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ktorrent/libktorrent/torrent/chunkmanager.h

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/***************************************************************************
* Copyright (C) 2005 by Joris Guisson *
* joris.guisson@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef BTCHUNKMANAGER_H
#define BTCHUNKMANAGER_H
#include <tqmap.h>
#include <tqstring.h>
#include <tqobject.h>
#include <tqptrvector.h>
#include <util/bitset.h>
#include "chunk.h"
#include "globals.h"
class TQStringList;
namespace TDEIO
{
class Job;
}
namespace bt
{
class Torrent;
class Cache;
class TorrentFile;
class PreallocationThread;
struct NewChunkHeader
{
unsigned int index; // the Chunks index
unsigned int deprecated; // offset in cache file
};
/**
* @author Joris Guisson
*
* Manages all Chunk's and the cache file, where all the chunk's are stored.
* It also manages a separate index file, where the position of each piece
* in the cache file is stored.
*
* The chunks are stored in the cache file in the correct order. Eliminating
* the need for a file reconstruction algorithm for single files.
*/
class ChunkManager : public TQObject
{
Q_OBJECT
Torrent & tor;
TQString index_file,file_info_file,file_priority_file;
TQPtrVector<Chunk> chunks;
Cache* cache;
TQMap<Uint32,TimeStamp> loaded; // loaded chunks and when they were loaded
BitSet bitset;
BitSet excluded_chunks;
BitSet only_seed_chunks;
BitSet todo;
mutable Uint32 chunks_left;
mutable bool recalc_chunks_left;
Uint32 corrupted_count;
Uint32 recheck_counter;
bool during_load;
public:
ChunkManager(Torrent & tor,
const TQString & tmpdir,
const TQString & datadir,
bool custom_output_name);
virtual ~ChunkManager();
/// Get the torrent
const Torrent & getTorrent() const {return tor;}
/// Get the data dir
TQString getDataDir() const;
/// Get the actual output path
TQString getOutputPath() const;
void changeOutputPath(const TQString& output_path);
/// Remove obsolete chunks
void checkMemoryUsage();
/**
* Change the data dir.
* @param data_dir
*/
void changeDataDir(const TQString & data_dir);
/**
* Move the data files of the torrent.
* @param ndir The new directory
* @return The job doing the move
*/
TDEIO::Job* moveDataFiles(const TQString & ndir);
/**
* The move data files job has finished
* @param job The move job
*/
void moveDataFilesCompleted(TDEIO::Job* job);
/**
* Loads the index file.
* @throw Error When it can be loaded
*/
void loadIndexFile();
/**
* Create the cache file, and index files.
* @param check_priority Make sure chunk priorities and dnd status of files match
* @throw Error When it can be created
*/
void createFiles(bool check_priority = false);
/**
* Test all files and see if they are not missing.
* If so put them in a list
*/
bool hasMissingFiles(TQStringList & sl);
/**
* Preallocate diskspace for all files
* @param prealloc The thread doing the preallocation
*/
void preallocateDiskSpace(PreallocationThread* prealloc);
/**
* Open the necessary files when the download gets started.
*/
void start();
/**
* Closes files when the download gets stopped.
*/
void stop();
/**
* Get's the i'th Chunk.
* @param i The Chunk's index
* @return The Chunk, or 0 when i is out of bounds
*/
Chunk* getChunk(unsigned int i);
/**
* Get's the i'th Chunk. Makes sure that the Chunk's data
* is in memory. If the Chunk hasn't been downloaded yet 0
* is returned. Whenever the Chunk needs to be uploaded, call
* this function. This changes the status to MMAPPED or BUFFERED.
* @param i The Chunk's index
* @return The Chunk, or 0 when i is out of bounds
*/
Chunk* grabChunk(unsigned int i);
/**
* Prepare a chunk for downloading
* @param c The Chunk
* @param allways Always do this, even if the chunk is not NOT_DOWNLOADED
* @return true if ok, false if the chunk is not NOT_DOWNLOADED
*/
bool prepareChunk(Chunk* c,bool allways = false);
/**
* The upload is done, and the Chunk is no longer needed.
* The Chunk's data might be cleared, if we are using up to much
* memory.
* @param i The Chunk's index
*/
void releaseChunk(unsigned int i);
/**
* Reset a chunk as if it were never downloaded.
