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653 lines
25 KiB
653 lines
25 KiB
#ifndef RFBCLIENT_H
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#define RFBCLIENT_H
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/**
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* @defgroup libvncclient_api LibVNCClient API Reference
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* @{
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*/
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/*
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* Copyright (C) 2000, 2001 Const Kaplinsky. All Rights Reserved.
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* Copyright (C) 2000 Tridia Corporation. All Rights Reserved.
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* Copyright (C) 1999 AT&T Laboratories Cambridge. All Rights Reserved.
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*
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* This is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This software is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this software; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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/**
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* @file rfbclient.h
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include <rfb/rfbproto.h>
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#include <rfb/keysym.h>
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#define rfbClientSwap16IfLE(s) \
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(*(char *)&client->endianTest ? ((((s) & 0xff) << 8) | (((s) >> 8) & 0xff)) : (s))
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#define rfbClientSwap32IfLE(l) \
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(*(char *)&client->endianTest ? ((((l) & 0xff000000) >> 24) | \
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(((l) & 0x00ff0000) >> 8) | \
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(((l) & 0x0000ff00) << 8) | \
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(((l) & 0x000000ff) << 24)) : (l))
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#define rfbClientSwap64IfLE(l) \
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(*(char *)&client->endianTest ? ((((l) & 0xff00000000000000ULL) >> 56) | \
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(((l) & 0x00ff000000000000ULL) >> 40) | \
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(((l) & 0x0000ff0000000000ULL) >> 24) | \
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(((l) & 0x000000ff00000000ULL) >> 8) | \
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(((l) & 0x00000000ff000000ULL) << 8) | \
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(((l) & 0x0000000000ff0000ULL) << 24) | \
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(((l) & 0x000000000000ff00ULL) << 40) | \
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(((l) & 0x00000000000000ffULL) << 56)) : (l))
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#define FLASH_PORT_OFFSET 5400
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#define LISTEN_PORT_OFFSET 5500
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#define TUNNEL_PORT_OFFSET 5500
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#define SERVER_PORT_OFFSET 5900
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#define DEFAULT_SSH_CMD "/usr/bin/ssh"
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#define DEFAULT_TUNNEL_CMD \
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(DEFAULT_SSH_CMD " -f -L %L:localhost:%R %H sleep 20")
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#define DEFAULT_VIA_CMD \
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(DEFAULT_SSH_CMD " -f -L %L:%H:%R %G sleep 20")
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#if(defined __cplusplus)
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extern "C"
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{
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#endif
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/** vncrec */
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typedef struct {
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FILE* file;
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struct timeval tv;
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rfbBool readTimestamp;
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rfbBool doNotSleep;
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} rfbVNCRec;
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/** client data */
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typedef struct rfbClientData {
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void* tag;
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void* data;
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struct rfbClientData* next;
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} rfbClientData;
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/** app data (belongs into rfbClient?) */
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typedef struct {
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rfbBool shareDesktop;
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rfbBool viewOnly;
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const char* encodingsString;
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rfbBool useBGR233;
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int nColours;
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rfbBool forceOwnCmap;
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rfbBool forceTrueColour;
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int requestedDepth;
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int compressLevel;
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int qualityLevel;
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rfbBool enableJPEG;
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rfbBool useRemoteCursor;
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rfbBool palmVNC; /**< use palmvnc specific SetScale (vs ultravnc) */
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int scaleSetting; /**< 0 means no scale set, else 1/scaleSetting */
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} AppData;
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/** For GetCredentialProc callback function to return */
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typedef union _rfbCredential
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{
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/** X509 (VeNCrypt) */
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struct
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{
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char *x509CACertFile;
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char *x509CACrlFile;
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char *x509ClientCertFile;
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char *x509ClientKeyFile;
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} x509Credential;
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/** Plain (VeNCrypt), MSLogon (UltraVNC) */
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struct
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{
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char *username;
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char *password;
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} userCredential;
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} rfbCredential;
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#define rfbCredentialTypeX509 1
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#define rfbCredentialTypeUser 2
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struct _rfbClient;
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/**
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* Handles a text chat message. If your application should accept text messages
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* from the server, define a function with this prototype and set
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* client->HandleTextChat to a pointer to that function subsequent to your
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* rfbGetClient() call.
