#include "polygon.h" #include #include int main() { using std::cout; using std::cerr; // load the triangle library void* triangle = dlopen("./triangle.so", RTLD_LAZY); if (!triangle) { cerr << "Cannot load library: " << dlerror() << '\n'; return 1; } // load the symbols create_t* create_triangle = (create_t*) dlsym(triangle, "create"); destroy_t* destroy_triangle = (destroy_t*) dlsym(triangle, "destroy"); if (!create_triangle || !destroy_triangle) { cerr << "Cannot load symbols: " << dlerror() << '\n'; return 1; } // create an instance of the class polygon* poly = create_triangle(); // use the class poly->set_side_length(7); cout << "The area is: " << poly->area() << '\n'; // destroy the class destroy_triangle(poly); // unload the triangle library dlclose(triangle); return 0; }