/* This file is part of the KDE libraries Copyright (C) 1997, 1998 Stephan Kulow (coolo@kde.org) (C) 1997, 1998 Sven Radej (radej@kde.org) (C) 1997, 1998 Mark Donohoe (donohoe@kde.org) (C) 1997, 1998 Matthias Ettrich (ettrich@kde.org) (C) 2000 Kurt Granroth (granroth@kde.org) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License version 2 as published by the Free Software Foundation. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ // $Id: ktoolbarbutton.h,v 1.21.2.1 2002/04/28 20:59:16 wtrobin Exp $ #ifndef _KTOOLBARBUTTON_H #define _KTOOLBARBUTTON_H #include #include #include #include #include class KToolBar; class KToolBarButtonPrivate; class KInstance; class QEvent; class QPopupMenu; class QPainter; /** * A toolbar button. This is used internally by @ref KToolBar, use the * KToolBar methods instead. * @internal */ class KToolBarButton : public QToolButton { Q_OBJECT public: /** * Construct a button with an icon loaded by the button itself. * This will trust the button to load the correct icon with the * correct size. * * @param icon Name of icon to load (may be absolute or relative) * @param id Id of this button * @param parent This button's parent * @param name This button's internal name * @param txt This button's text (in a tooltip or otherwise) */ KToolBarButton(const QString& icon, int id, QWidget *parent, const char *name=0L, const QString &txt=QString::null, KInstance *_instance = KGlobal::instance()); /** * Construct a button with an existing pixmap. It is not * recommended that you use this as the internal icon loading code * will almost always get it "right". * * @param icon Name of icon to load (may be absolute or relative) * @param id Id of this button * @param parent This button's parent * @param name This button's internal name * @param txt This button's text (in a tooltip or otherwise) */ KToolBarButton(const QPixmap& pixmap, int id, QWidget *parent, const char *name=0L, const QString &txt=QString::null); /** * Construct a separator button * * @param parent This button's parent * @param name This button's internal name */ KToolBarButton(QWidget *parent=0L, const char *name=0L); /** * Standard destructor */ ~KToolBarButton(); #ifndef KDE_NO_COMPAT /** * @deprecated * Set the pixmap directly for this button. This pixmap should be * the active one... the dimmed and disabled pixmaps are constructed * based on this one. However, don't use this function unless you * are positive that you don't want to use @ref setIcon. * * @param pixmap The active pixmap */ // this one is from QButton, so #ifdef-ing it out doesn't break BC virtual void setPixmap(const QPixmap &pixmap); /** * @deprecated * Force the button to use this pixmap as the default one rather * then generating it using effects. * * @param pixmap The pixmap to use as the default (normal) one */ void setDefaultPixmap(const QPixmap& pixmap); /** * @deprecated * Force the button to use this pixmap when disabled one rather then * generating it using effects. * * @param pixmap The pixmap to use when disabled */ void setDisabledPixmap(const QPixmap& pixmap); #endif /** * Set the text for this button. The text will be either used as a * tooltip (IconOnly) or will be along side the icon * * @param text The button (or tooltip) text */ virtual void setText(const QString &text); /** * Set the icon for this button. The icon will be loaded internally * with the correct size. This function is preferred over @ref setIconSet * * @param icon The name of the icon */ virtual void setIcon(const QString &icon); virtual void setIcon( const QPixmap &pixmap ) { return QToolButton::setIcon( pixmap ); } /** * Set the pixmaps for this toolbar button from a QIconSet. * If you call this you don't need to call any of the other methods * that set icons or pixmaps. * @param iconset The iconset to use */ virtual void setIconSet( const QIconSet &iconset ); #ifndef KDE_NO_COMPAT /** * @deprecated * Set the active icon for this button. The pixmap itself is loaded * internally based on the icon size... .. the disabled and default * pixmaps, however will only be constructed if @ref #generate is * true. This function is preferred over @ref setPixmap * * @param icon The name of the active icon * @param generate If true, then the other icons are automagically * generated from this one */ void setIcon(const QString &icon, bool /*generate*/ ) { setIcon( icon ); } /** * @deprecated * Force the button to use this icon as the default one rather * then generating it using effects. * * @param icon The icon to use as the default (normal) one */ void setDefaultIcon(const QString& icon); /** * @deprecated * Force the button to use this icon when disabled one rather then * generating it using effects. * * @param icon The icon to use when disabled */ void setDisabledIcon(const QString& icon); #endif /** * Turn this button on or off * * @param flag true or false */ void on(bool flag = true); /** * Toggle this button */ void toggle(); /** * Turn this button into a toggle button or disable the toggle * aspects of it. This does not toggle the button itself. Use @ref * toggle for that. * * @param toggle true or false */ void setToggle(bool toggle = true); /** * Return a pointer to this button's popup menu (if it exists) */ QPopupMenu *popup(); /** * Give this button a popup menu. There will not be a delay when * you press the button. Use @ref setDelayedPopup if you want that * behavior. You can also make the popup-menu * "sticky", i.e. visible until a selection is made or the mouse is * clikced elsewhere, by simply setting the second argument to true. * This "sticky" button feature allows you to make a selection without * having to press and hold down the mouse while making a selection. * * @param p The new popup menu * @param toggle if true, makes the button "sticky" (toggled) */ void setPopup (QPopupMenu *p, bool toggle = false); /** * Gives this button a delayed popup menu. * * This function allows you to add a delayed popup menu to the button. * The popup menu is then only displayed when the button is pressed and * held down for about half a second. You can also make the popup-menu * "sticky", i.e. visible until a selection is made or the mouse is * clikced elsewhere, by simply setting the second argument to true. * This "sticky" button feature allows you to make a selection without * having to press and hold down the mouse while making a selection. * * @param p the new popup menu * @param toggle if true, makes the button "sticky" (toggled) */ void setDelayedPopup(QPopupMenu *p, bool toggle = false); /** * Turn this button into a radio button * * @param f true or false */ void setRadio(bool f = true); /** * Toolbar buttons naturally will assume the global styles * concerning icons, icons sizes, etc. You can use this function to * explicitely turn this off, if you like. * * @param no_style Will disable styles if true */ void setNoStyle(bool no_style = true); signals: void clicked(int); void doubleClicked(int); void pressed(int); void released(int); void toggled(int); void highlighted(int, bool); public slots: /** * This slot should be called whenever the toolbar mode has * potentially changed. This includes such events as text changing, * orientation changing, etc. */ void modeChange(); virtual void setTextLabel(const QString&, bool tipToo); protected: void paletteChange(const QPalette &); void leaveEvent(QEvent *e); void enterEvent(QEvent *e); void drawButton(QPainter *p); bool eventFilter (QObject *o, QEvent *e); void showMenu(); QSize sizeHint() const; QSize minimumSizeHint() const; QSize minimumSize() const; bool isRaised() const; bool isActive() const; int iconTextMode() const; protected slots: void slotClicked(); void slotPressed(); void slotReleased(); void slotToggled(); void slotDelayTimeout(); protected: virtual void virtual_hook( int id, void* data ); private: KToolBarButtonPrivate *d; }; /** * List of @ref KToolBarButton objects. * @internal * @version $Id: ktoolbarbutton.h,v 1.21.2.1 2002/04/28 20:59:16 wtrobin Exp $ */ class KToolBarButtonList : public QIntDict { public: KToolBarButtonList(); ~KToolBarButtonList() {} }; #endif