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* @param client The client which called the text chat handler
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* @param value text length if text != NULL, or one of rfbTextChatOpen,
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* rfbTextChatClose, rfbTextChatFinished if text == NULL
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* @param text The text message from the server
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*/
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typedef void (*HandleTextChatProc)(struct _rfbClient* client, int value, char *text);
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/**
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* Handles XVP server messages. If your application sends XVP messages to the
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* server, you'll want to handle the server's XVP_FAIL and XVP_INIT responses.
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* Define a function with this prototype and set client->HandleXvpMsg to a
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* pointer to that function subsequent to your rfbGetClient() call.
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* @param client The client which called the XVP message handler
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* @param version The highest XVP extension version that the server supports
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* @param opcode The opcode. 0 is XVP_FAIL, 1 is XVP_INIT
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*/
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typedef void (*HandleXvpMsgProc)(struct _rfbClient* client, uint8_t version, uint8_t opcode);
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typedef void (*HandleKeyboardLedStateProc)(struct _rfbClient* client, int value, int pad);
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typedef rfbBool (*HandleCursorPosProc)(struct _rfbClient* client, int x, int y);
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typedef void (*SoftCursorLockAreaProc)(struct _rfbClient* client, int x, int y, int w, int h);
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typedef void (*SoftCursorUnlockScreenProc)(struct _rfbClient* client);
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typedef void (*GotFrameBufferUpdateProc)(struct _rfbClient* client, int x, int y, int w, int h);
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typedef void (*FinishedFrameBufferUpdateProc)(struct _rfbClient* client);
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typedef char* (*GetPasswordProc)(struct _rfbClient* client);
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typedef rfbCredential* (*GetCredentialProc)(struct _rfbClient* client, int credentialType);
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typedef rfbBool (*MallocFrameBufferProc)(struct _rfbClient* client);
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typedef void (*GotXCutTextProc)(struct _rfbClient* client, const char *text, int textlen);
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typedef void (*BellProc)(struct _rfbClient* client);
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typedef void (*GotCursorShapeProc)(struct _rfbClient* client, int xhot, int yhot, int width, int height, int bytesPerPixel);
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typedef void (*GotCopyRectProc)(struct _rfbClient* client, int src_x, int src_y, int w, int h, int dest_x, int dest_y);
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typedef struct _rfbClient {
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uint8_t* frameBuffer;
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int width, height;
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int endianTest;
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AppData appData;
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const char* programName;
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char* serverHost;
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int serverPort; /**< if -1, then use file recorded by vncrec */
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rfbBool listenSpecified;
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int listenPort, flashPort;
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struct {
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int x, y, w, h;
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} updateRect;
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/** Note that the CoRRE encoding uses this buffer and assumes it is big enough
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to hold 255 * 255 * 32 bits -> 260100 bytes. 640*480 = 307200 bytes.
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Hextile also assumes it is big enough to hold 16 * 16 * 32 bits.
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Tight encoding assumes BUFFER_SIZE is at least 16384 bytes. */
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#define RFB_BUFFER_SIZE (640*480)
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char buffer[RFB_BUFFER_SIZE];
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/* rfbproto.c */
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int sock;
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rfbBool canUseCoRRE;
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rfbBool canUseHextile;
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char *desktopName;
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rfbPixelFormat format;
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rfbServerInitMsg si;
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/* sockets.c */
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#define RFB_BUF_SIZE 8192
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char buf[RFB_BUF_SIZE];
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char *bufoutptr;
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int buffered;
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/* The zlib encoding requires expansion/decompression/deflation of the
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compressed data in the "buffer" above into another, result buffer.
