/**************************************************************************** ** ** Definition of QSocket class. ** ** Created : 970521 ** ** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. ** ** This file is part of the network module of the Qt GUI Toolkit. ** ** This file may be used under the terms of the GNU General ** Public License versions 2.0 or 3.0 as published by the Free ** Software Foundation and appearing in the files LICENSE.GPL2 ** and LICENSE.GPL3 included in the packaging of this file. ** Alternatively you may (at your option) use any later version ** of the GNU General Public License if such license has been ** publicly approved by Trolltech ASA (or its successors, if any) ** and the KDE Free Qt Foundation. ** ** Please review the following information to ensure GNU General ** Public Licensing requirements will be met: ** http://trolltech.com/products/qt/licenses/licensing/opensource/. ** If you are unsure which license is appropriate for your use, please ** review the following information: ** http://trolltech.com/products/qt/licenses/licensing/licensingoverview ** or contact the sales department at sales@trolltech.com. ** ** This file may be used under the terms of the Q Public License as ** defined by Trolltech ASA and appearing in the file LICENSE.QPL ** included in the packaging of this file. Licensees holding valid Qt ** Commercial licenses may use this file in accordance with the Qt ** Commercial License Agreement provided with the Software. ** ** This file is provided "AS IS" with NO WARRANTY OF ANY KIND, ** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted ** herein. ** **********************************************************************/ #ifndef QSOCKET_H #define QSOCKET_H #ifndef QT_H #include "qobject.h" #include "qiodevice.h" #include "qhostaddress.h" // int->QHostAddress conversion #endif // QT_H #if !defined( QT_MODULE_NETWORK ) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_NETWORK ) #define QM_EXPORT_NETWORK #else #define QM_EXPORT_NETWORK Q_EXPORT #endif #ifndef QT_NO_NETWORK class QSocketPrivate; class QSocketDevice; class QM_EXPORT_NETWORK QSocket : public QObject, public QIODevice { Q_OBJECT public: enum Error { ErrConnectionRefused, ErrHostNotFound, ErrSocketRead }; QSocket( QObject *parent=0, const char *name=0 ); virtual ~QSocket(); enum State { Idle, HostLookup, Connecting, Connected, Closing, Connection=Connected }; State state() const; int socket() const; virtual void setSocket( int ); QSocketDevice *socketDevice(); virtual void setSocketDevice( QSocketDevice * ); #ifndef QT_NO_DNS virtual void connectToHost( const QString &host, Q_UINT16 port ); #endif QString peerName() const; // Implementation of QIODevice abstract virtual functions bool open( int mode ); void close(); void flush(); Offset size() const; Offset at() const; bool at( Offset ); bool atEnd() const; Q_ULONG bytesAvailable() const; // ### QIODevice::Offset instead? Q_ULONG waitForMore( int msecs, bool *timeout ) const; Q_ULONG waitForMore( int msecs ) const; // ### Qt 4.0: merge the two overloads Q_ULONG bytesToWrite() const; void clearPendingData(); Q_LONG readBlock( char *data, Q_ULONG maxlen ); Q_LONG writeBlock( const char *data, Q_ULONG len ); Q_LONG readLine( char *data, Q_ULONG maxlen ); int getch(); int putch( int ); int ungetch(int); bool canReadLine() const; virtual QString readLine(); Q_UINT16 port() const; Q_UINT16 peerPort() const; QHostAddress address() const; QHostAddress peerAddress() const; void setReadBufferSize( Q_ULONG ); Q_ULONG readBufferSize() const; signals: void hostFound(); void connected(); void connectionClosed(); void delayedCloseFinished(); void readyRead(); void bytesWritten( int nbytes ); void error( int ); protected slots: virtual void sn_read( bool force=FALSE ); virtual void sn_write(); private slots: void tryConnecting(); void emitErrorConnectionRefused(); private: QSocketPrivate *d; bool consumeWriteBuf( Q_ULONG nbytes ); void tryConnection(); void setSocketIntern( int socket ); private: // Disabled copy constructor and operator= #if defined(Q_DISABLE_COPY) QSocket( const QSocket & ); QSocket &operator=( const QSocket & ); #endif }; #endif //QT_NO_NETWORK #endif // QSOCKET_H