* @param i The chunk
*/
void resetChunk(unsigned int i);
/**
* Save the i'th Chunk to the cache_file.
* Also changes the Chunk's status to ON_DISK.
* The Chunk's data is immediately cleared.
* @param i The Chunk's index
* @param update_index Update the index or not
*/
void saveChunk(unsigned int i,bool update_index = true);
/**
* Calculates the number of bytes left for the tracker. Does include
* excluded chunks (this should be used for the tracker).
* @return The number of bytes to download + the number of bytes excluded
*/
Uint64 bytesLeft() const;
/**
* Calculates the number of bytes left to download.
*/
Uint64 bytesLeftToDownload() const;
/**
* Calculates the number of bytes which have been excluded.
* @return The number of bytes excluded
*/
Uint64 bytesExcluded() const;
/**
* Calculates the number of chunks left to download.
* Does not include excluded chunks.
* @return The number of chunks to download
*/
Uint32 chunksLeft() const;
/**
* Check if we have all chunks, this is not the same as
* chunksLeft() == 0, it does not look at excluded chunks.
* @return true if all chunks have been downloaded
*/
bool haveAllChunks() const;
/**
* Get the number of chunks which have been excluded.
* @return The number of excluded chunks
*/
Uint32 chunksExcluded() const;
/**
* Get the number of downloaded chunks
* @return
*/
Uint32 chunksDownloaded() const;
/**
* Get the number of only seed chunks.
*/
Uint32 onlySeedChunks() const;
/**
* Get a BitSet of the status of all Chunks
*/
const BitSet & getBitSet() const {return bitset;}
/**
* Get the excluded bitset
*/
const BitSet & getExcludedBitSet() const {return excluded_chunks;}
/**
* Get the only seed bitset.
*/
const BitSet & getOnlySeedBitSet() const {return only_seed_chunks;}
/// Get the number of chunks into the file.
Uint32 getNumChunks() const {return chunks.count();}
/// Print memory usage to log file
void debugPrintMemUsage();
/**
* Make sure that a range will get priority over other chunks.
* @param from First chunk in range
* @param to Last chunk in range
*/
void prioritise(Uint32 from,Uint32 to, Priority priority);
/**
* Make sure that a range will not be downloaded.
* @param from First chunk in range
* @param to Last chunk in range
*/
void exclude(Uint32 from,Uint32 to);
/**
* Make sure that a range will be downloaded.
* Does the opposite of exclude.
* @param from First chunk in range
* @param to Last chunk in range
*/
void include(Uint32 from,Uint32 to);
/**
* Data has been checked, and these chunks are OK.
* The ChunkManager will update it's internal structures
* @param ok_chunks The ok_chunks
*/
void dataChecked(const BitSet & ok_chunks);
/// Test if the torrent has existing files, only works the first time a torrent is loaded
bool hasExistingFiles() const;
/// Recreates missing files
void recreateMissingFiles();
/// Set missing files as do not download
void dndMissingFiles();
/// Delete all data files
void deleteDataFiles();
/// Are all not deselected chunks downloaded.
bool completed() const;
/// Set the maximum chunk size for a data check, 0 means alllways check
static void setMaxChunkSizeForDataCheck(Uint32 mcs) {max_chunk_size_for_data_check = mcs;}
/// Get the current disk usage of all the files in this torrent
Uint64 diskUsage();
signals:
/**
* Emitted when a range of chunks has been excluded
* @param from First chunk in range
* @param to Last chunk in range
*/
void excluded(Uint32 from,Uint32 to);
/**
* Emitted when a range of chunks has been included back.
* @param from First chunk in range
* @param to Last chunk in range
*/
void included(Uint32 from,Uint32 to);
/**
* Emitted when chunks get excluded or included, so
* that the statistics can be updated.
*/
void updateStats();
/**
* A corrupted chunk has been found during uploading.
* @param chunk The chunk
*/
void corrupted(Uint32 chunk);
private:
void saveIndexFile();
void writeIndexFileEntry(Chunk* c);
void saveFileInfo();
void loadFileInfo();
void savePriorityInfo();
void loadPriorityInfo();
private slots:
void downloadStatusChanged(TorrentFile* tf,bool download);
void downloadPriorityChanged(TorrentFile* tf,Priority newpriority,Priority oldpriority);
private:
static Uint32 max_chunk_size_for_data_check;
};
}
#endif