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However, the size of the result buffer can be determined precisely
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based on the bitsPerPixel, height and width of the rectangle. We
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allocate this buffer one time to be the full size of the buffer. */
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/* Ultra Encoding uses this buffer too */
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int ultra_buffer_size;
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char *ultra_buffer;
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int raw_buffer_size;
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char *raw_buffer;
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#ifdef LIBVNCSERVER_HAVE_LIBZ
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z_stream decompStream;
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rfbBool decompStreamInited;
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#endif
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#ifdef LIBVNCSERVER_HAVE_LIBZ
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/*
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* Variables for the ``tight'' encoding implementation.
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*/
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/** Separate buffer for compressed data. */
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#define ZLIB_BUFFER_SIZE 30000
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char zlib_buffer[ZLIB_BUFFER_SIZE];
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/* Four independent compression streams for zlib library. */
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z_stream zlibStream[4];
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rfbBool zlibStreamActive[4];
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/* Filter stuff. Should be initialized by filter initialization code. */
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rfbBool cutZeros;
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int rectWidth, rectColors;
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char tightPalette[256*4];
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uint8_t tightPrevRow[2048*3*sizeof(uint16_t)];
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#ifdef LIBVNCSERVER_HAVE_LIBJPEG
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/** JPEG decoder state. */
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rfbBool jpegError;
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struct jpeg_source_mgr* jpegSrcManager;
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void* jpegBufferPtr;
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size_t jpegBufferLen;
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#endif
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#endif
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/* cursor.c */
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uint8_t *rcSource, *rcMask;
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/** private data pointer */
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rfbClientData* clientData;
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rfbVNCRec* vncRec;
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/* Keyboard State support (is 'Caps Lock' set on the remote display???) */
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int KeyboardLedStateEnabled;
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int CurrentKeyboardLedState;
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int canHandleNewFBSize;
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/* hooks */
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HandleTextChatProc HandleTextChat;
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HandleKeyboardLedStateProc HandleKeyboardLedState;
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HandleCursorPosProc HandleCursorPos;
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SoftCursorLockAreaProc SoftCursorLockArea;
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SoftCursorUnlockScreenProc SoftCursorUnlockScreen;
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GotFrameBufferUpdateProc GotFrameBufferUpdate;
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/** the pointer returned by GetPassword will be freed after use! */
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GetPasswordProc GetPassword;
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MallocFrameBufferProc MallocFrameBuffer;
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GotXCutTextProc GotXCutText;
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BellProc Bell;
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GotCursorShapeProc GotCursorShape;
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GotCopyRectProc GotCopyRect;
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/** Which messages are supported by the server
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* This is a *guess* for most servers.
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* (If we can even detect the type of server)
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*
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* If the server supports the "rfbEncodingSupportedMessages"
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* then this will be updated when the encoding is received to
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* accurately reflect the servers capabilities.
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*/
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rfbSupportedMessages supportedMessages;
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/** negotiated protocol version */
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int major, minor;
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/** The selected security types */
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uint32_t authScheme, subAuthScheme;
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/** The TLS session for Anonymous TLS and VeNCrypt */
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void* tlsSession;
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/** To support security types that requires user input (except VNC password
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* authentication), for example VeNCrypt and MSLogon, this callback function
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* must be set before the authentication. Otherwise, it implicates that the
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* caller application does not support it and related security types should
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* be bypassed.
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*/
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GetCredentialProc GetCredential;
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/** The 0-terminated security types supported by the client.
