() + contentsY();
while( c && c->i && ( c->y + c->i->height() <= g ||
!c->i->isVisible() ||
( c->i->parent() && !c->i->parent()->isVisible() ) ) )
c = d->drawables->next();
QListViewItem *i = (c && c->y <= g) ? c->i : 0;
return i;
}
/*!
Returns the y-coordinate of \a item in the list view's coordinate
system. This function is normally much slower than itemAt() but it
works for all items, whereas itemAt() normally works only for
items on the screen.
This is a thin wrapper around QListViewItem::itemPos().
\sa itemAt() itemRect()
*/
int QListView::itemPos( const QListViewItem * item )
{
return item ? item->itemPos() : 0;
}
/*! \obsolete
\property QListView::multiSelection
\brief whether the list view is in multi-selection or extended-selection mode
If you enable multi-selection, \c Multi, mode, it is possible to
specify whether or not this mode should be extended. \c Extended
means that the user can select multiple items only when pressing
the Shift or Ctrl key at the same time.
The default selection mode is \c Single.
\sa selectionMode()
*/
void QListView::setMultiSelection( bool enable )
{
if ( !enable )
d->selectionMode = QListView::Single;
else if ( d->selectionMode != Multi && d->selectionMode != Extended )
d->selectionMode = QListView::Multi;
}
bool QListView::isMultiSelection() const
{
return d->selectionMode == QListView::Extended || d->selectionMode == QListView::Multi;
}
/*!
\property QListView::selectionMode
\brief the list view's selection mode
The mode can be \c Single (the default), \c Extended, \c Multi or
\c NoSelection.
\sa multiSelection
*/
void QListView::setSelectionMode( SelectionMode mode )
{
if ( d->selectionMode == mode )
return;
if ( ( d->selectionMode == Multi || d->selectionMode == Extended ) &&
( mode == QListView::Single || mode == QListView::NoSelection ) ){
clearSelection();
if ( ( mode == QListView::Single ) && currentItem() )
currentItem()->selected = TRUE;
}
d->selectionMode = mode;
}
QListView::SelectionMode QListView::selectionMode() const
{
return d->selectionMode;
}
/*!
If \a selected is TRUE the \a item is selected; otherwise it is
unselected.
If the list view is in \c Single selection mode and \a selected is
TRUE, the currently selected item is unselected and \a item is
made current. Unlike QListViewItem::setSelected(), this function
updates the list view as necessary and emits the
selectionChanged() signals.
\sa isSelected() setMultiSelection() isMultiSelection()
setCurrentItem(), setSelectionAnchor()
*/
void QListView::setSelected( QListViewItem * item, bool selected )
{
if ( !item || item->isSelected() == selected ||
!item->isSelectable() || selectionMode() == NoSelection )
return;
bool emitHighlighted = FALSE;
if ( selectionMode() == Single && d->focusItem != item ) {
QListViewItem *o = d->focusItem;
if ( d->focusItem && d->focusItem->selected )
d->focusItem->setSelected( FALSE );
d->focusItem = item;
if ( o )
repaintItem( o );
emitHighlighted = TRUE;
}
item->setSelected( selected );
repaintItem( item );
if ( d->selectionMode == Single && selected )
emit selectionChanged( item );
emit selectionChanged();
if ( emitHighlighted )
emit currentChanged( d->focusItem );
}
/*!
Sets the selection anchor to \a item, if \a item is selectable.
The selection anchor is the item that remains selected when
Shift-selecting with either mouse or keyboard in \c Extended
selection mode.
\sa setSelected()
*/
void QListView::setSelectionAnchor( QListViewItem *item )
{
if ( item && item->isSelectable() )
d->selectAnchor = item;
}
/*!
Sets all the items to be not selected, updates the list view as
necessary, and emits the selectionChanged() signals. Note that for
\c Multi selection list views this function needs to iterate over
\e all items.
\sa setSelected(), setMultiSelection()
*/
void QListView::clearSelection()
{
selectAll( FALSE );
}
/*!
If \a select is TRUE, all the items get selected; otherwise all
the items get unselected. This only works in the selection modes \c
Multi and \c Extended. In \c Single and \c NoSelection mode the
selection of the current item is just set to \a select.
*/
void QListView::selectAll( bool select )
{
if ( d->selectionMode == Multi || d->selectionMode == Extended ) {
bool b = signalsBlocked();
blockSignals( TRUE );
bool anything = FALSE;
QListViewItemIterator it( this );
while ( it.current() ) {
QListViewItem *i = it.current();
if ( (bool)i->selected != select ) {
i->setSelected( select );
anything = TRUE;
}
++it;
}
blockSignals( b );
if ( anything ) {
emit selectionChanged();
d->useDoubleBuffer = TRUE;
triggerUpdate();
}
} else if ( d->focusItem ) {
QListViewItem * i = d->focusItem;
setSelected( i, select );
}
}
/*!
Inverts the selection. Only works in \c Multi and \c Extended
selection modes.
*/
void QListView::invertSelection()
{
if ( d->selectionMode == Single ||
d->selectionMode == NoSelection )
return;
bool b = signalsBlocked();
blockSignals( TRUE );
QListViewItemIterator it( this );
for ( ; it.current(); ++it )
it.current()->setSelected( !it.current()->isSelected() );
blockSignals( b );
emit selectionChanged();
triggerUpdate();
}
/*!
Returns TRUE if the list view item \a i is selected; otherwise
returns FALSE.
\sa QListViewItem::isSelected()
*/
bool QListView::isSelected( const QListViewItem * i ) const
{
return i ? i->isSelected() : FALSE;
}
/*!
Returns the selected item if the list view is in \c Single
selection mode and an item is selected.
If no items are selected or the list view is not in \c Single
selection mode this function returns 0.
\sa setSelected() setMultiSelection()
*/
QListViewItem * QListView::selectedItem() const
{
if ( d->selectionMode != Single )
return 0;
if ( d->focusItem && d->focusItem->isSelected() )
return d->focusItem;
return 0;
}
/*!
Sets item \a i to be the current item and repaints appropriately
(i.e. highlights the item). The current item is used for keyboard
navigation and focus indication; it is independent of any selected
items, although a selected item can also be the current item.
This function does not set the selection anchor. Use
setSelectionAnchor() instead.
\sa currentItem() setSelected()
*/
void QListView::setCurrentItem( QListViewItem * i )
{
if ( !i || d->focusItem == i || !i->isEnabled() )
return;
if ( currentItem() && currentItem()->renameBox ) {
if ( d->defRenameAction == Reject )
currentItem()->cancelRename( currentItem()->renameCol );
else
currentItem()->okRename( currentItem()->renameCol );
}
QListViewItem * prev = d->focusItem;
d->focusItem = i;
QRect mfrect = itemRect( i );
if ( mfrect.isValid() ) {
if ( header() && header()->isVisible() )
setMicroFocusHint( mfrect.x(), mfrect.y()+header()->height(), mfrect.width(), mfrect.height(), FALSE );
else
setMicroFocusHint( mfrect.x(), mfrect.y(), mfrect.width(), mfrect.height(), FALSE );
}
if ( i != prev ) {
if ( i && d->selectionMode == Single ) {
bool changed = FALSE;
if ( prev && prev->selected ) {
changed = TRUE;
prev->setSelected( FALSE );
}
if ( i && !i->selected && d->selectionMode != NoSelection && i->isSelectable() ) {
i->setSelected( TRUE );
changed = TRUE;
emit selectionChanged( i );
}
if ( changed )
emit selectionChanged();
}
if ( i )
repaintItem( i );
if ( prev )
repaintItem( prev );
emit currentChanged( i );
#if defined(QT_ACCESSIBILITY_SUPPORT)
QAccessible::updateAccessibility( viewport(), indexOfItem( i ), QAccessible::Focus );
#endif
}
}
/*!
Returns the current item, or 0 if there isn't one.
\sa setCurrentItem()
*/
QListViewItem * QListView::currentItem() const
{
return d->focusItem;
}
/*!
Returns the rectangle on the screen that item \a i occupies in
viewport()'s coordinates, or an invalid rectangle if \a i is 0 or
is not currently visible.
The rectangle returned does not include any children of the
rectangle (i.e. it uses QListViewItem::height(), rather than
QListViewItem::totalHeight()). If you want the rectangle to
include children you can use something like this:
\code
QRect r( listView->itemRect( item ) );
r.setHeight( (QCOORD)(QMIN( item->totalHeight(),
listView->viewport->height() - r.y() ) ) )
\endcode
Note the way it avoids too-high rectangles. totalHeight() can be
much larger than the window system's coordinate system allows.
itemRect() is comparatively slow. It's best to call it only for
items that are probably on-screen.
*/
QRect QListView::itemRect( const QListViewItem * i ) const
{
if ( !d->drawables || d->drawables->isEmpty() )
buildDrawableList();
QListViewPrivate::DrawableItem * c = d->drawables->first();
while( c && c->i && c->i != i )
c = d->drawables->next();
if ( c && c->i == i ) {
int y = c->y - contentsY();
if ( y + c->i->height() >= 0 &&
y < ((QListView *)this)->visibleHeight() ) {
QRect r( -contentsX(), y, d->h->width(), i->height() );
return r;
}
}
return QRect( 0, 0, -1, -1 );
}
/*!
\fn void QListView::doubleClicked( QListViewItem *item )
\obsolete (use doubleClicked( QListViewItem *, const QPoint&, int ))
This signal is emitted whenever an item is double-clicked. It's
emitted on the second button press, not the second button release.
\a item is the list view item on which the user did the
double-click.
