#define CHAR_VAL 257 #define INT_VAL 258 #define DOUBLE_VAL 259 #define STRING 260 #define IDENTIFIER 261 #define FRIEND 262 #define TYPEDEF 263 #define AUTO 264 #define REGISTER 265 #define STATIC 266 #define EXTERN 267 #define INLINE 268 #define VIRTUAL 269 #define CONST 270 #define VOLATILE 271 #define CHAR 272 #define SHORT 273 #define INT 274 #define LONG 275 #define SIGNED 276 #define UNSIGNED 277 #define FLOAT 278 #define DOUBLE 279 #define VOID 280 #define ENUM 281 #define CLASS 282 #define STRUCT 283 #define UNION 284 #define ASM 285 #define PRIVATE 286 #define PROTECTED 287 #define PUBLIC 288 #define OPERATOR 289 #define DBL_COLON 290 #define TRIPLE_DOT 291 #define TEMPLATE 292 #define NAMESPACE 293 #define USING 294 #define MUTABLE 295 #define THROW 296 #define SIGNALS 297 #define SLOTS 298 #define Q_OBJECT 299 #define Q_PROPERTY 300 #define Q_OVERRIDE 301 #define Q_CLASSINFO 302 #define Q_ENUMS 303 #define Q_SETS 304 #define READ 305 #define WRITE 306 #define STORED 307 #define DESIGNABLE 308 #define SCRIPTABLE 309 #define RESET 310 typedef union { char char_val; int int_val; double double_val; char *string; Access access; Function *function; ArgList *arg_list; Argument *arg; } YYSTYPE; extern YYSTYPE yylval;