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* Set by function SetClientAuthSchemes() */
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uint32_t *clientAuthSchemes;
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/** When the server is a repeater, this specifies the final destination */
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char *destHost;
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int destPort;
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/** the QoS IP DSCP for this client */
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int QoS_DSCP;
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/** hook to handle xvp server messages */
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HandleXvpMsgProc HandleXvpMsg;
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/* listen.c */
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int listenSock;
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FinishedFrameBufferUpdateProc FinishedFrameBufferUpdate;
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char *listenAddress;
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/* IPv6 listen socket, address and port*/
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int listen6Sock;
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char* listen6Address;
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int listen6Port;
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/* Output Window ID. When set, client application enables libvncclient to perform direct rendering in its window */
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unsigned long outputWindow;
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} rfbClient;
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/* cursor.c */
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extern rfbBool HandleCursorShape(rfbClient* client,int xhot, int yhot, int width, int height, uint32_t enc);
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/* listen.c */
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extern void listenForIncomingConnections(rfbClient* viewer);
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extern int listenForIncomingConnectionsNoFork(rfbClient* viewer, int usec_timeout);
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/* rfbproto.c */
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extern rfbBool rfbEnableClientLogging;
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typedef void (*rfbClientLogProc)(const char *format, ...);
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extern rfbClientLogProc rfbClientLog,rfbClientErr;
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extern rfbBool ConnectToRFBServer(rfbClient* client,const char *hostname, int port);
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extern rfbBool ConnectToRFBRepeater(rfbClient* client,const char *repeaterHost, int repeaterPort, const char *destHost, int destPort);
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extern void SetClientAuthSchemes(rfbClient* client,const uint32_t *authSchemes, int size);
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extern rfbBool InitialiseRFBConnection(rfbClient* client);
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/**
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* Sends format and encoding parameters to the server. Your application can
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* modify the 'client' data structure directly. However some changes to this
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* structure must be communicated back to the server. For instance, if you
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* change the encoding to hextile, the server needs to know that it should send
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* framebuffer updates in hextile format. Likewise if you change the pixel
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* format of the framebuffer, the server must be notified about this as well.
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* Call this function to propagate your changes of the local 'client' structure
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* over to the server.
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* @li Encoding type
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* @li RFB protocol extensions announced via pseudo-encodings
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* @li Framebuffer pixel format (like RGB vs ARGB)
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* @li Remote cursor support
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* @param client The client in which the format or encodings have been changed
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* @return true if the format or encodings were sent to the server successfully,
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* false otherwise
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*/
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extern rfbBool SetFormatAndEncodings(rfbClient* client);
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extern rfbBool SendIncrementalFramebufferUpdateRequest(rfbClient* client);
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/**
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* Sends a framebuffer update request to the server. A VNC client may request an
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* update from the server at any time. You can also specify which portions of
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* the screen you want updated. This can be handy if a pointer is at certain
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* location and the user pressed a mouse button, for instance. Then you can
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* immediately request an update of the region around the pointer from the
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* server.
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* @note The coordinate system is a left-handed Cartesian coordinate system with
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* the Z axis (unused) pointing out of the screen. Alternately you can think of
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* it as a right-handed Cartesian coordinate system with the Z axis pointing
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* into the screen. The origin is at the upper left corner of the framebuffer.
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* @param client The client through which to send the request
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* @param x The horizontal position of the update request rectangle
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* @param y The vertical position of the update request rectangle
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* @param w The width of the update request rectangle
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* @param h The height of the update request rectangle
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* @param incremental false: server sends rectangle even if nothing changed.
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* true: server only sends changed parts of rectangle.
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* @return true if the update request was sent successfully, false otherwise
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*/
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extern rfbBool SendFramebufferUpdateRequest(rfbClient* client,
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int x, int y, int w, int h,
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rfbBool incremental);
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extern rfbBool SendScaleSetting(rfbClient* client,int scaleSetting);
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/**
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* Sends a pointer event to the server. A pointer event includes a cursor
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* location and a button mask. The button mask indicates which buttons on the
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* pointing device are pressed. Each button is represented by a bit in the
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* button mask. A 1 indicates the button is pressed while a 0 indicates that it
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* is not pressed. You may use these pre-defined button masks by ORing them
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* together: rfbButton1Mask, rfbButton2Mask, rfbButton3Mask, rfbButton4Mask
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* rfbButton5Mask
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* @note The cursor location is relative to the client's framebuffer, not the
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* client's screen itself.
