/* This file is part of ksquirrel-libs (http://ksquirrel.sf.net) Copyright (c) 2005 Dmitry Baryshev This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include #include #include "ksquirrel-libs/fmt_types.h" #include "ksquirrel-libs/fileio.h" #include "ksquirrel-libs/fmt_utils.h" #include "fmt_codec_wal_defs.h" #include "fmt_codec_wal.h" #include "ksquirrel-libs/error.h" #include "q2pal.h" #include "../xpm/codec_wal.xpm" /* * * Quake2 WAL texture * */ fmt_codec::fmt_codec() : fmt_codec_base() {} fmt_codec::~fmt_codec() {} void fmt_codec::options(codec_options *o) { o->version = "0.2.0"; o->name = "Quake2 texture"; o->filter = "*.wal "; o->config = ""; o->mime = ""; o->mimetype = "image/x-wal"; o->pixmap = codec_wal; o->readable = true; o->canbemultiple = true; o->writestatic = false; o->writeanimated = false; o->needtempfile = false; } s32 fmt_codec::read_init(const std::string &file) { frs.open(file.c_str(), ios::binary | ios::in); if(!frs.good()) return SQE_R_NOFILE; currentImage = -1; read_error = false; finfo.animated = false; bits = NULL; return SQE_OK; } s32 fmt_codec::read_next() { currentImage++; if(currentImage == 4) return SQE_NOTOK; if(!currentImage) { if(!frs.readK(&wal, sizeof(wal_header))) return SQE_R_BADFILE; neww = wal.width; newh = wal.height; fmt_metaentry mt; mt.group = "Quake2 texture name"; mt.data = wal.name; addmeta(mt); mt.group = "Quake2 next texture name"; mt.data = wal.next_name; addmeta(mt); } else { neww /= 2; newh /= 2; } bits = (u8 *)realloc(bits, neww * newh); if(!bits) return SQE_R_NOMEMORY; fmt_image image; frs.seekg(wal.offset[currentImage], ios::beg); if(!frs.good()) return SQE_R_BADFILE; image.w = neww; image.h = newh; image.bpp = 8; image.compression = "-"; image.colorspace = fmt_utils::colorSpaceByBpp(8); finfo.image.push_back(image); return SQE_OK; } s32 fmt_codec::read_next_pass() { return SQE_OK; } s32 fmt_codec::read_scanline(RGBA *scan) { fmt_image *im = image(currentImage); fmt_utils::fillAlpha(scan, im->w); if(!frs.readK(bits, im->w)) return SQE_R_BADFILE; for(s32 i = 0;i < im->w;i++) { scan[i].r = q2pal[bits[i] * 3]; scan[i].g = q2pal[bits[i] * 3 + 1]; scan[i].b = q2pal[bits[i] * 3 + 2]; } return SQE_OK; } void fmt_codec::read_close() { frs.close(); finfo.meta.clear(); finfo.image.clear(); if(bits) free(bits); } #include "fmt_codec_cd_func.h"