*/
/*!
\fn void QListView::doubleClicked( QListViewItem *, const QPoint&, int )
This signal is emitted whenever an item is double-clicked. It's
emitted on the second button press, not the second button release.
The arguments are the relevant QListViewItem (may be 0), the point
in global coordinates and the relevant column (or -1 if the click
was outside the list).
\warning Do not delete any QListViewItem objects in slots
connected to this signal.
*/
/*!
\fn void QListView::returnPressed( QListViewItem * )
This signal is emitted when Enter or Return is pressed. The
argument is the currentItem().
*/
/*!
\fn void QListView::spacePressed( QListViewItem * )
This signal is emitted when Space is pressed. The argument is
the currentItem().
*/
/*!
Sets the list view to be sorted by column \a column in ascending
order if \a ascending is TRUE or descending order if it is FALSE.
If \a column is -1, sorting is disabled and the user cannot sort
columns by clicking on the column headers. If \a column is larger
than the number of columns the user must click on a column
header to sort the list view.
*/
void QListView::setSorting( int column, bool ascending )
{
if ( column == -1 )
column = Unsorted;
if ( d->sortcolumn == column && d->ascending == ascending )
return;
d->ascending = ascending;
d->sortcolumn = column;
if ( d->sortcolumn != Unsorted && d->sortIndicator )
d->h->setSortIndicator( d->sortcolumn, d->ascending );
else
d->h->setSortIndicator( -1 );
triggerUpdate();
#if defined(QT_ACCESSIBILITY_SUPPORT)
QAccessible::updateAccessibility( viewport(), 0, QAccessible::ObjectReorder );
#endif
}
/*!
\enum Qt::SortOrder
This enum describes how the items in a widget are sorted.
\value Ascending The items are sorted ascending e.g. starts with
'AAA' ends with 'ZZZ' in Latin-1 locales
\value Descending The items are sorted descending e.g. starts with
'ZZZ' ends with 'AAA' in Latin-1 locales
*/
/*!
Sets the \a column the list view is sorted by.
Sorting is triggered by choosing a header section.
*/
void QListView::changeSortColumn( int column )
{
if ( isRenaming() ) {
if ( d->defRenameAction == QListView::Reject ) {
currentItem()->cancelRename( currentItem()->renameCol );
} else {
currentItem()->okRename( currentItem()->renameCol );
}
}
if ( d->sortcolumn != Unsorted ) {
int lcol = d->h->mapToLogical( column );
setSorting( lcol, d->sortcolumn == lcol ? !d->ascending : TRUE);
}
}
/*!
\internal
Handles renaming when sections are being swapped by the user.
*/
void QListView::handleIndexChange()
{
if ( isRenaming() ) {
if ( d->defRenameAction == QListView::Reject ) {
currentItem()->cancelRename( currentItem()->renameCol );
} else {
currentItem()->okRename( currentItem()->renameCol );
}
}
triggerUpdate();
}
/*!
Returns the column by which the list view is sorted, or -1 if
sorting is disabled.
\sa sortOrder()
*/
int QListView::sortColumn() const
{
return d->sortcolumn == Unsorted ? -1 : d->sortcolumn;
}
/*!
Sets the sorting column for the list view.
If \a column is -1, sorting is disabled and the user cannot sort
columns by clicking on the column headers. If \a column is larger
than the number of columns the user must click on a column header
to sort the list view.
\sa setSorting()
*/
void QListView::setSortColumn( int column )
{
setSorting( column, d->ascending );
}
/*!
Returns the sorting order of the list view items.
\sa sortColumn()
*/
Qt::SortOrder QListView::sortOrder() const
{
if ( d->ascending )
return Ascending;
return Descending;
}
/*!
Sets the sort order for the items in the list view to \a order.
\sa setSorting()
*/
void QListView::setSortOrder( SortOrder order )
{
setSorting( d->sortcolumn, order == Ascending ? TRUE : FALSE );
}
/*!
Sorts the list view using the last sorting configuration (sort
column and ascending/descending).
*/
void QListView::sort()
{
if ( d->r )
d->r->sort();
}
/*!
\property QListView::itemMargin
\brief the advisory item margin that list items may use
The item margin defaults to one pixel and is the margin between
the item's edges and the area where it draws its contents.
QListViewItem::paintFocus() draws in the margin.
\sa QListViewItem::paintCell()
*/
void QListView::setItemMargin( int m )
{
if ( d->margin == m )
return;
d->margin = m;
if ( isVisible() ) {
if ( d->drawables )
d->drawables->clear();
triggerUpdate();
}
}
int QListView::itemMargin() const
{
return d->margin;
}
/*!
\fn void QListView::rightButtonClicked( QListViewItem *, const QPoint&, int )
This signal is emitted when the right button is clicked (i.e. when
it's released). The arguments are the relevant QListViewItem (may
be 0), the point in global coordinates and the relevant column (or
-1 if the click was outside the list).
*/
/*!
\fn void QListView::rightButtonPressed (QListViewItem *, const QPoint &, int)
This signal is emitted when the right button is pressed. The
arguments are the relevant QListViewItem (may be 0), the point in
global coordinates and the relevant column (or -1 if the click was
outside the list).
*/
/*!
\fn void QListView::contextMenuRequested( QListViewItem *item, const QPoint & pos, int col )
This signal is emitted when the user invokes a context menu with
the right mouse button or with special system keys. If the
keyboard was used \a item is the current item; if the mouse was
used, \a item is the item under the mouse pointer or 0 if there is
no item under the mouse pointer. If no item is clicked, the column
index emitted is -1.
\a pos is the position for the context menu in the global
coordinate system.
\a col is the column on which the user pressed, or -1 if the
signal was triggered by a key event.
*/
/*!
\reimp
*/
void QListView::styleChange( QStyle& old )
{
QScrollView::styleChange( old );
reconfigureItems();
}
/*!
\reimp
*/
void QListView::setFont( const QFont & f )
{
QScrollView::setFont( f );
reconfigureItems();
}
/*!
\reimp
*/
void QListView::setPalette( const QPalette & p )
{
QScrollView::setPalette( p );
reconfigureItems();
}
/*!
Ensures that setup() is called for all currently visible items,
and that it will be called for currently invisible items as soon
as their parents are opened.
(A visible item, here, is an item whose parents are all open. The
item may happen to be off-screen.)
\sa QListViewItem::setup()
*/
void QListView::reconfigureItems()
{
d->fontMetricsHeight = fontMetrics().height();
d->minLeftBearing = fontMetrics().minLeftBearing();
d->minRightBearing = fontMetrics().minRightBearing();
d->ellipsisWidth = fontMetrics().width( "..." ) * 2;
d->r->setOpen( FALSE );
d->r->configured = FALSE;
d->r->setOpen( TRUE );
}
/*!
Ensures that the width mode of column \a c is updated according to
the width of \a item.
*/
void QListView::widthChanged( const QListViewItem* item, int c )
{
if ( c >= d->h->count() )
return;
QFontMetrics fm = fontMetrics();
int col = c < 0 ? 0 : c;
while ( col == c || ( c < 0 && col < d->h->count() ) ) {
if ( d->column[col]->wmode == Maximum ) {
int w = item->width( fm, this, col );
if ( showSortIndicator() ) {
int tw = d->h->sectionSizeHint( col, fm ).width();
tw += 40; //add space for the sort indicator
w = QMAX( w, tw );
}
if ( col == 0 ) {
int indent = treeStepSize() * item->depth();
if ( rootIsDecorated() )
indent += treeStepSize();
w += indent;
}
if ( w > columnWidth( col ) && !d->h->isStretchEnabled() && !d->h->isStretchEnabled( col ) ) {
d->updateHeader = TRUE;
setColumnWidth( col, w );
}
}
col++;
}
}
/*!
\property QListView::allColumnsShowFocus
\brief whether items should show keyboard focus using all columns
If this property is TRUE all columns will show focus and selection
states, otherwise only column 0 will show focus.
The default is FALSE.
Setting this to TRUE if it's not necessary may cause noticeable
flicker.
*/
void QListView::setAllColumnsShowFocus( bool enable )
{
d->allColumnsShowFocus = enable;
}
bool QListView::allColumnsShowFocus() const
{
return d->allColumnsShowFocus;
}
/*!
Returns the first item in this QListView. Returns 0 if there is no
first item.
A list view's items can be traversed using firstChild()
and nextSibling() or using a QListViewItemIterator.
\sa itemAt() QListViewItem::itemBelow() QListViewItem::itemAbove()
*/
QListViewItem * QListView::firstChild() const
{
if ( !d->r )
return 0;
d->r->enforceSortOrder();
return d->r->childItem;
}
/*!
Returns the last item in the list view tree. Returns 0 if there
are no items in the QListView.
This function is slow because it traverses the entire tree to find
the last item.
*/
QListViewItem* QListView::lastItem() const
{
QListViewItem* item = firstChild();
if ( item ) {
while ( item->nextSibling() || item->firstChild() ) {
if ( item->nextSibling() )
item = item->nextSibling();
else
item = item->firstChild();
}
}
return item;
}
/*!
Repaints this item on the screen if it is currently visible.
*/
void QListViewItem::repaint() const
{
QListView *lv = listView();
if ( lv )
lv->repaintItem( this );
}
/*!
Repaints \a item on the screen if \a item is currently visible.
Takes care to avoid multiple repaints.