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* @note The coordinate system is a left-handed Cartesian coordinate system with
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* the Z axis (unused) pointing out of the screen. Alternately you can think of
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* it as a right-handed Cartesian coordinate system with the Z axis pointing
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* into the screen. The origin is at the upper left corner of the screen.
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* @param client The client through which to send the pointer event
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* @param x the horizontal location of the cursor
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* @param y the vertical location of the cursor
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* @param buttonMask the button mask indicating which buttons are pressed
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* @return true if the pointer event was sent successfully, false otherwise
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*/
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extern rfbBool SendPointerEvent(rfbClient* client,int x, int y, int buttonMask);
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/**
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* Sends a key event to the server. If your application is not merely a VNC
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* viewer (i.e. it controls the server), you'll want to send the keys that the
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* user presses to the server. Use this function to do that.
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* @param client The client through which to send the key event
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* @param key An rfbKeySym defined in rfb/keysym.h
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* @param down true if this was a key down event, false otherwise
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* @return true if the key event was send successfully, false otherwise
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*/
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extern rfbBool SendKeyEvent(rfbClient* client,uint32_t key, rfbBool down);
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/**
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* Places a string on the server's clipboard. Use this function if you want to
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* be able to copy and paste between the server and your application. For
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* instance, when your application is notified that the user copied some text
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* onto the clipboard, you would call this function to synchronize the server's
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* clipboard with your local clipboard.
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* @param client The client structure through which to send the client cut text
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* message
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* @param str The string to send (doesn't need to be NULL terminated)
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* @param len The length of the string
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* @return true if the client cut message was sent successfully, false otherwise
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*/
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extern rfbBool SendClientCutText(rfbClient* client,char *str, int len);
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/**
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* Handles messages from the RFB server. You must call this function
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* intermittently so LibVNCClient can parse messages from the server. For
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* example, if your app has a draw loop, you could place a call to this
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* function within that draw loop.
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* @note You must call WaitForMessage() before you call this function.
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* @param client The client which will handle the RFB server messages
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* @return true if the client was able to handle the RFB server messages, false
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* otherwise
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*/
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extern rfbBool HandleRFBServerMessage(rfbClient* client);
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/**
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* Sends a text chat message to the server.
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* @param client The client through which to send the message
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* @param text The text to send
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* @return true if the text was sent successfully, false otherwise
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*/
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extern rfbBool TextChatSend(rfbClient* client, char *text);
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/**
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* Opens a text chat window on the server.
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* @param client The client through which to send the message
|
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* @return true if the window was opened successfully, false otherwise
|
|
*/
|
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extern rfbBool TextChatOpen(rfbClient* client);
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|
/**
|
|
* Closes the text chat window on the server.
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|
* @param client The client through which to send the message
|
|
* @return true if the window was closed successfully, false otherwise
|
|
*/
|
|
extern rfbBool TextChatClose(rfbClient* client);
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extern rfbBool TextChatFinish(rfbClient* client);
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extern rfbBool PermitServerInput(rfbClient* client, int enabled);
|
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extern rfbBool SendXvpMsg(rfbClient* client, uint8_t version, uint8_t code);
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|
|
|
extern void PrintPixelFormat(rfbPixelFormat *format);
|
|
|
|
extern rfbBool SupportsClient2Server(rfbClient* client, int messageType);
|
|
extern rfbBool SupportsServer2Client(rfbClient* client, int messageType);
|
|
|
|
/* client data */
|
|
|
|
/**
|
|
* Associates a client data tag with the given pointer. LibVNCClient has
|
|
* several events to which you can associate your own handlers. These handlers
|
|
* have the client structure as one of their parameters. Sometimes, you may want
|
|
* to make data from elsewhere in your application available to these handlers
|
|
* without using a global variable. To do this, you call
|
|
* rfbClientSetClientData() and associate the data with a tag. Then, your
|
|
* handler can call rfbClientGetClientData() and get the a pointer to the data
|
|
* associated with that tag.
