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qt3/src/opengl/qglcolormap.cpp

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/****************************************************************************
**
** Implementation of QGLColormap class
**
** Created : 20010326
**
** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
**
** This file is part of the opengl module of the Qt GUI Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free Qt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at sales@trolltech.com.
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.QPL
** included in the packaging of this file. Licensees holding valid Qt
** Commercial licenses may use this file in accordance with the Qt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/
/*!
\class QGLColormap qglcolormap.h
\brief The QGLColormap class is used for installing custom colormaps into
QGLWidgets.
\if defined(commercial)
It is part of the <a href="commercialeditions.html">Qt Enterprise Edition</a>.
\endif
\module OpenGL
\ingroup graphics
\ingroup images
QGLColormap provides a platform independent way of specifying and
installing indexed colormaps into QGLWidgets. QGLColormap is
especially useful when using the \link opengl.html OpenGL\endlink
color-index mode.
Under X11 you must use an X server that supports either a \c
PseudoColor or \c DirectColor visual class. If your X server
currently only provides a \c GrayScale, \c TrueColor, \c
StaticColor or \c StaticGray visual, you will not be able to
allocate colorcells for writing. If this is the case, try setting
your X server to 8 bit mode. It should then provide you with at
least a \c PseudoColor visual. Note that you may experience
colormap flashing if your X server is running in 8 bit mode.
Under Windows the size of the colormap is always set to 256
colors. Note that under Windows you can also install colormaps
in child widgets.
This class uses explicit sharing (see \link shclass.html Shared
Classes\endlink).
Example of use:
\code
#include <qapplication.h>
#include <qglcolormap.h>
int main()
{
QApplication a( argc, argv );
MySuperGLWidget widget( 0 ); // A QGLWidget in color-index mode
QGLColormap colormap;
// This will fill the colormap with colors ranging from
// black to white.
for ( int i = 0; i < colormap.size(); i++ )
colormap.setEntry( i, qRgb( i, i, i ) );
widget.setColormap( colormap );
widget.show();
return a.exec();
}
\endcode
\sa QGLWidget::setColormap(), QGLWidget::colormap()
*/
#include "qglcolormap.h"
#include "qmemarray.h"
/*!
Construct a QGLColormap.
*/
QGLColormap::QGLColormap()
{
d = 0;
}
/*!
Construct a shallow copy of \a map.
*/
QGLColormap::QGLColormap( const QGLColormap & map )
{
d = map.d;
if ( d )
d->ref();
}
/*!
Dereferences the QGLColormap and deletes it if this was the last
reference to it.
*/
QGLColormap::~QGLColormap()
{
if ( d && d->deref() ) {
delete d;
d = 0;
}
}
/*!
Assign a shallow copy of \a map to this QGLColormap.
*/
QGLColormap & QGLColormap::operator=( const QGLColormap & map )
{
if ( map.d != 0 )
map.d->ref();
if ( d && d->deref() )
delete d;
d = map.d;
return *this;
}
/*!
Detaches this QGLColormap from the shared block.
*/
void QGLColormap::detach()
{
if ( d && d->count != 1 ) {
// ### What about the actual colormap handle?
Private * newd = new Private();
newd->cells = d->cells;
newd->cells.detach();
if ( d->deref() )
delete d;
d = newd;
}
}
/*!
Set cell at index \a idx in the colormap to color \a color.
*/
void QGLColormap::setEntry( int idx, QRgb color )
{
if ( !d )
d = new Private();
#if defined(QT_CHECK_RANGE)
if ( idx < 0 || idx > (int) d->cells.size() ) {
qWarning( "QGLColormap::setRgb: Index out of range." );
return;
}
#endif
d->cells[ idx ] = color;
}
/*!
Set an array of cells in this colormap. \a count is the number of
colors that should be set, \a colors is the array of colors, and
\a base is the starting index.
*/
void QGLColormap::setEntries( int count, const QRgb * colors, int base )
{
if ( !d )
d = new Private();
if ( !colors || base < 0 || base >= (int) d->cells.size() )
return;
for( int i = base; i < base + count; i++ ) {
if ( i < (int) d->cells.size() )
setEntry( i, colors[i] );
else
break;
}
}
/*!
Returns the QRgb value in the colorcell with index \a idx.
*/
QRgb QGLColormap::entryRgb( int idx ) const
{
if ( !d || idx < 0 || idx > (int) d->cells.size() )
return 0;
else
return d->cells[ idx ];
}
/*!
\overload
Set the cell with index \a idx in the colormap to color \a color.
*/
void QGLColormap::setEntry( int idx, const QColor & color )
{
setEntry( idx, color.rgb() );
}
/*!
Returns the QRgb value in the colorcell with index \a idx.
*/
QColor QGLColormap::entryColor( int idx ) const
{
if ( !d || idx < 0 || idx > (int) d->cells.size() )
return QColor();
else
return QColor( d->cells[ idx ] );
}
/*!
Returns TRUE if the colormap is empty; otherwise returns FALSE. A
colormap with no color values set is considered to be empty.
*/
bool QGLColormap::isEmpty() const
{
return (d == 0) || (d->cells.size() == 0) || (d->cmapHandle == 0);
}
/*!
Returns the number of colorcells in the colormap.
*/
int QGLColormap::size() const
{
return d != 0 ? d->cells.size() : 0;
}
/*!
Returns the index of the color \a color. If \a color is not in the
map, -1 is returned.
*/
int QGLColormap::find( QRgb color ) const
{
if ( d )
return d->cells.find( color );
return -1;
}
/*!
Returns the index of the color that is the closest match to color
\a color.
*/
int QGLColormap::findNearest( QRgb color ) const
{
int idx = find( color );
if ( idx >= 0 )
return idx;
int mapSize = size();
int mindist = 200000;
int r = qRed( color );
int g = qGreen( color );
int b = qBlue( color );
int rx, gx, bx, dist;
for ( int i=0; i < mapSize; i++ ) {
QRgb ci = d->cells[i];
rx = r - qRed( ci );
gx = g - qGreen( ci );
bx = b - qBlue( ci );
dist = rx*rx + gx*gx + bx*bx; // calculate distance
if ( dist < mindist ) { // minimal?
mindist = dist;
idx = i;
}
}
return idx;
}