*/
void QListView::repaintItem( const QListViewItem * item ) const
{
if ( !item )
return;
d->dirtyItemTimer->start( 0, TRUE );
if ( !d->dirtyItems )
d->dirtyItems = new QPtrDict<void>();
d->dirtyItems->replace( (void *)item, (void *)item );
}
struct QCheckListItemPrivate
{
QCheckListItemPrivate():
exclusive( 0 ),
currentState( QCheckListItem::Off ),
statesDict( 0 ),
tristate( FALSE ) {}
QCheckListItem *exclusive;
QCheckListItem::ToggleState currentState;
QPtrDict<QCheckListItem::ToggleState> *statesDict;
bool tristate;
};
/*!
\class QCheckListItem
\brief The QCheckListItem class provides checkable list view items.
\ingroup advanced
QCheckListItems are used in \l{QListView}s to provide
\l{QListViewItem}s that are checkboxes, radio buttons or
controllers.
Checkbox and controller check list items may be inserted at any
level in a list view. Radio button check list items must be
children of a controller check list item.
The item can be checked or unchecked with setOn(). Its type can be
retrieved with type() and its text retrieved with text().
\img qlistviewitems.png List View Items
\sa QListViewItem QListView
*/
// ### obscenity is warranted.
/*!
\enum QCheckListItem::Type
This enum type specifies a QCheckListItem's type:
\value RadioButton
\value CheckBox
\value Controller \e obsolete (use \c RadioButtonController instead)
\value RadioButtonController
\value CheckBoxController
*/
/*!
\enum QCheckListItem::ToggleState
This enum specifies a QCheckListItem's toggle state.
\value Off
\value NoChange
\value On
*/
/*!
Constructs a checkable item with parent \a parent, text \a text
and of type \a tt. Note that a \c RadioButton must be the child of a
\c RadioButtonController, otherwise it will not toggle.
*/
QCheckListItem::QCheckListItem( QCheckListItem *parent, const QString &text,
Type tt )
: QListViewItem( parent, text, QString::null )
{
myType = tt;
init();
if ( myType == RadioButton ) {
if ( parent->type() != RadioButtonController )
qWarning( "QCheckListItem::QCheckListItem(), radio button must be "
"child of a controller" );
else
d->exclusive = parent;
}
}
/*!
Constructs a checkable item with parent \a parent, which is after
\a after in the parent's list of children, and with text \a text
and of type \a tt. Note that a \c RadioButton must be the child of
a \c RadioButtonController, otherwise it will not toggle.
*/
QCheckListItem::QCheckListItem( QCheckListItem *parent, QListViewItem *after,
const QString &text, Type tt )
: QListViewItem( parent, after, text )
{
myType = tt;
init();
if ( myType == RadioButton ) {
if ( parent->type() != RadioButtonController )
qWarning( "QCheckListItem::QCheckListItem(), radio button must be "
"child of a controller" );
else
d->exclusive = parent;
}
}
/*!
Constructs a checkable item with parent \a parent, text \a text
and of type \a tt. Note that this item must \e not be a \c
RadioButton. Radio buttons must be children of a \c
RadioButtonController.
*/
QCheckListItem::QCheckListItem( QListViewItem *parent, const QString &text,
Type tt )
: QListViewItem( parent, text, QString::null )
{
myType = tt;
if ( myType == RadioButton ) {
qWarning( "QCheckListItem::QCheckListItem(), radio button must be "
"child of a QCheckListItem" );
}
init();
}
/*!
Constructs a checkable item with parent \a parent, which is after
\a after in the parent's list of children, with text \a text and
of type \a tt. Note that this item must \e not be a \c
RadioButton. Radio buttons must be children of a \c
RadioButtonController.
*/
QCheckListItem::QCheckListItem( QListViewItem *parent, QListViewItem *after,
const QString &text, Type tt )
: QListViewItem( parent, after, text )
{
myType = tt;
if ( myType == RadioButton ) {
qWarning( "QCheckListItem::QCheckListItem(), radio button must be "
"child of a QCheckListItem" );
}
init();
}
/*!
Constructs a checkable item with parent \a parent, text \a text
and of type \a tt. Note that \a tt must \e not be \c RadioButton.
Radio buttons must be children of a \c RadioButtonController.
*/
QCheckListItem::QCheckListItem( QListView *parent, const QString &text,
Type tt )
: QListViewItem( parent, text )
{
myType = tt;
if ( tt == RadioButton )
qWarning( "QCheckListItem::QCheckListItem(), radio button must be "
"child of a QCheckListItem" );
init();
}
/*!
Constructs a checkable item with parent \a parent, which is after
\a after in the parent's list of children, with text \a text and
of type \a tt. Note that \a tt must \e not be \c RadioButton.
Radio buttons must be children of a \c RadioButtonController.
*/
QCheckListItem::QCheckListItem( QListView *parent, QListViewItem *after,
const QString &text, Type tt )
: QListViewItem( parent, after, text )
{
myType = tt;
if ( tt == RadioButton )
qWarning( "QCheckListItem::QCheckListItem(), radio button must be "
"child of a QCheckListItem" );
init();
}
int QCheckListItem::RTTI = 1;
/* \reimp */
int QCheckListItem::rtti() const
{
return RTTI;
}
/*!
Constructs a \c RadioButtonController item with parent \a parent,
text \a text and pixmap \a p.
*/
QCheckListItem::QCheckListItem( QListView *parent, const QString &text,
const QPixmap & p )
: QListViewItem( parent, text )
{
myType = RadioButtonController;
setPixmap( 0, p );
init();
}
/*!
Constructs a \c RadioButtonController item with parent \a parent,
text \a text and pixmap \a p.
*/
QCheckListItem::QCheckListItem( QListViewItem *parent, const QString &text,
const QPixmap & p )
: QListViewItem( parent, text )
{
myType = RadioButtonController;
setPixmap( 0, p );
init();
}
void QCheckListItem::init()
{
d = new QCheckListItemPrivate();
on = FALSE; // ### remove on ver 4
if ( myType == CheckBoxController || myType == CheckBox ) {
d->statesDict = new QPtrDict<ToggleState>(101);
d->statesDict->setAutoDelete( TRUE );
}
// CheckBoxControllers by default have tristate set to TRUE
if ( myType == CheckBoxController )
setTristate( TRUE );
}
/*!
Destroys the item, and all its children to any depth, freeing up
all allocated resources.
*/
QCheckListItem::~QCheckListItem()
{
if ( myType == RadioButton
&& d->exclusive && d->exclusive->d
&& d->exclusive->d->exclusive == this )
d->exclusive->turnOffChild();
d->exclusive = 0; // so the children won't try to access us.
if ( d->statesDict )
delete d->statesDict;
delete d;
d = 0;
}
/*!
\fn QCheckListItem::Type QCheckListItem::type() const
Returns the type of this item.
*/
/*!
\fn bool QCheckListItem::isOn() const
Returns TRUE if the item is toggled on; otherwise returns FALSE.
*/
/*!
Sets tristate to \a b if the \c Type is either a \c CheckBoxController or
a \c CheckBox.
\c CheckBoxControllers are tristate by default.
\sa state() isTristate()
*/
void QCheckListItem::setTristate( bool b )
{
if ( ( myType != CheckBoxController ) && ( myType != CheckBox ) ) {
qWarning( "QCheckListItem::setTristate(), has no effect on RadioButton "
"or RadioButtonController." );
return;
}
d->tristate = b;
}
/*!
Returns TRUE if the item is tristate; otherwise returns FALSE.
\sa setTristate()
*/
bool QCheckListItem::isTristate() const
{
return d->tristate;
}
/*!
Returns the state of the item.
\sa QCheckListItem::ToggleState
*/
QCheckListItem::ToggleState QCheckListItem::state() const
{
if ( !isTristate() && internalState() == NoChange )
return Off;
else
return d->currentState;
}
/*
Same as the public state() except this one does not mask NoChange into Off
when tristate is disabled.
*/
QCheckListItem::ToggleState QCheckListItem::internalState() const
{
return d->currentState;
}
/*!
Sets the toggle state of the checklistitem to \a s. \a s can be
\c Off, \c NoChange or \c On.
Tristate can only be enabled for \c CheckBox or \c CheckBoxController,
therefore the \c NoChange only applies to them.
Setting the state to \c On or \c Off on a \c CheckBoxController
will recursivly set the states of its children to the same state.
Setting the state to \c NoChange on a \c CheckBoxController will
make it recursivly recall the previous stored state of its
children. If there was no previous stored state the children are
all set to \c On.
