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/***************************************************************************
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* Copyright (C) 2005 by David Saxton *
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* david@bluehaze.org *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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***************************************************************************/
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#ifndef CHASSISCIRCULAR2_H
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#define CHASSISCIRCULAR2_H
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#include "mechanicsitem.h"
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/**
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@short Mechanics Framework, circular base, two wheels
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@author David Saxton
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*/
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class ChassisCircular2 : public MechanicsItem
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{
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public:
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ChassisCircular2( MechanicsDocument *mechanicsDocument, bool newItem, const char *id = 0l );
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~ChassisCircular2();
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static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id );
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static LibraryItem *libraryItem();
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virtual void advance( int phase );
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protected:
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virtual void itemResized();
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void drawShape( TQPainter &p );
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double m_theta1; // Angle of rotation of wheel 1 (used for drawing)
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double m_theta2; // Angle of rotation of wheel 1 (used for drawing)
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TQRect m_wheel1Pos; // Position of first wheel, with respect to top left of item
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TQRect m_wheel2Pos; // Position of second wheel, with respect to top left of item
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};
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#endif
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