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qt3/tools/qvfb/skin.h

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2.4 KiB

/**********************************************************************
** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
**
** This file is part of Qt/Embedded virtual framebuffer.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free Qt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with
** the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
#include <qwidget.h>
class QVFb;
class QVFbView;
class Skin : public QWidget
{
public:
Skin( QVFb *p, const QString &skinFile, int &viewW, int &viewH );
~Skin( );
void setView( QVFbView *v );
protected:
virtual void paintEvent( QPaintEvent * );
virtual void mousePressEvent( QMouseEvent *e );
virtual void mouseMoveEvent( QMouseEvent *e );
virtual void mouseReleaseEvent( QMouseEvent * );
private:
QVFb *parent;
QVFbView *view;
QPoint clickPos;
bool buttonPressed;
int buttonCode;
int buttonIndex;
float transparancy;
QString skinImageUpFileName;
QString skinImageDownFileName;
QPixmap *skinImageUp;
QPixmap *skinImageDown;
int viewX1, viewY1;
int numberOfAreas;
typedef struct {
QString name;
int keyCode;
int x1, y1;
int x2, y2;
} ButtonAreas;
ButtonAreas *areas;
};