*/
void QCheckListItem::setState( ToggleState s )
{
if ( myType == CheckBoxController && state() == NoChange )
updateStoredState( (void*) this );
setState( s, TRUE, TRUE );
}
/*
Sets the toggle state of the checklistitems. \a update tells if the
controller / parent controller should be aware of these changes, \a store
tells if the parent should store its children if certain conditions arise
*/
void QCheckListItem::setState( ToggleState s, bool update, bool store)
{
if ( s == internalState() )
return;
if ( myType == CheckBox ) {
setCurrentState( s );
stateChange( state() );
if ( update && parent() && parent()->rtti() == 1
&& ((QCheckListItem*)parent())->type() == CheckBoxController )
((QCheckListItem*)parent())->updateController( update, store );
} else if ( myType == CheckBoxController ) {
if ( s == NoChange && childCount()) {
restoreState( (void*) this );
} else {
QListViewItem *item = firstChild();
int childCount = 0;
while( item ) {
if ( item->rtti() == 1 &&
( ((QCheckListItem*)item)->type() == CheckBox ||
((QCheckListItem*)item)->type() == CheckBoxController ) ) {
QCheckListItem *checkItem = (QCheckListItem*)item;
checkItem->setState( s, FALSE, FALSE );
childCount++;
}
item = item->nextSibling();
}
if ( update ) {
if ( childCount > 0 ) {
ToggleState oldState = internalState();
updateController( FALSE, FALSE );
if ( oldState != internalState() &&
parent() && parent()->rtti() == 1 &&
((QCheckListItem*)parent())->type() == CheckBoxController )
((QCheckListItem*)parent())->updateController( update, store );
updateController( update, store );
} else {
// if there are no children we simply set the CheckBoxController and update its parent
setCurrentState( s );
stateChange( state() );
if ( parent() && parent()->rtti() == 1
&& ((QCheckListItem*)parent())->type() == CheckBoxController )
((QCheckListItem*)parent())->updateController( update, store );
}
} else {
setCurrentState( s );
stateChange( state() );
}
}
} else if ( myType == RadioButton ) {
if ( s == On ) {
if ( d->exclusive && d->exclusive->d->exclusive != this )
d->exclusive->turnOffChild();
setCurrentState( s );
if ( d->exclusive )
d->exclusive->d->exclusive = this;
} else {
if ( d->exclusive && d->exclusive->d->exclusive == this )
d->exclusive->d->exclusive = 0;
setCurrentState( Off );
}
stateChange( state() );
}
repaint();
}
/*
this function is needed becase we need to update "on" everytime
we update d->currentState. In order to retain binary compatibility
the inline function isOn() needs the "on" bool
### should be changed in ver 4
*/
void QCheckListItem::setCurrentState( ToggleState s )
{
ToggleState old = d->currentState;
d->currentState = s;
if (d->currentState == On)
on = TRUE;
else
on = FALSE;
#if defined(QT_ACCESSIBILITY_SUPPORT)
if ( old != d->currentState && listView() )
QAccessible::updateAccessibility( listView()->viewport(), indexOfItem( this ), QAccessible::StateChanged );
#else
Q_UNUSED( old );
#endif
}
/*
updates the internally stored state of this item for the parent (key)
*/
void QCheckListItem::setStoredState( ToggleState newState, void *key )
{
if ( myType == CheckBox || myType == CheckBoxController )
d->statesDict->replace( key, new ToggleState(newState) );
}
/*
Returns the stored state for this item for the given key.
If the key is not found it returns Off.
*/
QCheckListItem::ToggleState QCheckListItem::storedState( void *key ) const
{
if ( !d->statesDict )
return Off;
ToggleState *foundState = d->statesDict->find( key );
if ( foundState )
return ToggleState( *foundState );
else
return Off;
}
/*!
\fn QString QCheckListItem::text() const
Returns the item's text.
*/
/*!
If this is a \c RadioButtonController that has \c RadioButton
children, turn off the child that is on.
*/
void QCheckListItem::turnOffChild()
{
if ( myType == RadioButtonController && d->exclusive )
d->exclusive->setOn( FALSE );
}
/*!
Toggle check box or set radio button to on.
*/
void QCheckListItem::activate()
{
QListView * lv = listView();
if ( ( lv && !lv->isEnabled() ) || !isEnabled() )
return;
QPoint pos;
int boxsize = lv->style().pixelMetric(QStyle::PM_CheckListButtonSize, lv);
if ( activatedPos( pos ) ) {
bool parentControl = FALSE;
if ( parent() && parent()->rtti() == 1 &&
((QCheckListItem*) parent())->type() == RadioButtonController )
parentControl = TRUE;
int x = parentControl ? 0 : 3;
int align = lv->columnAlignment( 0 );
int marg = lv->itemMargin();
int y = 0;
if ( align & AlignVCenter )
y = ( ( height() - boxsize ) / 2 ) + marg;
else
y = (lv->fontMetrics().height() + 2 + marg - boxsize) / 2;
QRect r( x, y, boxsize-3, boxsize-3 );
// columns might have been swapped
r.moveBy( lv->header()->sectionPos( 0 ), 0 );
if ( !r.contains( pos ) )
return;
}
if ( ( myType == CheckBox ) || ( myType == CheckBoxController) ) {
switch ( internalState() ) {
case On:
setState( Off );
break;
case Off:
if ( (!isTristate() && myType == CheckBox) ||
(myType == CheckBoxController && !childCount()) ) {
setState( On );
} else {
setState( NoChange );
if ( myType == CheckBoxController && internalState() != NoChange )
setState( On );
}
break;
case NoChange:
setState( On );
break;
}
ignoreDoubleClick();
} else if ( myType == RadioButton ) {
setOn( TRUE );
ignoreDoubleClick();
}
}
/*!
Sets the button on if \a b is TRUE, otherwise sets it off.
Maintains radio button exclusivity.
*/
void QCheckListItem::setOn( bool b )
{
if ( b )
setState( On , TRUE, TRUE );
else
setState( Off , TRUE, TRUE );
}
/*!
This virtual function is called when the item changes its state.
\c NoChange (if tristate is enabled and the type is either \c
CheckBox or \c CheckBoxController) reports the same as \c Off, so
use state() to determine if the state is actually \c Off or \c
NoChange.
*/
void QCheckListItem::stateChange( bool )
{
}
/*
Calls the public virtual function if the state is changed to either On, NoChange or Off.
NoChange reports the same as Off - ### should be fixed in ver4
*/
void QCheckListItem::stateChange( ToggleState s )
{
stateChange( s == On );
}
/*
sets the state of the CheckBox and CheckBoxController back to
previous stored state
*/
void QCheckListItem::restoreState( void *key, int depth )
{
switch ( type() ) {
case CheckBox:
setCurrentState( storedState( key ) );
stateChange( state() );
repaint();
break;
case CheckBoxController: {
QListViewItem *item = firstChild();
int childCount = 0;
while ( item ) {
// recursively calling restoreState for children of type CheckBox and CheckBoxController
if ( item->rtti() == 1 &&
( ((QCheckListItem*)item)->type() == CheckBox ||
((QCheckListItem*)item)->type() == CheckBoxController ) ) {
((QCheckListItem*)item)->restoreState( key , depth+1 );
childCount++;
}
item = item->nextSibling();
}
if ( childCount > 0 ) {
if ( depth == 0 )
updateController( TRUE );
else
updateController( FALSE );
} else {
// if there are no children we retrieve the CheckBoxController state directly.
setState( storedState( key ), TRUE, FALSE );
}
}
break;
default:
break;
}
}
/*
Checks the childrens state and updates the controllers state
if necessary. If the controllers state change, then his parent again is
called to update itself.
*/
void QCheckListItem::updateController( bool update , bool store )
{
if ( myType != CheckBoxController )
return;
QCheckListItem *controller = 0;
// checks if this CheckBoxController has another CheckBoxController as parent
if ( parent() && parent()->rtti() == 1
&& ((QCheckListItem*)parent())->type() == CheckBoxController )
controller = (QCheckListItem*)parent();
ToggleState theState = Off;
bool first = TRUE;
QListViewItem *item = firstChild();
while( item && theState != NoChange ) {
if ( item->rtti() == 1 &&
( ((QCheckListItem*)item)->type() == CheckBox ||
((QCheckListItem*)item)->type() == CheckBoxController ) ) {
QCheckListItem *checkItem = (QCheckListItem*)item;
if ( first ) {
theState = checkItem->internalState();
first = FALSE;
} else {
if ( checkItem->internalState() == NoChange ||
theState != checkItem->internalState() )
theState = NoChange;
else
theState = checkItem->internalState();
}
}
item = item->nextSibling();
}
if ( internalState() != theState ) {
setCurrentState( theState );
if ( store && ( internalState() == On || internalState() == Off ) )
updateStoredState( (void*) this );
stateChange( state() );
if ( update && controller ) {
controller->updateController( update, store );
}
repaint();
}
}
/*
Makes all the children CheckBoxes update their storedState
*/
void QCheckListItem::updateStoredState( void *key )
{
if ( myType != CheckBoxController )
return;
QListViewItem *item = firstChild();
while( item ) {
if ( item->rtti() == 1 ) {
QCheckListItem *checkItem = (QCheckListItem*)item;
if ( checkItem->type() == CheckBox )
checkItem->setStoredState( checkItem->internalState(), key );
else if (checkItem->type() == CheckBoxController )
checkItem->updateStoredState( key );
}
item = item->nextSibling();
}
// this state is only needed if the CheckBoxController has no CheckBox / CheckBoxController children.
setStoredState( internalState() , key );
}
/*!
\reimp
*/
void QCheckListItem::setup()
{
QListViewItem::setup();
int h = height();
QListView *lv = listView();
if ( lv )
h = QMAX( lv->style().pixelMetric(QStyle::PM_CheckListButtonSize, lv),
h );
h = QMAX( h, QApplication::globalStrut().height() );
setHeight( h );
}
/*!
\reimp
*/
int QCheckListItem::width( const QFontMetrics& fm, const QListView* lv, int column) const
{
int r = QListViewItem::width( fm, lv, column );
if ( column == 0 ) {
r += lv->itemMargin();
if ( myType == RadioButtonController && pixmap( 0 ) ) {
// r += 0;
} else {
r += lv->style().pixelMetric(QStyle::PM_CheckListButtonSize, lv) + 4;
}
}
return QMAX( r, QApplication::globalStrut().width() );
}
/*!
Paints the item using the painter \a p and the color group \a cg.
The item is in column \a column, has width \a width and has
alignment \a align. (See Qt::AlignmentFlags for valid alignments.)
