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206 lines
6.2 KiB
206 lines
6.2 KiB
13 years ago
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//
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// Copyright 2006 Jim Bublitz <jbublitz@nwinternet.com>
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// Earlier copyrights 1998 - 2005 Jim Bublitz and/or Phil Thompson
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// may also apply
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// Generated by preSip
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13 years ago
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// module tdefx version KDE 3.5.3
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13 years ago
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// This software is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of
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// the License, or (at your option) any later version.
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//
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// This software is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public
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// License along with this library; see the file COPYING.
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// If not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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class KImageEffect
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{
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%TypeHeaderCode
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#include <kimageeffect.h>
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%End
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public:
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enum GradientType
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{
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VerticalGradient,
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HorizontalGradient,
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DiagonalGradient,
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CrossDiagonalGradient,
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PyramidGradient,
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RectangleGradient,
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PipeCrossGradient,
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EllipticGradient
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};
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enum RGBComponent
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{
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Red,
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Green,
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Blue,
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Gray,
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All
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};
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enum Lighting
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{
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NorthLite,
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NWLite,
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WestLite,
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SWLite,
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SouthLite,
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SELite,
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EastLite,
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NELite
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};
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enum ModulationType
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{
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Intensity,
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Saturation,
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HueShift,
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Contrast
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};
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enum NoiseType
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{
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UniformNoise,
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GaussianNoise,
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MultiplicativeGaussianNoise,
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ImpulseNoise,
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LaplacianNoise,
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PoissonNoise
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};
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enum RotateDirection
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{
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Rotate90,
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Rotate180,
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Rotate270
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};
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%If ( KDE_3_3_0 - )
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enum BumpmapType
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{
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Linear,
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Spherical,
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Sinuosidal
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};
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%End
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static QImage gradient (const QSize&, const QColor&, const QColor&, KImageEffect::GradientType, int = 3);
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static QImage unbalancedGradient (const QSize&, const QColor&, const QColor&, KImageEffect::GradientType, int = 100, int = 100, int = 3);
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static QImage& blend (const QColor&, QImage&, float);
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static QImage& blend (QImage&, QImage&, float);
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static QImage& blend (QImage&, float, const QColor&, KImageEffect::GradientType, bool = 0);
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static QImage& blend (QImage&, QImage&, KImageEffect::GradientType, int = 100, int = 100);
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static QImage& blend (QImage&, QImage&, QImage&, KImageEffect::RGBComponent);
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static bool blend (const QImage&, const QImage&, QImage&);
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static bool blend (int& /In, Out/, int& /In, Out/, const QImage&, const QImage&, QImage&);
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static bool blendOnLower (int, int, const QImage&, const QImage&);
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%If ( KDE_3_2_0 - )
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static void blendOnLower (const QImage&, const QPoint&, QImage&, const QRect&);
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static void blendOnLower (const QImage&, const QPoint&, QImage&, const QRect&, float);
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enum Disposition
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{
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NoImage,
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Centered,
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Tiled,
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CenterTiled,
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CenteredMaxpect,
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TiledMaxpect,
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Scaled,
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CenteredAutoFit
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};
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static QRect computeDestinationRect (const QSize&, KImageEffect::Disposition, QImage&);
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static void blendOnLower (QImage&, QImage&, KImageEffect::Disposition, float);
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%End
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static QImage& channelIntensity (QImage&, float, KImageEffect::RGBComponent);
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static QImage& fade (QImage&, float, const QColor&);
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static QImage& flatten (QImage&, const QColor&, const QColor&, int = 0);
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static QImage& hash (QImage&, KImageEffect::Lighting = NorthLite , uint = 0);
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static QImage& intensity (QImage&, float);
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static QImage& modulate (QImage&, QImage&, bool, KImageEffect::ModulationType, int, KImageEffect::RGBComponent);
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static QImage& toGray (QImage&, bool = 0);
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static QImage& desaturate (QImage&, float = 0.3);
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static QImage& contrast (QImage&, int);
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//ig static QImage& dither (QImage&, const QColor*, int);
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static QImage& selectedImage (QImage&, const QColor&);
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static void contrastHSV (QImage&, bool = 1);
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static void normalize (QImage&);
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static void equalize (QImage&);
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static void threshold (QImage&, uint = 128);
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static void solarize (QImage&, double = 50.0);
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%If ( KDE_3_2_0 - )
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static QImage emboss (QImage&, double, double);
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%End
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static QImage emboss (QImage&);
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static QImage despeckle (QImage&);
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%If ( KDE_3_2_0 - )
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static QImage charcoal (QImage&, double, double);
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%End
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static QImage charcoal (QImage&, double = 50.0);
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static QImage rotate (QImage&, KImageEffect::RotateDirection);
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static QImage sample (QImage&, int, int);
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static QImage addNoise (QImage&, KImageEffect::NoiseType = GaussianNoise );
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%If ( KDE_3_2_0 - )
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static QImage blur (QImage&, double, double);
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%End
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static QImage blur (QImage&, double = 50.0);
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static QImage edge (QImage&, double = 50.0);
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static QImage implode (QImage&, double = 30.0, uint = -1);
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%If ( KDE_3_2_0 - )
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static QImage oilPaintConvolve (QImage&, double);
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%End
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static QImage oilPaint (QImage&, int = 3);
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%If ( KDE_3_2_0 - )
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static QImage sharpen (QImage&, double, double);
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%End
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static QImage sharpen (QImage&, double = 30.0);
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static QImage spread (QImage&, uint = 3);
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static QImage shade (QImage&, bool = 1, double = 30.0, double = 30.0);
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static QImage swirl (QImage&, double = 50.0, uint = -1);
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static QImage wave (QImage&, double = 25.0, double = 150.0, uint = -1);
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%If ( KDE_3_3_0 - )
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static QImage bumpmap (QImage&, QImage&, double, double, int, int, int, int, int, bool, bool, KImageEffect::BumpmapType, bool);
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%End
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}; // class KImageEffect
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