|
|
* @param client The client in which to set the client data
|
|
* @param tag A unique tag which identifies the data
|
|
* @param data A pointer to the data to associate with the tag
|
|
*/
|
|
void rfbClientSetClientData(rfbClient* client, void* tag, void* data);
|
|
/**
|
|
* Returns a pointer to the client data associated with the given tag. See the
|
|
* the documentation for rfbClientSetClientData() for a discussion of how you
|
|
* can use client data.
|
|
* @param client The client from which to get the client data
|
|
* @param tag The tag which identifies the client data
|
|
* @return a pointer to the client data
|
|
*/
|
|
void* rfbClientGetClientData(rfbClient* client, void* tag);
|
|
|
|
/* protocol extensions */
|
|
|
|
typedef struct _rfbClientProtocolExtension {
|
|
int* encodings;
|
|
/** returns TRUE if the encoding was handled */
|
|
rfbBool (*handleEncoding)(rfbClient* cl,
|
|
rfbFramebufferUpdateRectHeader* rect);
|
|
/** returns TRUE if it handled the message */
|
|
rfbBool (*handleMessage)(rfbClient* cl,
|
|
rfbServerToClientMsg* message);
|
|
struct _rfbClientProtocolExtension* next;
|
|
} rfbClientProtocolExtension;
|
|
|
|
void rfbClientRegisterExtension(rfbClientProtocolExtension* e);
|
|
|
|
/* sockets.c */
|
|
|
|
extern rfbBool errorMessageOnReadFailure;
|
|
|
|
extern rfbBool ReadFromRFBServer(rfbClient* client, char *out, unsigned int n);
|
|
extern rfbBool WriteToRFBServer(rfbClient* client, char *buf, int n);
|
|
extern int FindFreeTcpPort(void);
|
|
extern int ListenAtTcpPort(int port);
|
|
extern int ListenAtTcpPortAndAddress(int port, const char *address);
|
|
extern int ConnectClientToTcpAddr(unsigned int host, int port);
|
|
extern int ConnectClientToTcpAddr6(const char *hostname, int port);
|
|
extern int ConnectClientToUnixSock(const char *sockFile);
|
|
extern int AcceptTcpConnection(int listenSock);
|
|
extern rfbBool SetNonBlocking(int sock);
|
|
extern rfbBool SetDSCP(int sock, int dscp);
|
|
|
|
extern rfbBool StringToIPAddr(const char *str, unsigned int *addr);
|
|
extern rfbBool SameMachine(int sock);
|
|
/**
|
|
* Waits for an RFB message to arrive from the server. Before handling a message
|
|
* with HandleRFBServerMessage(), you must wait for your client to receive one.
|
|
* This function blocks until a message is received. You may specify a timeout
|
|
* in microseconds. Once this number of microseconds have elapsed, the function
|
|
* will return.
|
|
* @param client The client to cause to wait until a message is received
|
|
* @param usecs The timeout in microseconds
|
|
* @return the return value of the underlying select() call
|
|
*/
|
|
extern int WaitForMessage(rfbClient* client,unsigned int usecs);
|
|
|
|
/* vncviewer.c */
|
|
/**
|
|
* Allocates and returns a pointer to an rfbClient structure. This will probably
|
|
* be the first LibVNCClient function your client code calls. Most libVNCClient
|
|
* functions operate on an rfbClient structure, and this function allocates
|
|
* memory for that structure. When you're done with the rfbClient structure
|
|
* pointer this function returns, you should free the memory rfbGetClient()
|
|
* allocated by calling rfbClientCleanup().
|
|
*
|
|
* A pixel is one dot on the screen. The number of bytes in a pixel will depend
|
|
* on the number of samples in that pixel and the number of bits in each sample.