*/
void QCheckListItem::paintCell( QPainter * p, const QColorGroup & cg,
int column, int width, int align )
{
if ( !p )
return;
QListView *lv = listView();
if ( !lv )
return;
const BackgroundMode bgmode = lv->viewport()->backgroundMode();
const QColorGroup::ColorRole crole = QPalette::backgroundRoleFromMode( bgmode );
if ( cg.brush( crole ) != lv->colorGroup().brush( crole ) )
p->fillRect( 0, 0, width, height(), cg.brush( crole ) );
else
lv->paintEmptyArea( p, QRect( 0, 0, width, height() ) );
if ( column != 0 ) {
// The rest is text, or for subclasses to change.
QListViewItem::paintCell( p, cg, column, width, align );
return;
}
bool parentControl = FALSE;
if ( parent() && parent()->rtti() == 1 &&
((QCheckListItem*) parent())->type() == RadioButtonController )
parentControl = TRUE;
QFontMetrics fm( lv->fontMetrics() );
int boxsize = lv->style().pixelMetric( myType == RadioButtonController ? QStyle::PM_CheckListControllerSize :
QStyle::PM_CheckListButtonSize, lv);
int marg = lv->itemMargin();
int r = marg;
// Draw controller / checkbox / radiobutton ---------------------
int styleflags = QStyle::Style_Default;
if ( internalState() == On ) {
styleflags |= QStyle::Style_On;
} else if ( internalState() == NoChange ) {
if ( myType == CheckBoxController && !isTristate() )
styleflags |= QStyle::Style_Off;
else
styleflags |= QStyle::Style_NoChange;
} else {
styleflags |= QStyle::Style_Off;
}
if ( isSelected() )
styleflags |= QStyle::Style_Selected;
if ( isEnabled() && lv->isEnabled() )
styleflags |= QStyle::Style_Enabled;
if ( myType == RadioButtonController ) {
int x = 0;
if(!parentControl)
x += 3;
if ( !pixmap( 0 ) ) {
lv->style().drawPrimitive(QStyle::PE_CheckListController, p,
QRect(x, 0, boxsize,
fm.height() + 2 + marg),
cg, styleflags, QStyleOption(this));
r += boxsize + 4;
}
} else {
Q_ASSERT( lv ); //###
int x = 0;
int y = 0;
if ( !parentControl )
x += 3;
if ( align & AlignVCenter )
y = ( ( height() - boxsize ) / 2 ) + marg;
else
y = (fm.height() + 2 + marg - boxsize) / 2;
if ( ( myType == CheckBox ) || ( myType == CheckBoxController ) ) {
lv->style().drawPrimitive(QStyle::PE_CheckListIndicator, p,
QRect(x, y, boxsize,
fm.height() + 2 + marg),
cg, styleflags, QStyleOption(this));
} else { //radio button look
lv->style().drawPrimitive(QStyle::PE_CheckListExclusiveIndicator,
p, QRect(x, y, boxsize,
fm.height() + 2 + marg),
cg, styleflags, QStyleOption(this));
}
r += boxsize + 4;
}
// Draw text ----------------------------------------------------
p->translate( r, 0 );
p->setPen( QPen( cg.text() ) );
QListViewItem::paintCell( p, cg, column, width - r, align );
}
/*!
Draws the focus rectangle \a r using the color group \a cg on the
painter \a p.
*/
void QCheckListItem::paintFocus( QPainter *p, const QColorGroup & cg,
const QRect & r )
{
bool intersect = TRUE;
QListView *lv = listView();
if ( lv && lv->header()->mapToActual( 0 ) != 0 ) {
int xdepth = lv->treeStepSize() * ( depth() + ( lv->rootIsDecorated() ? 1 : 0) ) + lv->itemMargin();
int p = lv->header()->cellPos( lv->header()->mapToActual( 0 ) );
xdepth += p;
intersect = r.intersects( QRect( p, r.y(), xdepth - p + 1, r.height() ) );
}
bool parentControl = FALSE;
if ( parent() && parent()->rtti() == 1 &&
((QCheckListItem*) parent())->type() == RadioButtonController )
parentControl = TRUE;
if ( myType != RadioButtonController && intersect &&
(lv->rootIsDecorated() || myType == RadioButton ||
(myType == CheckBox && parentControl) ) ) {
QRect rect;
int boxsize = lv->style().pixelMetric(QStyle::PM_CheckListButtonSize, lv);
if ( lv->columnAlignment(0) == AlignCenter ) {
QFontMetrics fm( lv->font() );
int bx = (lv->columnWidth(0) - (boxsize + fm.width(text())))/2 + boxsize;
if ( bx < 0 ) bx = 0;
rect.setRect( r.x() + bx + 5, r.y(), r.width() - bx - 5,
r.height() );
} else
rect.setRect( r.x() + boxsize + 5, r.y(), r.width() - boxsize - 5,
r.height() );
QListViewItem::paintFocus(p, cg, rect);
} else {
QListViewItem::paintFocus(p, cg, r);
}
}
/*!
\reimp
*/
QSize QListView::sizeHint() const
{
if ( cachedSizeHint().isValid() )
return cachedSizeHint();
constPolish();
if ( !isVisible() && (!d->drawables || d->drawables->isEmpty()) )
// force the column widths to sanity, if possible
buildDrawableList();
QSize s( d->h->sizeHint() );
if ( verticalScrollBar()->isVisible() )
s.setWidth( s.width() + style().pixelMetric(QStyle::PM_ScrollBarExtent) );
s += QSize(frameWidth()*2,frameWidth()*2);
QListViewItem * l = d->r;
while( l && !l->height() )
l = l->childItem ? l->childItem : l->siblingItem;
if ( l && l->height() )
s.setHeight( s.height() + 10 * l->height() );
else
s.setHeight( s.height() + 140 );
if ( s.width() > s.height() * 3 )
s.setHeight( s.width() / 3 );
else if ( s.width() *3 < s.height() )
s.setHeight( s.width() * 3 );
setCachedSizeHint( s );
return s;
}
/*!
\reimp
*/
QSize QListView::minimumSizeHint() const
{
return QScrollView::minimumSizeHint();
}
/*!
Sets \a item to be open if \a open is TRUE and \a item is
expandable, and to be closed if \a open is FALSE. Repaints
accordingly.
\sa QListViewItem::setOpen() QListViewItem::setExpandable()
*/
void QListView::setOpen( QListViewItem * item, bool open )
{
if ( !item ||
item->isOpen() == open ||
(open && !item->childCount() && !item->isExpandable()) )
return;
QListViewItem* nextParent = 0;
if ( open )
nextParent = item->itemBelow();
item->setOpen( open );
if ( open ) {
QListViewItem* lastChild = item;
QListViewItem* tmp;
while ( TRUE ) {
tmp = lastChild->itemBelow();
if ( !tmp || tmp == nextParent )
break;
lastChild = tmp;
}
ensureItemVisible( lastChild );
ensureItemVisible( item );
}
if ( d->drawables )
d->drawables->clear();
buildDrawableList();
QListViewPrivate::DrawableItem * c = d->drawables->first();
while( c && c->i && c->i != item )
c = d->drawables->next();
if ( c && c->i == item ) {
d->dirtyItemTimer->start( 0, TRUE );
if ( !d->dirtyItems )
d->dirtyItems = new QPtrDict<void>();
while( c && c->i ) {
d->dirtyItems->insert( (void *)(c->i), (void *)(c->i) );
c = d->drawables->next();
}
}
}
/*!
Identical to \a{item}->isOpen(). Provided for completeness.
\sa setOpen()
*/
bool QListView::isOpen( const QListViewItem * item ) const
{
return item->isOpen();
}
/*!
\property QListView::rootIsDecorated
\brief whether the list view shows open/close signs on root items
Open/close signs are small <b>+</b> or <b>-</b> symbols in windows
style, or arrows in Motif style. The default is FALSE.
*/
void QListView::setRootIsDecorated( bool enable )
{
if ( enable != (bool)d->rootIsExpandable ) {
d->rootIsExpandable = enable;
if ( isVisible() )
triggerUpdate();
}
}
bool QListView::rootIsDecorated() const
{
return d->rootIsExpandable;
}
/*!
Ensures that item \a i is visible, scrolling the list view
vertically if necessary and opening (expanding) any parent items
if this is required to show the item.
\sa itemRect() QScrollView::ensureVisible()
*/
void QListView::ensureItemVisible( const QListViewItem * i )
{
if ( !i || !i->isVisible() )
return;
QListViewItem *parent = i->parent();
while ( parent ) {
if ( !parent->isOpen() )
parent->setOpen( TRUE );
parent = parent->parent();
}
if ( d->r->maybeTotalHeight < 0 )
updateGeometries();
int y = itemPos( i );
int h = i->height();
if ( isVisible() && y + h > contentsY() + visibleHeight() )
setContentsPos( contentsX(), y - visibleHeight() + h );
else if ( !isVisible() || y < contentsY() )
setContentsPos( contentsX(), y );
}
/*!
\fn QString QCheckListItem::text( int n ) const
\reimp
*/
/*!
Returns the QHeader object that manages this list view's columns.
Please don't modify the header behind the list view's back.
You may safely call QHeader::setClickEnabled(),
QHeader::setResizeEnabled(), QHeader::setMovingEnabled(),
QHeader::hide() and all the const QHeader functions.
*/
QHeader * QListView::header() const
{
return d->h;
}
/*!
\property QListView::childCount
\brief the number of parentless (top-level) QListViewItem objects in this QListView
Holds the current number of parentless (top-level) QListViewItem
objects in this QListView.
