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253 lines
6.8 KiB
253 lines
6.8 KiB
13 years ago
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#!/usr/bin/env python
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# Qt tutorial 12.
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import sys
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import math
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import random
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from qt import *
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class LCDRange(QVBox):
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def __init__(self,s=None,parent=None,name=None):
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QVBox.__init__(self,parent,name)
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lcd = QLCDNumber(2,self,'lcd')
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self.slider = QSlider(Qt.Horizontal,self,'slider')
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self.slider.setRange(0,99)
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self.slider.setValue(0)
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self.label = QLabel(' ',self,'label')
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self.label.setAlignment(Qt.AlignCenter)
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self.connect(self.slider,SIGNAL('valueChanged(int)'),lcd,SLOT('display(int)'))
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self.connect(self.slider,SIGNAL('valueChanged(int)'),self,PYSIGNAL('valueChanged(int)'))
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self.setFocusProxy(self.slider)
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if s is not None:
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self.setText(s)
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def value(self):
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return self.slider.value()
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def setValue(self,value):
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self.slider.setValue(value)
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def setRange(self,minVal,maxVal):
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if minVal < 0 or maxVal > 99 or minVal > maxVal:
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raise ValueError, 'LCDRange.setRange(): invalid range'
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self.slider.setRange(minVal,maxVal)
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def text(self):
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return self.label.text()
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def setText(self,s):
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self.label.setText(s)
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class CannonField(QWidget):
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def __init__(self,parent=None,name=None):
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QWidget.__init__(self,parent,name)
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self.ang = 45
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self.f = 0
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self.timerCount = 0
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self.autoShootTimer = QTimer(self,'movement handler')
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self.connect(self.autoShootTimer,SIGNAL('timeout()'),self.moveShot)
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self.shoot_ang = 0
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self.shoot_f = 0
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self.target = QPoint(0,0)
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self.setPalette(QPalette(QColor(250,250,200)))
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self.barrelRect = QRect(33,-4,15,8)
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self.newTarget()
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def angle(self):
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return self.ang
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def setAngle(self,degrees):
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if degrees < 5:
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degrees = 5
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if degrees > 70:
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degrees = 70
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if self.ang == degrees:
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return
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self.ang = degrees
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self.repaint(self.cannonRect(),0)
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self.emit(PYSIGNAL('angleChanged(int)'),(self.ang,))
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def force(self):
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return self.f
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def setForce(self,newton):
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if newton < 0:
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newton = 0
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if self.f == newton:
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return
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self.f = newton
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self.emit(PYSIGNAL('forceChanged(int)'),(self.f,))
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def shoot(self):
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if self.autoShootTimer.isActive():
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return
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self.timerCount = 0
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self.shoot_ang = self.ang
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self.shoot_f = self.f
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self.autoShootTimer.start(50)
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def newTarget(self):
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r = QRegion(self.targetRect())
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self.target = QPoint(random.randint(200,390),random.randint(10,265))
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self.repaint(r.unite(QRegion(self.targetRect())))
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def moveShot(self):
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r = QRegion(self.shotRect())
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self.timerCount = self.timerCount + 1
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shotR = self.shotRect()
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if shotR.intersects(self.targetRect()):
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self.autoShootTimer.stop()
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self.emit(PYSIGNAL('hit()'),())
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elif shotR.x() > self.width() or shotR.y() > self.height():
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self.autoShootTimer.stop()
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self.emit(PYSIGNAL('missed()'),())
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else:
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r = r.unite(QRegion(shotR))
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self.repaint(r)
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def paintEvent(self,ev):
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updateR = ev.rect()
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p = QPainter(self)
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if updateR.intersects(self.cannonRect()):