|
|
* A sample represents one of the primary colors in a color model. The RGB
|
|
* color model uses red, green, and blue samples respectively. Suppose you
|
|
* wanted to use 16-bit RGB color: You would have three samples per pixel (one
|
|
* for each primary color), five bits per sample (the quotient of 16 RGB bits
|
|
* divided by three samples), and two bytes per pixel (the smallest multiple of
|
|
* eight bits in which the 16-bit pixel will fit). If you wanted 32-bit RGB
|
|
* color, you would have three samples per pixel again, eight bits per sample
|
|
* (since that's how 32-bit color is defined), and four bytes per pixel (the
|
|
* smallest multiple of eight bits in which the 32-bit pixel will fit.
|
|
* @param bitsPerSample The number of bits in a sample
|
|
* @param samplesPerPixel The number of samples in a pixel
|
|
* @param bytesPerPixel The number of bytes in a pixel
|
|
* @return a pointer to the allocated rfbClient structure
|
|
*/
|
|
rfbClient* rfbGetClient(int bitsPerSample,int samplesPerPixel,int bytesPerPixel);
|
|
/**
|
|
* Initializes the client. The format is {PROGRAM_NAME, [OPTIONS]..., HOST}. This
|
|
* function does not initialize the program name if the rfbClient's program
|
|
* name is set already. The options are as follows:
|
|
* <table>
|
|
* <tr><th>Option</th><th>Description</th></tr>
|
|
* <tr><td>-listen</td><td>Listen for incoming connections.</td></tr>
|
|
* <tr><td>-listennofork</td><td>Listen for incoming connections without forking.
|
|
* </td></tr>
|
|
* <tr><td>-play</td><td>Set this client to replay a previously recorded session.</td></tr>
|
|
* <tr><td>-encodings</td><td>Set the encodings to use. The next item in the
|
|
* argv array is the encodings string, consisting of comma separated encodings like 'tight,ultra,raw'.</td></tr>
|
|
* <tr><td>-compress</td><td>Set the compression level. The next item in the
|
|
* argv array is the compression level as an integer. Ranges from 0 (lowest) to 9 (highest).
|
|
* </td></tr>
|
|
* <tr><td>-scale</td><td>Set the scaling level. The next item in the
|
|
* argv array is the scaling level as an integer. The screen will be scaled down by this factor.</td></tr>
|
|
* <tr><td>-qosdscp</td><td>Set the Quality of Service Differentiated Services
|
|
* Code Point (QoS DSCP). The next item in the argv array is the code point as
|
|
* an integer.</td></tr>
|
|
* <tr><td>-repeaterdest</td><td>Set a VNC repeater address. The next item in the argv array is
|
|
* the repeater's address as a string.</td></tr>
|
|
* </table>
|
|
*
|
|
* The host may include a port number (delimited by a ':').
|
|
* @param client The client to initialize
|
|
* @param argc The number of arguments to the initializer
|
|
* @param argv The arguments to the initializer as an array of NULL terminated
|
|
* strings
|
|
* @return true if the client was initialized successfully, false otherwise.
|
|
*/
|
|
rfbBool rfbInitClient(rfbClient* client,int* argc,char** argv);
|
|
/**
|
|
* Cleans up the client structure and releases the memory allocated for it. You
|
|
* should call this when you're done with the rfbClient structure that you
|
|
* allocated with rfbGetClient().
|
|
* @note rfbClientCleanup() does not touch client->frameBuffer.
|
|
* @param client The client to clean up
|
|
*/
|
|
void rfbClientCleanup(rfbClient* client);
|
|
|
|
#if(defined __cplusplus)
|
|
}
|
|
#endif
|
|
|
|
/**
|
|
* @}
|
|
*/
|
|
|
|
/**
|
|
@page libvncclient_doc LibVNCClient Documentation
|
|
@section example_code Example Code
|
|
See SDLvncviewer.c for a rather complete client example.
|
|
*/
|
|
|
|
#endif
|