\sa QListViewItem::childCount()
*/
int QListView::childCount() const
{
if ( d->r )
return d->r->childCount();
return 0;
}
/*
Moves this item to just after \a olderSibling. \a olderSibling and
this object must have the same parent.
If you need to move an item in the hierarchy use takeItem() and
insertItem().
*/
void QListViewItem::moveToJustAfter( QListViewItem * olderSibling )
{
if ( parentItem && olderSibling &&
olderSibling->parentItem == parentItem && olderSibling != this ) {
if ( parentItem->childItem == this ) {
parentItem->childItem = siblingItem;
} else {
QListViewItem * i = parentItem->childItem;
while( i && i->siblingItem != this )
i = i->siblingItem;
if ( i )
i->siblingItem = siblingItem;
}
siblingItem = olderSibling->siblingItem;
olderSibling->siblingItem = this;
parentItem->lsc = Unsorted;
}
}
/*!
Move the item to be after item \a after, which must be one of the
item's siblings. To move an item in the hierarchy, use takeItem()
and insertItem().
Note that this function will have no effect if sorting is enabled
in the list view.
*/
void QListViewItem::moveItem( QListViewItem *after )
{
if ( !after || after == this )
return;
if ( parent() != after->parent() ) {
if ( parentItem )
parentItem->takeItem( this );
if ( after->parentItem ) {
int tmpLsc = after->parentItem->lsc;
after->parentItem->insertItem( this );
after->parentItem->lsc = tmpLsc;
}
}
moveToJustAfter( after );
QListView *lv = listView();
if ( lv )
lv->triggerUpdate();
}
/*
Recursively sorts items, from the root to this item.
(enforceSortOrder() won't work the other way around, as
documented.)
*/
void QListViewItem::enforceSortOrderBackToRoot()
{
if ( parentItem ) {
parentItem->enforceSortOrderBackToRoot();
parentItem->enforceSortOrder();
}
}
/*!
\reimp
*/
void QListView::showEvent( QShowEvent * )
{
if ( d->drawables )
d->drawables->clear();
delete d->dirtyItems;
d->dirtyItems = 0;
d->dirtyItemTimer->stop();
d->fullRepaintOnComlumnChange = TRUE;
updateGeometries();
}
/*!
Returns the y coordinate of this item in the list view's
coordinate system. This function is normally much slower than
QListView::itemAt(), but it works for all items whereas
QListView::itemAt() normally only works for items on the screen.
\sa QListView::itemAt() QListView::itemRect() QListView::itemPos()
*/
int QListViewItem::itemPos() const
{
QPtrStack<QListViewItem> s;
QListViewItem * i = (QListViewItem *)this;
while( i ) {
s.push( i );
i = i->parentItem;
}
int a = 0;
QListViewItem * p = 0;
while( s.count() ) {
i = s.pop();
if ( p ) {
if ( !p->configured ) {
p->configured = TRUE;
p->setup(); // ### virtual non-const function called in const
}
a += p->height();
QListViewItem * s = p->firstChild();
while( s && s != i ) {
a += s->totalHeight();
s = s->nextSibling();
}
}
p = i;
}
return a;
}
/*!
\fn void QListView::removeItem( QListViewItem * )
\obsolete
This function has been renamed takeItem().
*/
/*!
Removes item \a i from the list view; \a i must be a top-level
item. The warnings regarding QListViewItem::takeItem() apply to
this function, too.
\sa insertItem()
*/
void QListView::takeItem( QListViewItem * i )
{
if ( d->r )
d->r->takeItem( i );
}
void QListView::openFocusItem()
{
d->autoopenTimer->stop();
if ( d->focusItem && !d->focusItem->isOpen() ) {
d->focusItem->setOpen( TRUE );
d->focusItem->repaint();
}
}
static const int autoopenTime = 750;
#ifndef QT_NO_DRAGANDDROP
/*! \reimp */
void QListView::contentsDragEnterEvent( QDragEnterEvent *e )
{
d->oldFocusItem = d->focusItem;
QListViewItem *i = d->focusItem;
d->focusItem = itemAt( contentsToViewport( e->pos() ) );
if ( i )
i->repaint();
if ( d->focusItem ) {
d->autoopenTimer->start( autoopenTime );
d->focusItem->dragEntered();
d->focusItem->repaint();
}
if ( ( i && i->dropEnabled() && i->acceptDrop( e ) ) || acceptDrops() )
e->accept();
else
e->ignore();
}
/*! \reimp */
void QListView::contentsDragMoveEvent( QDragMoveEvent *e )
{
QListViewItem *i = d->focusItem;
d->focusItem = itemAt( contentsToViewport( e->pos() ) );
if ( i ) {
if ( i != d->focusItem )
i->dragLeft();
i->repaint();
}
if ( d->focusItem ) {
if ( i != d->focusItem ) {
d->focusItem->dragEntered();
d->autoopenTimer->stop();
d->autoopenTimer->start( autoopenTime );
}
d->focusItem->repaint();
} else {
d->autoopenTimer->stop();
}
if ( ( i && i->dropEnabled() && i->acceptDrop( e ) ) || acceptDrops() )
e->accept();
else
e->ignore();
}
/*! \reimp */
void QListView::contentsDragLeaveEvent( QDragLeaveEvent * )
{
d->autoopenTimer->stop();
if ( d->focusItem )
d->focusItem->dragLeft();
setCurrentItem( d->oldFocusItem );
d->oldFocusItem = 0;
}
/*! \reimp */
void QListView::contentsDropEvent( QDropEvent *e )
{
d->autoopenTimer->stop();
setCurrentItem( d->oldFocusItem );
QListViewItem *i = itemAt( contentsToViewport( e->pos() ) );
if ( i && i->dropEnabled() && i->acceptDrop( e ) ) {
i->dropped( e );
e->accept();
} else if ( acceptDrops() ) {
emit dropped( e );
e->accept();
}
}
/*!
If the user presses the mouse on an item and starts moving the
mouse, and the item allow dragging (see
QListViewItem::setDragEnabled()), this function is called to get a
drag object and a drag is started unless dragObject() returns 0.
By default this function returns 0. You should reimplement it and
create a QDragObject depending on the selected items.
*/
QDragObject *QListView::dragObject()
{
return 0;
}
/*!
Starts a drag.
*/
void QListView::startDrag()
{
if ( !d->startDragItem )
return;
d->startDragItem = 0;
d->buttonDown = FALSE;
QDragObject *drag = dragObject();
if ( !drag )
return;
drag->drag();
}
#endif // QT_NO_DRAGANDDROP
/*!
\property QListView::defaultRenameAction
\brief What action to perform when the editor loses focus during renaming
If this property is \c Accept, and the user renames an item and
the editor loses focus (without the user pressing Enter), the
item will still be renamed. If the property's value is \c Reject,
the item will not be renamed unless the user presses Enter. The
default is \c Reject.
*/
void QListView::setDefaultRenameAction( RenameAction a )
{
d->defRenameAction = a;
}
QListView::RenameAction QListView::defaultRenameAction() const
{
return d->defRenameAction;
}
/*!
Returns TRUE if an item is being renamed; otherwise returns FALSE.
*/
bool QListView::isRenaming() const
{
return currentItem() && currentItem()->renameBox;
}
/**********************************************************************
*
* Class QListViewItemIterator
*
**********************************************************************/
/*!
\class QListViewItemIterator
\brief The QListViewItemIterator class provides an iterator for collections of QListViewItems.
\ingroup advanced
Construct an instance of a QListViewItemIterator, with either a
QListView* or a QListViewItem* as argument, to operate on the tree
of QListViewItems, starting from the argument.
A QListViewItemIterator iterates over all the items from its
starting point. This means that it always makes the first child of
the current item the new current item. If there is no child, the
next sibling becomes the new current item; and if there is no next
sibling, the next sibling of the parent becomes current.
The following example creates a list of all the items that have
been selected by the user, storing pointers to the items in a
QPtrList:
\code
QPtrList<QListViewItem> lst;
QListViewItemIterator it( myListView );
while ( it.current() ) {
if ( it.current()->isSelected() )
lst.append( it.current() );
++it;
}
\endcode
An alternative approach is to use an \c IteratorFlag:
\code
QPtrList<QListViewItem> lst;
QListViewItemIterator it( myListView, QListViewItemIterator::Selected );
while ( it.current() ) {
lst.append( it.current() );
++it;
}
\endcode
A QListViewItemIterator provides a convenient and easy way to
traverse a hierarchical QListView.
Multiple QListViewItemIterators can operate on the tree of
QListViewItems. A QListView knows about all iterators operating on
its QListViewItems. So when a QListViewItem gets removed all
iterators that point to this item are updated and point to the
following item if possible, otherwise to a valid item before the
current one or to 0. Note however that deleting the parent item of
an item that an iterator points to is not safe.
\sa QListView, QListViewItem
*/
/*!
\enum QListViewItemIterator::IteratorFlag
These flags can be passed to a QListViewItemIterator constructor
(OR-ed together if more than one is used), so that the iterator
will only iterate over items that match the given flags.
\value Visible
\value Invisible
\value Selected
\value Unselected
\value Selectable
\value NotSelectable
\value DragEnabled
\value DragDisabled
\value DropEnabled
\value DropDisabled
\value Expandable
\value NotExpandable
\value Checked
\value NotChecked
*/
/*!
Constructs an empty iterator.
*/
QListViewItemIterator::QListViewItemIterator()
: curr( 0 ), listView( 0 )
{
init( 0 );
}
/*!
Constructs an iterator for the QListView that contains the \a
item. The current iterator item is set to point to the \a item.