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self.paintCannon(p)
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if self.autoShootTimer.isActive() and updateR.intersects(self.shotRect()):
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self.paintShot(p)
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if updateR.intersects(self.targetRect()):
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self.paintTarget(p)
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def paintShot(self,p):
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p.setBrush(Qt.black)
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p.setPen(Qt.NoPen)
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p.drawRect(self.shotRect())
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def paintTarget(self,p):
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p.setBrush(Qt.red)
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p.setPen(Qt.black)
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p.drawRect(self.targetRect())
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def paintCannon(self,p):
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cr = self.cannonRect()
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pix = QPixmap(cr.size())
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pix.fill(self,cr.topLeft())
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tmp = QPainter(pix)
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tmp.setBrush(Qt.blue)
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tmp.setPen(Qt.NoPen)
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tmp.translate(0,pix.height() - 1)
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tmp.drawPie(QRect(-35,-35,70,70),0,90 * 16)
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tmp.rotate(-self.ang)
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tmp.drawRect(self.barrelRect)
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tmp.end()
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p.drawPixmap(cr.topLeft(),pix)
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def cannonRect(self):
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r = QRect(0,0,50,50)
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r.moveBottomLeft(self.rect().bottomLeft())
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return r
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def shotRect(self):
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gravity = 4.0
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time = self.timerCount / 4.0
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velocity = self.shoot_f
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radians = self.shoot_ang * 3.14159265 / 180
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velx = velocity * math.cos(radians)
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vely = velocity * math.sin(radians)
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x0 = (self.barrelRect.right() + 5) * math.cos(radians)
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y0 = (self.barrelRect.right() + 5) * math.sin(radians)
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x = x0 + velx * time
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y = y0 + vely * time - 0.5 * gravity * time * time
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r = QRect(0,0,6,6)
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r.moveCenter(QPoint(x,self.height() - 1 - y))
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return r
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def targetRect(self):
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r = QRect(0,0,20,10)
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r.moveCenter(QPoint(self.target.x(),self.height() - 1 - self.target.y()))
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return r
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def sizePolicy(self):
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return QSizePolicy(QSizePolicy.Expanding,QSizePolicy.Expanding)
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class MyWidget(QWidget):
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def __init__(self,parent=None,name=None):
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QWidget.__init__(self,parent,name)
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quit = QPushButton('&Quit',self,'quit')
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quit.setFont(QFont('Times',18,QFont.Bold))
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self.connect(quit,SIGNAL('clicked()'),qApp,SLOT('quit()'))
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self.angle = LCDRange('ANGLE',self,'angle')
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self.angle.setRange(5,70)
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self.force = LCDRange('FORCE',self,'force')
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self.force.setRange(10,50)
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self.cannonField = CannonField(self,'cannonField')
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self.connect(self.angle,PYSIGNAL('valueChanged(int)'),self.cannonField.setAngle)
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self.connect(self.cannonField,PYSIGNAL('angleChanged(int)'),self.angle.setValue)
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self.connect(self.force,PYSIGNAL('valueChanged(int)'),self.cannonField.setForce)
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self.connect(self.cannonField,PYSIGNAL('forceChanged(int)'),self.force.setValue)
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shoot = QPushButton('&Shoot',self,'shoot')
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shoot.setFont(QFont('Times',18,QFont.Bold))
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self.connect(shoot,SIGNAL('clicked()'),self.cannonField.shoot)
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grid = QGridLayout(self,2,2,10)
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grid.addWidget(quit,0,0)
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grid.addWidget(self.cannonField,1,1)
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grid.setColStretch(1,10)
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leftBox = QVBoxLayout()
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grid.addLayout(leftBox,1,0)
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leftBox.addWidget(self.angle)
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leftBox.addWidget(self.force)
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topBox = QHBoxLayout()
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grid.addLayout(topBox,0,1)
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topBox.addWidget(shoot)
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topBox.addStretch(1)
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self.angle.setValue(60)
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self.force.setValue(25)
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self.angle.setFocus()
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QApplication.setColorSpec(QApplication.CustomColor)
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a = QApplication(sys.argv)
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w = MyWidget()
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w.setGeometry(100,100,500,355)
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a.setMainWidget(w)
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w.show()
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a.exec_loop()
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