*/
QListViewItemIterator::QListViewItemIterator( QListViewItem *item )
: curr( item ), listView( 0 )
{
init( 0 );
if ( item ) {
item->enforceSortOrderBackToRoot();
listView = item->listView();
}
addToListView();
}
/*!
Constructs an iterator for the QListView that contains the \a item
using the flags \a iteratorFlags. The current iterator item is set
to point to \a item or the next matching item if \a item doesn't
match the flags.
\sa QListViewItemIterator::IteratorFlag
*/
QListViewItemIterator::QListViewItemIterator( QListViewItem *item, int iteratorFlags )
: curr( item ), listView( 0 )
{
init( iteratorFlags );
// go to next matching item if the current don't match
if ( curr && !matchesFlags( curr ) )
++( *this );
if ( curr ) {
curr->enforceSortOrderBackToRoot();
listView = curr->listView();
}
addToListView();
}
/*!
Constructs an iterator for the same QListView as \a it. The
current iterator item is set to point on the current item of \a
it.
*/
QListViewItemIterator::QListViewItemIterator( const QListViewItemIterator& it )
: curr( it.curr ), listView( it.listView )
{
init(it.d() ? it.d()->flags : 0);
addToListView();
}
/*!
Constructs an iterator for the QListView \a lv. The current
iterator item is set to point on the first child (QListViewItem)
of \a lv.
*/
QListViewItemIterator::QListViewItemIterator( QListView *lv )
: curr( lv->firstChild() ), listView( lv )
{
init( 0 );
addToListView();
}
/*!
Constructs an iterator for the QListView \a lv with the flags \a
iteratorFlags. The current iterator item is set to point on the
first child (QListViewItem) of \a lv that matches the flags.
\sa QListViewItemIterator::IteratorFlag
*/
QListViewItemIterator::QListViewItemIterator( QListView *lv, int iteratorFlags )
: curr ( lv->firstChild() ), listView( lv )
{
init( iteratorFlags );
addToListView();
if ( !matchesFlags( curr ) )
++( *this );
}
/*!
Assignment. Makes a copy of \a it and returns a reference to its
iterator.
*/
QListViewItemIterator &QListViewItemIterator::operator=( const QListViewItemIterator &it )
{
if ( listView ) {
if ( listView->d->iterators->removeRef( this ) ) {
if ( listView->d->iterators->count() == 0 ) {
delete listView->d->iterators;
listView->d->iterators = 0;
}
}
}
listView = it.listView;
addToListView();
curr = it.curr;
// sets flags to be the same as the input iterators flags
if ( d() && it.d() )
d()->flags = it.d()->flags;
// go to next matching item if the current don't match
if ( curr && !matchesFlags( curr ) )
++( *this );
return *this;
}
/*!
Destroys the iterator.
*/
QListViewItemIterator::~QListViewItemIterator()
{
if ( listView ) {
if ( listView->d->iterators->removeRef( this ) ) {
if ( listView->d->iterators->count() == 0 ) {
delete listView->d->iterators;
listView->d->iterators = 0;
}
}
}
// removs the d-ptr from the dict ( autodelete on), and deletes the
// ptrdict if it becomes empty
if ( qt_iteratorprivate_dict ) {
qt_iteratorprivate_dict->remove( this );
if ( qt_iteratorprivate_dict->isEmpty() ) {
delete qt_iteratorprivate_dict;
qt_iteratorprivate_dict = 0;
}
}
}
/*!
Prefix ++. Makes the next item the new current item and returns
it. Returns 0 if the current item is the last item or the
QListView is 0.
*/
QListViewItemIterator &QListViewItemIterator::operator++()
{
do {
if ( !curr )
return *this;
QListViewItem *item = curr->firstChild();
if ( !item ) {
while ( (item = curr->nextSibling()) == 0 ) {
curr = curr->parent();
if ( curr == 0 )
break;
}
}
curr = item;
// if the next one doesn't match the flags we try one more ahead
} while ( curr && !matchesFlags( curr ) );
return *this;
}
/*!
\overload
Postfix ++. Makes the next item the new current item and returns
the item that \e was the current item.
*/
const QListViewItemIterator QListViewItemIterator::operator++( int )
{
QListViewItemIterator oldValue = *this;
++( *this );
return oldValue;
}
/*!
Sets the current item to the item \a j positions after the current
item. If that item is beyond the last item, the current item is
set to 0. Returns the current item.
*/
QListViewItemIterator &QListViewItemIterator::operator+=( int j )
{
while ( curr && j-- )
++( *this );
return *this;
}
/*!
Prefix --. Makes the previous item the new current item and
returns it. Returns 0 if the current item is the first item or the
QListView is 0.
*/
QListViewItemIterator &QListViewItemIterator::operator--()
{
if ( !curr )
return *this;
if ( !curr->parent() ) {
// we are in the first depth
if ( curr->listView() ) {
if ( curr->listView()->firstChild() != curr ) {
// go the previous sibling
QListViewItem *i = curr->listView()->firstChild();
while ( i && i->siblingItem != curr )
i = i->siblingItem;
curr = i;
if ( i && i->firstChild() ) {
// go to the last child of this item
QListViewItemIterator it( curr->firstChild() );
for ( ; it.current() && it.current()->parent(); ++it )
curr = it.current();
}
if ( curr && !matchesFlags( curr ) )
--( *this );
return *this;
} else {
//we are already the first child of the list view, so it's over
curr = 0;
return *this;
}
} else
return *this;
} else {
QListViewItem *parent = curr->parent();
if ( curr != parent->firstChild() ) {
// go to the previous sibling
QListViewItem *i = parent->firstChild();
while ( i && i->siblingItem != curr )
i = i->siblingItem;
curr = i;
if ( i && i->firstChild() ) {
// go to the last child of this item
QListViewItemIterator it( curr->firstChild() );
for ( ; it.current() && it.current()->parent() != parent; ++it )
curr = it.current();
}
if ( curr && !matchesFlags( curr ) )
--( *this );
return *this;
} else {
// make our parent the current item
curr = parent;
if ( curr && !matchesFlags( curr ) )
--( *this );
return *this;
}
}
}
/*!
\overload
Postfix --. Makes the previous item the new current item and
returns the item that \e was the current item.
*/
const QListViewItemIterator QListViewItemIterator::operator--( int )
{
QListViewItemIterator oldValue = *this;
--( *this );
return oldValue;
}
/*!
Sets the current item to the item \a j positions before the
current item. If that item is before the first item, the current
item is set to 0. Returns the current item.
*/
QListViewItemIterator &QListViewItemIterator::operator-=( int j )
{
while ( curr && j-- )
--( *this );
return *this;
}
/*!
Dereference operator. Returns a reference to the current item. The
same as current().
*/
QListViewItem* QListViewItemIterator::operator*()
{
if ( curr != 0 && !matchesFlags( curr ) )
qWarning( "QListViewItemIterator::operator*() curr out of sync" );
return curr;
}
/*!
Returns iterator's current item.
*/
QListViewItem *QListViewItemIterator::current() const
{
if ( curr != 0 && !matchesFlags( curr ) )
qWarning( "QListViewItemIterator::current() curr out of sync" );
return curr;
}
QListViewItemIteratorPrivate* QListViewItemIterator::d() const
{
return qt_iteratorprivate_dict ?
qt_iteratorprivate_dict->find( (void *)this ) : 0;
}
void QListViewItemIterator::init( int iteratorFlags )
{
// makes new global ptrdict if it doesn't exist
if ( !qt_iteratorprivate_dict ) {
qt_iteratorprivate_dict = new QPtrDict<QListViewItemIteratorPrivate>;
qt_iteratorprivate_dict->setAutoDelete( TRUE );
}
// sets flag, or inserts new QListViewItemIteratorPrivate with flag
if ( d() )
d()->flags = iteratorFlags;
else
qt_iteratorprivate_dict->insert( this, new QListViewItemIteratorPrivate( iteratorFlags ) );
}
/*
Adds this iterator to its QListView's list of iterators.
*/
void QListViewItemIterator::addToListView()
{
if ( listView ) {
if ( !listView->d->iterators ) {
listView->d->iterators = new QPtrList<QListViewItemIterator>;
Q_CHECK_PTR( listView->d->iterators );
}
listView->d->iterators->append( this );
}
}
/*
This function is called to notify the iterator that the current
item has been deleted, and sets the current item point to another
(valid) item or 0.
*/
void QListViewItemIterator::currentRemoved()
{
if ( !curr ) return;
if ( curr->parent() )
curr = curr->parent();
else if ( curr->nextSibling() )
curr = curr->nextSibling();
else if ( listView && listView->firstChild() &&
listView->firstChild() != curr )
curr = listView->firstChild();
else
curr = 0;
}
/*
returns TRUE if the item \a item matches all of the flags set for the iterator
*/
bool QListViewItemIterator::matchesFlags( const QListViewItem *item ) const
{
if ( !item )
return FALSE;
int flags = d() ? d()->flags : 0;
if ( flags == 0 )
return TRUE;
if ( flags & Visible && !item->isVisible() )
return FALSE;
if ( flags & Invisible && item->isVisible() )
return FALSE;
if ( flags & Selected && !item->isSelected() )
return FALSE;
if ( flags & Unselected && item->isSelected() )
return FALSE;
if ( flags & Selectable && !item->isSelectable() )
return FALSE;
if ( flags & NotSelectable && item->isSelectable() )
return FALSE;
if ( flags & DragEnabled && !item->dragEnabled() )
return FALSE;
if ( flags & DragDisabled && item->dragEnabled() )
return FALSE;
if ( flags & DropEnabled && !item->dropEnabled() )
return FALSE;
if ( flags & DropDisabled && item->dropEnabled() )
return FALSE;
if ( flags & Expandable && !item->isExpandable() )
return FALSE;
if ( flags & NotExpandable && item->isExpandable() )
return FALSE;
if ( flags & Checked && !isChecked( item ) )
return FALSE;
if ( flags & NotChecked && isChecked( item ) )
return FALSE;
return TRUE;
}
/*
we want the iterator to check QCheckListItems as well, so we provide this convenience function
that checks if the rtti() is 1 which means QCheckListItem and if isOn is TRUE, returns FALSE otherwise.
*/
bool QListViewItemIterator::isChecked( const QListViewItem *item ) const
{
if ( item->rtti() == 1 )
return ((const QCheckListItem*)item)->isOn();
else return FALSE;
}
void QListView::handleItemChange( QListViewItem *old, bool shift, bool control )
{
if ( d->selectionMode == Single ) {
// nothing
} else if ( d->selectionMode == Extended ) {
if ( shift ) {
selectRange( d->selectAnchor ? d->selectAnchor : old,
d->focusItem, FALSE, TRUE, (d->selectAnchor && !control) ? TRUE : FALSE );
} else if ( !control ) {
bool block = signalsBlocked();
blockSignals( TRUE );
selectAll( FALSE );
blockSignals( block );
setSelected( d->focusItem, TRUE );
}
} else if ( d->selectionMode == Multi ) {
if ( shift )
selectRange( old, d->focusItem, TRUE, FALSE );
}
}
void QListView::startRename()
{
if ( !currentItem() )
return;
currentItem()->startRename( d->pressedColumn );
d->buttonDown = FALSE;
}
/* unselects items from to, including children, returns TRUE if any items were unselected */
bool QListView::clearRange( QListViewItem *from, QListViewItem *to, bool includeFirst )
{
if ( !from || !to )
return FALSE;
// Swap
if ( from->itemPos() > to->itemPos() ) {
QListViewItem *temp = from;
from = to;
to = temp;
}
// Start on second?
if ( !includeFirst ) {
QListViewItem *below = (from == to) ? from : from->itemBelow();
if ( below )
from = below;
}
// Clear items <from, to>
bool changed = FALSE;
QListViewItemIterator it( from );
while ( it.current() ) {
if ( it.current()->isSelected() ) {
it.current()->setSelected( FALSE );
changed = TRUE;
}
if ( it.current() == to )
break;
++it;
}
// NOTE! This function does _not_ emit
// any signals about selection changed
return changed;
}
void QListView::selectRange( QListViewItem *from, QListViewItem *to, bool invert, bool includeFirst, bool clearSel )
{
if ( !from || !to )
return;
if ( from == to && !includeFirst )
return;
bool swap = FALSE;
if ( to == from->itemAbove() )
swap = TRUE;
if ( !swap && from != to && from != to->itemAbove() ) {
QListViewItemIterator it( from );
bool found = FALSE;
for ( ; it.current(); ++it ) {
if ( it.current() == to ) {
found = TRUE;
break;
}
}
if ( !found )
swap = TRUE;
}
if ( swap ) {
QListViewItem *i = from;
from = to;
to = i;
if ( !includeFirst )
to = to->itemAbove();
} else {
if ( !includeFirst )
from = from->itemBelow();
}
bool changed = FALSE;
if ( clearSel ) {
QListViewItemIterator it( firstChild() );
for ( ; it.current(); ++it ) {
if ( it.current()->selected ) {
it.current()->setSelected( FALSE );
changed = TRUE;
}
}
it = QListViewItemIterator( to );
for ( ; it.current(); ++it ) {
if ( it.current()->selected ) {
it.current()->setSelected( FALSE );
changed = TRUE;
}
}
}
for ( QListViewItem *i = from; i; i = i->itemBelow() ) {
if ( !invert ) {
if ( !i->selected && i->isSelectable() ) {
i->setSelected( TRUE );
changed = TRUE;
}
} else {
bool sel = !i->selected;
if ( ( (bool)i->selected != sel && sel && i->isSelectable() ) || !sel ) {
i->setSelected( sel );
changed = TRUE;
}
}
if ( i == to )
break;
}
if ( changed ) {
d->useDoubleBuffer = TRUE;
triggerUpdate();
emit selectionChanged();
}
}
/* clears selection from anchor to old, selects from anchor to new, does not emit selectionChanged on change */
bool QListView::selectRange( QListViewItem *newItem, QListViewItem *oldItem, QListViewItem *anchorItem )
{
if ( !newItem || !oldItem || !anchorItem )
return FALSE;
int anchorPos = anchorItem ? anchorItem->itemPos() : 0,
oldPos = oldItem ? oldItem->itemPos() : 0,
newPos = newItem->itemPos();
QListViewItem *top=0, *bottom=0;
if ( anchorPos > newPos ) {
top = newItem;
bottom = anchorItem;
} else {
top = anchorItem;
bottom = newItem;
}
// removes the parts of the old selection that will no longer be selected
bool changed = FALSE;
int topPos = top ? top->itemPos() : 0,
bottomPos = bottom ? bottom->itemPos() : 0;
if ( !(oldPos > topPos && oldPos < bottomPos) ) {
if ( oldPos < topPos )
changed = clearRange( oldItem, top );
else
changed = clearRange( bottom, oldItem );
}
// selects the new (not already selected) items
QListViewItemIterator lit( top );
for ( ; lit.current(); ++lit ) {
if ( (bool)lit.current()->selected != d->select ) {
lit.current()->setSelected( d->select );
changed = TRUE;
}
// Include bottom, then break
if ( lit.current() == bottom )
break;
}
return changed;
}
/*!
Finds the first list view item in column \a column, that matches
\a text and returns the item, or returns 0 of no such item could
be found.
The search starts from the current item if the current item exists,
otherwise it starts from the first list view item. After reaching
the last item the search continues from the first item.
Pass OR-ed together \l Qt::StringComparisonMode values
in the \a compare flag, to control how the matching is performed.
The default comparison mode is case-sensitive, exact match.
*/
QListViewItem *QListView::findItem( const QString& text, int column,
ComparisonFlags compare ) const
{
if (text.isEmpty() && !(compare & ExactMatch))
return 0;
if ( compare == CaseSensitive || compare == 0 )
compare |= ExactMatch;
QString itmtxt;
QString comtxt = text;
if ( !(compare & CaseSensitive) )
comtxt = comtxt.lower();
QListViewItemIterator it( d->focusItem ? d->focusItem : firstChild() );
QListViewItem *sentinel = 0;
QListViewItem *item;
QListViewItem *beginsWithItem = 0;
QListViewItem *endsWithItem = 0;
QListViewItem *containsItem = 0;
for ( int pass = 0; pass < 2; pass++ ) {
while ( (item = it.current()) != sentinel ) {
itmtxt = item->text( column );
if ( !(compare & CaseSensitive) )
itmtxt = itmtxt.lower();
if ( compare & ExactMatch && itmtxt == comtxt )
return item;
if ( compare & BeginsWith && !beginsWithItem && itmtxt.startsWith( comtxt ) )
beginsWithItem = containsItem = item;
if ( compare & EndsWith && !endsWithItem && itmtxt.endsWith( comtxt ) )
endsWithItem = containsItem = item;
if ( compare & Contains && !containsItem && itmtxt.contains( comtxt ) )
containsItem = item;
++it;
}
it = QListViewItemIterator( firstChild() );
sentinel = d->focusItem ? d->focusItem : firstChild();
}
// Obey the priorities
if ( beginsWithItem )
return beginsWithItem;
else if ( endsWithItem )
return endsWithItem;
else if ( containsItem )
return containsItem;
return 0;
}
/*! \reimp */
void QListView::windowActivationChange( bool oldActive )
{
if ( oldActive && d->scrollTimer )
d->scrollTimer->stop();
if ( palette().active() != palette().inactive() )
viewport()->update();
QScrollView::windowActivationChange( oldActive );
}
/*!
Hides the column specified at \a column. This is a convenience
function that calls setColumnWidth( \a column, 0 ).
Note: The user may still be able to resize the hidden column using
the header handles. To prevent this, call setResizeEnabled(FALSE,
\a column) on the list views header.
\sa setColumnWidth()
*/
void QListView::hideColumn( int column )
{
setColumnWidth( column, 0 );
}
/*! Adjusts the column \a col to its preferred width */
void QListView::adjustColumn( int col )
{
if ( col < 0 || col > (int)d->column.count() - 1 || d->h->isStretchEnabled( col ) )
return;
int oldw = d->h->sectionSize( col );
int w = d->h->sectionSizeHint( col, fontMetrics() ).width();
if ( d->h->iconSet( col ) )
w += d->h->iconSet( col )->pixmap().width();
w = QMAX( w, 20 );
QFontMetrics fm( fontMetrics() );
QListViewItem* item = firstChild();
int rootDepth = rootIsDecorated() ? treeStepSize() : 0;
while ( item ) {
int iw = item->width( fm, this, col );
if ( 0 == col )
iw += itemMargin() + rootDepth + item->depth()*treeStepSize() - 1;
w = QMAX( w, iw );
item = item->itemBelow();
}
w = QMAX( w, QApplication::globalStrut().width() );
d->h->adjustHeaderSize( oldw - w );
if (oldw != w) {
d->fullRepaintOnComlumnChange = TRUE;
d->h->resizeSection( col, w );
emit d->h->sizeChange( col, oldw, w);
}
}
#endif // QT_NO_LISTVIEW